Import Geant4 4.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:18:25 +02:00
parent 36c080dca6
commit 921d3b1cda
3990 changed files with 185376 additions and 82884 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4RayTracer.hh,v 1.5.4.1 2001/06/28 19:15:51 gunter Exp $
// GEANT4 tag $Name: $
// $Id: G4RayTracer.hh,v 1.8 2001/07/27 22:33:03 johna Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
//
@@ -54,8 +54,6 @@
// RegisterGraphicsSystem (new G4RayTracer);
//
#if defined (G4VIS_BUILD_RAYTRACER_DRIVER) || defined (G4VIS_USE_RAYTRACER)
#include "globals.hh"
#include "G4ThreeVector.hh"
#include "G4VGraphicsSystem.hh"
@@ -159,11 +157,11 @@ class G4RayTracer : public G4VGraphicsSystem
inline G4int GetNColumn() const { return nColumn; }
inline void SetNRow(G4int val) { nRow = val; }
inline G4int GetNRow() const { return nRow; }
inline void SetEyePosition(G4ThreeVector val) { eyePosition = val; }
inline void SetEyePosition(const G4ThreeVector& val) { eyePosition = val; }
inline G4ThreeVector GetEyePosition() const { return eyePosition; }
inline void SetTargetPosition(G4ThreeVector val) { targetPosition = val; }
inline void SetTargetPosition(const G4ThreeVector& val) { targetPosition = val; }
inline G4ThreeVector GetTargetPosition() const { return targetPosition; }
inline void SetLightDirection(G4ThreeVector val) { lightDirection = val.unit(); }
inline void SetLightDirection(const G4ThreeVector& val) { lightDirection = val.unit(); }
inline G4ThreeVector GetLightDirection() const { return lightDirection; }
inline void SetHeadAngle(G4double val) { headAngle = val; }
inline G4double GetHeadAngle() const { return headAngle; }
@@ -176,6 +174,3 @@ class G4RayTracer : public G4VGraphicsSystem
};
#endif
#endif