Import Geant4 4.0.0 source tree
This commit is contained in:
@@ -21,8 +21,8 @@
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4OpenGLStoredSceneHandler.hh,v 1.10.2.1 2001/06/28 19:15:38 gunter Exp $
|
||||
// GEANT4 tag $Name: $
|
||||
// $Id: G4OpenGLStoredSceneHandler.hh,v 1.13 2001/08/14 18:03:14 johna Exp $
|
||||
// GEANT4 tag $Name: geant4-04-00 $
|
||||
//
|
||||
//
|
||||
// Andrew Walkden 10th February 1997
|
||||
@@ -54,16 +54,21 @@ public:
|
||||
void BeginModeling ();
|
||||
void EndModeling ();
|
||||
static G4int GetSceneCount ();
|
||||
|
||||
private:
|
||||
friend class G4OpenGLStoredViewer;
|
||||
friend class G4OpenGLStoredViewer;
|
||||
// ..allows access to P/TODLs.
|
||||
void ClearStore ();
|
||||
void ClearTransientStore ();
|
||||
void RequestPrimitives (const G4VSolid& solid);
|
||||
static G4int fSceneIdCount; // static counter for OpenGLStored scenes.
|
||||
static G4int fSceneCount; // No. of extanct scene handlers.
|
||||
G4int fDisplayListId; // Workspace.
|
||||
G4bool fMemoryForDisplayLists; // avoid memory overflow
|
||||
static G4int fSceneIdCount; // static counter for OpenGLStored scenes.
|
||||
static G4int fSceneCount; // No. of extanct scene handlers.
|
||||
G4int fDisplayListId; // Workspace.
|
||||
G4bool fMemoryForDisplayLists; // avoid memory overflow
|
||||
G4ViewParameters fLastVP; // Keeps memory of last view parameters,
|
||||
// namely the ones which go with the graphical database
|
||||
// (display lists). A view may interrogate this to decide if
|
||||
// it needs to visit the kernel, i.e., to remake the
|
||||
// graphical database.
|
||||
|
||||
// PODL = Persistent Object Display List.
|
||||
GLint fTopPODL; // List which calls the other PODLs.
|
||||
|
||||
Reference in New Issue
Block a user