Import Geant4 4.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:18:25 +02:00
parent 36c080dca6
commit 921d3b1cda
3990 changed files with 185376 additions and 82884 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VProcess.hh,v 1.8.2.2 2001/06/28 20:20:11 gunter Exp $
// GEANT4 tag $Name: $
// $Id: G4VProcess.hh,v 1.11 2001/09/01 02:22:55 kurasige Exp $
// GEANT4 tag $Name: geant4-04-00 $
//
//
// ------------------------------------------------------------
@@ -212,21 +212,28 @@ class G4VProcess
// function. Not another BuildPhysicsTable, please.
virtual G4bool StorePhysicsTable(const G4String& directory,
virtual G4bool StorePhysicsTable(G4ParticleDefinition* ,
const G4String& directory,
G4bool ascii = false)
{return true;}
// Store PhysicsTable in a file.
// (return false in case of failure at I/O )
virtual G4bool RetrievePhysicsTable(const G4String& directory,
G4bool ascii = false)
virtual G4bool RetrievePhysicsTable( G4ParticleDefinition* ,
const G4String& directory,
G4bool ascii = false)
{return false;}
// Retrieve Physics from a file.
// (return true if the Physics Table can be build by using file)
// (return false if the process has no functionality or in case of failure)
// File name should be defined by each process
// and the file should be placed under the directory specifed by the argument.
const G4String& GetPhysicsTableFileName(G4ParticleDefinition* ,
const G4String& directory,
const G4String& tableName,
G4bool ascii =false);
// this method is utility for Store/RetreivePhysicsTable
////////////////////////////
const G4String& GetProcessName() const;
// Returns the name of the process.
@@ -244,7 +251,16 @@ class G4VProcess
virtual void EndTracking();
// inform Start/End of tracking for each track to the physics process
public:
virtual void SetProcessManager(const G4ProcessManager*);
// A process manager set its own pointer when the process is registered
// the process Manager
virtual const G4ProcessManager* GetProcessManager();
// Get the process manager which the process belongs to
protected:
const G4ProcessManager* aProcessManager;
protected:
G4VParticleChange* pParticleChange;
// The pointer to G4VParticleChange object
@@ -283,6 +299,8 @@ class G4VProcess
G4String theProcessName;
// The name of the process
G4String thePhysicsTableFileName;
G4ProcessType theProcessType;
// The type of the process
@@ -391,6 +409,18 @@ inline G4double G4VProcess::PostStepGPIL( const G4Track& track,
=PostStepGetPhysicalInteractionLength(track, previousStepSize, condition);
return thePILfactor*value;
}
inline
void G4VProcess::SetProcessManager(const G4ProcessManager* procMan)
{
aProcessManager = procMan;
}
inline
const G4ProcessManager* G4VProcess::GetProcessManager()
{
return aProcessManager;
}
#endif