Import Geant4 4.0.0 source tree
This commit is contained in:
@@ -21,10 +21,10 @@
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// ********************************************************************
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//
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//
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// $Id: G4PhotoElectricEffect.cc,v 1.13.2.1 2001/06/28 19:12:37 gunter Exp $
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// GEANT4 tag $Name: $
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// $Id: G4PhotoElectricEffect.cc,v 1.22 2001/10/01 15:00:29 maire Exp $
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// GEANT4 tag $Name: geant4-04-00 $
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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// 12-06-96, Added SelectRandomAtom() method, by M.Maire
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// 21-06-96, SetCuts implementation, M.Maire
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@@ -33,7 +33,8 @@
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// 08-01-97, crossection table + meanfreepath table, M.Maire
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// 13-03-97, adapted for the new physics scheme, M.Maire
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// 28-03-97, protection in BuildPhysicsTable, M.Maire
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// 04-06-98, in DoIt, secondary production condition: range>G4std::min(threshold,safety)
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// 04-06-98, in DoIt, secondary production condition:
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// range > G4std::min(threshold,safety)
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// 13-08-98, new methods SetBining() PrintInfo()
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// 17-11-98, use table of Atomic shells in PostStepDoIt
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// 06-01-99, use Sandia crossSection below 50 keV, V.Grichine mma
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@@ -41,18 +42,22 @@
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// 08-06-99, removed this above protection from the DoIt. mma
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// 21-06-00, in DoIt, killing photon: aParticleChange.SetEnergyChange(0.); mma
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// 22-06-00, in DoIt, absorbe very low energy photon (back to 20-05-99); mma
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// 22-02-01, back to 08-06-99 after correc in SandiaTable (materials-V03-00-05)
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// 28-05-01, V.Ivanchenko minor changes to provide ANSI -wall compilation
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// 22-02-01, back to 08-06-99 after correc in SandiaTable (materials-V03-00-05)
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// 28-05-01, V.Ivanchenko minor changes to provide ANSI -wall compilation
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// 13-07-01, DoIt: suppression of production cut of the electron (mma)
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// 06-08-01, new methods Store/Retrieve PhysicsTable (mma)
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// 06-08-01, BuildThePhysicsTable() called from constructor (mma)
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// 17-09-01, migration of Materials to pure STL (mma)
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// 20-09-01, DoIt: fminimalEnergy = 1*eV (mma)
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// 01-10-01, come back to BuildPhysicsTable(const G4ParticleDefinition&)
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//
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "G4PhotoElectricEffect.hh"
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#include "G4EnergyLossTables.hh"
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#include "G4UnitsTable.hh"
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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// constructor
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@@ -62,10 +67,11 @@ G4PhotoElectricEffect::G4PhotoElectricEffect(const G4String& processName)
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theMeanFreePathTable(NULL),
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LowestEnergyLimit (50*keV),
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HighestEnergyLimit(50*MeV),
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NumbBinTable(100)
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{ }
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NumbBinTable(100),
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fminimalEnergy(1*eV)
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{}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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// destructor
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@@ -82,38 +88,39 @@ G4PhotoElectricEffect::~G4PhotoElectricEffect()
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}
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4PhotoElectricEffect::SetPhysicsTableBining(G4double lowE, G4double highE, G4int nBins)
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void G4PhotoElectricEffect::SetPhysicsTableBining(
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G4double lowE, G4double highE, G4int nBins)
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{
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LowestEnergyLimit = lowE; HighestEnergyLimit = highE; NumbBinTable = nBins;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4PhotoElectricEffect::BuildPhysicsTable(const G4ParticleDefinition& PhotonType)
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void G4PhotoElectricEffect::BuildPhysicsTable(const G4ParticleDefinition&)
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// Build microscopic cross section table and mean free path table
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// Build cross section per atom and mean free path tables
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{
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G4double LowEdgeEnergy, Value;
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G4PhysicsLogVector* ptrVector;
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// Build microscopic cross section tables for the Photo Electric Effect
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// Build cross section per atom tables for the Photo Electric Effect
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if (theCrossSectionTable) {
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theCrossSectionTable->clearAndDestroy(); delete theCrossSectionTable; }
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theCrossSectionTable->clearAndDestroy(); delete theCrossSectionTable;}
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theCrossSectionTable = new G4PhysicsTable( G4Element::GetNumberOfElements()) ;
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const G4ElementTable* theElementTable = G4Element::GetElementTable() ;
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theCrossSectionTable = new G4PhysicsTable( G4Element::GetNumberOfElements());
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const G4ElementTable* theElementTable = G4Element::GetElementTable();
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G4double AtomicNumber;
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size_t J;
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for ( J=0 ; J < G4Element::GetNumberOfElements(); J++ )
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{
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//create physics vector then fill it ....
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ptrVector = new G4PhysicsLogVector(LowestEnergyLimit, HighestEnergyLimit,
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ptrVector = new G4PhysicsLogVector(LowestEnergyLimit,HighestEnergyLimit,
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NumbBinTable ) ;
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AtomicNumber = (*theElementTable)(J)->GetZ();
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AtomicNumber = (*theElementTable)[J]->GetZ();
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for ( G4int i = 0 ; i < NumbBinTable ; i++ )
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{
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@@ -129,18 +136,18 @@ void G4PhotoElectricEffect::BuildPhysicsTable(const G4ParticleDefinition& Photon
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// Build mean free path table for the Photo Electric Effect
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if (theMeanFreePathTable) {
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theMeanFreePathTable->clearAndDestroy(); delete theMeanFreePathTable; }
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theMeanFreePathTable->clearAndDestroy(); delete theMeanFreePathTable;}
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theMeanFreePathTable = new G4PhysicsTable( G4Material::GetNumberOfMaterials() ) ;
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theMeanFreePathTable= new G4PhysicsTable(G4Material::GetNumberOfMaterials());
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const G4MaterialTable* theMaterialTable = G4Material::GetMaterialTable() ;
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G4Material* material;
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for ( J=0 ; J < G4Material::GetNumberOfMaterials(); J++ )
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{
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//create physics vector then fill it ....
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ptrVector = new G4PhysicsLogVector(LowestEnergyLimit, HighestEnergyLimit,
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NumbBinTable ) ;
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material = (*theMaterialTable)(J);
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ptrVector = new G4PhysicsLogVector(LowestEnergyLimit,HighestEnergyLimit,
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NumbBinTable );
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material = (*theMaterialTable)[J];
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for ( G4int i = 0 ; i < NumbBinTable ; i++ )
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{
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@@ -156,13 +163,15 @@ void G4PhotoElectricEffect::BuildPhysicsTable(const G4ParticleDefinition& Photon
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PrintInfoDefinition();
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4PhotoElectricEffect::ComputeCrossSectionPerAtom (G4double PhotonEnergy,
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G4double AtomicNumber)
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G4double G4PhotoElectricEffect::ComputeCrossSectionPerAtom(
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G4double PhotonEnergy,
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G4double AtomicNumber)
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// Calculates the microscopic cross section in GEANT4 internal units.
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// A parametrized formula from L. Urban is used to estimate the total cross section.
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// Calculates the cross section per atom in GEANT4 internal units.
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// A parametrized formula from L. Urban is used to estimate the
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// total cross section.
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// It gives a good description of the elements : 5 < Atomic Number < 100 and
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// from 10 keV to 50 MeV.
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@@ -212,7 +221,7 @@ G4double G4PhotoElectricEffect::ComputeCrossSectionPerAtom (G4double PhotonEnerg
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return CrossSection;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4double G4PhotoElectricEffect::ComputeSandiaCrossSection(G4double PhotonEnergy,
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G4double AtomicNumber)
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@@ -227,7 +236,7 @@ G4double G4PhotoElectricEffect::ComputeSandiaCrossSection(G4double PhotonEnergy,
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SandiaCof[2]/energy3 + SandiaCof[3]/energy4;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4VParticleChange* G4PhotoElectricEffect::PostStepDoIt(const G4Track& aTrack,
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const G4Step& aStep)
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@@ -259,22 +268,19 @@ G4VParticleChange* G4PhotoElectricEffect::PostStepDoIt(const G4Track& aTrack,
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if (i==NbOfShells) return G4VDiscreteProcess::PostStepDoIt(aTrack,aStep);
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G4double ElecKineEnergy = PhotonEnergy - anElement->GetAtomicShell(i);
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if ((G4EnergyLossTables::GetRange(G4Electron::Electron(),
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ElecKineEnergy,aMaterial)>aStep.GetPostStepPoint()->GetSafety())
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||
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(ElecKineEnergy >
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(G4Electron::Electron()->GetCutsInEnergy())[aMaterial->GetIndex()]))
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if (ElecKineEnergy > fminimalEnergy)
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{
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// the electron is created in the direction of the incident photon ...
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G4DynamicParticle* aElectron= new G4DynamicParticle (G4Electron::Electron(),
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PhotonDirection, ElecKineEnergy) ;
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aParticleChange.SetNumberOfSecondaries(1) ;
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aParticleChange.AddSecondary( aElectron ) ;
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G4DynamicParticle* aElectron = new G4DynamicParticle (
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G4Electron::Electron(),PhotonDirection, ElecKineEnergy);
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aParticleChange.SetNumberOfSecondaries(1);
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aParticleChange.AddSecondary( aElectron );
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}
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else
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{
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ElecKineEnergy = 0. ;
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aParticleChange.SetNumberOfSecondaries(0) ;
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ElecKineEnergy = 0.;
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aParticleChange.SetNumberOfSecondaries(0);
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}
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//
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@@ -288,17 +294,17 @@ G4VParticleChange* G4PhotoElectricEffect::PostStepDoIt(const G4Track& aTrack,
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return G4VDiscreteProcess::PostStepDoIt(aTrack, aStep);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4Element*
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G4PhotoElectricEffect::SelectRandomAtom(const G4DynamicParticle* aDynamicPhoton,
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G4Material* aMaterial)
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G4Element* G4PhotoElectricEffect::SelectRandomAtom(
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const G4DynamicParticle* aDynamicPhoton,
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G4Material* aMaterial)
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{
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// select randomly 1 element within the material
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const G4int NumberOfElements = aMaterial->GetNumberOfElements();
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const G4ElementVector* theElementVector = aMaterial->GetElementVector();
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if (NumberOfElements == 1) return (*theElementVector)(0);
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if (NumberOfElements == 1) return (*theElementVector)[0];
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const G4double* NbOfAtomsPerVolume = aMaterial->GetVecNbOfAtomsPerVolume();
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@@ -306,15 +312,88 @@ G4PhotoElectricEffect::SelectRandomAtom(const G4DynamicParticle* aDynamicPhoton,
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G4double rval = G4UniformRand();
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for ( G4int elm=0 ; elm < NumberOfElements ; elm++ )
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{ PartialSumSigma += NbOfAtomsPerVolume[elm] *
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GetCrossSectionPerAtom(aDynamicPhoton,
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(*theElementVector)(elm));
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if (rval <= PartialSumSigma*MeanFreePath) return ((*theElementVector)(elm));
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}
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return ((*theElementVector)(NumberOfElements-1));
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{PartialSumSigma += NbOfAtomsPerVolume[elm] *
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GetCrossSectionPerAtom(aDynamicPhoton,
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(*theElementVector)[elm]);
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if (rval<=PartialSumSigma*MeanFreePath) return ((*theElementVector)[elm]);
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}
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return ((*theElementVector)[NumberOfElements-1]);
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool G4PhotoElectricEffect::StorePhysicsTable(G4ParticleDefinition* particle,
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const G4String& directory,
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G4bool ascii)
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{
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G4String filename;
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// store cross section table
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filename = GetPhysicsTableFileName(particle,directory,"CrossSection",ascii);
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if ( !theCrossSectionTable->StorePhysicsTable(filename, ascii) ){
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G4cout << " FAIL theCrossSectionTable->StorePhysicsTable in " << filename
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<< G4endl;
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return false;
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}
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// store mean free path table
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filename = GetPhysicsTableFileName(particle,directory,"MeanFreePath",ascii);
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if ( !theMeanFreePathTable->StorePhysicsTable(filename, ascii) ){
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G4cout << " FAIL theMeanFreePathTable->StorePhysicsTable in " << filename
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<< G4endl;
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return false;
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}
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G4cout << GetProcessName() << " for " << particle->GetParticleName()
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<< ": Success to store the PhysicsTables in "
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<< directory << G4endl;
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return true;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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G4bool G4PhotoElectricEffect::RetrievePhysicsTable(
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G4ParticleDefinition* particle,
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const G4String& directory,
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G4bool ascii)
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{
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// delete theCrossSectionTable and theMeanFreePathTable
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if (theCrossSectionTable != 0) {
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theCrossSectionTable->clearAndDestroy();
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delete theCrossSectionTable;
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}
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if (theMeanFreePathTable != 0) {
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theMeanFreePathTable->clearAndDestroy();
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delete theMeanFreePathTable;
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}
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G4String filename;
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// retreive cross section table
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filename = GetPhysicsTableFileName(particle,directory,"CrossSection",ascii);
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theCrossSectionTable = new G4PhysicsTable(G4Element::GetNumberOfElements());
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if ( !theCrossSectionTable->RetrievePhysicsTable(filename, ascii) ){
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G4cout << " FAIL theCrossSectionTable->RetrievePhysicsTable in " << filename
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<< G4endl;
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return false;
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}
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// retreive mean free path table
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filename = GetPhysicsTableFileName(particle,directory,"MeanFreePath",ascii);
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theMeanFreePathTable = new G4PhysicsTable(G4Material::GetNumberOfMaterials());
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if ( !theMeanFreePathTable->RetrievePhysicsTable(filename, ascii) ){
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G4cout << " FAIL theMeanFreePathTable->RetrievePhysicsTable in " << filename
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<< G4endl;
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return false;
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}
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G4cout << GetProcessName() << " for " << particle->GetParticleName()
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<< ": Success to retrieve the PhysicsTables from "
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<< directory << G4endl;
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return true;
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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void G4PhotoElectricEffect::PrintInfoDefinition()
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{
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@@ -323,9 +402,10 @@ void G4PhotoElectricEffect::PrintInfoDefinition()
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comments += "\n Sandia crossSection below 50 KeV";
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G4cout << G4endl << GetProcessName() << ": " << comments
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<< "\n PhysicsTables from " << G4BestUnit(LowestEnergyLimit,"Energy")
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<< "\n PhysicsTables from "
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<< G4BestUnit(LowestEnergyLimit, "Energy")
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<< " to " << G4BestUnit(HighestEnergyLimit,"Energy")
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<< " in " << NumbBinTable << " bins. \n";
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}
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....
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//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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