Import Geant4 4.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-08 16:18:25 +02:00
parent 36c080dca6
commit 921d3b1cda
3990 changed files with 185376 additions and 82884 deletions
+6 -3
View File
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VGraphicsScene.hh,v 1.5.4.1 2001/06/28 19:10:16 gunter Exp $
// GEANT4 tag $Name: $
// $Id: G4VGraphicsScene.hh,v 1.8 2001/08/14 18:19:14 johna Exp $
// GEANT4 tag $Name: geant4-04-00 $
// John Allison 19th July 1996
//
// Class Description:
@@ -48,6 +48,7 @@ class G4PhysicalVolumeModel;
class G4Polycone;
class G4Polyhedra;
class G4Polyline;
class G4Scale;
class G4Text;
class G4Circle;
class G4Square;
@@ -91,7 +92,8 @@ public: // With description
///////////////////////////////////////////////////////////////////
// Functions for adding graphics primitives to the scene handler.
virtual void BeginPrimitives (const G4Transform3D& objectTransformation) = 0;
virtual void BeginPrimitives
(const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
// IMPORTANT: invoke this from your polymorphic versions, e.g.:
// void MyXXXSceneHandler::BeginPrimitives
// (const G4Transform3D& objectTransformation) {
@@ -107,6 +109,7 @@ public: // With description
// }
virtual void AddPrimitive (const G4Polyline&) = 0;
virtual void AddPrimitive (const G4Scale&) = 0;
virtual void AddPrimitive (const G4Text&) = 0;
virtual void AddPrimitive (const G4Circle&) = 0;
virtual void AddPrimitive (const G4Square&) = 0;