Import Geant4 4.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// $Id: G4Scale.hh,v 1.3 2001/09/10 10:28:24 johna Exp $
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// GEANT4 tag $Name: geant4-04-00 $
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//
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//
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// John Allison 21st July 2001.
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#ifndef G4SCALE_HH
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#define G4SCALE_HH
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#include "G4VMarker.hh"
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#include "globals.hh"
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class G4Scale: public G4VMarker {
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public: // With description
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enum Direction {x, y, z};
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G4Scale (G4double length, const G4String& annotation = "",
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Direction direction = x,
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G4bool autoPlacing = true,
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G4double xmid = 0., G4double ymid = 0., G4double zmid = 0.);
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// This creates a representation of annotated line in the specified
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// direction with tick marks at the end. If autoPlacing is true it
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// is required to be centred at the front, right, bottom corner of
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// the world space, comfortably outside the existing bounding
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// box/sphere so that existing objects do not obscure it. Otherwise
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// it is required to be drawn with mid-point at (xmid, ymid, zmid).
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//
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// The auto placing algorithm might be:
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// x = xmin + (1 + comfort) * (xmax - xmin)
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// y = ymin - comfort * (ymax - ymin)
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// z = zmin + (1 + comfort) * (zmax - zmin)
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// if direction == x then (x - length,y,z) to (x,y,z)
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// if direction == y then (x,y,z) to (x,y + length,z)
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// if direction == z then (x,y,z - length) to (x,y,z)
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// Uses compiler-generated copy constructor.
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virtual ~G4Scale ();
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virtual G4Visible& operator = (const G4Visible& from);
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virtual G4VVisPrim& operator = (const G4VVisPrim& from);
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virtual G4VMarker& operator = (const G4VMarker& from);
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virtual G4Scale& operator = (const G4Scale& from);
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G4double GetLength() const;
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const G4String& GetAnnotation() const;
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Direction GetDirection() const;
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G4bool GetAutoPlacing() const;
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G4double GetXmid() const;
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G4double GetYmid() const;
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G4double GetZmid() const;
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static G4String GuidanceString;
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private:
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G4double fLength;
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G4String fAnnotation;
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Direction fDirection;
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G4bool fAutoPlacing;
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G4double fXmid, fYmid, fZmid;
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};
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#include "G4Scale.icc"
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#endif
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