Import Geant4 4.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: a.s.howard@ic.ac.uk
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// SpecialCuts program
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// --------------------------------------------------------------
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#include "DMXSpecialCuts.hh"
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#include "G4VParticleChange.hh"
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#include "G4Track.hh"
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#include "G4Step.hh"
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DMXSpecialCuts::DMXSpecialCuts(const G4String& aName)
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: G4VProcess(aName)
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{
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if (verboseLevel>1) {
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G4cout << GetProcessName() << " is created "<< G4endl;
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}
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}
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DMXSpecialCuts::~DMXSpecialCuts()
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{
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}
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G4VParticleChange* DMXSpecialCuts::PostStepDoIt(
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const G4Track& aTrack,
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const G4Step&
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)
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//
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// Stop the current particle, if requested by G4UserLimits
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//
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{
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aParticleChange.Initialize(aTrack);
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aParticleChange.SetEnergyChange(0.) ;
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aParticleChange.SetLocalEnergyDeposit (aTrack.GetKineticEnergy()) ;
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aParticleChange.SetStatusChange(fStopButAlive);
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return &aParticleChange;
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}
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G4double DMXSpecialCuts::PostStepGetPhysicalInteractionLength(
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const G4Track& track,
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G4double previousStepSize,
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G4ForceCondition* condition
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)
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{
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return DBL_MAX;
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}
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