Import Geant4 4.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: a.s.howard@ic.ac.uk
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// PmtHit (sensitive detector) header
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// --------------------------------------------------------------
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#ifndef DMXPmtHit_h
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#define DMXPmtHit_h 1
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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class DMXPmtHit : public G4VHit
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{
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public:
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DMXPmtHit();
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~DMXPmtHit();
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DMXPmtHit(const DMXPmtHit&);
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const DMXPmtHit& operator=(const DMXPmtHit&);
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int operator==(const DMXPmtHit&) const;
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inline void* operator new(size_t);
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inline void operator delete(void*);
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void Draw();
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void Print();
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private:
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G4ThreeVector pos;
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G4double time;
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public:
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inline void SetPos(G4ThreeVector xyz) {pos=xyz;};
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inline G4ThreeVector GetPos() const {return pos;};
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inline void SetTime(G4double t) {time=t;};
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inline G4double GetTime() const {return time;};
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};
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// vector collection of one type of hits
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typedef G4THitsCollection<DMXPmtHit> DMXPmtHitsCollection;
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extern G4Allocator<DMXPmtHit> DMXPmtHitsAllocator;
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inline void* DMXPmtHit::operator new(size_t) {
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void* aHit;
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aHit = (void*) DMXPmtHitsAllocator.MallocSingle();
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return aHit;
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}
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inline void DMXPmtHit::operator delete(void* aHit) {
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DMXPmtHitsAllocator.FreeSingle((DMXPmtHit*) aHit);
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}
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#endif
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