Import Geant4 4.0.0 source tree
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//
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// ********************************************************************
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// * DISCLAIMER *
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// * *
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// * The following disclaimer summarizes all the specific disclaimers *
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// * of contributors to this software. The specific disclaimers,which *
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// * govern, are listed with their locations in: *
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// * http://cern.ch/geant4/license *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. *
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// * *
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// * This code implementation is the intellectual property of the *
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// * GEANT4 collaboration. *
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// * By copying, distributing or modifying the Program (or any work *
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// * based on the Program) you indicate your acceptance of this *
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: a.s.howard@ic.ac.uk
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// --------------------------------------------------------------
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// Comments
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//
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// Underground Advanced example main program
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// by A. Howard and H. Araujo
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// (27th November 2001)
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//
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// main program
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// --------------------------------------------------------------
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#include "G4RunManager.hh"
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#include "G4UImanager.hh"
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#include "G4UIterminal.hh"
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#include "G4UItcsh.hh"
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#ifdef G4UI_USE_XM
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#include "G4UIXm.hh"
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#endif
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#include "Randomize.hh"
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#ifdef G4VIS_USE
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#include "DMXVisManager.hh"
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#endif
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#include "DMXDetectorConstruction.hh"
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#include "DMXPhysicsList.hh"
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#include "DMXPrimaryGeneratorAction.hh"
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#include "DMXRunAction.hh"
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#include "DMXEventAction.hh"
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#include "DMXSteppingAction.hh"
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#include "DMXStackingAction.hh"
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#include "g4std/vector"
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int main(int argc,char** argv) {
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// choose the Random engine
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HepRandom::setTheEngine(new RanecuEngine);
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// Construct the default run manager
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G4RunManager * runManager = new G4RunManager;
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// set mandatory initialization classes
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DMXDetectorConstruction* detector = new DMXDetectorConstruction;
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runManager->SetUserInitialization(detector);
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runManager->SetUserInitialization(new DMXPhysicsList);
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G4UIsession* session=0;
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if (argc==1) // Define UI session for interactive mode.
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{
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// G4UIterminal is a (dumb) terminal.
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#ifdef G4UI_USE_XM
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session = new G4UIXm(argc,argv);
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#else
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#ifdef G4UI_USE_TCSH
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session = new G4UIterminal(new G4UItcsh);
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#else
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session = new G4UIterminal();
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#endif
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#endif
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}
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#ifdef G4VIS_USE
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// visualization manager
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G4VisManager* visManager = new DMXVisManager;
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visManager->Initialize();
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#endif
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// set user action classes
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runManager->SetUserAction(new DMXPrimaryGeneratorAction);
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runManager->SetUserAction(new DMXRunAction);
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DMXEventAction* eventAction = new DMXEventAction;
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runManager->SetUserAction(eventAction);
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// eventAction is inherited by SteppingAction in order to switch colour
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// flag:
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runManager->SetUserAction(new DMXSteppingAction(eventAction));
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runManager->SetUserAction(new DMXStackingAction);
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//Initialize G4 kernel
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runManager->Initialize();
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// get the pointer to the User Interface manager
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G4UImanager* UI = G4UImanager::GetUIpointer();
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// Define UI session for interactive mode.
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if(session) {
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// G4UIterminal is a (dumb) terminal.
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UI->ApplyCommand("/control/execute initInter.mac");
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/*
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#ifdef G4UI_USE_XM
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// Customize the G4UIXm menubar with a macro file :
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UI->ApplyCommand("/control/execute gui.mac");
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#endif
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*/
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session->SessionStart();
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delete session;
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}
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// Batch mode
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else
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{
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G4String command = "/control/execute ";
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G4String fileName = argv[1];
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UI->ApplyCommand(command+fileName);
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}
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// job termination
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#ifdef G4VIS_USE
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delete visManager;
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#endif
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delete runManager;
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return 0;
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}
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