Import Geant4 10.6.1 source tree
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@@ -34,6 +34,7 @@
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// A G4Tet is a tetrahedra solid.
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// 03.09.2004 - M.H.Mendenhall & R.A.Weller (Vanderbilt University, USA)
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// 08.01.2020 - E.Tcherniaev, complete revision, speed up
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// --------------------------------------------------------------------
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#ifndef G4TET_HH
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#define G4TET_HH
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@@ -56,98 +57,116 @@ class G4Tet : public G4VSolid
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public: // with description
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// Constructor
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G4Tet(const G4String& pName,
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G4ThreeVector anchor,
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G4ThreeVector p2,
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G4ThreeVector p3,
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G4ThreeVector p4,
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const G4ThreeVector& anchor,
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const G4ThreeVector& p1,
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const G4ThreeVector& p2,
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const G4ThreeVector& p3,
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G4bool* degeneracyFlag = nullptr);
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// Destructor
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virtual ~G4Tet();
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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// Modifier
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void SetVertices(const G4ThreeVector& anchor,
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const G4ThreeVector& p1,
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const G4ThreeVector& p2,
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const G4ThreeVector& p3);
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// Accessors, return the four vertices of the shape
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void GetVertices(G4ThreeVector& anchor,
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G4ThreeVector& p1,
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G4ThreeVector& p2,
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G4ThreeVector& p3) const;
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std::vector<G4ThreeVector> GetVertices() const;
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// Set warning flag - depricated (dummy)
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void PrintWarnings(G4bool) {};
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// Return true if the tetrahedron is degenerate
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G4bool CheckDegeneracy(const G4ThreeVector& p0,
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const G4ThreeVector& p1,
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const G4ThreeVector& p2,
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const G4ThreeVector& p3) const;
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// Standard methods
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void ComputeDimensions(G4VPVParameterisation* p,
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const G4int n,
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const G4VPhysicalVolume* pRep);
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void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax) const;
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// Methods for solid
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EInside Inside(const G4ThreeVector& p) const;
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G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
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G4double DistanceToIn(const G4ThreeVector& p, const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p,
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const G4ThreeVector& v) const;
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G4double DistanceToIn(const G4ThreeVector& p) const;
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G4double DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v,
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G4double DistanceToOut(const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm = false,
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G4bool* validNorm = nullptr,
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G4ThreeVector* n = nullptr) const;
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G4double DistanceToOut(const G4ThreeVector& p) const;
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G4double GetCubicVolume();
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G4double GetSurfaceArea();
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G4GeometryType GetEntityType() const;
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G4VSolid* Clone() const;
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std::ostream& StreamInfo(std::ostream& os) const;
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G4double GetCubicVolume();
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G4double GetSurfaceArea();
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G4ThreeVector GetPointOnSurface() const;
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// Functions for visualization
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4VisExtent GetExtent () const;
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G4Polyhedron* CreatePolyhedron () const;
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G4Polyhedron* GetPolyhedron () const;
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// Methods for visualization
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void DescribeYourselfTo (G4VGraphicsScene& scene) const;
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G4VisExtent GetExtent () const;
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G4Polyhedron* CreatePolyhedron () const;
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G4Polyhedron* GetPolyhedron () const;
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public: // without description
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects
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G4Tet(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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// Copy constructor
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G4Tet(const G4Tet& rhs);
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G4Tet& operator=(const G4Tet& rhs);
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// Copy constructor and assignment operator.
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void PrintWarnings(G4bool flag) { warningFlag=flag; }
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static G4bool CheckDegeneracy(G4ThreeVector anchor,
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G4ThreeVector p2,
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G4ThreeVector p3,
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G4ThreeVector p4);
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std::vector<G4ThreeVector> GetVertices() const;
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// Return the four vertices of the shape.
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// Assignment operator
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G4Tet& operator=(const G4Tet& rhs);
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private:
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G4double fCubicVolume = 0.0, fSurfaceArea = 0.0;
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// Set data members
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void Initialize(const G4ThreeVector& p0,
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const G4ThreeVector& p1,
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const G4ThreeVector& p2,
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const G4ThreeVector& p3);
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// Return normal to surface closest to p
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G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector& p) const;
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private:
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G4double halfTolerance = 0;
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G4double fCubicVolume = 0; // Volume
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G4double fSurfaceArea = 0; // Surface area
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mutable G4bool fRebuildPolyhedron = false;
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mutable G4Polyhedron* fpPolyhedron = nullptr;
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G4ThreeVector GetPointOnFace(G4ThreeVector p1, G4ThreeVector p2,
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G4ThreeVector p3, G4double& area) const;
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private:
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G4ThreeVector fAnchor, fP2, fP3, fP4, fMiddle;
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G4ThreeVector fNormal123, fNormal142, fNormal134, fNormal234;
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G4bool warningFlag = false;
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G4double fCdotN123, fCdotN142, fCdotN134, fCdotN234;
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G4double fXMin, fXMax, fYMin, fYMax, fZMin, fZMax;
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G4double fDx, fDy, fDz, fTol, fMaxSize;
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G4ThreeVector fVertex[4]; // thetrahedron vertices
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G4ThreeVector fNormal[4]; // normals to faces
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G4double fDist[4] = {0}; // distances from origin to faces
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G4double fArea[4] = {0}; // face areas
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G4ThreeVector fBmin, fBmax; // bounding box
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};
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#endif
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