Import Geant4 10.6.1 source tree

This commit is contained in:
Gabriele Cosmo
2020-02-14 15:32:52 +01:00
parent 5baee230e9
commit 8c87fe78c4
278 changed files with 24232 additions and 22963 deletions
@@ -34,6 +34,7 @@
// A G4Tet is a tetrahedra solid.
// 03.09.2004 - M.H.Mendenhall & R.A.Weller (Vanderbilt University, USA)
// 08.01.2020 - E.Tcherniaev, complete revision, speed up
// --------------------------------------------------------------------
#ifndef G4TET_HH
#define G4TET_HH
@@ -56,98 +57,116 @@ class G4Tet : public G4VSolid
public: // with description
// Constructor
G4Tet(const G4String& pName,
G4ThreeVector anchor,
G4ThreeVector p2,
G4ThreeVector p3,
G4ThreeVector p4,
const G4ThreeVector& anchor,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3,
G4bool* degeneracyFlag = nullptr);
// Destructor
virtual ~G4Tet();
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep);
// Modifier
void SetVertices(const G4ThreeVector& anchor,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3);
// Accessors, return the four vertices of the shape
void GetVertices(G4ThreeVector& anchor,
G4ThreeVector& p1,
G4ThreeVector& p2,
G4ThreeVector& p3) const;
std::vector<G4ThreeVector> GetVertices() const;
// Set warning flag - depricated (dummy)
void PrintWarnings(G4bool) {};
// Return true if the tetrahedron is degenerate
G4bool CheckDegeneracy(const G4ThreeVector& p0,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3) const;
// Standard methods
void ComputeDimensions(G4VPVParameterisation* p,
const G4int n,
const G4VPhysicalVolume* pRep);
void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
G4bool CalculateExtent(const EAxis pAxis,
const G4VoxelLimits& pVoxelLimit,
const G4AffineTransform& pTransform,
G4double& pmin, G4double& pmax) const;
// Methods for solid
EInside Inside(const G4ThreeVector& p) const;
G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
G4double DistanceToIn(const G4ThreeVector& p, const G4ThreeVector& v) const;
G4double DistanceToIn(const G4ThreeVector& p,
const G4ThreeVector& v) const;
G4double DistanceToIn(const G4ThreeVector& p) const;
G4double DistanceToOut(const G4ThreeVector& p, const G4ThreeVector& v,
G4double DistanceToOut(const G4ThreeVector& p,
const G4ThreeVector& v,
const G4bool calcNorm = false,
G4bool* validNorm = nullptr,
G4ThreeVector* n = nullptr) const;
G4double DistanceToOut(const G4ThreeVector& p) const;
G4double GetCubicVolume();
G4double GetSurfaceArea();
G4GeometryType GetEntityType() const;
G4VSolid* Clone() const;
std::ostream& StreamInfo(std::ostream& os) const;
G4double GetCubicVolume();
G4double GetSurfaceArea();
G4ThreeVector GetPointOnSurface() const;
// Functions for visualization
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
G4VisExtent GetExtent () const;
G4Polyhedron* CreatePolyhedron () const;
G4Polyhedron* GetPolyhedron () const;
// Methods for visualization
void DescribeYourselfTo (G4VGraphicsScene& scene) const;
G4VisExtent GetExtent () const;
G4Polyhedron* CreatePolyhedron () const;
G4Polyhedron* GetPolyhedron () const;
public: // without description
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects
G4Tet(__void__&);
// Fake default constructor for usage restricted to direct object
// persistency for clients requiring preallocation of memory for
// persistifiable objects.
// Copy constructor
G4Tet(const G4Tet& rhs);
G4Tet& operator=(const G4Tet& rhs);
// Copy constructor and assignment operator.
void PrintWarnings(G4bool flag) { warningFlag=flag; }
static G4bool CheckDegeneracy(G4ThreeVector anchor,
G4ThreeVector p2,
G4ThreeVector p3,
G4ThreeVector p4);
std::vector<G4ThreeVector> GetVertices() const;
// Return the four vertices of the shape.
// Assignment operator
G4Tet& operator=(const G4Tet& rhs);
private:
G4double fCubicVolume = 0.0, fSurfaceArea = 0.0;
// Set data members
void Initialize(const G4ThreeVector& p0,
const G4ThreeVector& p1,
const G4ThreeVector& p2,
const G4ThreeVector& p3);
// Return normal to surface closest to p
G4ThreeVector ApproxSurfaceNormal(const G4ThreeVector& p) const;
private:
G4double halfTolerance = 0;
G4double fCubicVolume = 0; // Volume
G4double fSurfaceArea = 0; // Surface area
mutable G4bool fRebuildPolyhedron = false;
mutable G4Polyhedron* fpPolyhedron = nullptr;
G4ThreeVector GetPointOnFace(G4ThreeVector p1, G4ThreeVector p2,
G4ThreeVector p3, G4double& area) const;
private:
G4ThreeVector fAnchor, fP2, fP3, fP4, fMiddle;
G4ThreeVector fNormal123, fNormal142, fNormal134, fNormal234;
G4bool warningFlag = false;
G4double fCdotN123, fCdotN142, fCdotN134, fCdotN234;
G4double fXMin, fXMax, fYMin, fYMax, fZMin, fZMax;
G4double fDx, fDy, fDz, fTol, fMaxSize;
G4ThreeVector fVertex[4]; // thetrahedron vertices
G4ThreeVector fNormal[4]; // normals to faces
G4double fDist[4] = {0}; // distances from origin to faces
G4double fArea[4] = {0}; // face areas
G4ThreeVector fBmin, fBmax; // bounding box
};
#endif