Import Geant4 8.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:36:02 +02:00
parent d93e1e39a9
commit 8a51e0bc40
5471 changed files with 99628 additions and 55248 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VSceneHandler.cc,v 1.40 2005/06/07 17:03:17 allison Exp $
// GEANT4 tag $Name: geant4-07-01 $
// $Id: G4VSceneHandler.cc,v 1.45 2005/11/22 17:09:12 allison Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
//
// John Allison 19th July 1996
@@ -31,7 +31,7 @@
#include "G4VSceneHandler.hh"
#include "G4ios.hh"
#include <strstream>
#include <sstream>
#include "G4VisManager.hh"
#include "G4VGraphicsSystem.hh"
@@ -75,10 +75,12 @@ G4VSceneHandler::G4VSceneHandler (G4VGraphicsSystem& system, G4int id, const G4S
fViewCount (0),
fpViewer (0),
fpScene (0),
fMarkForClearingTransientStore (true), // Always clear and refesh first time.
fReadyForTransients (false),
fMarkForClearingTransientStore (false),
fSecondPassRequested (false),
fSecondPass (false),
fReadyForTransients (true), // Only false while processing scene.
fpModel (0),
fpObjectTransformation (&G4Transform3D::Identity),
fpObjectTransformation (0),
fNestingDepth (0),
fpVisAttribs (0),
fCurrentDepth (0),
@@ -88,10 +90,9 @@ G4VSceneHandler::G4VSceneHandler (G4VGraphicsSystem& system, G4int id, const G4S
G4VisManager* pVMan = G4VisManager::GetInstance ();
fpScene = pVMan -> GetCurrentScene ();
if (name == "") {
char charname [50];
std::ostrstream ost (charname, 50);
ost << fSystem.GetName () << '-' << fSceneHandlerId << std::ends;
fName = charname;
std::ostringstream ost;
ost << fSystem.GetName () << '-' << fSceneHandlerId;
fName = ost.str();
}
else {
fName = name;
@@ -114,7 +115,7 @@ void G4VSceneHandler::PreAddSolid (const G4Transform3D& objectTransformation,
}
void G4VSceneHandler::PostAddSolid () {
fpObjectTransformation = &G4Transform3D::Identity;
fpObjectTransformation = 0;
fpVisAttribs = 0;
}
@@ -220,7 +221,7 @@ void G4VSceneHandler::EndPrimitives () {
if (fNestingDepth <= 0)
G4Exception("G4VSceneHandler::EndPrimitives: Nesting error");
fNestingDepth--;
fpObjectTransformation = &G4Transform3D::Identity;
fpObjectTransformation = 0;
}
void G4VSceneHandler::AddPrimitive (const G4Scale& scale) {
@@ -439,10 +440,6 @@ void G4VSceneHandler::ProcessScene (G4VViewer&) {
const std::vector<G4VModel*>& runDurationModelList =
fpScene -> GetRunDurationModelList ();
/*
const std::vector<G4VModel*>& endOfEventModelList =
fpScene -> GetEndOfEventModelList ();
*/
if (runDurationModelList.size ()) {
G4VisManager::Verbosity verbosity =
@@ -450,8 +447,12 @@ void G4VSceneHandler::ProcessScene (G4VViewer&) {
if (verbosity >= G4VisManager::confirmations) {
G4cout << "Traversing scene data..." << G4endl;
}
BeginModeling ();
// Create modeling parameters from view parameters...
G4ModelingParameters* pMP = CreateModelingParameters ();
for (size_t i = 0; i < runDurationModelList.size (); i++) {
G4VModel* pModel = runDurationModelList[i];
// Note: this is not the place to take action on
@@ -475,22 +476,28 @@ void G4VSceneHandler::ProcessScene (G4VViewer&) {
pModel -> DescribeYourselfTo (*this);
pModel -> SetModelingParameters (tempMP);
}
/*
for (size_t i = 0; i < endOfEventModelList.size (); i++) {
G4VModel* pModel = endOfEventModelList[i];
const G4ModelingParameters* tempMP =
pModel -> GetModelingParameters ();
pModel -> SetModelingParameters (pMP);
SetModel (pModel); // Store for use by derived class.
pModel -> DescribeYourselfTo (*this);
pModel -> SetModelingParameters (tempMP);
// Repeat if required...
if (fSecondPassRequested) {
fSecondPass = true;
for (size_t i = 0; i < runDurationModelList.size (); i++) {
G4VModel* pModel = runDurationModelList[i];
const G4ModelingParameters* tempMP =
pModel -> GetModelingParameters ();
pModel -> SetModelingParameters (pMP);
SetModel (pModel); // Store for use by derived class.
pModel -> DescribeYourselfTo (*this);
pModel -> SetModelingParameters (tempMP);
}
fSecondPass = false;
fSecondPassRequested = false;
}
*/
delete pMP;
SetModel (0); // Flags invalid model.
EndModeling ();
}
else {
} else {
G4VisManager::Verbosity verbosity =
G4VisManager::GetInstance()->GetVerbosity();
if (verbosity >= G4VisManager::errors) {
@@ -550,9 +557,9 @@ G4ModelingParameters* G4VSceneHandler::CreateModelingParameters () {
const G4Colour& G4VSceneHandler::GetColour (const G4Visible& visible) {
// Colour is determined by the applicable vis attributes.
return fpViewer ->
GetApplicableVisAttributes (visible.GetVisAttributes ()) ->
GetColour ();
const G4Colour& colour = fpViewer ->
GetApplicableVisAttributes (visible.GetVisAttributes ()) -> GetColour ();
return colour;
}
const G4Colour& G4VSceneHandler::GetTextColour (const G4Text& text) {
@@ -560,7 +567,8 @@ const G4Colour& G4VSceneHandler::GetTextColour (const G4Text& text) {
if (!pVA) {
pVA = fpViewer -> GetViewParameters (). GetDefaultTextVisAttributes ();
}
return pVA -> GetColour ();
const G4Colour& colour = pVA -> GetColour ();
return colour;
}
G4ViewParameters::DrawingStyle G4VSceneHandler::GetDrawingStyle