Import Geant4 8.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:36:02 +02:00
parent d93e1e39a9
commit 8a51e0bc40
5471 changed files with 99628 additions and 55248 deletions
@@ -21,8 +21,8 @@
// ********************************************************************
//
//
// $Id: G4VRTScanner.hh,v 1.1 2003/09/18 11:14:03 johna Exp $
// GEANT4 tag $Name: geant4-07-01 $
// $Id: G4VRTScanner.hh,v 1.3 2005/11/28 20:07:44 tinslay Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
//
@@ -36,10 +36,20 @@
#include "globals.hh"
class G4RayTracer;
class G4VRTScanner {
public: // with description
virtual const G4String& GetGSName() const = 0;
// Get name that acts as graphics system name.
virtual const G4String& GetGSNickname() const = 0;
// Get name that acts as graphics system nickname. It is this that
// the user specifies on the /vis/open and /vis/sceneHandler/create
// commands.
virtual void Initialize(G4int nRow, G4int nColumn) = 0;
// Intialises scanner for window with nRow rows and nColumn columns.
@@ -48,6 +58,11 @@ public: // with description
// sequence has finished, i.e., on the call *after* suplying the
// last valid coordinate.
virtual void Draw
(unsigned char, unsigned char, unsigned char,
G4RayTracer*) {}
// Draw coloured square at current position.
};
#endif