Import Geant4 8.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4GlobalFastSimulationManager.cc,v 1.12 2002/12/04 21:29:50 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: G4GlobalFastSimulationManager.cc,v 1.15 2005/11/26 00:35:02 mverderi Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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//---------------------------------------------------------------
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@@ -103,7 +103,7 @@ RemoveFastSimulationManager(G4FastSimulationManager* fsmanager)
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void G4GlobalFastSimulationManager::CloseFastSimulation()
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{
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if(fClosed) return;
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G4ParticleTable* theParticleTable;
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// Reset the NeededFlavoredWorlds List
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@@ -113,26 +113,29 @@ void G4GlobalFastSimulationManager::CloseFastSimulation()
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theParticleTable=G4ParticleTable::GetParticleTable();
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// Creates the first world volume clone.
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G4VPhysicalVolume* aClone=GiveMeAWorldVolumeClone();
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G4VPhysicalVolume* aClone = GiveMeAWorldVolumeClone();
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G4cout << "Closing FastSimulation\n";
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for (G4int iParticle=0; iParticle<theParticleTable->entries(); iParticle++) {
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G4cout << "Closing Fast-Simulation ..." << G4endl;
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for (G4int iParticle=0;
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iParticle<theParticleTable->entries(); iParticle++) {
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G4bool Needed = false;
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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Needed = Needed || ManagedManagers[ifsm]->
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InsertGhostHereIfNecessary(aClone,
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*(theParticleTable->
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GetParticle(iParticle)));
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InsertGhostHereIfNecessary(aClone,
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*(theParticleTable->
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GetParticle(iParticle)));
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// if some FSM inserted a ghost, keep this clone.
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if(Needed) {
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NeededFlavoredWorlds.push_back(new
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G4FlavoredParallelWorld(theParticleTable->
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GetParticle(iParticle),
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aClone));
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// and prepare a new one.
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aClone=GiveMeAWorldVolumeClone();
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}
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if(Needed)
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{
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G4Region* aWorldGhostRegion = new G4Region("Ghost world region for " + theParticleTable->GetParticle(iParticle)->GetParticleName());
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aWorldGhostRegion->AddRootLogicalVolume(aClone->GetLogicalVolume());
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NeededFlavoredWorlds.push_back(new G4FlavoredParallelWorld(theParticleTable->GetParticle(iParticle), aClone));
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// and prepare a new one.
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aClone=GiveMeAWorldVolumeClone();
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}
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}
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fClosed=true;
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}
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@@ -147,11 +150,13 @@ GetFlavoredWorldForThis(G4ParticleDefinition* particle)
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}
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void
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G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName)
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G4GlobalFastSimulationManager::
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ActivateFastSimulationModel(const G4String& aName)
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{
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G4bool result = false;
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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result = result || ManagedManagers[ifsm]->ActivateFastSimulationModel(aName);
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result = result || ManagedManagers[ifsm]->
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ActivateFastSimulationModel(aName);
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if(result)
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G4cout << "Model " << aName << " activated.";
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else
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@@ -160,11 +165,13 @@ G4GlobalFastSimulationManager::ActivateFastSimulationModel(const G4String& aName
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}
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void
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G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aName)
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G4GlobalFastSimulationManager::
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InActivateFastSimulationModel(const G4String& aName)
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{
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G4bool result = false;
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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result = result || ManagedManagers[ifsm]->InActivateFastSimulationModel(aName);
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result = result || ManagedManagers[ifsm]->
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InActivateFastSimulationModel(aName);
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if(result)
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G4cout << "Model " << aName << " inactivated.";
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else
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@@ -174,7 +181,7 @@ G4GlobalFastSimulationManager::InActivateFastSimulationModel(const G4String& aNa
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void
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G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
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listType theType)
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listType theType)
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{
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if(theType == ISAPPLICABLE) {
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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@@ -186,11 +193,11 @@ G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
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G4int titled = 0;
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++) {
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if(theType == NAMES_ONLY) {
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if(!(titled++))
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G4cout << "Current Envelopes for Fast Simulation:\n";
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G4cout << " ";
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ManagedManagers[ifsm]->ListTitle();
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G4cout << G4endl;
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if(!(titled++))
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G4cout << "Current Envelopes for Fast Simulation:\n";
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G4cout << " ";
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ManagedManagers[ifsm]->ListTitle();
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G4cout << G4endl;
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}
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else ManagedManagers[ifsm]->ListModels();
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}
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@@ -198,9 +205,9 @@ G4GlobalFastSimulationManager::ListEnvelopes(const G4String& aName,
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else {
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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if(aName == ManagedManagers[ifsm]->
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GetEnvelope()->GetName()){
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ManagedManagers[ifsm]->ListModels();
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break;
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GetEnvelope()->GetName()){
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ManagedManagers[ifsm]->ListModels();
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break;
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}
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}
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}
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@@ -230,14 +237,14 @@ G4GlobalFastSimulationManager::GiveMeAWorldVolumeClone()
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G4LogicalVolume *parallelWorldLog =
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new G4LogicalVolume(parallelWorldSolid,
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parallelWorldMaterial,
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"ParallelWorldLogical",
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0, 0, 0);
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parallelWorldMaterial,
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"ParallelWorldLogical",
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0, 0, 0);
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theParallelWorldPhysical= new G4PVPlacement(0,G4ThreeVector(),
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"ParallelWorldPhysical",
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parallelWorldLog,
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0,false,0);
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"ParallelWorldPhysical",
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parallelWorldLog,
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0,false,0);
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return theParallelWorldPhysical;
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}
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@@ -247,22 +254,35 @@ G4GlobalFastSimulationManager::Notify(G4ApplicationState requestedState)
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{
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G4StateManager * stateManager = G4StateManager::GetStateManager();
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if((stateManager->GetPreviousState()==G4State_Idle) &&
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(requestedState==G4State_GeomClosed) &&
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(!fClosed))
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G4Exception("G4GlobalFastSimulationManager fatal error : \n1) you are using ghost volumes;\n2) In this case the G4GlobalFastSimulationManager MUST be closed BEFORE\n closing the geometry;\n3) To do this put in your code the call \n G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->\n CloseFastSimulation();\n just before closing the geometry.");
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(requestedState==G4State_GeomClosed) && (!fClosed) )
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{
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G4cerr
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<< "ERROR - G4GlobalFastSimulationManager::Notify()" << G4endl
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<< " 1) you are using ghost volumes;" << G4endl
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<< " 2) In this case the G4GlobalFastSimulationManager" << G4endl
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<< " MUST be closed BEFORE closing the geometry;" << G4endl
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<< " 3) To do this put in your code the call to" << G4endl
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<< " GetGlobalFastSimulationManager()->CloseFastSimulation();"
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<< G4endl
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<< " just before closing the geometry." << G4endl;
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G4Exception("G4GlobalFastSimulationManager::Notify()", "InvalidState",
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FatalException, "Fast simulation must be closed.");
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}
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return true;
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}
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G4VFastSimulationModel*
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G4GlobalFastSimulationManager::GetFastSimulationModel(const G4String& modelName,
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const G4VFastSimulationModel* previousFound) const
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G4GlobalFastSimulationManager::
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GetFastSimulationModel(const G4String& modelName,
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const G4VFastSimulationModel* previousFound) const
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{
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G4VFastSimulationModel* model = 0;
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// -- flag used to navigate accross the various managers;
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bool foundPrevious(false);
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for (size_t ifsm=0; ifsm<ManagedManagers.size(); ifsm++)
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{
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model = ManagedManagers[ifsm]->GetFastSimulationModel(modelName, previousFound, foundPrevious);
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model = ManagedManagers[ifsm]->
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GetFastSimulationModel(modelName, previousFound, foundPrevious);
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if (model) break;
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}
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return model;
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