Import Geant4 8.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:36:02 +02:00
parent d93e1e39a9
commit 8a51e0bc40
5471 changed files with 99628 additions and 55248 deletions
@@ -20,6 +20,23 @@
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: G4VGFlashSensitiveDetector.hh,v 1.4 2005/10/04 09:08:33 gcosmo Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
//
//---------------------------------------------------------------
// GEANT 4 class header file
//
// G4VGFlashSensitiveDetector
//
// Class description:
//
// Abstract base class of the sensitive detector for use with GFlash.
// The user's sensitive detector which generates hits must be derived
// from this class, and G4VSensitiveDetector.
//---------------------------------------------------------------
#ifndef G4VGFlashSensitiveDetector_h
#define G4VGFlashSensitiveDetector_h 1
@@ -29,72 +46,79 @@
#include "GFlashEnergySpot.hh"
#include "G4GFlashSpot.hh"
// class description:
//
// This is the abstract base class of the sensitive detector for use with GFlash. The user's
// sensitive detector which generates hits must be derived from this
// class, and G4VSensitiveDetector.
class G4VGFlashSensitiveDetector
{
public: // with description
G4VGFlashSensitiveDetector() {}
G4VGFlashSensitiveDetector(const G4VGFlashSensitiveDetector &) {}
// Constructors. The user's concrete class must use one of these constructors
// by the constructor initializer of the derived class. The name of
// the sensitive detector must be the same as for the corresponding GG4VSensitiveDetector.
// Constructors. The user's concrete class must use one of these
// constructors by the constructor initializer of the derived class.
// The name of the sensitive detector must be the same as for the
// corresponding GG4VSensitiveDetector.
public: // without description
public:
virtual ~G4VGFlashSensitiveDetector() {}
G4int operator==(const G4VGFlashSensitiveDetector &right) const {return this == &right;}
G4int operator!=(const G4VGFlashSensitiveDetector &right) const {return this != &right;};
G4int operator==(const G4VGFlashSensitiveDetector &right) const
{return this == &right;}
G4int operator!=(const G4VGFlashSensitiveDetector &right) const
{return this != &right;}
protected: // with description
virtual G4bool ProcessHits(G4GFlashSpot*aSpot,G4TouchableHistory*ROhist) = 0;
// The user MUST implement this method for generating hit(s) from the GFlashSpots
// Be aware that this method is a protected method and it will be invoked
// by Hit() method of the Base class once the Readout geometry that may be associated to the
// corresponding G4VSensitiveDetector was taken into account.
public: // without description
public: // with description
inline G4bool Hit(G4GFlashSpot * aSpot)
{
// This is the public method invoked by GFlashHitMaker for generating
// hits. The actual user's implementation for generating hits must be
// implemented in GenerateHits() virtual protected method.
G4bool result = true;
G4VSensitiveDetector * This = dynamic_cast<G4VSensitiveDetector *>(this);
if(!This)
{
G4Exception("Sensitive detector using GFlash needs to also inherit from G4VSensitiveDetector");
}
G4VSensitiveDetector * This
= dynamic_cast<G4VSensitiveDetector *>(this);
if(!This)
{
G4Exception("G4VGFlashSensitiveDetector::Hit()",
"InvalidSetup", FatalException,
"Needs also to inherit from G4VSensitiveDetector!");
}
if(This->isActive())
{
G4VReadOutGeometry * ROgeometry = 0;
G4VReadOutGeometry * ROgeometry = 0;
G4TouchableHistory* ROhis = 0;
if(This) ROgeometry = This->GetROgeometry();
if(ROgeometry)
{
// fake pre-step point for touchable from read-out geometry.
G4Step fakeStep;
G4StepPoint * tmpPoint = fakeStep.GetPreStepPoint();
tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle());
tmpPoint->SetPosition(aSpot->GetPosition());
tmpPoint->SetMomentumDirection(aSpot->GetOriginatorTrack()->GetPrimaryTrack()->GetMomentumDirection());
result = ROgeometry->CheckROVolume(&fakeStep, ROhis);
}
if(result) result = ProcessHits(aSpot, ROhis);
}
else
{
result = false;
}
return result;
if(This) ROgeometry = This->GetROgeometry();
if(ROgeometry)
{
// fake pre-step point for touchable from read-out geometry.
G4Step fakeStep;
G4StepPoint * tmpPoint = fakeStep.GetPreStepPoint();
tmpPoint->SetTouchableHandle(aSpot->GetTouchableHandle());
tmpPoint->SetPosition(aSpot->GetPosition());
tmpPoint->SetMomentumDirection(aSpot->GetOriginatorTrack()
->GetPrimaryTrack()->GetMomentumDirection());
result = ROgeometry->CheckROVolume(&fakeStep, ROhis);
}
if(result) result = ProcessHits(aSpot, ROhis);
}
else
{
result = false;
}
return result;
}
// This is the public method invoked by GFlashHitMaker for generating
// hit(s). The actual user's implementation for generating hit(s) must be
// implemented in GenerateHits() virtual protected method.
protected: // with description
virtual G4bool ProcessHits(G4GFlashSpot*aSpot,
G4TouchableHistory*ROhist) = 0;
// The user MUST implement this method for generating hit(s) from the
// GFlashSpots. Be aware that this method is a protected method and it
// will be invoked by Hit() method of the Base class once the Readout
// geometry that may be associated to the corresponding
// G4VSensitiveDetector was taken into account.
};
#endif