Import Geant4 8.0.0 source tree
This commit is contained in:
@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIaliasList.hh,v 1.5 2003/06/16 16:55:30 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UIaliasList_h
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIbatch.hh,v 1.8 2005/05/19 16:11:53 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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// $id$
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWith3Vector.hh,v 1.6 2004/05/16 18:42:29 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWith3VectorAndUnit.hh,v 1.7 2004/05/16 20:42:37 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithABool.hh,v 1.6 2004/05/16 18:42:30 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithADouble.hh,v 1.6 2004/05/16 18:42:30 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithADoubleAndUnit.hh,v 1.7 2004/05/16 20:42:37 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithAString.hh,v 1.4 2001/07/11 10:01:12 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithAnInteger.hh,v 1.6 2004/05/16 18:42:30 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcmdWithoutParameter.hh,v 1.4 2001/07/11 10:01:13 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcommand.hh,v 1.14 2004/05/16 18:42:30 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcommandStatus.hh,v 1.4 2001/10/04 23:15:27 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UIcommandStatus_h
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcommandTree.hh,v 1.14 2003/06/16 16:55:33 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UIcommandTree_h
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIcontrolMessenger.hh,v 1.10 2002/05/15 06:51:31 asaim Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UIcontrolMessenger_h
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIdirectory.hh,v 1.4 2001/07/11 10:01:14 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UImanager.hh,v 1.20 2003/06/16 16:55:34 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UImanager_h
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4UImessenger.hh,v 1.6 2001/10/11 13:29:16 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: G4UImessenger.hh,v 1.8 2005/11/09 10:09:48 gcosmo Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef G4UImessenger_h
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4UIparameter.hh,v 1.7 2003/06/16 16:55:35 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: G4UIparameter.hh,v 1.8 2005/10/26 06:09:15 kmura Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// ---------------------------------------------------------------------
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@@ -31,9 +31,6 @@
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#define G4UIparameter_h 1
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#include "globals.hh"
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#include <strstream>
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#include "G4UItokenNum.hh"
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// class description:
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UIsession.hh,v 1.4 2001/07/11 10:01:14 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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// $id$
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UItokenNum.hh,v 1.7 2003/06/07 16:40:48 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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// G4UItokenNum.hh
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4UnitsMessenger.hh,v 1.4 2001/07/11 10:01:15 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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// class description
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//
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VFlavoredParallelWorld.hh,v 1.3 2001/07/11 10:01:15 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// Abstract interface for GEANT4 Flavored Parallel World.
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4VGlobalFastSimulationManager.hh,v 1.4 2002/11/20 14:46:00 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// Abstract interface for GEANT4 Global Fast Simulation Manager.
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@@ -1,145 +0,0 @@
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//
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// ********************************************************************
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// * DISCLAIMER *
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||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
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||||
// * *
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||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
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||||
// $Id: G4VGraphicsScene.hh,v 1.12 2005/05/03 17:34:44 allison Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// John Allison 19th July 1996
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//
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// Class Description:
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// Abstract interface class for a graphics scene handler.
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// It is a minimal scene handler for the GEANT4 kernel.
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// See G4VSceneHandler for a fuller description. G4VSceneHandler is
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// the full abstract interface to graphics systems.
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#ifndef G4VGRAPHICSSCENE_HH
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#define G4VGRAPHICSSCENE_HH
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class G4VisAttributes;
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class G4VSolid;
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class G4Box;
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class G4Cons;
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class G4Tubs;
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class G4Trd;
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class G4Trap;
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class G4Sphere;
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class G4Para;
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class G4Torus;
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class G4PhysicalVolumeModel;
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class G4Polycone;
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class G4Polyhedra;
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class G4VTrajectory;
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class G4VHit;
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class G4Polyline;
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class G4Scale;
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class G4Text;
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class G4Circle;
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class G4Square;
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class G4Polymarker;
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class G4Polyhedron;
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class G4NURBS;
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#include "G4Transform3D.hh"
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class G4VGraphicsScene {
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public: // With description
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///////////////////////////////////////////////////////////////////
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// Methods for adding solids to the scene handler. They
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// must always be called in the triplet PreAddSolid, AddSolid and
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// PostAddSolid. The transformation and visualization attributes
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// must be set by the call to PreAddSolid. A possible default
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// implementation is to request the solid to provide a G4Polyhedron
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// or similar primitive - see, for example, G4VSceneHandler in the
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// Visualization Category.
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virtual void PreAddSolid (const G4Transform3D& objectTransformation,
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const G4VisAttributes& visAttribs) = 0;
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// objectTransformation is the transformation in the world
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// coordinate system of the object about to be added, and
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// visAttribs is its visualization attributes.
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virtual void PostAddSolid () = 0;
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virtual void AddSolid (const G4Box&) = 0;
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virtual void AddSolid (const G4Cons&) = 0;
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virtual void AddSolid (const G4Tubs&) = 0;
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virtual void AddSolid (const G4Trd&) = 0;
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virtual void AddSolid (const G4Trap&) = 0;
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virtual void AddSolid (const G4Sphere&) = 0;
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virtual void AddSolid (const G4Para&) = 0;
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virtual void AddSolid (const G4Torus&) = 0;
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virtual void AddSolid (const G4Polycone&) = 0;
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virtual void AddSolid (const G4Polyhedra&) = 0;
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virtual void AddSolid (const G4VSolid&) = 0; // For solids not above.
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///////////////////////////////////////////////////////////////////
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// Methods for adding "compound" GEANT4 objects to the scene
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// handler. These methods may either (a) invoke "user code" that
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// uses the "user interface", G4VVisManager (see, for example,
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// G4VSceneHandler in the Visualization Category, which for
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// trajectories uses G4VTrajectory::DrawTrajectory, via
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// G4TrajectoriesModel in the Modeling Category) or (b) invoke
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// AddPrimitives below (between calls to Begin/EndPrimitives) or (c)
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// use graphics-system-specific code or (d) any combination of the
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// above.
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virtual void AddCompound (const G4VTrajectory&) = 0;
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virtual void AddCompound (const G4VHit&) = 0;
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///////////////////////////////////////////////////////////////////
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// Methods for adding graphics primitives to the scene handler. A
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// sequence of calls to AddPrimitive must be sandwiched between
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// calls to BeginPrimitives and EndPrimitives. A sequence is any
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// number of calls the have the same transformation.
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virtual void BeginPrimitives
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(const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
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// objectTransformation is the transformation in the world
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// coordinate system of the object about to be added.
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virtual void EndPrimitives () = 0;
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virtual void AddPrimitive (const G4Polyline&) = 0;
|
||||
virtual void AddPrimitive (const G4Scale&) = 0;
|
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virtual void AddPrimitive (const G4Text&) = 0;
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||||
virtual void AddPrimitive (const G4Circle&) = 0;
|
||||
virtual void AddPrimitive (const G4Square&) = 0;
|
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virtual void AddPrimitive (const G4Polymarker&) = 0;
|
||||
virtual void AddPrimitive (const G4Polyhedron&) = 0;
|
||||
virtual void AddPrimitive (const G4NURBS&) = 0;
|
||||
|
||||
///////////////////////////////////////////////////////////////////
|
||||
// Special functions for particular models.
|
||||
|
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virtual void EstablishSpecials (G4PhysicalVolumeModel&) {}
|
||||
// Used to establish any special relationships between scene and
|
||||
// this particular type of model - non-pure, i.e., no requirement to
|
||||
// implement. See G4PhysicalVolumeModel.hh for details.
|
||||
|
||||
virtual void DecommissionSpecials (G4PhysicalVolumeModel&) {}
|
||||
// Used to reverse the effect of EstablishSpecials, if required.
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,169 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * DISCLAIMER *
|
||||
// * *
|
||||
// * The following disclaimer summarizes all the specific disclaimers *
|
||||
// * of contributors to this software. The specific disclaimers,which *
|
||||
// * govern, are listed with their locations in: *
|
||||
// * http://cern.ch/geant4/license *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. *
|
||||
// * *
|
||||
// * This code implementation is the intellectual property of the *
|
||||
// * GEANT4 collaboration. *
|
||||
// * By copying, distributing or modifying the Program (or any work *
|
||||
// * based on the Program) you indicate your acceptance of this *
|
||||
// * statement, and all its terms. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
// $Id: G4VVisManager.hh,v 1.10 2005/05/03 17:32:18 allison Exp $
|
||||
// GEANT4 tag $Name: geant4-07-01 $
|
||||
// John Allison 19/Oct/1996.
|
||||
//
|
||||
// Class Description:
|
||||
//
|
||||
// G4VVisManager is an abstract interface for the GEANT4 Visualization Manager.
|
||||
// The inheritance hierarchy is:
|
||||
// G4VVisManager <- G4VisManager <- G4VisExecutive
|
||||
//
|
||||
// You may also write your own vis manager in place of G4VisExecutive.
|
||||
//
|
||||
// See example/novice/N02 to see how and when to instantiate
|
||||
// G4VisExecutive (or your own vis manager). You should *not* access
|
||||
// it directly; instead you should obtain a pointer as follows:
|
||||
//
|
||||
// G4VVisManager* pVVMan = G4VVisManager::GetConcreteInstance ();
|
||||
//
|
||||
// This ensures your code will link even if G4VisExecutive is not
|
||||
// instantiated or even if not provided in a library. Please protect
|
||||
// your code by testing the pointer, for example, by:
|
||||
//
|
||||
// if (pVVMan) pVVMan -> Draw (polyline);
|
||||
//
|
||||
// The Draw functions draw only "transient" objects. This is useful
|
||||
// for debugging, e.g., drawing the step in your UserSteppingAction,
|
||||
// since G4Steps are not kept.
|
||||
//
|
||||
// Note: "permanent" objects, i.e., objects which are always
|
||||
// available, such as detector geometry components, or available in an
|
||||
// event after tracking has finished, such as hits, digitisations and
|
||||
// trajectories, can be drawn in a transient way if you wish but it is
|
||||
// usually possible to draw them in a permanent way with /vis/
|
||||
// commands. The advantage is that permanent objects can be redrawn,
|
||||
// e.g., when you change view or viewer; transient objects get
|
||||
// forgotten. Also, it is possible to write a G4VUserVisAction class
|
||||
// and register it to "promote" your Draw messages to "permanent" -
|
||||
// see documentation.
|
||||
//
|
||||
// Note that the G4Transform3D argument refers to the transformation
|
||||
// of the *object*, not the transformation of the coordinate syste.
|
||||
//
|
||||
// Note also that where a G4VisAttributes argument is specified, it
|
||||
// overrides any attributes belonging to the object itself.
|
||||
|
||||
#ifndef G4VVISMANAGER_HH
|
||||
#define G4VVISMANAGER_HH
|
||||
|
||||
#include "G4Transform3D.hh"
|
||||
#include "G4ThreeVector.hh" // Just a typedef Hep3Vector.
|
||||
#include "G4RotationMatrix.hh" // Just a typedef HepRotation.
|
||||
|
||||
class G4Polyline;
|
||||
class G4Text;
|
||||
class G4Circle;
|
||||
class G4Scale;
|
||||
class G4Square;
|
||||
class G4Polymarker;
|
||||
class G4Polyhedron;
|
||||
class G4NURBS;
|
||||
class G4VSolid;
|
||||
class G4VHit;
|
||||
class G4VTrajectory;
|
||||
class G4LogicalVolume;
|
||||
class G4VPhysicalVolume;
|
||||
class G4VisAttributes;
|
||||
|
||||
class G4VVisManager {
|
||||
|
||||
public: // With description
|
||||
|
||||
static G4VVisManager* GetConcreteInstance ();
|
||||
// Returns pointer to actual visualization manager if a view is
|
||||
// available for drawing, else returns null. Always check value.
|
||||
|
||||
public:
|
||||
|
||||
virtual ~G4VVisManager ();
|
||||
|
||||
public: // With description
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Draw methods for Geant4 Visualization Primitives, useful
|
||||
// for representing hits, digis, etc.
|
||||
|
||||
virtual void Draw (const G4Circle&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4NURBS&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Polyhedron&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Polyline&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Polymarker&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Scale&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Square&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4Text&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
///////////////////////////////////////////////////////////////////////
|
||||
// Draw methods for Geant4 Objects as if they were Visualization
|
||||
// Primitives. Note that the visualization attributes needed in
|
||||
// some cases override any visualization attributes that are
|
||||
// associated with the object itself - thus you can, for example,
|
||||
// change the colour of a physical volume.
|
||||
|
||||
virtual void Draw (const G4VHit&) = 0;
|
||||
|
||||
virtual void Draw (const G4VTrajectory&, G4int i_mode = 0) = 0;
|
||||
// i_mode is a parameter that can be used to control the drawing of
|
||||
// the trajectory. See, e.g., G4VTrajectory::DrawTrajectory.
|
||||
|
||||
virtual void Draw (const G4LogicalVolume&, const G4VisAttributes&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4VPhysicalVolume&, const G4VisAttributes&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
virtual void Draw (const G4VSolid&, const G4VisAttributes&,
|
||||
const G4Transform3D& objectTransformation = G4Transform3D::Identity) = 0;
|
||||
|
||||
//////////////////////////////////////////////////////////////////////
|
||||
// Other methods...
|
||||
|
||||
virtual void GeometryHasChanged () = 0;
|
||||
// This is used by the run manager to notify a change of geometry.
|
||||
|
||||
protected:
|
||||
|
||||
static void SetConcreteInstance (G4VVisManager*);
|
||||
|
||||
static G4VVisManager* fpConcreteInstance; // Pointer to real G4VisManager.
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user