Import Geant4 8.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4Poisson.hh,v 1.7 2004/11/12 17:38:34 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: G4Poisson.hh,v 1.8 2005/11/04 08:18:51 gcosmo Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// ------------------------------------------------------------
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@@ -50,7 +50,7 @@ inline G4long G4Poisson(G4double mean)
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G4double limit = 2e9;
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if(mean <= border) {
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G4double position = RandFlat::shoot();
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G4double position = CLHEP::RandFlat::shoot();
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G4double poissonValue = std::exp(-mean);
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G4double poissonSum = poissonValue;
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@@ -63,8 +63,8 @@ inline G4long G4Poisson(G4double mean)
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} // the case of mean <= 16
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G4double value, t, y;
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t = std::sqrt(-2*std::log(RandFlat::shoot()));
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y = twopi*RandFlat::shoot();
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t = std::sqrt(-2*std::log(CLHEP::RandFlat::shoot()));
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y = twopi*CLHEP::RandFlat::shoot();
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t *= std::cos(y);
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value = mean + t*std::sqrt(mean) + 0.5;
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if(value <= 0) {return 0;}
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@@ -22,7 +22,7 @@
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//
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//
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// $Id: G4RandomDirection.hh,v 1.2 2004/11/12 17:38:34 gcosmo Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// ------------------------------------------------------------
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: Randomize.hh,v 1.5 2001/07/11 10:00:43 gunter Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: Randomize.hh,v 1.6 2005/11/04 08:18:51 gcosmo Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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#ifndef randomize_h
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#define randomize_h 1
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@@ -38,7 +38,7 @@
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#include <CLHEP/Random/RandLandau.h>
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#include <CLHEP/Random/RandBit.h>
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#define G4RandGauss RandGaussQ
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#define G4UniformRand() HepRandom::getTheEngine()->flat()
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#define G4RandGauss CLHEP::RandGaussQ
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#define G4UniformRand() CLHEP::HepRandom::getTheEngine()->flat()
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#endif // randomize_h
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