Import Geant4 8.0.0 source tree
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@@ -21,8 +21,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VCSGfaceted.hh,v 1.10 2004/10/10 10:39:46 johna Exp $
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// GEANT4 tag $Name: geant4-07-01 $
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// $Id: G4VCSGfaceted.hh,v 1.11 2005/11/09 15:04:28 gcosmo Exp $
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// GEANT4 tag $Name: geant4-08-00 $
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//
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//
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// --------------------------------------------------------------------
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@@ -52,70 +52,77 @@ class G4VCSGfaceted : public G4VSolid
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{
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public: // with description
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G4VCSGfaceted( G4String name );
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virtual ~G4VCSGfaceted();
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G4VCSGfaceted( G4String name );
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virtual ~G4VCSGfaceted();
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G4VCSGfaceted( const G4VCSGfaceted &source );
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const G4VCSGfaceted &operator=( const G4VCSGfaceted &source );
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G4VCSGfaceted( const G4VCSGfaceted &source );
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const G4VCSGfaceted &operator=( const G4VCSGfaceted &source );
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virtual G4bool CalculateExtent( const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin, G4double& pmax ) const;
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virtual G4bool CalculateExtent( const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pmin,G4double& pmax ) const;
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virtual EInside Inside( const G4ThreeVector& p ) const;
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virtual EInside Inside( const G4ThreeVector& p ) const;
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virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
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virtual G4ThreeVector SurfaceNormal( const G4ThreeVector& p ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p,
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const G4ThreeVector& v ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm=false,
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G4bool *validNorm=0,
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G4ThreeVector *n=0 ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p,
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const G4ThreeVector& v ) const;
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virtual G4double DistanceToIn( const G4ThreeVector& p ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p,
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const G4ThreeVector& v,
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const G4bool calcNorm=false,
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G4bool *validNorm=0,
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G4ThreeVector *n=0 ) const;
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virtual G4double DistanceToOut( const G4ThreeVector& p ) const;
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virtual G4GeometryType GetEntityType() const;
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virtual G4GeometryType GetEntityType() const;
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virtual std::ostream& StreamInfo(std::ostream& os) const;
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virtual std::ostream& StreamInfo(std::ostream& os) const;
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virtual G4Polyhedron* CreatePolyhedron() const = 0;
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virtual G4Polyhedron* CreatePolyhedron() const = 0;
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virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const;
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virtual void DescribeYourselfTo( G4VGraphicsScene& scene ) const;
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virtual G4VisExtent GetExtent() const;
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virtual G4VisExtent GetExtent() const;
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virtual G4Polyhedron* GetPolyhedron () const;
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virtual G4Polyhedron* GetPolyhedron () const;
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G4int GetCubVolStatistics() const;
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G4double GetCubVolEpsilon() const;
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void SetCubVolStatistics(G4int st);
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void SetCubVolEpsilon(G4double ep);
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G4int GetCubVolStatistics() const;
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G4double GetCubVolEpsilon() const;
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void SetCubVolStatistics(G4int st);
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void SetCubVolEpsilon(G4double ep);
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virtual G4double GetCubicVolume();
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// Returns an estimation of the geometrical cubic volume of the
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// solid. Caches the computed value once computed the first time.
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virtual G4double GetCubicVolume();
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// Returns an estimation of the geometrical cubic volume of the
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// solid. Caches the computed value once computed the first time.
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public: // without description
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G4VCSGfaceted(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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protected: // without description
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G4int numFace;
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G4VCSGface **faces;
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G4double fCubicVolume;
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mutable G4Polyhedron* fpPolyhedron;
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G4int numFace;
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G4VCSGface **faces;
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G4double fCubicVolume;
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mutable G4Polyhedron* fpPolyhedron;
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virtual G4double DistanceTo( const G4ThreeVector &p,
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const G4bool outgoing ) const;
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virtual G4double DistanceTo( const G4ThreeVector &p,
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const G4bool outgoing ) const;
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void CopyStuff( const G4VCSGfaceted &source );
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void DeleteStuff();
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void CopyStuff( const G4VCSGfaceted &source );
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void DeleteStuff();
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private:
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G4int fCubVolStatistics;
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G4double fCubVolEpsilon;
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// Statistics, error accuracy for volume estimation.
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G4int fCubVolStatistics;
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G4double fCubVolEpsilon;
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// Statistics, error accuracy for volume estimation.
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};
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