Import Geant4 8.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 14:36:02 +02:00
parent d93e1e39a9
commit 8a51e0bc40
5471 changed files with 99628 additions and 55248 deletions
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: RE02PrimaryGeneratorAction.cc,v 1.1 2005/11/24 01:44:18 asaim Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
#include "RE02PrimaryGeneratorAction.hh"
#include "G4Event.hh"
#include "G4ParticleGun.hh"
#include "G4ParticleTable.hh"
#include "G4ParticleDefinition.hh"
#include "Randomize.hh"
#include "globals.hh"
//
RE02PrimaryGeneratorAction::RE02PrimaryGeneratorAction()
{
G4int n_particle = 1;
particleGun = new G4ParticleGun(n_particle);
// default particle
G4ParticleTable* particleTable = G4ParticleTable::GetParticleTable();
G4ParticleDefinition* particle = particleTable->FindParticle("proton");
particleGun->SetParticleDefinition(particle);
particleGun->SetParticleMomentumDirection(G4ThreeVector(0.0,0.0,1.));
particleGun->SetParticleEnergy(150.0*MeV);
//
// default beam position
G4double position = -200./2.*cm;
//
// Initial beam spot size in sigma.; This is not a part of ParticleGun.
fsigmaPosition = 10.* mm;
//
particleGun->SetParticlePosition(G4ThreeVector(0.*cm, 0.*cm, position));
}
//
RE02PrimaryGeneratorAction::~RE02PrimaryGeneratorAction()
{
delete particleGun;
}
//
void RE02PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
{
G4ThreeVector position = particleGun->GetParticlePosition();
G4double dx = (G4UniformRand()-0.5)*fsigmaPosition;
G4double dy = (G4UniformRand()-0.5)*fsigmaPosition;
position.setX(dx);
position.setY(dy);
particleGun->SetParticlePosition(position);
particleGun->GeneratePrimaryVertex(anEvent);
}