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Gabriele Cosmo
2016-06-09 14:36:02 +02:00
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//
// ********************************************************************
// * DISCLAIMER *
// * *
// * The following disclaimer summarizes all the specific disclaimers *
// * of contributors to this software. The specific disclaimers,which *
// * govern, are listed with their locations in: *
// * http://cern.ch/geant4/license *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. *
// * *
// * This code implementation is the intellectual property of the *
// * GEANT4 collaboration. *
// * By copying, distributing or modifying the Program (or any work *
// * based on the Program) you indicate your acceptance of this *
// * statement, and all its terms. *
// ********************************************************************
//
//
// $Id: RE02DetectorConstruction.cc,v 1.1 2005/11/24 01:44:18 asaim Exp $
// GEANT4 tag $Name: geant4-08-00 $
//
#include "RE02DetectorConstruction.hh"
#include "G4MultiFunctionalDetector.hh"
#include "G4PSEnergyDeposit.hh"
//#include "G4PSDoseDeposit.hh"
#include "G4PSNofStep.hh"
//#include "G4PSNofSecondary.hh"
//#include "G4PSMinKinEAtGeneration.hh"
#include "G4PSCellFlux.hh"
//#include "G4PSTrackLength.hh"
//#include "G4PSPassageTrackLength.hh"
//#include "G4PSPassageCurrent.hh"
#include "G4PSPassageCellFlux.hh"
#include "G4PSFlatSurfaceFlux.hh"
#include "G4PSFlatSurfaceCurrent.hh"
//#include "G4PSSphereSurfaceCurrent.hh"
#include "G4SDParticleWithEnergyFilter.hh"
#include "G4SDParticleFilter.hh"
#include "G4SDChargedFilter.hh"
#include "G4NistManager.hh"
#include "G4Material.hh"
#include "G4Box.hh"
#include "G4LogicalVolume.hh"
#include "G4PVPlacement.hh"
#include "G4SDManager.hh"
#include "G4PVParameterised.hh"
#include "RE02PhantomParameterisation.hh"
#include "G4VisAttributes.hh"
#include "G4Colour.hh"
#include "G4ios.hh"
//=======================================================================
// RE02DetectorConstruction
//
// (Description)
//
// Detector construction for example RE02.
//
// [Geometry]
// The world volume is defined as 200 cm x 200 cm x 200 cm box with Air.
// Water phantom is defined as 200 mm x 200 mm x 400 mm box with Water.
// The water phantom is divided into 100 segments in x,y plane, and 200 segments
// perpendicular to z axis using parameterised volume.
// These values are defined at constructor,
// e.g. the size of water phantom (fphantomSize), and number of segmentation
// of water phantom (fNx, fNy, fNz).
// NIST database is used for materials.
//
// [Scorer]
// Assignment of G4MultiFunctionalDetector and G4PrimitiveScorer
// is demonstrated in this example.
// -------------------------------------------------
// The collection names of defined Primitives are
// 0 PhantomSD/totalEDep
// 1 PhantomSD/protonEDep
// 2 PhantomSD/protonNStep
// 3 PhantomSD/chargedPassCellFlux
// 4 PhantomSD/chargedCellFlux
// 5 PhantomSD/chargedSurfFlux
// 6 PhantomSD/gammaSurfCurr000
// 7 PhantomSD/gammaSurfCurr001
// 9 PhantomSD/gammaSurdCurr002
// 10 PhantomSD/gammaSurdCurr003
// -------------------------------------------------
// Please see README for detail description.
//
//=======================================================================
//
RE02DetectorConstruction::RE02DetectorConstruction()
{
fphantomSize.setX(200.*mm);
fphantomSize.setY(200.*mm);
fphantomSize.setZ(400.*mm);
//fNx = fNy = fNz = 100;
fNx = 100; fNy = 100; fNz = 200;
//fNx = 1; fNy = 1; fNz = 200;
G4cout << "<-- RE02DetectorConstruction -----------------" <<G4endl;
G4cout << " Water Phantom Size " << fphantomSize/mm << G4endl;
G4cout << " Segmentation ("<< fNx<<","<<fNy<<","<<fNz<<")"<<G4endl;
G4cout << "<---------------------------------------------"<<G4endl;
}
//
RE02DetectorConstruction::~RE02DetectorConstruction()
{;}
//
G4VPhysicalVolume* RE02DetectorConstruction::Construct()
{
//=====================
// Material Definitions
//=====================
//
//-------- NIST Materials ----------------------------------------------------
// Material Information imported from NIST database.
//
G4NistManager* NISTman = G4NistManager::Instance();
G4Material* Air = NISTman->FindOrBuildMaterial("G4_AIR");
G4Material* H2O = NISTman->FindOrBuildMaterial("G4_WATER");
//
// Print all the materials defined.
G4cout << G4endl << "The materials defined are : " << G4endl << G4endl;
G4cout << *(G4Material::GetMaterialTable()) << G4endl;
//============================================================================
// Definitions of Solids, Logical Volumes, Physical Volumes
//============================================================================
//-------------
// World Volume
//-------------
G4ThreeVector worldSize = G4ThreeVector(200*cm, 200*cm, 200*cm);
G4Box * solidWorld
= new G4Box("world", worldSize.x()/2., worldSize.y()/2., worldSize.z()/2.);
G4LogicalVolume * logicWorld
= new G4LogicalVolume(solidWorld, Air, "World", 0, 0, 0);
//
// Must place the World Physical volume unrotated at (0,0,0).
G4VPhysicalVolume * physiWorld
= new G4PVPlacement(0, // no rotation
G4ThreeVector(), // at (0,0,0)
logicWorld, // its logical volume
"World", // its name
0, // its mother volume
false, // no boolean operations
0); // copy number
//---------------
// Water Phantom
//---------------
//................................
// Mother Volume of Water Phantom
//................................
//-- Default size of water phantom is defined at constructor.
G4ThreeVector phantomSize = fphantomSize;
G4Box * solidPhantom
= new G4Box("phantom",
phantomSize.x()/2., phantomSize.y()/2., phantomSize.z()/2.);
G4LogicalVolume * logicPhantom
= new G4LogicalVolume(solidPhantom, H2O, "Phantom", 0, 0, 0);
G4RotationMatrix* rot=new G4RotationMatrix();
//rot->rotateY(30.*deg);
G4ThreeVector positionPhantom;
//G4VPhysicalVolume * physiPhantom =
new G4PVPlacement(rot, // no rotation
positionPhantom, // at (x,y,z)
logicPhantom, // its logical volume
"Phantom", // its name
logicWorld, // its mother volume
false, // no boolean operations
0); // copy number
//..............................................
// Phantom segmentation using Parameterisation
//..............................................
//
// Number of segmentation.
// - Default number of segmentation is defined at constructor.
G4int nxCells = fNx;
G4int nyCells = fNy;
G4int nzCells = fNz;
G4int nCells = nxCells*nyCells*nzCells;
G4ThreeVector sensSize;
sensSize.setX(phantomSize.x()/(G4double)nxCells);
sensSize.setY(phantomSize.y()/(G4double)nyCells);
sensSize.setZ(phantomSize.z()/(G4double)nzCells);
// i.e Voxel size will be 2.0 x 2.0 x 2.0 mm3 cube by default.
//
//..................................
// Voxel solid and logical volumes
//..................................
//
G4Box * solidPhantomSens
= new G4Box("phantomSens",
sensSize.x()/2., sensSize.y()/2., sensSize.z()/2.);
G4LogicalVolume * logicPhantomSens
= new G4LogicalVolume(solidPhantomSens, H2O,"PhantomSens",0,0,0);
//
// Parameterisation for transformation of voxels.
// (voxel size is fixed in this example. i.e parameterisation handles
// only transfomation of voxels.)
RE02PhantomParameterisation* paramPhantom
= new RE02PhantomParameterisation(phantomSize/2.,nxCells,nyCells,nzCells);
//G4VPhysicalVolume * physiPhantomSens =
new G4PVParameterised("PhantomSens", // their name
logicPhantomSens, // their logical volume
logicPhantom, // Mother logical volume
kUndefined, // Are placed along this axis
nCells, // Number of cells
paramPhantom); // Parameterisation.
// Optimization flag is avaiable for,
// kUndefined, kXAxis, kYAxis, kZAxis.
//
//================================================
// Sensitive detectors : MultiFunctionalDetector
//================================================
//
// Sensitive Detector Manager.
G4SDManager* SDman = G4SDManager::GetSDMpointer();
//
// Sensitive Detector Name
G4String phantomSDname = "PhantomSD";
//------------------------
// MultiFunctionalDetector
//------------------------
//
// Define MultiFunctionalDetector with name.
G4MultiFunctionalDetector* MFDet = new G4MultiFunctionalDetector(phantomSDname);
SDman->AddNewDetector( MFDet ); // Register SD to SDManager.
logicPhantomSens->SetSensitiveDetector(MFDet); // Assign SD to the logical volume.
//---------------------------------------
// SDFilter : Sensitive Detector Filters
//---------------------------------------
//
// Particle Filter for Primitive Scorer with filter name(fltName)
// and particle name(particleName),
// or particle names are given by add("particle name"); method.
//
G4String fltName,particleName;
//
//-- proton filter
G4SDParticleFilter* protonFilter =
new G4SDParticleFilter(fltName="protonFilter", particleName="proton");
//
//-- electron filter
G4SDParticleFilter* electronFilter =
new G4SDParticleFilter(fltName="electronFilter");
electronFilter->add(particleName="e+"); // accept electrons.
electronFilter->add(particleName="e-"); // accept positorons.
//
//-- charged particle filter
G4SDChargedFilter* chargedFilter =
new G4SDChargedFilter(fltName="chargedFilter");
//------------------------
// PS : Primitive Scorers
//------------------------
// Primitive Scorers are used with SDFilters according to your purpose.
//
//
//-- Primitive Scorer for Energy Deposit.
// Total, by protons, by electrons.
G4String psName;
G4PSEnergyDeposit* scorer0 = new G4PSEnergyDeposit(psName="totalEDep");
G4PSEnergyDeposit* scorer1 = new G4PSEnergyDeposit(psName="protonEDep");
scorer1->SetFilter(protonFilter);
//
//-- Number of Steps for protons
G4PSNofStep* scorer2 = new G4PSNofStep(psName="protonNStep");
scorer2->SetFilter(protonFilter);
//
//-- CellFlux for charged particles
G4PSPassageCellFlux* scorer3 = new G4PSPassageCellFlux(psName="chargedPassCellFlux");
G4PSCellFlux* scorer4 = new G4PSCellFlux(psName="chargedCellFlux");
G4PSFlatSurfaceFlux* scorer5 = new G4PSFlatSurfaceFlux(psName="chargedSurfFlux",fFlux_InOut);
scorer3->SetFilter(chargedFilter);
scorer4->SetFilter(chargedFilter);
scorer5->SetFilter(chargedFilter);
//
//------------------------------------------------------------
// Register primitive scorers to MultiFunctionalDetector
//------------------------------------------------------------
MFDet->RegisterPrimitive(scorer0);
MFDet->RegisterPrimitive(scorer1);
MFDet->RegisterPrimitive(scorer2);
MFDet->RegisterPrimitive(scorer3);
MFDet->RegisterPrimitive(scorer4);
MFDet->RegisterPrimitive(scorer5);
//========================
// More additional Primitive Scoreres
//========================
//
//--- Surface Current for gamma with energy bin.
// This example creates four primitive scorers.
// 4 bins with energy --- Primitive Scorer Name
// 1. to 10 KeV, gammaSurfCurr000
// 10 keV to 100 KeV, gammaSurfCurr001
// 100 keV to 1 MeV, gammaSurfCurr002
// 1 MeV to 10 MeV. gammaSurfCurr003
//
char name[16];
for ( G4int i = 0; i < 4; i++){
std::sprintf(name,"gammaSurfCurr%03d",i);
G4String psgName(name);
G4double kmin = std::pow(10.,(G4double)i)*keV;
G4double kmax = std::pow(10.,(G4double)(i+1))*keV;
//-- Particle with kinetic energy filter.
G4SDParticleWithEnergyFilter* pkinEFilter =
new G4SDParticleWithEnergyFilter(fltName="gammaE filter",kmin,kmax);
pkinEFilter->add("gamma"); // Accept only gamma.
pkinEFilter->show(); // Show accepting condition to stdout.
//-- Surface Current Scorer which scores number of tracks in unit area.
G4PSFlatSurfaceCurrent* scorer =
new G4PSFlatSurfaceCurrent(psgName,fCurrent_InOut);
scorer->SetFilter(pkinEFilter); // Assign filter.
MFDet->RegisterPrimitive(scorer); // Register it to MultiFunctionalDetector.
}
//
//===============================
// Visualization attributes
//===============================
G4VisAttributes* BoxVisAtt= new G4VisAttributes(G4Colour(1.0,1.0,1.0));
logicWorld ->SetVisAttributes(BoxVisAtt);
//logicWorld->SetVisAttributes(G4VisAttributes::Invisible);
G4VisAttributes* PhantomVisAtt = new G4VisAttributes(G4Colour(1.0,1.0,0.0));
logicPhantom->SetVisAttributes(PhantomVisAtt);
// If number of segmentation of water phantom is too large,
// skip the visualization for those voxels.
if ( nCells > 1000 ) {
logicPhantomSens->SetVisAttributes(G4VisAttributes::Invisible);
}
return physiWorld;
}