Import Geant4 8.0.0 source tree
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@@ -20,61 +20,95 @@
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// * statement, and all its terms. *
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// ********************************************************************
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//
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//
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// --------------------------------------------------------------
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// GEANT 4 - Underground Dark Matter Detector Advanced Example
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//
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// For information related to this code contact: Alex Howard
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// e-mail: a.s.howard@ic.ac.uk
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// --------------------------------------------------------------
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// Comments
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//
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//
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// TrackerHit header
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// --------------------------------------------------------------
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#ifndef ExN04TrackerHit_h
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#define ExN04TrackerHit_h 1
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//MSH_include_begin
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#include "MarshaledG4String.h"
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//MSH_include_end
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#include "G4VHit.hh"
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#include "G4THitsCollection.hh"
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#include "G4Allocator.hh"
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#include "G4ThreeVector.hh"
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class ExN04TrackerHit : public G4VHit
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//MSH_BEGIN
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class ExN04TrackerHit : public G4VHit
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{
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public:
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ExN04TrackerHit();
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~ExN04TrackerHit();
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~ExN04TrackerHit();
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ExN04TrackerHit(const ExN04TrackerHit &right);
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const ExN04TrackerHit& operator=(const ExN04TrackerHit &right);
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G4int operator==(const ExN04TrackerHit &right) const;
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int operator==(const ExN04TrackerHit &right) const;
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inline void *operator new(size_t);
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inline void operator delete(void *aHit);
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inline void* operator new(size_t);
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inline void operator delete(void* aHit);
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void Draw();
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void Print();
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private:
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G4double edep;
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G4ThreeVector pos;
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G4ThreeVector pos; /*MSH: primitive
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[elementGet: { $ELEMENT = $THIS->GetPos(); }]
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[elementSet: { $THIS->SetPos($ELEMENT); }] */
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G4double edep; /*MSH: primitive
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[elementGet: { $ELEMENT = $THIS->GetEdep(); }]
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[elementSet: { $THIS->SetEdep($ELEMENT); }] */
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public:
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inline void SetEdep(G4double de)
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{ edep = de; }
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inline G4double GetEdep()
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{ return edep; }
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inline void SetPos(G4ThreeVector xyz)
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{ pos = xyz; }
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inline G4ThreeVector GetPos()
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{ return pos; }
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inline void SetEdep(G4double de) {edep=de;};
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inline void SetPos(G4ThreeVector xyz) {pos=xyz;};
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inline G4double GetEdep() const {return edep;};
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inline G4ThreeVector GetPos() const {return pos;};
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};
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//MSH_END
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// vector collection of one type of hits
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typedef G4THitsCollection<ExN04TrackerHit> ExN04TrackerHitsCollection;
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extern G4Allocator<ExN04TrackerHit> ExN04TrackerHitAllocator;
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inline void* ExN04TrackerHit::operator new(size_t)
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{
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void *aHit;
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aHit = (void *) ExN04TrackerHitAllocator.MallocSingle();
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inline void* ExN04TrackerHit::operator new(size_t) {
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void* aHit;
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aHit = (void*) ExN04TrackerHitAllocator.MallocSingle();
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return aHit;
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}
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inline void ExN04TrackerHit::operator delete(void *aHit)
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{
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inline void ExN04TrackerHit::operator delete(void* aHit) {
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ExN04TrackerHitAllocator.FreeSingle((ExN04TrackerHit*) aHit);
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}
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#endif
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