Import Geant4 9.4.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4VRML1FileSceneHandler.cc,v 1.12 2006/06/29 21:25:57 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4VRML1FileSceneHandler.cc,v 1.13 2010/11/11 00:14:50 akimura Exp $
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// GEANT4 tag $Name: geant4-09-04 $
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//
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// G4VRML1FileSceneHandler.cc
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// Satoshi Tanaka & Yasuhide Sawada
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@@ -39,6 +39,7 @@
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#include <stdlib.h>
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#include "globals.hh"
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#include "G4VisManager.hh"
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#include "G4Scene.hh"
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#include "G4VPhysicalVolume.hh"
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#include "G4LogicalVolume.hh"
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@@ -103,7 +104,8 @@ G4VRML1FileSceneHandler::G4VRML1FileSceneHandler(G4VRML1File& system, const G4St
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G4VRML1FileSceneHandler::~G4VRML1FileSceneHandler()
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{
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#if defined DEBUG_FR_SCENE
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G4cerr << "***** ~G4VRML1FileSceneHandler" << G4endl;
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
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G4cout << "***** ~G4VRML1FileSceneHandler" << G4endl;
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#endif
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VRMLEndModeling();
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}
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@@ -133,13 +135,15 @@ void G4VRML1FileSceneHandler::connectPort()
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// Message in the final execution
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if( i == MAX_FILE_INDEX )
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{
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G4cerr << "===========================================" << G4endl;
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G4cerr << "WARNING MESSAGE from VRML1FILE driver: " << G4endl;
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G4cerr << " This file name is the final one in the " << G4endl;
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G4cerr << " automatic updation of the output file name." << G4endl;
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G4cerr << " You may overwrite existing files, i.e. " << G4endl;
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G4cerr << " g4_XX.wrl. " << G4endl;
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G4cerr << "===========================================" << G4endl;
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors) {
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G4cout << "===========================================" << G4endl;
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G4cout << "WARNING MESSAGE from VRML1FILE driver: " << G4endl;
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G4cout << " This file name is the final one in the " << G4endl;
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G4cout << " automatic updation of the output file name." << G4endl;
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G4cout << " You may overwrite existing files, i.e. " << G4endl;
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G4cout << " g4_XX.wrl. " << G4endl;
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G4cout << "===========================================" << G4endl;
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}
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}
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// re-determine file name as G4VRMLFILE_DEST_DIR/g4_XX.wrl
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@@ -165,12 +169,13 @@ void G4VRML1FileSceneHandler::connectPort()
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} // for
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// open a VRML 1.0 file with determined file name
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G4cerr << "===========================================" << G4endl;
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G4cerr << "Output VRML 1.0 file: " << fVRMLFileName << G4endl;
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G4cerr << "Maximum number of files in the destination directory: " << fMaxFileNum << G4endl;
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G4cerr << " (Customizable with the environment variable: G4VRMLFILE_MAX_FILE_NUM) " << G4endl;
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G4cerr << "===========================================" << G4endl;
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors) {
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G4cout << "===========================================" << G4endl;
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G4cout << "Output VRML 1.0 file: " << fVRMLFileName << G4endl;
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G4cout << "Maximum number of files in the destination directory: " << fMaxFileNum << G4endl;
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G4cout << " (Customizable with the environment variable: G4VRMLFILE_MAX_FILE_NUM) " << G4endl;
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G4cout << "===========================================" << G4endl;
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}
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fDest.open(fVRMLFileName) ; fFlagDestOpen = true ;
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}
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@@ -186,18 +191,21 @@ void G4VRML1FileSceneHandler::closePort()
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// close VRML file
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fDest.close(); fFlagDestOpen = false ;
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G4cerr << "*** VRML 1.0 File " << fVRMLFileName << " is generated." << G4endl;
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
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G4cout << "*** VRML 1.0 File " << fVRMLFileName << " is generated." << G4endl;
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// Invoke viewer
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if ( !strcmp(viewer, NO_VRML_VIEWER )) {
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G4cerr << "MESSAGE from VRML1FILE driver:" << G4endl;
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G4cerr << " Set an environmental variable " ;
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G4cerr << ENV_VRML_VIEWER << G4endl;
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G4cerr << " if you want to visualize the generated VRML file" << G4endl;
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G4cerr << " automatically. For example, " << G4endl;
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G4cerr << " setenv " << ENV_VRML_VIEWER << " vrweb " << G4endl;
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if (G4VisManager::GetVerbosity() >= G4VisManager::errors) {
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G4cout << "MESSAGE from VRML1FILE driver:" << G4endl;
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G4cout << " Set an environmental variable " ;
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G4cout << ENV_VRML_VIEWER << G4endl;
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G4cout << " if you want to visualize the generated VRML file" << G4endl;
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G4cout << " automatically. For example, " << G4endl;
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G4cout << " setenv " << ENV_VRML_VIEWER << " vrweb " << G4endl;
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}
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} else {
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sprintf( command, "%s %s", viewer, fVRMLFileName );
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system( command );
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