Import Geant4 9.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:25:56 +02:00
parent 74cad5e589
commit 89a9605df1
4440 changed files with 379508 additions and 189225 deletions
@@ -0,0 +1,297 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#include "G4EnergySplitter.hh"
#include "G4VSolid.hh"
#include "G4UnitsTable.hh"
#include "G4RegularNavigationHelper.hh"
#include "G4EnergyLossForExtrapolator.hh"
#include "G4EmCalculator.hh"
#include "G4PhysicalVolumeStore.hh"
#include "G4Step.hh"
#include "G4PVParameterised.hh"
////////////////////////////////////////////////////////////////////////////////
// (Description)
//
// Created:
//
///////////////////////////////////////////////////////////////////////////////
G4EnergySplitter::G4EnergySplitter()
{
theElossExt = new G4EnergyLossForExtrapolator(0);
thePhantomParam = 0;
theNIterations = 2;
}
G4EnergySplitter::~G4EnergySplitter()
{;}
G4int G4EnergySplitter::SplitEnergyInVolumes(const G4Step* aStep )
{
theEnergies.clear();
G4double edep = aStep->GetTotalEnergyDeposit();
#ifdef VERBOSE_ENERSPLIT
G4bool verbose = 1;
if( verbose ) G4cout << "G4EnergySplitter::SplitEnergyInVolumes totalEdepo " << aStep->GetTotalEnergyDeposit()
<< " Nsteps " << G4RegularNavigationHelper::theStepLengths.size() << G4endl;
#endif
if( G4RegularNavigationHelper::theStepLengths.size() == 0 ||
aStep->GetTrack()->GetDefinition()->GetPDGCharge() == 0) { // we are only counting dose deposit
return theEnergies.size();
}
if( G4RegularNavigationHelper::theStepLengths.size() == 1 ) {
theEnergies.push_back(edep);
return theEnergies.size();
}
if( !thePhantomParam ) GetPhantomParam(TRUE);
if( aStep == 0 ) return FALSE; // it is 0 when called by GmScoringMgr after last event
//----- Distribute energy deposited in voxels
std::vector< std::pair<G4int,G4double> > rnsl = G4RegularNavigationHelper::theStepLengths;
const G4ParticleDefinition* part = aStep->GetTrack()->GetDefinition();
G4double kinEnergyPreOrig = aStep->GetPreStepPoint()->GetKineticEnergy();
G4double kinEnergyPre = kinEnergyPreOrig;
G4double stepLength = aStep->GetStepLength();
G4double slSum = 0.;
unsigned int ii;
for( ii = 0; ii < rnsl.size(); ii++ ){
G4double sl = rnsl[ii].second;
slSum += sl;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter1 step length geom " << sl << G4endl;
#endif
}
#ifdef VERBOSE_ENERSPLIT
if( verbose )
G4cout << "G4EnergySplitter RN: step length geom TOTAL " << slSum
<< " true TOTAL " << stepLength
<< " ratio " << stepLength/slSum
<< " Energy " << aStep->GetPreStepPoint()->GetKineticEnergy()
<< " Material " << aStep->GetPreStepPoint()->GetMaterial()->GetName()
<< " Number of geom steps " << rnsl.size() << G4endl;
#endif
//----- No iterations to correct elost and msc => distribute energy deposited according to geometrical step length in each voxel
if( theNIterations == 0 ) {
for( unsigned int ii = 0; ii < rnsl.size(); ii++ ){
G4double sl = G4RegularNavigationHelper::theStepLengths[ii].second;
G4double edepStep = edep * sl/slSum; //divide edep along steps, proportional to step length
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii
<< " edep " << edepStep << G4endl;
#endif
theEnergies.push_back(edepStep);
}
} else { // 1 or more iterations demanded
#ifdef VERBOSE_ENERSPLIT
// print corrected energy at iteration 0
if(verbose) {
G4double slSum = 0.;
for( ii = 0; ii < rnsl.size(); ii++ ){
G4double sl = rnsl[ii].second;
slSum += sl;
}
for( ii = 0; ii < rnsl.size(); ii++ ){
G4cout << "G4EnergySplitter::SplitEnergyInVolumes "<< ii
<< " RN: iter0 corrected energy lost " << edep*rnsl[ii].second/slSum
<< G4endl;
}
}
#endif
G4double slRatio = stepLength/slSum;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes RN: iter 0, step ratio " << slRatio << G4endl;
#endif
//--- energy at each interaction
G4EmCalculator emcalc;
G4double totalELost = 0.;
std::vector<G4double> stepLengths;
for( int iiter = 1; iiter <= theNIterations; iiter++ ) {
//--- iter1: distribute true step length in each voxel: geom SL in each voxel is multiplied by a constant so that the sum gives the total true step length
if( iiter == 1 ) {
for( ii = 0; ii < rnsl.size(); ii++ ){
G4double sl = rnsl[ii].second;
stepLengths.push_back( sl * slRatio );
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter" << iiter << " corrected step length " << sl*slRatio << G4endl;
#endif
}
for( ii = 0; ii < rnsl.size(); ii++ ){
const G4Material* mate = thePhantomParam->GetMaterial( rnsl[ii].first );
G4double dEdx = 0.;
if( kinEnergyPre > 0. ) { //t check this
dEdx = emcalc.GetDEDX(kinEnergyPre, part, mate);
}
G4double elost = stepLengths[ii] * dEdx;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter1 energy lost " << elost
<< " energy at interaction " << kinEnergyPre
<< " = stepLength " << stepLengths[ii]
<< " * dEdx " << dEdx << G4endl;
#endif
kinEnergyPre -= elost;
theEnergies.push_back( elost );
totalELost += elost;
}
} else{
//------ 2nd and other iterations
//----- Get step lengths corrected by changing geom2true correction
//-- Get ratios for each energy
slSum = 0.;
kinEnergyPre = kinEnergyPreOrig;
for( ii = 0; ii < rnsl.size(); ii++ ){
const G4Material* mate = thePhantomParam->GetMaterial( rnsl[ii].first );
stepLengths[ii] = theElossExt->TrueStepLength( kinEnergyPre, rnsl[ii].second , mate, part );
kinEnergyPre -= theEnergies[ii];
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes" << ii
<< " RN: iter" << iiter << " step length geom " << stepLengths[ii]
<< " geom2true " << rnsl[ii].second / stepLengths[ii] << G4endl;
#endif
slSum += stepLengths[ii];
}
//Correct step lengths so that they sum the total step length
G4double slratio = aStep->GetStepLength()/slSum;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes" << ii << " RN: iter" << iiter << " step ratio " << slRatio << G4endl;
#endif
for( ii = 0; ii < rnsl.size(); ii++ ){
stepLengths[ii] *= slratio;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter" << iiter << " corrected step length " << stepLengths[ii] << G4endl;
#endif
}
//---- Recalculate energy lost with this new step lengths
G4double kinEnergyPre = aStep->GetPreStepPoint()->GetKineticEnergy();
totalELost = 0.;
for( ii = 0; ii < rnsl.size(); ii++ ){
const G4Material* mate = thePhantomParam->GetMaterial( rnsl[ii].first );
G4double dEdx = 0.;
if( kinEnergyPre > 0. ) {
dEdx = emcalc.GetDEDX(kinEnergyPre, part, mate);
}
G4double elost = stepLengths[ii] * dEdx;
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter" << iiter << " energy lost " << elost
<< " energy at interaction " << kinEnergyPre
<< " = stepLength " << stepLengths[ii]
<< " * dEdx " << dEdx << G4endl;
#endif
kinEnergyPre -= elost;
theEnergies[ii] = elost;
totalELost += elost;
}
}
//correct energies so that they reproduce the real step energy lost
G4double enerRatio = (edep/totalELost);
#ifdef VERBOSE_ENERSPLIT
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes"<< ii << " RN: iter" << iiter << " energy ratio " << enerRatio << G4endl;
#endif
#ifdef VERBOSE_ENERSPLIT
G4double elostTot = 0.;
#endif
for( ii = 0; ii < theEnergies.size(); ii++ ){
theEnergies[ii] *= enerRatio;
#ifdef VERBOSE_ENERSPLIT
elostTot += theEnergies[ii];
if(verbose) G4cout << "G4EnergySplitter::SplitEnergyInVolumes "<< ii << " RN: iter" << iiter << " corrected energy lost " << theEnergies[ii]
<< " orig elost " << theEnergies[ii]/enerRatio
<< " energy before interaction " << kinEnergyPreOrig-elostTot+theEnergies[ii]
<< " energy after interaction " << kinEnergyPreOrig-elostTot
<< G4endl;
#endif
}
}
}
return theEnergies.size();
}
//-----------------------------------------------------------------------
void G4EnergySplitter::GetPhantomParam(G4bool mustExist)
{
G4PhysicalVolumeStore* pvs = G4PhysicalVolumeStore::GetInstance();
std::vector<G4VPhysicalVolume*>::iterator cite;
for( cite = pvs->begin(); cite != pvs->end(); cite++ ) {
// G4cout << " PV " << (*cite)->GetName() << " " << (*cite)->GetTranslation() << G4endl;
if( IsPhantomVolume( *cite ) ) {
const G4PVParameterised* pvparam = static_cast<const G4PVParameterised*>(*cite);
G4VPVParameterisation* param = pvparam->GetParameterisation();
// if( static_cast<const G4PhantomParameterisation*>(param) ){
// if( static_cast<const G4PhantomParameterisation*>(param) ){
// G4cout << "G4PhantomParameterisation volume found " << (*cite)->GetName() << G4endl;
thePhantomParam = static_cast<G4PhantomParameterisation*>(param);
}
}
if( !thePhantomParam && mustExist ) G4Exception("GmRegularParamUtils::GetPhantomParam: No G4PhantomParameterisation found ");
}
//-----------------------------------------------------------------------
G4bool G4EnergySplitter::IsPhantomVolume( G4VPhysicalVolume* pv )
{
EAxis axis;
G4int nReplicas;
G4double width,offset;
G4bool consuming;
pv->GetReplicationData(axis,nReplicas,width,offset,consuming);
EVolume type = (consuming) ? kReplica : kParameterised;
if( type == kParameterised && pv->GetRegularStructureId() == 1 ) {
return TRUE;
} else {
return FALSE;
}
}
@@ -0,0 +1,390 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
// $Id: G4ScoreSplittingProcess.cc,v 1.9 2010/12/15 13:55:35 gcosmo Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#include "G4ios.hh"
#include "G4ScoreSplittingProcess.hh"
#include "G4Step.hh"
#include "G4VTouchable.hh"
#include "G4VPhysicalVolume.hh"
#include "G4ParticleChange.hh"
#include "G4TransportationManager.hh"
#include "G4ParticleChange.hh"
#include "G4StepPoint.hh"
#include "G4SDManager.hh"
#include "G4VSensitiveDetector.hh"
#include "G4EnergySplitter.hh"
#include "G4TouchableHistory.hh"
//--------------------------------
// Constructor with name and type:
//--------------------------------
G4ScoreSplittingProcess::
G4ScoreSplittingProcess(const G4String& processName,G4ProcessType theType)
:G4VProcess(processName,theType),
fOldTouchableH(), fNewTouchableH(), fInitialTouchableH(), fFinalTouchableH()
{
pParticleChange = &xParticleChange;
fSplitStep = new G4Step();
fSplitPreStepPoint = fSplitStep->GetPreStepPoint();
fSplitPostStepPoint = fSplitStep->GetPostStepPoint();
if (verboseLevel>0)
{
G4cout << GetProcessName() << " is created " << G4endl;
}
fpEnergySplitter = new G4EnergySplitter();
}
// -----------
// Destructor:
// -----------
G4ScoreSplittingProcess::~G4ScoreSplittingProcess()
{
delete fSplitStep;
delete fpEnergySplitter;
}
//------------------------------------------------------
//
// StartTracking
//
//------------------------------------------------------
void G4ScoreSplittingProcess::StartTracking(G4Track* trk)
{
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
// Setup initial touchables for the first step
//++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
const G4Step* pStep= trk->GetStep();
fOldTouchableH = trk->GetTouchableHandle();
*fSplitPreStepPoint = *(pStep->GetPreStepPoint()); // Best to copy, so as to initialise
fSplitPreStepPoint->SetTouchableHandle(fOldTouchableH);
fNewTouchableH = fOldTouchableH;
*fSplitPostStepPoint= *(pStep->GetPostStepPoint()); // Best to copy, so as to initialise
fSplitPostStepPoint->SetTouchableHandle(fNewTouchableH);
/// Initialize
fSplitPreStepPoint ->SetStepStatus(fUndefined);
fSplitPostStepPoint->SetStepStatus(fUndefined);
}
//----------------------------------------------------------
//
// PostStepGetPhysicalInteractionLength()
//
//----------------------------------------------------------
G4double
G4ScoreSplittingProcess::PostStepGetPhysicalInteractionLength(
const G4Track& /*track*/,
G4double /*previousStepSize*/,
G4ForceCondition* condition)
{
// This process must be invoked anyway to score the hit
// - to do the scoring if the current volume is a regular structure, or
// - else to toggle the flag so that the SteppingManager does the scoring.
*condition = StronglyForced;
// Future optimisation: check whether in regular structure.
// If it is in regular structure, be StronglyForced
// If not in regular structure,
// ask to be called only if SteppingControl is AvoidHitInvocation
// in order to reset it to NormalCondition
return DBL_MAX;
}
//------------------------------------
//
// PostStepDoIt()
//
//------------------------------------
G4VParticleChange* G4ScoreSplittingProcess::PostStepDoIt(
const G4Track& track,
const G4Step& step)
{
G4VPhysicalVolume* pCurrentVolume= track.GetVolume();
G4LogicalVolume* pLogicalVolume= pCurrentVolume->GetLogicalVolume();
G4VSensitiveDetector* ptrSD = pLogicalVolume->GetSensitiveDetector();
pParticleChange->Initialize(track);
if( ( ! pCurrentVolume->IsRegularStructure() ) || ( !ptrSD ) ) {
// Set the flag to make sure that Stepping Manager does the scoring
pParticleChange->ProposeSteppingControl( NormalCondition );
} else {
G4ThreeVector preStepPosition, postStepPosition, direction, finalPostStepPosition;
pParticleChange->ProposeSteppingControl( AvoidHitInvocation );
G4double totalEnergyDeposit= step.GetTotalEnergyDeposit();
G4StepStatus fullStepStatus= step.GetPostStepPoint()->GetStepStatus();
CopyStepStart(step);
fSplitPreStepPoint->SetSensitiveDetector(ptrSD);
fOldTouchableH = fInitialTouchableH;
fNewTouchableH= fOldTouchableH;
*fSplitPostStepPoint= *(step.GetPreStepPoint());
// Split the energy
// ----------------
G4int numberVoxelsInStep= fpEnergySplitter->SplitEnergyInVolumes( &step );
preStepPosition= step.GetPreStepPoint()->GetPosition();
finalPostStepPosition= step.GetPostStepPoint()->GetPosition();
direction= (finalPostStepPosition - preStepPosition).unit();
fFinalTouchableH= track.GetNextTouchableHandle();
postStepPosition= preStepPosition;
// Loop over the sub-parts of this step
G4int iStep;
for ( iStep=0; iStep < numberVoxelsInStep; iStep++ ){
G4int idVoxel= -1; // Voxel ID
G4double stepLength=0.0, energyLoss= 0.0;
*fSplitPreStepPoint = *fSplitPostStepPoint;
fOldTouchableH = fNewTouchableH;
preStepPosition= postStepPosition;
fSplitPreStepPoint->SetPosition( preStepPosition );
fSplitPreStepPoint->SetTouchableHandle(fOldTouchableH);
fpEnergySplitter->GetLengthAndEnergyDeposited( iStep, idVoxel, stepLength, energyLoss);
// Correct the material, so that the track->GetMaterial gives correct answer
pLogicalVolume->SetMaterial( fpEnergySplitter->GetVoxelMaterial( iStep) ); // idVoxel) );
postStepPosition= preStepPosition + stepLength * direction;
fSplitPostStepPoint->SetPosition(postStepPosition);
// Load the Step with the new values
fSplitStep->SetStepLength(stepLength);
fSplitStep->SetTotalEnergyDeposit(energyLoss);
if( iStep < numberVoxelsInStep -1 ){
fSplitStep->GetPostStepPoint()->SetStepStatus( fGeomBoundary );
G4int nextVoxelId= -1;
fpEnergySplitter->GetVoxelID( iStep+1, nextVoxelId );
// Create new "next" touchable for each section ??
G4VTouchable* fNewTouchablePtr=
CreateTouchableForSubStep( nextVoxelId, postStepPosition );
fNewTouchableH= G4TouchableHandle(fNewTouchablePtr);
fSplitPostStepPoint->SetTouchableHandle( fNewTouchableH );
} else {
fSplitStep->GetPostStepPoint()->SetStepStatus( fullStepStatus );
fSplitPostStepPoint->SetTouchableHandle( fFinalTouchableH );
}
// As first approximation, split the NIEL in the same fractions as the energy deposit
G4double eLossFraction;
eLossFraction= (totalEnergyDeposit>0.0) ? energyLoss / totalEnergyDeposit : 1.0 ;
fSplitStep->SetNonIonizingEnergyDeposit(step.GetNonIonizingEnergyDeposit()*eLossFraction);
fSplitPostStepPoint->SetSensitiveDetector( ptrSD );
// Call the Sensitive Detector
ptrSD->Hit(fSplitStep);
if (verboseLevel>1) Verbose(step);
}
}
// This must change the Stepping Control
return pParticleChange;
}
G4TouchableHistory*
G4ScoreSplittingProcess::CreateTouchableForSubStep( G4int newVoxelNum, G4ThreeVector )
{
// G4cout << " Creating touchable handle for voxel-no " << newVoxelNum << G4endl;
G4TouchableHistory* oldTouchableHistory= dynamic_cast<G4TouchableHistory*>(fOldTouchableH());
G4TouchableHistory* ptrTouchableHistory= G4TransportationManager::GetTransportationManager()->
GetNavigatorForTracking()->CreateTouchableHistory(oldTouchableHistory->GetHistory());
// Change the history
G4NavigationHistory* ptrNavHistory= const_cast<G4NavigationHistory*>(ptrTouchableHistory->GetHistory());
G4VPhysicalVolume* curPhysicalVol= ptrNavHistory->GetTopVolume();
EVolume curVolumeType= ptrNavHistory->GetTopVolumeType();
if( curVolumeType == kParameterised )
{
ptrNavHistory->BackLevel();
// G4VPVParameterised parameterisedPV= pNewMother
G4VPVParameterisation* curParamstn= curPhysicalVol->GetParameterisation();
// From G4ParameterisedNavigation::IdentifyAndPlaceSolid() inline method
G4VSolid* sampleSolid = curParamstn->ComputeSolid(newVoxelNum, curPhysicalVol);
sampleSolid->ComputeDimensions(curParamstn, newVoxelNum, curPhysicalVol);
curParamstn->ComputeTransformation(newVoxelNum, curPhysicalVol);
ptrNavHistory->NewLevel( curPhysicalVol, kParameterised, newVoxelNum );
}
else
{
G4cout << " Current volume type is not Parameterised. " << G4endl;
G4Exception("G4ScoreSplittingProcess::CreateTouchableForSubStep",
"ErrorRegularParamaterisation", JustWarning,
"Score Splitting Process is used for Regular Structure - but did not find one here.");
}
return ptrTouchableHistory;
}
void G4ScoreSplittingProcess::CopyStepStart(const G4Step & step)
{
fSplitStep->SetTrack(step.GetTrack());
fSplitStep->SetStepLength(step.GetStepLength());
fSplitStep->SetTotalEnergyDeposit(step.GetTotalEnergyDeposit());
fSplitStep->SetNonIonizingEnergyDeposit(step.GetNonIonizingEnergyDeposit());
fSplitStep->SetControlFlag(step.GetControlFlag());
*fSplitPreStepPoint = *(step.GetPreStepPoint());
fInitialTouchableH= (step.GetPreStepPoint()) ->GetTouchableHandle();
fFinalTouchableH = (step.GetPostStepPoint())->GetTouchableHandle();
}
void G4ScoreSplittingProcess::Verbose(const G4Step& step) const
{
G4cout << "In mass geometry ------------------------------------------------" << G4endl;
G4cout << " StepLength : " << step.GetStepLength()/mm << " TotalEnergyDeposit : "
<< step.GetTotalEnergyDeposit()/MeV << G4endl;
G4cout << " PreStepPoint : "
<< step.GetPreStepPoint()->GetPhysicalVolume()->GetName() << " - ";
if(step.GetPreStepPoint()->GetProcessDefinedStep())
{ G4cout << step.GetPreStepPoint()->GetProcessDefinedStep()->GetProcessName(); }
else
{ G4cout << "NoProcessAssigned"; }
G4cout << G4endl;
G4cout << " " << step.GetPreStepPoint()->GetPosition() << G4endl;
G4cout << " PostStepPoint : ";
if(step.GetPostStepPoint()->GetPhysicalVolume())
{ G4cout << step.GetPostStepPoint()->GetPhysicalVolume()->GetName(); }
else
{ G4cout << "OutOfWorld"; }
G4cout << " - ";
if(step.GetPostStepPoint()->GetProcessDefinedStep())
{ G4cout << step.GetPostStepPoint()->GetProcessDefinedStep()->GetProcessName(); }
else
{ G4cout << "NoProcessAssigned"; }
G4cout << G4endl;
G4cout << " " << step.GetPostStepPoint()->GetPosition() << G4endl;
G4cout << "In ghost geometry ------------------------------------------------" << G4endl;
G4cout << " StepLength : " << fSplitStep->GetStepLength()/mm
<< " TotalEnergyDeposit : "
<< fSplitStep->GetTotalEnergyDeposit()/MeV << G4endl;
G4cout << " PreStepPoint : "
<< fSplitStep->GetPreStepPoint()->GetPhysicalVolume()->GetName() << " ["
<< fSplitStep->GetPreStepPoint()->GetTouchable()->GetReplicaNumber()
<< " ]" << " - ";
if(fSplitStep->GetPreStepPoint()->GetProcessDefinedStep())
{ G4cout << fSplitStep->GetPreStepPoint()->GetProcessDefinedStep()->GetProcessName(); }
else
{ G4cout << "NoProcessAssigned"; }
G4cout << G4endl;
G4cout << " " << fSplitStep->GetPreStepPoint()->GetPosition() << G4endl;
G4cout << " PostStepPoint : ";
if(fSplitStep->GetPostStepPoint()->GetPhysicalVolume())
{
G4cout << fSplitStep->GetPostStepPoint()->GetPhysicalVolume()->GetName() << " ["
<< fSplitStep->GetPostStepPoint()->GetTouchable()->GetReplicaNumber()
<< " ]";
}
else
{ G4cout << "OutOfWorld"; }
G4cout << " - ";
if(fSplitStep->GetPostStepPoint()->GetProcessDefinedStep())
{ G4cout << fSplitStep->GetPostStepPoint()->GetProcessDefinedStep()->GetProcessName(); }
else
{ G4cout << "NoProcessAssigned"; }
G4cout << G4endl;
G4cout << " " << fSplitStep->GetPostStepPoint()->GetPosition() << " == "
<< fSplitStep->GetTrack()->GetMomentumDirection()
<< G4endl;
}
//----------------------------------------------------------
//
// AtRestGetPhysicalInteractionLength()
//
//----------------------------------------------------------
G4double
G4ScoreSplittingProcess::AtRestGetPhysicalInteractionLength(
const G4Track& /*track*/,
G4ForceCondition* condition)
{
*condition = NotForced; // Was Forced
return DBL_MAX;
}
//---------------------------------------
// AlongStepGetPhysicalInteractionLength
//---------------------------------------
G4double G4ScoreSplittingProcess::AlongStepGetPhysicalInteractionLength(
const G4Track& , // track,
G4double , // previousStepSize,
G4double , // currentMinimumStep,
G4double& , // proposedSafety,
G4GPILSelection* selection)
{
*selection = NotCandidateForSelection;
return DBL_MAX;
}
//------------------------------------
// AlongStepDoIt()
//------------------------------------
G4VParticleChange* G4ScoreSplittingProcess::AlongStepDoIt(
const G4Track& track, const G4Step& )
{
// Dummy ParticleChange ie: does nothing
// Expecting G4Transportation to move the track
dummyParticleChange.Initialize(track);
return &dummyParticleChange;
}
//------------------------------------
// AtRestDoIt()
//------------------------------------
G4VParticleChange* G4ScoreSplittingProcess::AtRestDoIt(
const G4Track& track,
const G4Step&)
{
pParticleChange->Initialize(track);
return pParticleChange;
}