Import Geant4 9.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:25:56 +02:00
parent 74cad5e589
commit 89a9605df1
4440 changed files with 379508 additions and 189225 deletions
+89 -49
View File
@@ -120,68 +120,108 @@
#include "G4SPSEneDistribution.hh"
#include "G4SPSRandomGenerator.hh"
class G4SingleParticleSource : public G4VPrimaryGenerator
{
class G4SingleParticleSource: public G4VPrimaryGenerator {
public:
G4SingleParticleSource ();
~G4SingleParticleSource ();
void GeneratePrimaryVertex(G4Event *evt);
//
G4SPSPosDistribution* GetPosDist() {return posGenerator;};
G4SPSAngDistribution* GetAngDist() {return angGenerator;};
G4SPSEneDistribution* GetEneDist() {return eneGenerator;};
G4SPSRandomGenerator* GetBiasRndm() {return biasRndm;};
G4SingleParticleSource();
~G4SingleParticleSource();
void GeneratePrimaryVertex(G4Event *evt);
//
G4SPSPosDistribution* GetPosDist() {
return posGenerator;
}
;
G4SPSAngDistribution* GetAngDist() {
return angGenerator;
}
;
G4SPSEneDistribution* GetEneDist() {
return eneGenerator;
}
;
G4SPSRandomGenerator* GetBiasRndm() {
return biasRndm;
}
;
// Set the verbosity level.
void SetVerbosity(G4int);
// Set the verbosity level.
void SetVerbosity(G4int);
// Set the particle species
void SetParticleDefinition (G4ParticleDefinition * aParticleDefinition);
inline G4ParticleDefinition * GetParticleDefinition () { return particle_definition;} ;
// Set the particle species
void SetParticleDefinition(G4ParticleDefinition * aParticleDefinition);
inline G4ParticleDefinition * GetParticleDefinition() {
return particle_definition;
}
;
inline void SetParticleCharge(G4double aCharge) { particle_charge = aCharge; } ;
inline void SetParticleCharge(G4double aCharge) {
particle_charge = aCharge;
}
;
// Set polarization
inline void SetParticlePolarization (G4ThreeVector aVal) {particle_polarization = aVal;};
inline G4ThreeVector GetParticlePolarization () {return particle_polarization;};
// Set polarization
inline void SetParticlePolarization(G4ThreeVector aVal) {
particle_polarization = aVal;
}
;
inline G4ThreeVector GetParticlePolarization() {
return particle_polarization;
}
;
// Set Time.
inline void SetParticleTime(G4double aTime) { particle_time = aTime; };
inline G4double GetParticleTime() { return particle_time; };
// Set Time.
inline void SetParticleTime(G4double aTime) {
particle_time = aTime;
}
;
inline G4double GetParticleTime() {
return particle_time;
}
;
inline void SetNumberOfParticles(G4int i) { NumberOfParticlesToBeGenerated = i; };
//
inline G4int GetNumberOfParticles() { return NumberOfParticlesToBeGenerated; };
inline G4ThreeVector GetParticlePosition() { return particle_position;};
inline G4ThreeVector GetParticleMomentumDirection() { return particle_momentum_direction;};
inline G4double GetParticleEnergy() {return particle_energy;};
inline void SetNumberOfParticles(G4int i) {
NumberOfParticlesToBeGenerated = i;
}
;
//
inline G4int GetNumberOfParticles() {
return NumberOfParticlesToBeGenerated;
}
;
inline G4ThreeVector GetParticlePosition() {
return particle_position;
}
;
inline G4ThreeVector GetParticleMomentumDirection() {
return particle_momentum_direction;
}
;
inline G4double GetParticleEnergy() {
return particle_energy;
}
;
private:
G4SPSPosDistribution* posGenerator;
G4SPSAngDistribution* angGenerator;
G4SPSEneDistribution* eneGenerator;
G4SPSRandomGenerator* biasRndm;
//
// Other particle properties
G4int NumberOfParticlesToBeGenerated;
G4ParticleDefinition * particle_definition;
G4ParticleMomentum particle_momentum_direction;
G4double particle_energy;
G4double particle_charge;
G4ThreeVector particle_position;
G4double particle_time;
G4ThreeVector particle_polarization;
G4double particle_weight;
G4SPSPosDistribution* posGenerator;
G4SPSAngDistribution* angGenerator;
G4SPSEneDistribution* eneGenerator;
G4SPSRandomGenerator* biasRndm;
//
// Other particle properties
G4int NumberOfParticlesToBeGenerated;
G4ParticleDefinition * particle_definition;
G4ParticleMomentum particle_momentum_direction;
G4double particle_energy;
G4double particle_charge;
G4ThreeVector particle_position;
G4double particle_time;
G4ThreeVector particle_polarization;
G4double particle_weight;
// Verbosity
G4int verbosityLevel;
// Verbosity
G4int verbosityLevel;
};
#endif