Import Geant4 9.4.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4ScoringBox.hh,v 1.18 2007/11/06 09:41:34 akimura Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4ScoringBox.hh,v 1.21 2010/07/22 02:04:39 akimura Exp $
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// GEANT4 tag $Name: geant4-09-04 $
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//
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#ifndef G4ScoringBox_h
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@@ -48,11 +48,11 @@ public:
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~G4ScoringBox();
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public:
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virtual void Construct(G4VPhysicalVolume* fWorldPhys);
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virtual void List() const;
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virtual void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111);
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virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
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G4int idxProj, G4int idxColumn);
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void Construct(G4VPhysicalVolume* fWorldPhys);
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void List() const;
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void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111);
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void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
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G4int idxProj, G4int idxColumn);
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// set a direction to segment this mesh
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void SetSegmentDirection(G4int dir) {fSegmentDirection = dir;}
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