Import Geant4 9.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:25:56 +02:00
parent 74cad5e589
commit 89a9605df1
4440 changed files with 379508 additions and 189225 deletions
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4ScoreLogColorMap.hh,v 1.1 2008/03/25 02:18:39 akimura Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4ScoreLogColorMap.hh,v 1.3 2010/07/23 06:25:30 akimura Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#ifndef G4ScoreLogColorMap_h
@@ -24,12 +24,13 @@
// ********************************************************************
//
//
// $Id: G4ScoreQuantityMessenger.hh,v 1.4 2007/11/06 17:17:14 asaim Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4ScoreQuantityMessenger.hh,v 1.5 2010/07/22 22:14:40 taso Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
// (HISTORY)
// 03-Sep-2007 T.Aso Command definitions are introduced.
// 01-Nov-2007 M.Asai Class is splited into two.
// 20-Jul-2010 T.Aso Specify unit for scorer
#ifndef G4ScoreQuantityMessenger_h
@@ -44,6 +45,7 @@ class G4ScoringManager;
class G4VScoringMesh;
class G4UIdirectory;
class G4UIcmdWithAString;
class G4UIcmdWithoutParameter;
class G4UIcommand;
typedef std::vector<G4String> G4TokenVec;
@@ -72,6 +74,8 @@ class G4ScoreQuantityMessenger: public G4UImessenger
void FParticleCommand(G4VScoringMesh* mesh,G4TokenVec& token);
void FParticleWithEnergyCommand(G4VScoringMesh* mesh,G4TokenVec& token);
G4bool CheckMeshPS(G4VScoringMesh* mesh, G4String& psname);
private:
void QuantityCommands();
@@ -83,14 +87,16 @@ class G4ScoreQuantityMessenger: public G4UImessenger
// Quantity commands
G4UIdirectory* quantityDir;
G4UIcmdWithAString* qTouchCmd;
G4UIcmdWithoutParameter* qGetUnitCmd;
G4UIcmdWithAString* qSetUnitCmd;
//
G4UIcmdWithAString* qCellChgCmd;
G4UIcmdWithAString* qCellFluxCmd;
G4UIcmdWithAString* qPassCellFluxCmd;
G4UIcmdWithAString* qeDepCmd;
G4UIcmdWithAString* qdoseDepCmd;
G4UIcmdWithAString* qnOfStepCmd;
G4UIcmdWithAString* qnOfSecondaryCmd;
G4UIcommand* qCellChgCmd;
G4UIcommand* qCellFluxCmd;
G4UIcommand* qPassCellFluxCmd;
G4UIcommand* qeDepCmd;
G4UIcommand* qdoseDepCmd;
G4UIcommand* qnOfStepCmd;
G4UIcommand* qnOfSecondaryCmd;
//
G4UIcommand* qTrackLengthCmd;
G4UIcommand* qPassCellCurrCmd;
@@ -105,6 +111,7 @@ class G4ScoreQuantityMessenger: public G4UImessenger
G4UIcommand* qPopulationCmd;
G4UIcommand* qTrackCountCmd;
G4UIcommand* qTerminationCmd;
G4UIcommand* qMinKinEAtGeneCmd;
//
// Filter commands
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4ScoringBox.hh,v 1.18 2007/11/06 09:41:34 akimura Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4ScoringBox.hh,v 1.21 2010/07/22 02:04:39 akimura Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#ifndef G4ScoringBox_h
@@ -48,11 +48,11 @@ public:
~G4ScoringBox();
public:
virtual void Construct(G4VPhysicalVolume* fWorldPhys);
virtual void List() const;
virtual void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111);
virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn);
void Construct(G4VPhysicalVolume* fWorldPhys);
void List() const;
void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111);
void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn);
// set a direction to segment this mesh
void SetSegmentDirection(G4int dir) {fSegmentDirection = dir;}
@@ -1,88 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
#ifndef G4ScoringBoxParametrisation_H
#define G4ScoringBoxParametrisation_H 1
#include "globals.hh"
#include "geomdefs.hh"
#include "G4VPVParameterisation.hh"
#include <vector>
class G4VPhysicalVolume;
class G4Box;
// Dummy declarations to get rid of warnings ...
class G4Tubs;
class G4Trd;
class G4Trap;
class G4Cons;
class G4Orb;
class G4Sphere;
class G4Torus;
class G4Para;
class G4Hype;
class G4Polycone;
class G4Polyhedra;
class G4ScoringBoxParameterisation : public G4VPVParameterisation {
public:
G4ScoringBoxParameterisation(EAxis segaxis,
G4double motherDimension[3],
std::vector<G4double> & segpos);
virtual ~G4ScoringBoxParameterisation();
void ComputeTransformation(const G4int copyNo,
G4VPhysicalVolume *physVol) const;
void ComputeDimensions(G4Box & meshElement,
const G4int copyNo,
const G4VPhysicalVolume * physVol) const;
private: // Dummy declarations to get rid of warnings ...
void ComputeDimensions (G4Trd&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Trap&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Cons&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Orb&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Sphere&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Torus&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Para&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Hype&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Tubs&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Polycone&,const G4int,const G4VPhysicalVolume*) const {}
void ComputeDimensions (G4Polyhedra&,const G4int,const G4VPhysicalVolume*) const {}
private:
EAxis fSegmentAxis;
G4double fMotherDimensions[3];
std::vector<G4double> fSegmentPositions;
};
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4ScoringCylinder.hh,v 1.2 2008/03/23 14:32:12 akimura Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4ScoringCylinder.hh,v 1.6 2010/07/25 11:05:03 akimura Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#ifndef G4ScoringCylinder_h
@@ -50,25 +50,20 @@ class G4ScoringCylinder : public G4VScoringMesh
virtual void List() const;
virtual void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111);
virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn);
G4int idxProj, G4int idxColumn);
void SetRMinMax(G4double rMinMax[2]) {
for(int i = 0; i < 2; i++) fSize[i] = rMinMax[i];
}
void SetRMin(G4double rMin) {fSize[0] = rMin;}
void SetRMax(G4double rMax) {fSize[1] = rMax;}
void SetZSize(G4double zSize) {fSize[2] = zSize;}
void SetSegmentDirection(G4int dir) {fSegmentDirection = dir;} // supports the r-direction only at present.
void SetRMax(G4double rMax) {fSize[0] = rMax;}
void SetZSize(G4double zSize) {fSize[1] = zSize;} // half height
void RegisterPrimitives(std::vector<G4VPrimitiveScorer *> & vps);
// get 3D index (r,z,phi) from sequential index
// get 3D index (z,phi,r) from sequential index
void GetRZPhi(G4int index, G4int q[3]) const;
private:
G4int fSegmentDirection; // =1: r, =2: phi, =3: z
//enum IDX {IR, IZ, IPHI};
enum IDX {IZ, IPHI, IR};
G4LogicalVolume * fMeshElementLogical;
void SetupGeometry(G4VPhysicalVolume * fWorldPhys);
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4VScoreColorMap.hh,v 1.5 2008/08/29 02:50:05 akimura Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4VScoreColorMap.hh,v 1.7 2010/07/23 06:25:30 akimura Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#ifndef G4VScoreColorMap_h
@@ -69,15 +69,23 @@ class G4VScoreColorMap
// draw a color chart
virtual void DrawColorChart(G4int nPoint = 5);
virtual void DrawColorChartBar(G4int nPoint);
virtual void DrawColorChartText(G4int nPoint);
void SetPSUnit(G4String & unit) {fPSUnit = unit;}
void SetPSName(G4String & psName) {fPSName = psName;}
protected:
G4String fName;
G4bool ifFloat;
G4double fMinVal;
G4double fMaxVal;
G4VVisManager * fVisManager;
G4String fPSUnit;
G4String fPSName;
};
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4VScoringMesh.hh,v 1.29 2009/10/12 04:11:25 akimura Exp $
// GEANT4 tag $Name: geant4-09-03 $
// $Id: G4VScoringMesh.hh,v 1.41 2010/11/09 00:29:55 asaim Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#ifndef G4VScoringMesh_h
@@ -54,7 +54,7 @@ class G4VScoringMesh
{
public:
G4VScoringMesh(G4String wName);
~G4VScoringMesh();
virtual ~G4VScoringMesh();
public: // with description
// a pure virtual function to construct this mesh geometry
@@ -80,14 +80,14 @@ class G4VScoringMesh
// dump information of primitive socrers registered in this mesh
void Dump();
// draw a projected quantity on a current viewer
inline void DrawMesh(G4String psName,G4VScoreColorMap* colorMap,G4int axflg=111);
void DrawMesh(G4String psName,G4VScoreColorMap* colorMap,G4int axflg=111);
// draw a column of a quantity on a current viewer
inline void DrawMesh(G4String psName,G4int idxPlane,G4int iColumn,G4VScoreColorMap* colorMap);
void DrawMesh(G4String psName,G4int idxPlane,G4int iColumn,G4VScoreColorMap* colorMap);
// draw a projected quantity on a current viewer
virtual void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111) = 0;
// draw a column of a quantity on a current viewer
virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn) = 0;
virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap,
G4int idxProj, G4int idxColumn) = 0;
// reset registered primitive scorers
void ResetScore();
@@ -114,8 +114,6 @@ class G4VScoringMesh
void SetNumberOfSegments(G4int nSegment[3]);
// get number of segments of this mesh
void GetNumberOfSegments(G4int nSegment[3]);
// set positions to segment this mesh
inline void SetSegmentPositions(std::vector<G4double> & sp) {fSegmentPositions = sp;}
// register a primitive scorer to the MFD & set it to the current primitive scorer
void SetPrimitiveScorer(G4VPrimitiveScorer * ps);
@@ -130,6 +128,20 @@ class G4VScoringMesh
if(fCurrentPS == NULL) return true;
else return false;
}
// get unit of primitive scorer by the name
G4String GetPSUnit(G4String & psname);
// get unit of current primitive scorer
G4String GetCurrentPSUnit();
// set unit of current primitive scorer
void SetCurrentPSUnit(const G4String& unit);
// get unit value of primitive scorer by the name
G4double GetPSUnitValue(G4String & psname);
// set PS name to be drawn
void SetDrawPSName(G4String & psname) {fDrawPSName = psname;}
// get axis names of the hierarchical division in the divided order
void GetDivisionAxisNames(G4String divisionAxisNames[3]);
// set current primitive scorer to NULL
void SetNullToCurrentPrimitiveScorer() {fCurrentPS = NULL;}
// set verbose level
@@ -156,7 +168,6 @@ protected:
G4ThreeVector fCenterPosition;
G4RotationMatrix * fRotationMatrix;
G4int fNSegment[3];
std::vector<G4double> fSegmentPositions;
std::map<G4String, G4THitsMap<G4double>* > fMap;
G4MultiFunctionalDetector * fMFD;
@@ -166,6 +177,11 @@ protected:
G4bool sizeIsSet;
G4bool nMeshIsSet;
G4String fDrawUnit;
G4double fDrawUnitValue;
G4String fDrawPSName;
G4String fDivisionAxisNames[3];
};
void G4VScoringMesh::Accumulate(G4THitsMap<G4double> * map)
@@ -189,23 +205,5 @@ void G4VScoringMesh::Accumulate(G4THitsMap<G4double> * map)
}
}
void G4VScoringMesh::DrawMesh(G4String psName,G4VScoreColorMap* colorMap,G4int axflg)
{
std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
if(fMapItr!=fMap.end())
{ Draw(fMapItr->second->GetMap(),colorMap,axflg); }
else
{ G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl; }
}
void G4VScoringMesh::DrawMesh(G4String psName,G4int idxPlane,G4int iColumn,G4VScoreColorMap* colorMap)
{
std::map<G4String, G4THitsMap<G4double>* >::const_iterator fMapItr = fMap.find(psName);
if(fMapItr!=fMap.end())
{ DrawColumn(fMapItr->second->GetMap(),colorMap,idxPlane,iColumn); }
else
{ G4cerr << "Scorer <" << psName << "> is not defined. Method ignored." << G4endl; }
}
#endif