Import Geant4 9.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:25:56 +02:00
parent 74cad5e589
commit 89a9605df1
4440 changed files with 379508 additions and 189225 deletions
+2 -3
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@@ -1,7 +1,6 @@
# $Id: GNUmakefile,v 1.7 2010/01/11 14:33:30 gcosmo Exp $
# --------------------------------------------------------------
# GNUmakefile for examples module.
# Author: Giorgio Guerrieri
# Date: 14/06/2005.
# --------------------------------------------------------------
name := phantom
@@ -9,7 +8,7 @@ G4TARGET := $(name)
G4EXLIB := true
ifndef G4INSTALL
G4INSTALL = ../../..
G4INSTALL = ../..
endif
.PHONY: all
+21 -1
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@@ -1,4 +1,4 @@
$Id: History,v 1.25 2009/04/06 06:24:37 cirrone Exp $
$Id: History,v 1.30 2010/11/19 09:00:27 cirrone Exp $
-------------------------------------------------------------------
=========================================================
@@ -18,6 +18,26 @@ committal in the CVS repository !
* Reverse chronological order (last date on top), please *
----------------------------------------------------------
November 19, 2010, G.A.P.Cirrone, tag: human_phantom-V09-03-04
- Corrected a bug in Event action
November 16, 2010, J.Allison, tag: human_phantom-V09-03-03
- phantom.cc: Introduced G4UIExecutive.
- G4HumanPhantomPhysicsList.cc:
o Removed redundant #include "G4MultipleScattering.hh"
June 4, 2010, J.Perl, tag: human_phantom-V09-03-02
- Updated vis usage
June 4, 2010, S. Guatelli, tag: human_phantom-V09-03-01
- Migration of Physics List
April 29, 2010, G.Cosmo, tag: human_phantom-V09-03-00
- Added missing includes of G4PVPlacement, causing compilation error.
- Migrated multiple-scattering process in physics-list to particle-based
(e+/e-) multiple-scattering.
- Corrected commands in some macros...
April 6, 2009, G.A.P.Cirrone, tag: human_phantom-V09-02-02
- GNUmakefile updated
+5 -3
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@@ -1,4 +1,4 @@
$Id: README,v 1.14 2009/02/19 14:05:06 gcosmo Exp $
$Id: README,v 1.16 2010/06/03 23:42:16 cirrone Exp $
-------------------------------------------------------------------
=========================================================
@@ -8,8 +8,10 @@ $Id: README,v 1.14 2009/02/19 14:05:06 gcosmo Exp $
README
-----------------------
Authors: S. Guatelli (guatelli@ge.infn.it) and M. G. Pia (pia@ge.infn.it),
INFN Genova, Italy.
Authors: S. Guatelli (susanna.guatelli@uow.edu.au), G. Guerrieri
and M. G. Pia (pia@ge.infn.it)
Maintained by: S. Guatelli (susanna.guatelli@uow.edu.au)
------> Introduction
@@ -68,4 +68,4 @@
#
# Run Particles
#
#/control/execute run.mac
/control/execute run.mac
@@ -79,12 +79,12 @@
#/control/execute vrmlVis.mac
#
# Visualize Phantom with OPENGL
#/control/execute openGLVis.mac
/control/execute openGLVis.mac
#
# Visualize Phantom with DAWN
/control/execute dawnVis.mac
#/control/execute dawnVis.mac
#
# Run Particles
#
#/control/execute run.mac
/control/execute run.mac
@@ -79,12 +79,12 @@
#/control/execute vrmlVis.mac
#
# Visualize Phantom with OPENGL
#/control/execute openGLVis.mac
/control/execute openGLVis.mac
#
# Visualize Phantom with DAWN
/control/execute dawnVis.mac
#/control/execute dawnVis.mac
#
# Run Particles
#
#/control/execute run.mac
/control/execute run.mac
@@ -7,7 +7,6 @@
#
# Choose model: ORNLFemale, ORNLMale, MIRD, MIX, MIRDHead, ORNLHead
#
/phantom/setPhantomModel ORNLFemale
#
# Choose Sex of Phantom: Male or Female
+68 -5
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@@ -8,9 +8,72 @@
/run/verbose 0
/event/verbose 0
/tracking/verbose 0
/vis/scene/create
/vis/open DAWNFILE
/vis/drawVolume
#/vis/specify
/vis/viewer/flush
#
# Use this open statement to create an OpenGL view:
#/vis/open OGL 600x600-0+0
#
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
/vis/open DAWNFILE
#
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
#/vis/open VRML2FILE
#
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
# Draw geometry:
/vis/drawVolume
#
# Specify view angle:
#/vis/viewer/set/viewpointThetaPhi 90. 0.
#
# Specify zoom value:
#/vis/viewer/zoom 2.
#
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
#
# Draw coordinate axes:
#/vis/scene/add/axes 0 0 0 1 m
#
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
/vis/scene/add/trajectories smooth
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
#/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# To superimpose all of the events from a given run:
#/vis/scene/endOfEventAction accumulate
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
@@ -23,14 +23,18 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
//
// Based on code developed by the undergraduate student G. Guerrieri
// Note: this is a preliminary beta-version of the code; an improved
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a
// design and code review.
//
// $Id: G4HumanPhantomPhysicsList.hh,v 1.8 2010/06/03 23:42:16 cirrone Exp $
// GEANT4 tag $Name: geant4-09-04-beta-01 $
//
// Authors: S. Guatelli, G. Guerrieri and M. G. Pia
//
// **********************************
// * *
// * G4HumanPhantomPhysicsList.hh *
// * *
// **********************************
#ifndef G4HumanPhantomPhysicsList_h
#define G4HumanPhantomPhysicsList_h 1
@@ -53,9 +57,11 @@ protected:
void SetCuts();
private:
// These methods construct physics processes and register them
void ConstructEM();
};
#endif
+60 -12
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@@ -1,20 +1,68 @@
# Use this open statement to create an OpenGL view:
/vis/open OGL 600x600-0+0
#
# Macro file for the visualization
# when runing in interactive mode
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
#/vis/open DAWNFILE
#
# create empty scene
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
/vis/scene/create
/vis/open OGLIX
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
#/vis/open VRML2FILE
#
# Create a scene handler for a specific graphics system
# (Edit the next line(s) to choose another graphic system)
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
#/vis/viewer/set/viewpointThetaPhi 90 90 deg
# Draw geometry:
/vis/drawVolume
#
# Specify view angle:
#/vis/viewer/set/viewpointThetaPhi 90. 0.
#
# Specify zoom value:
#/vis/viewer/zoom 2.
# (if too many tracks cause core dump => storeTrajectory 0)
/tracking/storeTrajectory 1
/vis/scene/add/trajectories
# (if you prefer refreshing each event, comment out next line)
#
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
#
# Draw coordinate axes:
#/vis/scene/add/axes 0 0 0 1 m
#
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
/vis/scene/add/trajectories smooth
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
#/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# To superimpose all of the events from a given run:
/vis/scene/endOfEventAction accumulate
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush
+13 -21
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@@ -39,14 +39,16 @@
#include "G4RunManager.hh"
#include "G4UImanager.hh"
#include "G4UIsession.hh"
#include "G4UIterminal.hh"
#include "G4UItcsh.hh"
#include "G4TransportationManager.hh"
#ifdef G4VIS_USE
#include "G4VisExecutive.hh"
#endif
#ifdef G4UI_USE
#include "G4UIExecutive.hh"
#endif
#include "G4HumanPhantomConstruction.hh"
#include "G4HumanPhantomPhysicsList.hh"
#include "G4HumanPhantomPrimaryGeneratorAction.hh"
@@ -77,19 +79,6 @@ int main(int argc,char** argv)
analysis->book();
#endif
G4UIsession* session=0;
if (argc==1)
// Define UI session for interactive mode.
{
// G4UIterminal is a (dumb) terminal
#ifdef G4UI_USE_TCSH
session = new G4UIterminal(new G4UItcsh);
#else
session = new G4UIterminal();
#endif
}
#ifdef G4VIS_USE
G4VisManager* visManager = new G4VisExecutive;
visManager->Initialize();
@@ -104,20 +93,23 @@ int main(int argc,char** argv)
runManager->SetUserAction(new G4HumanPhantomSteppingAction());
G4UImanager* UI = G4UImanager::GetUIpointer();
G4UImanager* UImanager = G4UImanager::GetUIpointer();
if (session) // Define UI session for interactive mode.
if (argc==1) // Define UI session for interactive mode.
{
#ifdef G4UI_USE
G4cout << " UI session starts ..." << G4endl;
UI -> ApplyCommand("/control/execute default.mac");
session -> SessionStart();
delete session;
G4UIExecutive* ui = new G4UIExecutive(argc, argv);
UImanager->ApplyCommand("/control/execute default.mac");
ui->SessionStart();
delete ui;
#endif
}
else // Batch mode
{
G4String command = "/control/execute ";
G4String fileName = argv[1];
UI -> ApplyCommand(command+fileName);
UImanager -> ApplyCommand(command+fileName);
}
#ifdef G4ANALYSIS_USE
@@ -35,9 +35,6 @@
#include "G4HumanPhantomHit.hh"
#include "G4Event.hh"
#include "G4EventManager.hh"
#include "G4TrajectoryContainer.hh"
#include "G4Trajectory.hh"
#include "G4VVisManager.hh"
#include "G4ios.hh"
#include "G4SDManager.hh"
#include "G4UnitsTable.hh"
@@ -88,7 +85,7 @@ void G4HumanPhantomEventAction::BeginOfEventAction(const G4Event*)
energyTotal["logicalLeftScapula"]=0.;
energyTotal["logicalRightScapula"]=0.;
energyTotal["logicalLeftAdrenal"]=0.;
energyTotal["logicalRightADrenal"]=0.;
energyTotal["logicalRightAdrenal"]=0.;
G4SDManager * SDman = G4SDManager::GetSDMpointer();
if (hitCollectionID==-1) {
@@ -121,21 +118,6 @@ void G4HumanPhantomEventAction::EndOfEventAction(const G4Event* evt)
}
totalEventEnergyDeposit();
// Visualization of particle tracks
G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer();
G4int n_trajectories = 0;
if (trajectoryContainer) n_trajectories = trajectoryContainer->entries();
if (G4VVisManager::GetConcreteInstance())
{
for (G4int i=0; i<n_trajectories; i++)
{ G4Trajectory* trj = (G4Trajectory*)
((*(evt->GetTrajectoryContainer()))[i]);
trj->DrawTrajectory(500);
}
}
}
void G4HumanPhantomEventAction:: Fill(G4String bodypartName,
@@ -23,14 +23,21 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// Authors: S. Guatelli and M. G. Pia, INFN Genova, Italy
//
// Code developed by:
// S. Guatelli, G. Guerrieri and M. G. Pia
//
//
// Based on code developed by the undergraduate student G. Guerrieri
// Note: this is a preliminary beta-version of the code; an improved
// version will be distributed in the next Geant4 public release, compliant
// with the design in a forthcoming publication, and subject to a
// design and code review.
//
// **********************************
// * *
// * G4HumanPhantomPhysicsList.cc *
// * *
// **********************************
//
// $Id: G4HumanPhantomPhysicsList.cc,v 1.13 2010/11/16 15:28:49 allison Exp $
// GEANT4 tag $Name: geant4-09-04 $
//
#include "G4HumanPhantomPhysicsList.hh"
#include "G4ParticleDefinition.hh"
@@ -39,16 +46,26 @@
#include "G4ParticleTypes.hh"
#include "G4UnitsTable.hh"
#include "G4ios.hh"
#include "G4MultipleScattering.hh"
// gamma
#include "G4LowEnergyRayleigh.hh"
#include "G4LowEnergyPhotoElectric.hh"
#include "G4LowEnergyCompton.hh"
#include "G4LowEnergyGammaConversion.hh"
#include "G4PhotoElectricEffect.hh"
#include "G4LivermorePhotoElectricModel.hh"
#include "G4ComptonScattering.hh"
#include "G4LivermoreComptonModel.hh"
#include "G4GammaConversion.hh"
#include "G4LivermoreGammaConversionModel.hh"
#include "G4RayleighScattering.hh"
#include "G4LivermoreRayleighModel.hh"
// e-
#include "G4LowEnergyIonisation.hh"
#include "G4LowEnergyBremsstrahlung.hh"
#include "G4eMultipleScattering.hh"
#include "G4eIonisation.hh"
#include "G4LivermoreIonisationModel.hh"
#include "G4eBremsstrahlung.hh"
#include "G4LivermoreBremsstrahlungModel.hh"
// e+
#include "G4eIonisation.hh"
#include "G4eBremsstrahlung.hh"
@@ -69,10 +86,10 @@ void G4HumanPhantomPhysicsList::ConstructParticle()
// for all particles which you want to use.
// This ensures that objects of these particle types will be
// created in the program.
G4Geantino::GeantinoDefinition();
ConstructBosons();
ConstructLeptons();
}
void G4HumanPhantomPhysicsList::ConstructBosons()
@@ -107,30 +124,58 @@ void G4HumanPhantomPhysicsList::ConstructEM()
// Processes
if (particleName == "gamma") {
// Photon
pmanager->AddDiscreteProcess(new G4LowEnergyRayleigh);
pmanager->AddDiscreteProcess(new G4LowEnergyPhotoElectric);
pmanager->AddDiscreteProcess(new G4LowEnergyCompton);
pmanager->AddDiscreteProcess(new G4LowEnergyGammaConversion);
G4RayleighScattering* theRayleigh = new G4RayleighScattering();
theRayleigh->SetModel(new G4LivermoreRayleighModel()); //not strictly necessary
pmanager->AddDiscreteProcess(theRayleigh);
G4PhotoElectricEffect* thePhotoElectricEffect = new G4PhotoElectricEffect();
thePhotoElectricEffect->SetModel(new G4LivermorePhotoElectricModel());
pmanager->AddDiscreteProcess(thePhotoElectricEffect);
G4ComptonScattering* theComptonScattering = new G4ComptonScattering();
theComptonScattering->SetModel(new G4LivermoreComptonModel());
pmanager->AddDiscreteProcess(theComptonScattering);
G4GammaConversion* theGammaConversion = new G4GammaConversion();
theGammaConversion->SetModel(new G4LivermoreGammaConversionModel());
pmanager->AddDiscreteProcess(theGammaConversion);
} else if (particleName == "e-") {
// Electron
G4LowEnergyIonisation* loweIon = new G4LowEnergyIonisation("LowEnergyIoni");
G4eMultipleScattering* msc = new G4eMultipleScattering();
msc->SetStepLimitType(fUseDistanceToBoundary);
pmanager->AddProcess(msc,-1, 1, 1);
G4LowEnergyBremsstrahlung* loweBrem = new G4LowEnergyBremsstrahlung("LowEnBrem");
// Select the Bremsstrahlung angular distribution model (Tsai/2BN/2BS)
loweBrem->SetAngularGenerator("tsai");
pmanager->AddProcess(new G4MultipleScattering, -1, 1,1);
pmanager->AddProcess(loweIon, -1, 2,2);
pmanager->AddProcess(loweBrem, -1,-1,3);
// Ionisation
G4eIonisation* eIonisation = new G4eIonisation();
eIonisation->SetEmModel(new G4LivermoreIonisationModel());
eIonisation->SetStepFunction(0.2, 100*um); //improved precision in tracking
pmanager->AddProcess(eIonisation,-1, 2, 2);
// Bremsstrahlung
G4eBremsstrahlung* eBremsstrahlung = new G4eBremsstrahlung();
eBremsstrahlung->SetEmModel(new G4LivermoreBremsstrahlungModel());
pmanager->AddProcess(eBremsstrahlung, -1,-3, 3);
} else if (particleName == "e+") {
// Positron
pmanager->AddProcess(new G4MultipleScattering, -1, 1,1);
pmanager->AddProcess(new G4eIonisation, -1, 2,2);
pmanager->AddProcess(new G4eBremsstrahlung, -1,-1,3);
pmanager->AddProcess(new G4eplusAnnihilation, 0,-1,4);
G4eMultipleScattering* msc = new G4eMultipleScattering();
msc->SetStepLimitType(fUseDistanceToBoundary);
pmanager->AddProcess(msc,-1, 1, 1);
// Ionisation
G4eIonisation* eIonisation = new G4eIonisation();
eIonisation->SetStepFunction(0.2, 100*um); //
pmanager->AddProcess(eIonisation, -1, 2, 2);
//Bremsstrahlung (use default, no low-energy available)
pmanager->AddProcess(new G4eBremsstrahlung(), -1,-1, 3);
//Annihilation
pmanager->AddProcess(new G4eplusAnnihilation(),0,-1, 4);
}
}
@@ -36,6 +36,7 @@
#include "globals.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4PVPlacement.hh"
G4MIRDTestes::G4MIRDTestes()
{
@@ -36,6 +36,7 @@
#include "G4PhysicalVolumeStore.hh"
#include "G4GDMLParser.hh"
#include "globals.hh"
#include "G4PVPlacement.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomColour.hh"
@@ -36,6 +36,7 @@
#include "G4PhysicalVolumeStore.hh"
#include "G4GDMLParser.hh"
#include "globals.hh"
#include "G4PVPlacement.hh"
#include "G4SDManager.hh"
#include "G4VisAttributes.hh"
#include "G4HumanPhantomColour.hh"
+63 -8
View File
@@ -1,13 +1,68 @@
# Use this open statement to create an OpenGL view:
#/vis/open OGL 600x600-0+0
#
# Macro file for the initialization phase
# when runing in interactive mode
# Use this open statement to create a .prim file suitable for
# viewing in DAWN:
#/vis/open DAWNFILE
#
# Sets some default verbose
# Use this open statement to create a .heprep file suitable for
# viewing in HepRApp:
#/vis/open HepRepFile
#
# Use this open statement to create a .wrl file suitable for
# viewing in a VRML viewer:
/vis/open VRML2FILE
/vis/drawVolume
/vis/scene/create
# Attack the current scene handler to the current scene
/vis/sceneHandler/attach
/vis/viewer/flush
#
# Disable auto refresh and quieten vis messages whilst scene and
# trajectories are established:
/vis/viewer/set/autoRefresh false
/vis/verbose errors
#
# Draw geometry:
/vis/drawVolume
#
# Specify view angle:
#/vis/viewer/set/viewpointThetaPhi 90. 0.
#
# Specify zoom value:
#/vis/viewer/zoom 2.
#
# Specify style (surface or wireframe):
#/vis/viewer/set/style wireframe
#
# Draw coordinate axes:
#/vis/scene/add/axes 0 0 0 1 m
#
# Draw smooth trajectories at end of event, showing trajectory points
# as markers 2 pixels wide:
/vis/scene/add/trajectories smooth
/vis/modeling/trajectories/create/drawByCharge
/vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
/vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
# (if too many tracks cause core dump => /tracking/storeTrajectory 0)
#
# Draw hits at end of event:
#/vis/scene/add/hits
#
# To draw only gammas:
#/vis/filtering/trajectories/create/particleFilter
#/vis/filtering/trajectories/particleFilter-0/add gamma
#
# To invert the above, drawing all particles except gammas,
# keep the above two lines but also add:
#/vis/filtering/trajectories/particleFilter-0/invert true
#
# Many other options are available with /vis/modeling and /vis/filtering.
# For example, to select colour by particle ID:
#/vis/modeling/trajectories/create/drawByParticleID
#/vis/modeling/trajectories/drawByParticleID-0/set e- blue
#
# To superimpose all of the events from a given run:
#/vis/scene/endOfEventAction accumulate
#
# Re-establish auto refreshing and verbosity:
/vis/viewer/set/autoRefresh true
/vis/verbose warnings
#
# For file-based drivers, use this to create an empty detector view:
#/vis/viewer/flush