Import Geant4 9.4.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:25:56 +02:00
parent 74cad5e589
commit 89a9605df1
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#!/usr/bin/python3
# ==================================================================
# An example of writing a GDML file
#
# ==================================================================
from Geant4 import *
import g4py.Qmaterials, g4py.Qgeom
import g4py.ExN01pl, g4py.ParticleGun
# ==================================================================
# main
# ==================================================================
# set geometry
g4py.Qmaterials.Construct()
g4py.Qgeom.Construct()
# minimal physics list
g4py.ExN01pl.Construct()
# set primary generator action
g4py.ParticleGun.Construct()
# initialize
gRunManager.Initialize()
# visualization
gApplyUICommand("/vis/open OGLIX")
gApplyUICommand("/vis/scene/create")
gApplyUICommand("/vis/scene/add/volume")
gApplyUICommand("/vis/sceneHandler/attach")
gApplyUICommand("/vis/viewer/set/viewpointThetaPhi 90. -90.")
# write to a GDML file
print("\n*** write to a GDML file...")
navigator= gTransportationManager.GetNavigatorForTracking()
world_volume= navigator.GetWorldVolume()
gdml_parser = G4GDMLParser()
gdml_parser.Write("qgeom.gdml", world_volume)