Import Geant4 11.2.0 source tree
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+9
-9
@@ -25,8 +25,8 @@
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//
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// Guy Barrand 8th April 2021
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#ifndef G4TOOLSSGQTVIEWER_HH
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#define G4TOOLSSGQTVIEWER_HH
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#ifndef G4TOOLSSGQTGLESVIEWER_HH
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#define G4TOOLSSGQTGLESVIEWER_HH
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#include "G4ToolsSGViewer.hh"
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@@ -55,33 +55,33 @@ private:
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G4VViewer* fViewer;
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};
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class G4ToolsSGQtViewer : public G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::sg_viewer> {
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class G4ToolsSGQtGLESViewer : public G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::sg_viewer> {
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typedef G4ToolsSGViewer<toolx::Qt::session,toolx::Qt::sg_viewer> parent;
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public:
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G4ToolsSGQtViewer(toolx::Qt::session& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
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G4ToolsSGQtGLESViewer(toolx::Qt::session& a_session,G4ToolsSGSceneHandler& a_scene_handler, const G4String& a_name)
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:parent(a_session,a_scene_handler,a_name)
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,fSGQWidget(nullptr)
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,fDestroyCallback(0)
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{
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fDestroyCallback = new G4ToolsSGQtDestroyCallback(this);
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}
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virtual ~G4ToolsSGQtViewer() {
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virtual ~G4ToolsSGQtGLESViewer() {
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delete fDestroyCallback; //it will remove the below signal/slot connection.
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}
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protected:
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G4ToolsSGQtViewer(const G4ToolsSGQtViewer& a_from):parent(a_from){}
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G4ToolsSGQtViewer& operator=(const G4ToolsSGQtViewer&) {return *this;}
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G4ToolsSGQtGLESViewer(const G4ToolsSGQtGLESViewer& a_from):parent(a_from){}
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G4ToolsSGQtGLESViewer& operator=(const G4ToolsSGQtGLESViewer&) {return *this;}
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public:
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virtual void Initialise() {
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if(fSGQWidget) return; //done.
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parent::Initialise();
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if(!fSGViewer) {
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G4cerr << "G4ToolsSGQtViewer::Initialise: ERROR: G4ToolsSGQtViewer has no toolx::Qt::sg_viewer." << G4endl;
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G4cerr << "G4ToolsSGQtGLESViewer::Initialise: ERROR: G4ToolsSGQtGLESViewer has no toolx::Qt::sg_viewer." << G4endl;
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return;
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}
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fSGQWidget = fSGViewer->shell();
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if (!fSGQWidget) {
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G4cerr << "G4ToolsSGQtViewer::Initialise: ERROR: toolx::Qt::sg_viewer has no QWidget shell." << G4endl;
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G4cerr << "G4ToolsSGQtGLESViewer::Initialise: ERROR: toolx::Qt::sg_viewer has no QWidget shell." << G4endl;
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return;
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}
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@@ -315,7 +315,7 @@ public:
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//
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// Only do this if there are end-of-event models (e.g., trajectories) that
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// may require it.
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if (fSceneHandler.GetScene()->GetEndOfEventModelList().size()) {
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if (fSceneHandler.GetScene() && fSceneHandler.GetScene()->GetEndOfEventModelList().size()) {
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fNeedKernelVisit = true;
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DrawView(); // Draw trajectories, etc., from kept events
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}
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