Import Geant4 11.2.0 source tree
This commit is contained in:
@@ -39,233 +39,211 @@
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// October 06: move to parallel geometry scheme, M. Verderi
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//---------------------------------------------------------------
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#include "G4ios.hh"
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#include "G4FastSimulationManagerProcess.hh"
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#include "G4GlobalFastSimulationManager.hh"
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#include "G4TransportationManager.hh"
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#include "G4PathFinder.hh"
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#include "G4ParticleChange.hh"
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#include "G4FieldTrackUpdator.hh"
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#include "G4GlobalFastSimulationManager.hh"
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#include "G4ParticleChange.hh"
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#include "G4PathFinder.hh"
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#include "G4TransportationManager.hh"
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#include "G4ios.hh"
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#define PARANOIA
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G4FastSimulationManagerProcess::
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G4FastSimulationManagerProcess(const G4String& processName,
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G4ProcessType theType) :
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G4VProcess(processName,theType),
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fWorldVolume ( nullptr ),
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fIsTrackingTime ( false ),
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fIsFirstStep ( false ),
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fGhostNavigator ( nullptr ),
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fGhostNavigatorIndex ( -1 ),
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fIsGhostGeometry ( false ),
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fGhostSafety ( -1.0 ),
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fFieldTrack ( '0' ),
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fFastSimulationManager( nullptr ),
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fFastSimulationTrigger( false )
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G4FastSimulationManagerProcess::G4FastSimulationManagerProcess(const G4String& processName,
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G4ProcessType theType)
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: G4VProcess(processName, theType),
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fWorldVolume(nullptr),
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fIsTrackingTime(false),
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fIsFirstStep(false),
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fGhostNavigator(nullptr),
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fGhostNavigatorIndex(-1),
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fIsGhostGeometry(false),
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fGhostSafety(-1.0),
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fFieldTrack('0'),
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fFastSimulationManager(nullptr),
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fFastSimulationTrigger(false)
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{
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// -- set Process Sub Type
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SetProcessSubType(static_cast<int>(FASTSIM_ManagerProcess));
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fPathFinder = G4PathFinder::GetInstance();
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fPathFinder = G4PathFinder::GetInstance();
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fTransportationManager = G4TransportationManager::GetTransportationManager();
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SetWorldVolume(fTransportationManager->GetNavigatorForTracking()->GetWorldVolume()->GetName());
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if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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if (verboseLevel > 0)
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G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
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}
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G4FastSimulationManagerProcess::
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G4FastSimulationManagerProcess(const G4String& processName,
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const G4String& worldVolumeName,
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G4ProcessType theType) :
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G4VProcess(processName,theType),
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fWorldVolume ( nullptr ),
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fIsTrackingTime ( false ),
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fIsFirstStep ( false ),
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fGhostNavigator ( nullptr ),
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fGhostNavigatorIndex ( -1 ),
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fIsGhostGeometry ( false ),
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fGhostSafety ( -1.0 ),
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fFieldTrack ( '0' ),
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fFastSimulationManager( nullptr ),
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fFastSimulationTrigger( false )
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G4FastSimulationManagerProcess::G4FastSimulationManagerProcess(const G4String& processName,
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const G4String& worldVolumeName,
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G4ProcessType theType)
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: G4VProcess(processName, theType),
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fWorldVolume(nullptr),
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fIsTrackingTime(false),
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fIsFirstStep(false),
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fGhostNavigator(nullptr),
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fGhostNavigatorIndex(-1),
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fIsGhostGeometry(false),
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fGhostSafety(-1.0),
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fFieldTrack('0'),
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fFastSimulationManager(nullptr),
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fFastSimulationTrigger(false)
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{
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// -- set Process Sub Type
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SetProcessSubType(static_cast<int>(FASTSIM_ManagerProcess));
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fPathFinder = G4PathFinder::GetInstance();
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fPathFinder = G4PathFinder::GetInstance();
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fTransportationManager = G4TransportationManager::GetTransportationManager();
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SetWorldVolume(worldVolumeName);
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if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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if (verboseLevel > 0)
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G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
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}
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G4FastSimulationManagerProcess::
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G4FastSimulationManagerProcess(const G4String& processName,
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G4VPhysicalVolume* worldVolume,
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G4ProcessType theType) :
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G4VProcess(processName,theType),
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fWorldVolume ( nullptr ),
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fIsTrackingTime ( false ),
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fIsFirstStep ( false ),
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fGhostNavigator ( nullptr ),
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fGhostNavigatorIndex ( -1 ),
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fIsGhostGeometry ( false ),
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fGhostSafety ( -1.0 ),
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fFieldTrack ( '0' ),
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fFastSimulationManager( nullptr ),
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fFastSimulationTrigger( false )
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G4FastSimulationManagerProcess::G4FastSimulationManagerProcess(const G4String& processName,
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G4VPhysicalVolume* worldVolume,
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G4ProcessType theType)
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: G4VProcess(processName, theType),
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fWorldVolume(nullptr),
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fIsTrackingTime(false),
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fIsFirstStep(false),
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fGhostNavigator(nullptr),
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fGhostNavigatorIndex(-1),
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fIsGhostGeometry(false),
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fGhostSafety(-1.0),
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fFieldTrack('0'),
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fFastSimulationManager(nullptr),
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fFastSimulationTrigger(false)
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{
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// -- set Process Sub Type
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SetProcessSubType(static_cast<int>(FASTSIM_ManagerProcess));
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fPathFinder = G4PathFinder::GetInstance();
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fPathFinder = G4PathFinder::GetInstance();
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fTransportationManager = G4TransportationManager::GetTransportationManager();
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SetWorldVolume(worldVolume);
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if (verboseLevel>0) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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if (verboseLevel > 0)
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G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "' is created, and will message geometry with world volume `"
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<< fWorldVolume->GetName() << "'." << G4endl;
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G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->AddFSMP(this);
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}
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G4FastSimulationManagerProcess::~G4FastSimulationManagerProcess()
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{
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G4GlobalFastSimulationManager::GetGlobalFastSimulationManager()->RemoveFSMP(this);
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}
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// -----------------------
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// User access methods:
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// -----------------------
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void G4FastSimulationManagerProcess::SetWorldVolume(G4String newWorldName)
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{
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if (fIsTrackingTime)
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{
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G4ExceptionDescription ed;
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ed << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': changing of world volume at tracking time is not allowed." << G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String)",
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"FastSim002",
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JustWarning, ed,
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"Call ignored.");
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if (fIsTrackingTime) {
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G4ExceptionDescription ed;
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ed << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': changing of world volume at tracking time is not allowed." << G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String)", "FastSim002",
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JustWarning, ed, "Call ignored.");
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}
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else {
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G4VPhysicalVolume* newWorld = fTransportationManager->IsWorldExisting(newWorldName);
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if (newWorld == nullptr) {
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G4ExceptionDescription tellWhatIsWrong;
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tellWhatIsWrong << "Volume newWorldName = `" << newWorldName
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<< "' is not a parallel world nor the mass world volume." << G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String)", "FastSim003",
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FatalException, tellWhatIsWrong);
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}
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else
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{
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G4VPhysicalVolume* newWorld = fTransportationManager->IsWorldExisting(newWorldName);
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if (newWorld == 0)
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{
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G4ExceptionDescription tellWhatIsWrong;
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tellWhatIsWrong << "Volume newWorldName = `" << newWorldName
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<< "' is not a parallel world nor the mass world volume."
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<< G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4String)",
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"FastSim003",
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FatalException,
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tellWhatIsWrong);
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}
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if (verboseLevel>0)
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{
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if (fWorldVolume) G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': changing world volume from '" << fWorldVolume->GetName()
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<< "' to `" << newWorld << "'." << G4endl;
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else G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': setting world volume from to `"<< newWorld->GetName() << "'." << G4endl;
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}
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fWorldVolume = newWorld;
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if (verboseLevel > 0) {
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if (fWorldVolume != nullptr)
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G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': changing world volume from '" << fWorldVolume->GetName() << "' to `"
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<< newWorld << "'." << G4endl;
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else
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G4cout << "G4FastSimulationManagerProcess `" << GetProcessName()
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<< "': setting world volume from to `" << newWorld->GetName() << "'." << G4endl;
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}
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fWorldVolume = newWorld;
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}
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}
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void G4FastSimulationManagerProcess::SetWorldVolume(G4VPhysicalVolume* newWorld)
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{
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if (newWorld) SetWorldVolume(newWorld->GetName());
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else
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{
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G4ExceptionDescription tellWhatIsWrong;
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tellWhatIsWrong << "Null pointer passed for world volume." << G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4VPhysicalVolume* newWorld)",
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"FastSim004",
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FatalException,
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tellWhatIsWrong);
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}
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if (newWorld != nullptr)
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SetWorldVolume(newWorld->GetName());
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else {
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G4ExceptionDescription tellWhatIsWrong;
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tellWhatIsWrong << "Null pointer passed for world volume." << G4endl;
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G4Exception("G4FastSimulationManagerProcess::SetWorldVolume(const G4VPhysicalVolume* newWorld)",
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"FastSim004", FatalException, tellWhatIsWrong);
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}
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}
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// --------------------
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// Start/End tracking:
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// --------------------
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void G4FastSimulationManagerProcess::StartTracking(G4Track* track)
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{
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fIsTrackingTime = true;
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fIsFirstStep = true;
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fIsFirstStep = true;
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// -- fetch the navigator (and its index) and activate it:
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G4TransportationManager* transportationManager = G4TransportationManager::GetTransportationManager();
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fGhostNavigator = transportationManager->GetNavigator(fWorldVolume);
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fIsGhostGeometry = (fGhostNavigator != transportationManager->GetNavigatorForTracking());
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if (fIsGhostGeometry) fGhostNavigatorIndex = transportationManager->ActivateNavigator(fGhostNavigator);
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else fGhostNavigatorIndex = -1;
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G4TransportationManager* transportationManager =
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G4TransportationManager::GetTransportationManager();
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fGhostNavigator = transportationManager->GetNavigator(fWorldVolume);
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fIsGhostGeometry = (fGhostNavigator != transportationManager->GetNavigatorForTracking());
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if (fIsGhostGeometry)
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fGhostNavigatorIndex = transportationManager->ActivateNavigator(fGhostNavigator);
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else
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fGhostNavigatorIndex = -1;
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fPathFinder->PrepareNewTrack(track->GetPosition(), track->GetMomentumDirection());
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}
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void
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G4FastSimulationManagerProcess::
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EndTracking()
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void G4FastSimulationManagerProcess::EndTracking()
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{
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fIsTrackingTime = false;
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if ( fIsGhostGeometry ) fTransportationManager->DeActivateNavigator(fGhostNavigator);
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if (fIsGhostGeometry) fTransportationManager->DeActivateNavigator(fGhostNavigator);
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}
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// ------------------------------------------
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// PostStepGetPhysicalInteractionLength():
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// ------------------------------------------
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G4double
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G4FastSimulationManagerProcess::
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PostStepGetPhysicalInteractionLength(const G4Track& track,
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G4double,
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G4ForceCondition* condition)
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G4double
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G4FastSimulationManagerProcess::PostStepGetPhysicalInteractionLength(const G4Track& track, G4double,
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G4ForceCondition* condition)
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{
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// -- Get current volume, and check for presence of fast simulation manager.
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// -- For the case of the navigator for tracking (fGhostNavigatorIndex == 0)
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// -- we use the track volume. This allows the code to be valid for both
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// -- cases where the PathFinder is used (G4CoupledTranportation) or not
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// -- (G4Transportation).
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const G4VPhysicalVolume* currentVolume(0);
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if ( fIsGhostGeometry ) currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
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else currentVolume = track.GetVolume();
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const G4VPhysicalVolume* currentVolume(nullptr);
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if (fIsGhostGeometry)
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currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
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else
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currentVolume = track.GetVolume();
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if ( currentVolume )
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{
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fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
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if( fFastSimulationManager )
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{
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// Ask for trigger:
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fFastSimulationTrigger = fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track, fGhostNavigator);
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if( fFastSimulationTrigger )
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{
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// Take control over stepping:
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*condition = ExclusivelyForced;
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return 0.0;
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}
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}
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if (currentVolume != nullptr) {
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fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
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if (fFastSimulationManager != nullptr) {
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// Ask for trigger:
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fFastSimulationTrigger =
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fFastSimulationManager->PostStepGetFastSimulationManagerTrigger(track, fGhostNavigator);
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if (fFastSimulationTrigger) {
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// Take control over stepping:
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*condition = ExclusivelyForced;
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return 0.0;
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}
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}
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}
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// -- no fast simulation occuring there:
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*condition = NotForced;
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return DBL_MAX;
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@@ -274,80 +252,67 @@ PostStepGetPhysicalInteractionLength(const G4Track& track,
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//------------------------------------
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// PostStepDoIt()
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//------------------------------------
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G4VParticleChange*
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G4FastSimulationManagerProcess::
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PostStepDoIt(const G4Track&,
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const G4Step&)
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G4VParticleChange* G4FastSimulationManagerProcess::PostStepDoIt(const G4Track&, const G4Step&)
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{
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G4VParticleChange* finalState = fFastSimulationManager->InvokePostStepDoIt();
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// If the particle is still alive, suspend it to force physics re-initialisation:
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if (finalState->GetTrackStatus() != fStopAndKill) finalState->ProposeTrackStatus(fSuspend);
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return finalState;
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}
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G4double
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G4FastSimulationManagerProcess::
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AlongStepGetPhysicalInteractionLength(const G4Track& track,
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G4double previousStepSize,
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G4double currentMinimumStep,
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G4double& proposedSafety,
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G4GPILSelection* selection)
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G4double G4FastSimulationManagerProcess::AlongStepGetPhysicalInteractionLength(
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const G4Track& track, G4double previousStepSize, G4double currentMinimumStep,
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G4double& proposedSafety, G4GPILSelection* selection)
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{
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*selection = NotCandidateForSelection;
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*selection = NotCandidateForSelection;
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G4double returnedStep = DBL_MAX;
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// ---------------------------------------------------
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// -- Below code valid for ghost geometry, otherwise
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// -- useless for fast simulation attached to mass
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// -- geometry. Warn user in case along used for
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// -- geometry. Warn user in case along used for
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// -- mass geometry ?
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// --------------------------------------------------
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if ( fIsGhostGeometry )
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{
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static G4ThreadLocal G4FieldTrack *endTrack_G4MT_TLS_ = 0 ;
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if (!endTrack_G4MT_TLS_) endTrack_G4MT_TLS_ = new G4FieldTrack ('0') ;
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G4FieldTrack &endTrack = *endTrack_G4MT_TLS_;
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static G4ThreadLocal ELimited *eLimited_G4MT_TLS_ = 0 ;
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if (!eLimited_G4MT_TLS_) eLimited_G4MT_TLS_ = new ELimited ;
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ELimited &eLimited = *eLimited_G4MT_TLS_;
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if (previousStepSize > 0.) fGhostSafety -= previousStepSize;
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if (fGhostSafety < 0.) fGhostSafety = 0.0;
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// ------------------------------------------
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// Determination of the proposed step length:
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// ------------------------------------------
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if (currentMinimumStep <= fGhostSafety && currentMinimumStep > 0.)
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{
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// -- No chance to limit the step, as proposed move inside safety
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returnedStep = currentMinimumStep;
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proposedSafety = fGhostSafety - currentMinimumStep;
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}
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||||
else
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||||
{
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// -- Proposed move exceeds safety, need to state
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G4FieldTrackUpdator::Update(&fFieldTrack, &track);
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||||
returnedStep = fPathFinder->ComputeStep(fFieldTrack,
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||||
currentMinimumStep,
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||||
fGhostNavigatorIndex,
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track.GetCurrentStepNumber(),
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||||
fGhostSafety,
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||||
eLimited,
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||||
endTrack,
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||||
track.GetVolume());
|
||||
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||||
if(eLimited == kDoNot) fGhostSafety = fGhostNavigator->ComputeSafety(endTrack.GetPosition()); // -- step no limited by ghost
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||||
proposedSafety = fGhostSafety;
|
||||
if (eLimited == kUnique || eLimited == kSharedOther) *selection = CandidateForSelection;
|
||||
else if (eLimited == kSharedTransport) returnedStep *= (1.0 + 1.0e-9); // -- Expand to disable its selection in Step Manager comparison
|
||||
}
|
||||
if (fIsGhostGeometry) {
|
||||
static G4ThreadLocal G4FieldTrack* endTrack_G4MT_TLS_ = nullptr;
|
||||
if (endTrack_G4MT_TLS_ == nullptr) endTrack_G4MT_TLS_ = new G4FieldTrack('0');
|
||||
G4FieldTrack& endTrack = *endTrack_G4MT_TLS_;
|
||||
|
||||
static G4ThreadLocal ELimited* eLimited_G4MT_TLS_ = nullptr;
|
||||
if (eLimited_G4MT_TLS_ == nullptr) eLimited_G4MT_TLS_ = new ELimited;
|
||||
ELimited& eLimited = *eLimited_G4MT_TLS_;
|
||||
|
||||
if (previousStepSize > 0.) fGhostSafety -= previousStepSize;
|
||||
if (fGhostSafety < 0.) fGhostSafety = 0.0;
|
||||
|
||||
// ------------------------------------------
|
||||
// Determination of the proposed step length:
|
||||
// ------------------------------------------
|
||||
if (currentMinimumStep <= fGhostSafety && currentMinimumStep > 0.) {
|
||||
// -- No chance to limit the step, as proposed move inside safety
|
||||
returnedStep = currentMinimumStep;
|
||||
proposedSafety = fGhostSafety - currentMinimumStep;
|
||||
}
|
||||
|
||||
else {
|
||||
// -- Proposed move exceeds safety, need to state
|
||||
G4FieldTrackUpdator::Update(&fFieldTrack, &track);
|
||||
returnedStep = fPathFinder->ComputeStep(fFieldTrack, currentMinimumStep, fGhostNavigatorIndex,
|
||||
track.GetCurrentStepNumber(), fGhostSafety, eLimited,
|
||||
endTrack, track.GetVolume());
|
||||
|
||||
if (eLimited == kDoNot)
|
||||
fGhostSafety =
|
||||
fGhostNavigator->ComputeSafety(endTrack.GetPosition()); // -- step no limited by ghost
|
||||
proposedSafety = fGhostSafety;
|
||||
if (eLimited == kUnique || eLimited == kSharedOther)
|
||||
*selection = CandidateForSelection;
|
||||
else if (eLimited == kSharedTransport)
|
||||
returnedStep *=
|
||||
(1.0 + 1.0e-9); // -- Expand to disable its selection in Step Manager comparison
|
||||
}
|
||||
}
|
||||
|
||||
// ----------------------------------------------
|
||||
// Returns the fGhostSafety as the proposedSafety
|
||||
@@ -357,42 +322,39 @@ AlongStepGetPhysicalInteractionLength(const G4Track& track,
|
||||
return returnedStep;
|
||||
}
|
||||
|
||||
G4VParticleChange*
|
||||
G4FastSimulationManagerProcess::
|
||||
AlongStepDoIt(const G4Track& track,
|
||||
const G4Step&)
|
||||
G4VParticleChange* G4FastSimulationManagerProcess::AlongStepDoIt(const G4Track& track,
|
||||
const G4Step&)
|
||||
{
|
||||
fDummyParticleChange.Initialize(track);
|
||||
return &fDummyParticleChange;
|
||||
}
|
||||
|
||||
|
||||
//--------------------------------------------
|
||||
// At Rest parameterisation:
|
||||
//--------------------------------------------
|
||||
// AtRestGetPhysiscalInteractionLength:
|
||||
//--------------------------------------------
|
||||
G4double
|
||||
G4FastSimulationManagerProcess::
|
||||
AtRestGetPhysicalInteractionLength(const G4Track& track,
|
||||
G4ForceCondition* condition)
|
||||
G4double
|
||||
G4FastSimulationManagerProcess::AtRestGetPhysicalInteractionLength(const G4Track& track,
|
||||
G4ForceCondition* condition)
|
||||
{
|
||||
const G4VPhysicalVolume* currentVolume(0);
|
||||
if ( fIsGhostGeometry ) currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
|
||||
else currentVolume = track.GetVolume();
|
||||
const G4VPhysicalVolume* currentVolume(nullptr);
|
||||
if (fIsGhostGeometry)
|
||||
currentVolume = fPathFinder->GetLocatedVolume(fGhostNavigatorIndex);
|
||||
else
|
||||
currentVolume = track.GetVolume();
|
||||
fFastSimulationManager = currentVolume->GetLogicalVolume()->GetFastSimulationManager();
|
||||
if( fFastSimulationManager )
|
||||
{
|
||||
// Ask for trigger:
|
||||
fFastSimulationTrigger = fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track, fGhostNavigator);
|
||||
if( fFastSimulationTrigger )
|
||||
{
|
||||
// Dirty trick to take control over stepping. Does anyone will ever use that ?
|
||||
*condition = NotForced;
|
||||
return -1.0;
|
||||
}
|
||||
if (fFastSimulationManager != nullptr) {
|
||||
// Ask for trigger:
|
||||
fFastSimulationTrigger =
|
||||
fFastSimulationManager->AtRestGetFastSimulationManagerTrigger(track, fGhostNavigator);
|
||||
if (fFastSimulationTrigger) {
|
||||
// Dirty trick to take control over stepping. Does anyone will ever use that ?
|
||||
*condition = NotForced;
|
||||
return -1.0;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// -- no fast simulation occuring there:
|
||||
*condition = NotForced;
|
||||
return DBL_MAX;
|
||||
@@ -405,32 +367,3 @@ G4VParticleChange* G4FastSimulationManagerProcess::AtRestDoIt(const G4Track&, co
|
||||
{
|
||||
return fFastSimulationManager->InvokeAtRestDoIt();
|
||||
}
|
||||
|
||||
|
||||
void G4FastSimulationManagerProcess::Verbose() const
|
||||
{
|
||||
/* G4cout << " >>>>> Trigger Status : ";
|
||||
switch(fFastSimulationManager->GetTriggerStatus())
|
||||
{
|
||||
case NoModel:
|
||||
G4cout << "NoModel" << G4endl;
|
||||
break;
|
||||
case OnBoundaryButLeaving:
|
||||
G4cout << "OnBoundaryButLeaving" << G4endl;
|
||||
break;
|
||||
case OneModelTrigger:
|
||||
G4cout << "OneModelTrigger" << G4endl;
|
||||
break;
|
||||
case NoModelTrigger:
|
||||
G4cout << "NoModelTrigger" << G4endl;
|
||||
break;
|
||||
case Undefined:
|
||||
G4cout << "Undefined" << G4endl;
|
||||
break;
|
||||
default:
|
||||
G4cout << " Bizarre..." << G4endl;
|
||||
break;
|
||||
}*/
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user