Import Geant4 11.2.0 source tree

This commit is contained in:
Gabriele Cosmo
2023-12-08 10:43:34 +01:00
parent dd1f179cda
commit 860a2b92bf
3962 changed files with 139318 additions and 164259 deletions
@@ -27,11 +27,11 @@
#ifndef G4VFASTSIMSENSITIVEDETECTOR_HH
#define G4VFASTSIMSENSITIVEDETECTOR_HH
#include "G4VReadOutGeometry.hh"
#include "G4TouchableHistory.hh"
#include "G4VSensitiveDetector.hh"
#include "G4FastHit.hh"
#include "G4FastTrack.hh"
#include "G4TouchableHistory.hh"
#include "G4VReadOutGeometry.hh"
#include "G4VSensitiveDetector.hh"
/**
* @brief Base class for the sensitive detector used within the fast simulation
@@ -53,71 +53,67 @@
class G4VFastSimSensitiveDetector
{
public:
virtual ~G4VFastSimSensitiveDetector() = default;
/// Create a hit.
///
/// It checks if G4VSensitiveDetector is also used as a base class,
/// and takes into account the readout geometry, if it is defined.
/// User instruction on how to deposit energy needs to be implemented in
/// ProcessHits method.
/// @param[in] aHit Created hit (energy and position)
/// @param[in] aTrack Fast track with access to particle's track and
/// properties in envelope's local coordinates
/// @param[in] aTouchable Touchable with relevant transformations
inline G4bool Hit(const G4FastHit* aHit, const G4FastTrack* aTrack,
G4TouchableHandle* aTouchable)
{
G4bool result = true;
G4VSensitiveDetector* sensDet = dynamic_cast<G4VSensitiveDetector*>(this);
if(sensDet == nullptr)
{
G4Exception("G4VFastSimSensitiveDetector::Hit()", "InvalidSetup",
FatalException,
"Sensitive detector needs also to inherit also from "
"G4VSensitiveDetector if full "
"simulation is used instead!");
}
if(sensDet->isActive())
{
G4VReadOutGeometry* ROgeometry = sensDet->GetROgeometry();
G4TouchableHistory* ROhistory = 0;
public:
virtual ~G4VFastSimSensitiveDetector() = default;
if(ROgeometry)
{
// create fake pre-step point updating the touchable from read-out
// geometry.
G4Step fakeStep;
const G4Track* currentTrack = aTrack->GetPrimaryTrack();
G4StepPoint* tmpPoint = fakeStep.GetPreStepPoint();
tmpPoint->SetTouchableHandle(*aTouchable);
tmpPoint->SetPosition(aHit->GetPosition());
tmpPoint->SetMomentumDirection(currentTrack->GetMomentumDirection());
result = ROgeometry->CheckROVolume(&fakeStep, ROhistory);
} else {
ROhistory = static_cast<G4TouchableHistory*>((*aTouchable)());
/// Create a hit.
///
/// It checks if G4VSensitiveDetector is also used as a base class,
/// and takes into account the readout geometry, if it is defined.
/// User instruction on how to deposit energy needs to be implemented in
/// ProcessHits method.
/// @param[in] aHit Created hit (energy and position)
/// @param[in] aTrack Fast track with access to particle's track and
/// properties in envelope's local coordinates
/// @param[in] aTouchable Touchable with relevant transformations
inline G4bool Hit(const G4FastHit* aHit, const G4FastTrack* aTrack,
G4TouchableHandle* aTouchable)
{
G4bool result = true;
auto sensDet = dynamic_cast<G4VSensitiveDetector*>(this);
if (sensDet == nullptr) {
G4Exception("G4VFastSimSensitiveDetector::Hit()", "InvalidSetup", FatalException,
"Sensitive detector needs also to inherit also from "
"G4VSensitiveDetector if full "
"simulation is used instead!");
}
if(result)
result = ProcessHits(aHit, aTrack, ROhistory);
}
else
{
result = false;
}
return result;
}
if (sensDet->isActive()) {
G4VReadOutGeometry* ROgeometry = sensDet->GetROgeometry();
G4TouchableHistory* ROhistory = nullptr;
private:
/// Describes how energy and position of deposits are inserted into the hits
/// collection. It is a private method and it will be invoked by Hit() method
/// of the base class once the readout geometry that may be associated to the
/// corresponding G4VSensitiveDetector is taken into account.
/// It needs to be implemented in the derived class.
/// @param[in] aHit Created hit (energy and position)
/// @param[in] aTrack Fast track with access to particle's track and
/// properties in envelope's local coordinates
/// @param[in] aROHistory Touchable history with relevant transformations
virtual G4bool ProcessHits(const G4FastHit* aHit, const G4FastTrack* aTrack,
G4TouchableHistory* aROHistory) = 0;
if (ROgeometry != nullptr) {
// create fake pre-step point updating the touchable from read-out
// geometry.
G4Step fakeStep;
const G4Track* currentTrack = aTrack->GetPrimaryTrack();
G4StepPoint* tmpPoint = fakeStep.GetPreStepPoint();
tmpPoint->SetTouchableHandle(*aTouchable);
tmpPoint->SetPosition(aHit->GetPosition());
tmpPoint->SetMomentumDirection(currentTrack->GetMomentumDirection());
result = ROgeometry->CheckROVolume(&fakeStep, ROhistory);
}
else {
ROhistory = static_cast<G4TouchableHistory*>((*aTouchable)());
}
if (result) result = ProcessHits(aHit, aTrack, ROhistory);
}
else {
result = false;
}
return result;
}
private:
/// Describes how energy and position of deposits are inserted into the hits
/// collection. It is a private method and it will be invoked by Hit() method
/// of the base class once the readout geometry that may be associated to the
/// corresponding G4VSensitiveDetector is taken into account.
/// It needs to be implemented in the derived class.
/// @param[in] aHit Created hit (energy and position)
/// @param[in] aTrack Fast track with access to particle's track and
/// properties in envelope's local coordinates
/// @param[in] aROHistory Touchable history with relevant transformations
virtual G4bool ProcessHits(const G4FastHit* aHit, const G4FastTrack* aTrack,
G4TouchableHistory* aROHistory) = 0;
};
#endif /* G4VFASTSIMSENSITIVEDETECTOR_HH */