Import Geant4 11.0.0 source tree
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committed by
Ben Morgan
parent
6399a014b6
commit
80e2389dd8
@@ -68,7 +68,7 @@ private:
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Arrow2D(G4double x1, G4double y1,
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G4double x2, G4double y2,
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G4double width, const G4Colour& colour);
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters* fpMp);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters* fpMp);
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G4Polyline fShaftPolyline;
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G4Polyline fHeadPolyline;
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G4double fWidth;
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@@ -105,7 +105,7 @@ private:
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const G4String& date):
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fpVisManager(vm), fSize(size),
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fX(x), fY(y), fLayout(layout), fDate(date) {}
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4VisManager* fpVisManager;
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G4Timer fTimer;
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G4int fSize;
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@@ -143,7 +143,7 @@ private:
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G4double x, G4double y, G4Text::Layout layout):
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fForWhat(w), fpVisManager(vm), fSize(size),
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fX(x), fY(y), fLayout(layout) {}
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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ForWhat fForWhat;
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G4VisManager* fpVisManager;
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G4int fSize;
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@@ -166,7 +166,7 @@ private:
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Extent(G4double xmin, G4double xmax,
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G4double ymin, G4double ymax,
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G4double zmin, G4double zmax);
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4VisExtent fExtent;
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};
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G4UIcommand* fpCommand;
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@@ -196,7 +196,7 @@ private:
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struct Frame {
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Frame(G4double size, G4double width, const G4Colour& colour):
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fSize(size), fWidth(width), fColour(colour) {}
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4double fSize;
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G4double fWidth;
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G4Colour fColour;
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@@ -254,7 +254,7 @@ private:
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Line(G4double x1, G4double y1, G4double z1,
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G4double x2, G4double y2, G4double z2,
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G4double width, const G4Colour& colour);
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4Polyline fPolyline;
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G4double fWidth;
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G4Colour fColour;
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@@ -275,7 +275,7 @@ private:
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Line2D(G4double x1, G4double y1,
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G4double x2, G4double y2,
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G4double width, const G4Colour& colour);
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4Polyline fPolyline;
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G4double fWidth;
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G4Colour fColour;
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@@ -320,11 +320,10 @@ private:
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// Direction of outward-facing normal to front face of logo.
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enum Direction {X, minusX, Y, minusY, Z, minusZ};
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struct G4Logo {
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G4Logo(G4double height, const G4VisAttributes&);
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G4Logo(G4double height, const G4VisAttributes&, const G4Transform3D&);
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~G4Logo();
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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private:
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G4VisAttributes fVisAtts;
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G4Polyhedron *fpG, *fp4;
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};
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G4UIcommand* fpCommand;
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@@ -345,7 +344,7 @@ private:
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G4double x, G4double y, G4Text::Layout layout):
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fpVisManager(vm), fSize(size),
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fX(x), fY(y), fLayout(layout) {}
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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G4VisManager* fpVisManager;
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G4int fSize;
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G4double fX, fY;
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@@ -387,6 +386,35 @@ public:
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private:
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G4VisCommandSceneAddScale (const G4VisCommandSceneAddScale&);
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G4VisCommandSceneAddScale& operator = (const G4VisCommandSceneAddScale&);
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struct Scale {
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enum Direction {x, y, z};
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Scale (const G4VisAttributes& visAttribs,
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G4double length, const G4Transform3D&,
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const G4String& annotation, G4double annotationSize,
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const G4Colour& annotationColour
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);
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// This creates a representation of annotated line in the specified
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// direction with tick marks at the end. If autoPlacing is true it
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// is required to be centred at the front, right, bottom corner of
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// the world space, comfortably outside the existing bounding
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// box/sphere so that existing objects do not obscure it. Otherwise
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// it is required to be drawn with mid-point at (xmid, ymid, zmid).
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// Annotation size is size of text labels in pixels.
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//
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// The auto placing algorithm might be:
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// x = xmin + (1 + comfort) * (xmax - xmin)
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// y = ymin - comfort * (ymax - ymin)
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// z = zmin + (1 + comfort) * (zmax - zmin)
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// if direction == x then (x - length,y,z) to (x,y,z)
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// if direction == y then (x,y,z) to (x,y + length,z)
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// if direction == z then (x,y,z - length) to (x,y,z)
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~Scale();
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void operator()(G4VGraphicsScene&,const G4ModelingParameters*);
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private:
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G4VisAttributes fVisAtts;
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G4Polyline fScaleLine, fTick11, fTick12, fTick21, fTick22;
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G4Text fText;
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};
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G4UIcommand* fpCommand;
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};
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@@ -413,7 +441,7 @@ private:
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G4VisCommandSceneAddText2D& operator = (const G4VisCommandSceneAddText2D&);
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struct G4Text2D {
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G4Text2D(const G4Text&);
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void operator()(G4VGraphicsScene&, const G4Transform3D&, const G4ModelingParameters*);
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void operator()(G4VGraphicsScene&, const G4ModelingParameters*);
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private:
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G4Text fText;
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};
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@@ -460,4 +488,16 @@ private:
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G4UIcommand* fpCommand;
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};
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class G4VisCommandSceneAddPlotter: public G4VVisCommandScene {
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public:
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G4VisCommandSceneAddPlotter ();
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virtual ~G4VisCommandSceneAddPlotter ();
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G4String GetCurrentValue (G4UIcommand* command);
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void SetNewValue (G4UIcommand* command, G4String newValue);
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private:
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G4VisCommandSceneAddPlotter (const G4VisCommandSceneAddPlotter&);
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G4VisCommandSceneAddPlotter& operator = (const G4VisCommandSceneAddPlotter&);
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G4UIcommand* fpCommand;
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};
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#endif
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