Import Geant4 11.0.0 source tree
This commit is contained in:
committed by
Ben Morgan
parent
6399a014b6
commit
80e2389dd8
@@ -1,62 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
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||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
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||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
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||||
// * for the full disclaimer and the limitation of liability. *
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||||
// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
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||||
// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// FRClient.h
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// FukuiRenderer Client
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// Yasuhide Sawada & Satoshi Tanaka
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#ifndef WIN32
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#ifdef G4VIS_BUILD_VRML_DRIVER
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#ifndef FR_CLIENT_H
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#define FR_CLIENT_H
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#define FRSendLength 256
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class FRClient {
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public:
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FRClient();
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virtual ~FRClient();
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int create();
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int connect(const char *hostname, int port);
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int send(const char *sendbuf);
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int receive(char *recvbuf);
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int close();
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protected:
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int fd;
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int port;
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};
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#endif //FR_CLIENT_H
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#endif //G4VIS_BUILD_VRML_DRIVER
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#endif //WIN32
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@@ -1,71 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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||||
// * *
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||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
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||||
// * *
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||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
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||||
// * for the full disclaimer and the limitation of liability. *
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||||
// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4FRClient.hh
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// Yasuhide Sawada and Satoshi Tanaka
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#ifndef WIN32
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#ifdef G4VIS_BUILD_VRML_DRIVER
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#ifndef G4_FR_CLIENT_HH
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#define G4_FR_CLIENT_HH
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#include "globals.hh"
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class FRClient;
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class G4FRClient {
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// G4FRClient can SEND only!
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public:
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G4FRClient();
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virtual ~G4FRClient();
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G4bool connect(const char *hostname, G4int port);
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void close();
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G4int getPort() const;
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G4bool isConnected() const { return connected; }
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G4bool is_open () const { return connected; }
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G4FRClient& operator << (G4int);
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G4FRClient& operator << (G4double);
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G4FRClient& operator << (const char *);
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G4FRClient& operator << (G4FRClient& (*)(G4FRClient&));
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private:
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FRClient *fFRClient;
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G4bool connected;
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G4int fPort;
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};
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//manipulator
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//G4FRClient& endl(G4FRClient&);
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#endif //G4_FR_CLIENT_HH
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#endif //G4VIS_BUILD_VRML_DRIVER
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#endif //WIN32
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@@ -1,68 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
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||||
// * for the full disclaimer and the limitation of liability. *
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||||
// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4VRML1.hh
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// Yasuhide Sawada and Satoshi Tanaka
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#ifndef WIN32
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#if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
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#ifndef G4VRML1_HH
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#define G4VRML1_HH
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#include "G4VGraphicsSystem.hh"
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#include "FRClient.h"
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class G4VSceneHandler;
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//#define FR_VRML_DEFAULT_PORT 40801
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//#define FR_VRML_PORT_ENV "FR_VRML_PORT"
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//#define FR_VRML_HOST_NAME_ENV "FR_VRML_HOST_NAME"
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#include "G4VRMLNetConfig.hh"
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class G4VRML1: public G4VGraphicsSystem {
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public:
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G4VRML1();
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virtual ~G4VRML1();
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G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
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G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
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public:
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const G4String& getHostName() { return fHostName; }
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G4int getPort() { return fPort; }
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private:
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G4String fHostName;
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G4int fPort;
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};
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#endif //G4VRML1_HH
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#endif //G4VIS_BUILD_VRML_DRIVER
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#endif //WIN32
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@@ -1,47 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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||||
// * include a list of copyright holders. *
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||||
// * *
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||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
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||||
// * for the full disclaimer and the limitation of liability. *
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||||
// * *
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// * This code implementation is the result of the scientific and *
|
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// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
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// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4VRML1File.hh
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// Satoshi Tanaka & Yasuhide Sawada
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#ifndef G4VRML1FILE_HH
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#define G4VRML1FILE_HH
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#include "G4VGraphicsSystem.hh"
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class G4VSceneHandler;
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class G4VRML1File: public G4VGraphicsSystem {
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public:
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G4VRML1File();
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virtual ~G4VRML1File();
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G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
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G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
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};
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#endif //G4VRML1File_HH
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@@ -1,121 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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||||
// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
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||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
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// * This code implementation is the result of the scientific and *
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||||
// * technical work of the GEANT4 collaboration. *
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||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
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||||
// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// G4VRML1FileSceneHandler.hh
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// Satoshi Tanaka & Yasuhide Sawada
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#ifndef G4VRML1FILE_SCENE_HANDLER_HH
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#define G4VRML1FILE_SCENE_HANDLER_HH
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#include <fstream>
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#include "globals.hh"
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#include "G4LogicalVolume.hh"
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#include "G4VSceneHandler.hh"
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class G4VRML1File;
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class G4VisAttributes;
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class G4VRML1FileSceneHandler: public G4VSceneHandler {
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friend class G4VRML1FileViewer;
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// methods (public)
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public:
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G4VRML1FileSceneHandler(G4VRML1File& system, const G4String& name = "");
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virtual ~G4VRML1FileSceneHandler();
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using G4VSceneHandler::AddSolid;
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void AddSolid(const G4Box&);
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void AddSolid(const G4Cons&);
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void AddSolid(const G4Tubs&);
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void AddSolid(const G4Trd&);
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void AddSolid(const G4Trap&);
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void AddSolid(const G4Sphere&);
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void AddSolid(const G4Para&);
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void AddSolid(const G4Torus&);
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void AddSolid(const G4VSolid&);
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using G4VSceneHandler::AddCompound;
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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void EndPrimitives();
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using G4VSceneHandler::AddPrimitive;
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void AddPrimitive(const G4Polyline&);
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void AddPrimitive(const G4Polyhedron&);
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void AddPrimitive(const G4Text&);
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void AddPrimitive(const G4Circle&);
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void AddPrimitive(const G4Square&);
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void ClearTransientStore(); // Used for triggering detector re-drawing.
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void BeginModeling();
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void EndModeling();
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void VRMLBeginModeling();
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void VRMLEndModeling();
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void connectPort();
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void closePort();
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// methods (private)
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private:
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void SendMaterialNode( const G4VisAttributes* pAV ); // NEW NEW NEW
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void SendMaterialNode();
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void SendMatrixTransformNode(const G4Transform3D &);
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void SendCubeNode(G4double, G4double, G4double);
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void SendCylinderNode(G4double, G4double);
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void SendSphereNode(G4double);
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void SendMarkerColor ( const G4VMarker& mark ) ;
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void SendMarkerWorldPosition ( const G4VMarker& mark ) ;
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G4double GetMarkerHalfSize ( const G4VMarker& mark ) ;
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G4bool isConnected () { return fFlagDestOpen ; }
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// data
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private:
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char fVRMLFileDestDir[256] ;
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char fVRMLFileName[256] ;
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G4String fCurrentDEF;
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G4VRML1File& fSystem; // Graphics system for this scene.
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std::ofstream fDest ;
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G4bool fFlagDestOpen ;
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G4int fMaxFileNum ;
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static G4int fSceneIdCount;
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};
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#endif //G4VRML1FILE_SCENE_HANDLER_HH
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@@ -1,54 +0,0 @@
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//
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// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
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//
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//
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// G4VRML1FileViewer.hh
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// Satoshi Tanaka and Yasuhide Sawada
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#ifndef G4VRML1FILE_VIEWER_HH
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#define G4VRML1FILE_VIEWER_HH
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#include "G4VViewer.hh"
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#include "globals.hh"
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class G4VRML1FileSceneHandler;
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class G4VRML1FileViewer: public G4VViewer {
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public:
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G4VRML1FileViewer(G4VRML1FileSceneHandler& scene, const G4String& name = "");
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virtual ~G4VRML1FileViewer();
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void ClearView();
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void DrawView();
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void ShowView();
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void FinishView();
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private:
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void SetView();
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private:
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G4VRML1FileSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
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};
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#endif //G4VRML1File_VIEW_HH
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@@ -1,118 +0,0 @@
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//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRML1SceneHandler.hh
|
||||
// Yasuhide Sawada & Satoshi Tanaka
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
|
||||
#ifdef G4VIS_BUILD_VRML_DRIVER
|
||||
|
||||
#ifndef G4VRML1_SCENE_HANDLER_HH
|
||||
#define G4VRML1_SCENE_HANDLER_HH
|
||||
|
||||
|
||||
#include "globals.hh"
|
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#include "G4LogicalVolume.hh"
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#include "G4VSceneHandler.hh"
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#include "G4FRClient.hh"
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class G4VRML1;
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class G4VisAttributes;
|
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|
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class G4VRML1SceneHandler: public G4VSceneHandler {
|
||||
|
||||
enum { MAX_CONNECTION_TRIAL = 10 } ;
|
||||
|
||||
// methods (public)
|
||||
public:
|
||||
G4VRML1SceneHandler(G4VRML1& system, const G4String& name = "");
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||||
virtual ~G4VRML1SceneHandler();
|
||||
|
||||
using G4VSceneHandler::AddSolid;
|
||||
void AddSolid(const G4Box&);
|
||||
void AddSolid(const G4Cons&);
|
||||
void AddSolid(const G4Tubs&);
|
||||
void AddSolid(const G4Trd&);
|
||||
void AddSolid(const G4Trap&);
|
||||
void AddSolid(const G4Sphere&);
|
||||
void AddSolid(const G4Para&);
|
||||
void AddSolid(const G4Torus&);
|
||||
void AddSolid(const G4VSolid&);
|
||||
|
||||
using G4VSceneHandler::AddCompound;
|
||||
|
||||
void BeginPrimitives(const G4Transform3D& objectTransformation);
|
||||
void EndPrimitives();
|
||||
|
||||
using G4VSceneHandler::AddPrimitive;
|
||||
void AddPrimitive(const G4Polyline&);
|
||||
void AddPrimitive(const G4Polyhedron&);
|
||||
void AddPrimitive(const G4Text&);
|
||||
void AddPrimitive(const G4Circle&);
|
||||
void AddPrimitive(const G4Square&);
|
||||
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
|
||||
void BeginModeling();
|
||||
void EndModeling();
|
||||
|
||||
void VRMLBeginModeling();
|
||||
void VRMLEndModeling();
|
||||
|
||||
void connectPort(int max_trial = MAX_CONNECTION_TRIAL );
|
||||
void closePort();
|
||||
|
||||
// methods (private)
|
||||
private:
|
||||
void SendMaterialNode( const G4VisAttributes* pAV );
|
||||
void SendMaterialNode();
|
||||
void SendMatrixTransformNode(const G4Transform3D &);
|
||||
void SendCubeNode(G4double, G4double, G4double);
|
||||
void SendCylinderNode(G4double, G4double);
|
||||
void SendSphereNode(G4double);
|
||||
|
||||
void SendMarkerColor ( const G4VMarker& mark ) ;
|
||||
void SendMarkerWorldPosition ( const G4VMarker& mark ) ;
|
||||
G4double GetMarkerHalfSize ( const G4VMarker& mark ) ;
|
||||
|
||||
// data
|
||||
private:
|
||||
G4String fCurrentDEF;
|
||||
|
||||
G4VRML1& fSystem; // Graphics system for this scene.
|
||||
G4FRClient fDest ;
|
||||
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
};
|
||||
|
||||
#endif //G4VRML1_SCENE_HH
|
||||
#endif //G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
@@ -1,60 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRML1Viewer.hh
|
||||
// Satoshi Tanaka & Yasuhide Sawada
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
#ifdef G4VIS_BUILD_VRML_DRIVER
|
||||
|
||||
#ifndef G4VRML1_VIEWER_HH
|
||||
#define G4VRML1_VIEWER_HH
|
||||
|
||||
#include "G4VViewer.hh"
|
||||
#include "globals.hh"
|
||||
|
||||
class G4VRML1SceneHandler;
|
||||
|
||||
class G4VRML1Viewer: public G4VViewer {
|
||||
public:
|
||||
G4VRML1Viewer(G4VRML1SceneHandler& scene, const G4String& name = "");
|
||||
virtual ~G4VRML1Viewer();
|
||||
void ClearView();
|
||||
void DrawView();
|
||||
void ShowView();
|
||||
void FinishView();
|
||||
private:
|
||||
void SetView();
|
||||
|
||||
private:
|
||||
G4VRML1SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
|
||||
};
|
||||
|
||||
#endif //G4VRML1_VIEW_HH
|
||||
#endif //G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
@@ -1,67 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRML2.hh
|
||||
// Satoshi Tanaka and Yasuhide Sawada
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
#if defined (G4VIS_BUILD_VRML_DRIVER) || defined (G4VIS_USE_VRML)
|
||||
|
||||
#ifndef G4VRML2_HH
|
||||
#define G4VRML2_HH
|
||||
|
||||
#include "G4VGraphicsSystem.hh"
|
||||
#include "FRClient.h"
|
||||
|
||||
class G4VSceneHandler;
|
||||
|
||||
#include "G4VRMLNetConfig.hh"
|
||||
//#define FR_VRML_DEFAULT_PORT 40801
|
||||
//#define FR_VRML_PORT_ENV "FR_VRML_PORT"
|
||||
//#define FR_VRML_HOST_NAME_ENV "FR_VRML_HOST_NAME"
|
||||
|
||||
class G4VRML2: public G4VGraphicsSystem {
|
||||
public:
|
||||
G4VRML2();
|
||||
virtual ~G4VRML2();
|
||||
G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
|
||||
G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
|
||||
|
||||
public:
|
||||
const G4String& getHostName() { return fHostName; }
|
||||
G4int getPort() { return fPort; }
|
||||
|
||||
private:
|
||||
G4String fHostName;
|
||||
G4int fPort;
|
||||
|
||||
};
|
||||
|
||||
#endif //G4VRML2_HH
|
||||
#endif //G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
@@ -35,13 +35,13 @@
|
||||
|
||||
class G4VSceneHandler;
|
||||
|
||||
class G4VRML2File: public G4VGraphicsSystem {
|
||||
public:
|
||||
G4VRML2File();
|
||||
virtual ~G4VRML2File();
|
||||
G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
|
||||
G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
|
||||
|
||||
class G4VRML2File : public G4VGraphicsSystem
|
||||
{
|
||||
public:
|
||||
G4VRML2File();
|
||||
virtual ~G4VRML2File();
|
||||
G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
|
||||
G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
|
||||
};
|
||||
|
||||
#endif //G4VRML2FILE_HH
|
||||
#endif // G4VRML2FILE_HH
|
||||
|
||||
@@ -37,94 +37,89 @@
|
||||
#include "G4LogicalVolume.hh"
|
||||
#include "G4VSceneHandler.hh"
|
||||
|
||||
|
||||
class G4VRML2File;
|
||||
class G4VisAttributes;
|
||||
|
||||
class G4VRML2FileSceneHandler: public G4VSceneHandler {
|
||||
|
||||
class G4VRML2FileSceneHandler : public G4VSceneHandler
|
||||
{
|
||||
friend class G4VRML2FileViewer;
|
||||
|
||||
// methods (public)
|
||||
public:
|
||||
G4VRML2FileSceneHandler(G4VRML2File& system, const G4String& name = "");
|
||||
virtual ~G4VRML2FileSceneHandler();
|
||||
// methods (public)
|
||||
public:
|
||||
G4VRML2FileSceneHandler(G4VRML2File& system, const G4String& name = "");
|
||||
virtual ~G4VRML2FileSceneHandler();
|
||||
|
||||
using G4VSceneHandler::AddSolid;
|
||||
void AddSolid(const G4Box&);
|
||||
void AddSolid(const G4Cons&);
|
||||
void AddSolid(const G4Tubs&);
|
||||
void AddSolid(const G4Trd&);
|
||||
void AddSolid(const G4Trap&);
|
||||
void AddSolid(const G4Sphere&);
|
||||
void AddSolid(const G4Para&);
|
||||
void AddSolid(const G4Torus&);
|
||||
void AddSolid(const G4VSolid&);
|
||||
using G4VSceneHandler::AddSolid;
|
||||
void AddSolid(const G4Box&);
|
||||
void AddSolid(const G4Cons&);
|
||||
void AddSolid(const G4Tubs&);
|
||||
void AddSolid(const G4Trd&);
|
||||
void AddSolid(const G4Trap&);
|
||||
void AddSolid(const G4Sphere&);
|
||||
void AddSolid(const G4Para&);
|
||||
void AddSolid(const G4Torus&);
|
||||
void AddSolid(const G4VSolid&);
|
||||
|
||||
using G4VSceneHandler::AddCompound;
|
||||
using G4VSceneHandler::AddCompound;
|
||||
|
||||
void BeginPrimitives(const G4Transform3D& objectTransformation);
|
||||
void EndPrimitives();
|
||||
void BeginPrimitives(const G4Transform3D& objectTransformation);
|
||||
void EndPrimitives();
|
||||
|
||||
using G4VSceneHandler::AddPrimitive;
|
||||
void AddPrimitive(const G4Polyline&);
|
||||
void AddPrimitive(const G4Polyhedron&);
|
||||
void AddPrimitive(const G4Text&);
|
||||
void AddPrimitive(const G4Circle&);
|
||||
void AddPrimitive(const G4Square&);
|
||||
using G4VSceneHandler::AddPrimitive;
|
||||
void AddPrimitive(const G4Polyline&);
|
||||
void AddPrimitive(const G4Polyhedron&);
|
||||
void AddPrimitive(const G4Text&);
|
||||
void AddPrimitive(const G4Circle&);
|
||||
void AddPrimitive(const G4Square&);
|
||||
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
|
||||
void BeginModeling();
|
||||
void EndModeling();
|
||||
void BeginModeling();
|
||||
void EndModeling();
|
||||
|
||||
void VRMLBeginModeling();
|
||||
void VRMLEndModeling();
|
||||
void VRMLBeginModeling();
|
||||
void VRMLEndModeling();
|
||||
|
||||
void connectPort();
|
||||
void closePort();
|
||||
void connectPort();
|
||||
void closePort();
|
||||
|
||||
// methods (private)
|
||||
private:
|
||||
// methods (private)
|
||||
private:
|
||||
void SendMaterialNode(const G4VisAttributes* pAV);
|
||||
void SendMaterialNode();
|
||||
|
||||
void SendMaterialNode ( const G4VisAttributes* pAV );
|
||||
void SendMaterialNode ();
|
||||
void SendLineColor(const G4VisAttributes* pAV);
|
||||
void SendMarkerColor(const G4VMarker& mark);
|
||||
void SendMarkerWorldPosition(const G4VMarker& mark);
|
||||
|
||||
void SendLineColor ( const G4VisAttributes* pAV );
|
||||
void SendMarkerColor ( const G4VMarker& mark ) ;
|
||||
void SendMarkerWorldPosition ( const G4VMarker& mark ) ;
|
||||
G4double GetMarkerHalfSize(const G4VMarker& mark);
|
||||
void GetMarkerWorldPosition(const G4VMarker& mark, double* pX, double* pY,
|
||||
double* pZ);
|
||||
|
||||
G4double GetMarkerHalfSize ( const G4VMarker& mark ) ;
|
||||
void GetMarkerWorldPosition ( const G4VMarker& mark ,
|
||||
double* pX ,
|
||||
double* pY ,
|
||||
double* pZ ) ;
|
||||
G4bool isConnected() { return fFlagDestOpen; }
|
||||
|
||||
G4bool isConnected () { return fFlagDestOpen ; }
|
||||
G4bool IsPVPickable() { return fPVPickable; }
|
||||
void SetPVPickability(G4bool on_off) { fPVPickable = on_off; }
|
||||
G4double SetPVTransparency();
|
||||
G4double GetPVTransparency() { return fPVTransparency; }
|
||||
|
||||
G4bool IsPVPickable () { return fPVPickable ;}
|
||||
void SetPVPickability ( G4bool on_off ) { fPVPickable = on_off ;}
|
||||
G4double SetPVTransparency () ;
|
||||
G4double GetPVTransparency () { return fPVTransparency ; }
|
||||
// data
|
||||
private:
|
||||
char fVRMLFileDestDir[256];
|
||||
char fVRMLFileName[256];
|
||||
|
||||
// data
|
||||
private:
|
||||
char fVRMLFileDestDir[256] ;
|
||||
char fVRMLFileName[256] ;
|
||||
G4VRML2File& fSystem; // Graphics system for this scene.
|
||||
G4bool fFlagDestOpen;
|
||||
|
||||
G4VRML2File& fSystem; // Graphics system for this scene.
|
||||
G4bool fFlagDestOpen ;
|
||||
G4int fMaxFileNum;
|
||||
|
||||
G4int fMaxFileNum ;
|
||||
G4bool fPVPickable;
|
||||
G4double fPVTransparency;
|
||||
|
||||
G4bool fPVPickable ;
|
||||
G4double fPVTransparency ;
|
||||
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
public:
|
||||
std::ofstream fDest ;
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
public:
|
||||
std::ofstream fDest;
|
||||
};
|
||||
|
||||
#endif //G4VRML2FILE_SCENE_HANDLER_HH
|
||||
#endif // G4VRML2FILE_SCENE_HANDLER_HH
|
||||
|
||||
@@ -37,25 +37,27 @@
|
||||
|
||||
class G4VRML2FileSceneHandler;
|
||||
|
||||
class G4VRML2FileViewer: public G4VViewer {
|
||||
public:
|
||||
G4VRML2FileViewer(G4VRML2FileSceneHandler& scene, const G4String& name = "");
|
||||
virtual ~G4VRML2FileViewer();
|
||||
void ClearView();
|
||||
void DrawView();
|
||||
void ShowView();
|
||||
void FinishView();
|
||||
private:
|
||||
void SetView(); // Do nothing. SendViewParameters will do its job.
|
||||
void SendViewParameters () ;
|
||||
class G4VRML2FileViewer : public G4VViewer
|
||||
{
|
||||
public:
|
||||
G4VRML2FileViewer(G4VRML2FileSceneHandler& scene, const G4String& name = "");
|
||||
virtual ~G4VRML2FileViewer();
|
||||
void ClearView();
|
||||
void DrawView();
|
||||
void ShowView();
|
||||
void FinishView();
|
||||
|
||||
private:
|
||||
G4VRML2FileSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
|
||||
std::ofstream& fDest ;
|
||||
private:
|
||||
void SetView(); // Do nothing. SendViewParameters will do its job.
|
||||
void SendViewParameters();
|
||||
|
||||
G4double fViewHalfAngle ;
|
||||
G4double fsin_VHA ;
|
||||
private:
|
||||
G4VRML2FileSceneHandler&
|
||||
fSceneHandler; // Reference to Graphics Scene for this view.
|
||||
std::ofstream& fDest;
|
||||
|
||||
G4double fViewHalfAngle;
|
||||
G4double fsin_VHA;
|
||||
};
|
||||
|
||||
#endif //G4VRML2FILE_VIEWER_HH
|
||||
#endif // G4VRML2FILE_VIEWER_HH
|
||||
|
||||
@@ -1,127 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRML2SceneHandler.hh
|
||||
// Satoshi Tanaka & Yasuhide Sawada
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
#ifdef G4VIS_BUILD_VRML_DRIVER
|
||||
|
||||
#ifndef G4VRML2_SCENE_HANDLER_HH
|
||||
#define G4VRML2_SCENE_HANDLER_HH
|
||||
|
||||
#include "globals.hh"
|
||||
#include "G4LogicalVolume.hh"
|
||||
#include "G4VSceneHandler.hh"
|
||||
|
||||
#include "G4FRClient.hh"
|
||||
|
||||
class G4VRML2;
|
||||
class G4VisAttributes;
|
||||
|
||||
class G4VRML2SceneHandler: public G4VSceneHandler {
|
||||
|
||||
enum { MAX_CONNECTION_TRIAL = 10 } ;
|
||||
|
||||
// methods (public)
|
||||
public:
|
||||
G4VRML2SceneHandler(G4VRML2& system, const G4String& name = "");
|
||||
virtual ~G4VRML2SceneHandler();
|
||||
|
||||
using G4VSceneHandler::AddSolid;
|
||||
void AddSolid(const G4Box&);
|
||||
void AddSolid(const G4Cons&);
|
||||
void AddSolid(const G4Tubs&);
|
||||
void AddSolid(const G4Trd&);
|
||||
void AddSolid(const G4Trap&);
|
||||
void AddSolid(const G4Sphere&);
|
||||
void AddSolid(const G4Para&);
|
||||
void AddSolid(const G4Torus&);
|
||||
void AddSolid(const G4VSolid&);
|
||||
|
||||
using G4VSceneHandler::AddCompound;
|
||||
|
||||
void BeginPrimitives(const G4Transform3D& objectTransformation);
|
||||
void EndPrimitives();
|
||||
|
||||
using G4VSceneHandler::AddPrimitive;
|
||||
void AddPrimitive(const G4Polyline&);
|
||||
void AddPrimitive(const G4Polyhedron&);
|
||||
void AddPrimitive(const G4Text&);
|
||||
void AddPrimitive(const G4Circle&);
|
||||
void AddPrimitive(const G4Square&);
|
||||
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
|
||||
void BeginModeling();
|
||||
void EndModeling();
|
||||
|
||||
void VRMLBeginModeling();
|
||||
void VRMLEndModeling();
|
||||
|
||||
void connectPort(int max_trial = MAX_CONNECTION_TRIAL );
|
||||
void closePort();
|
||||
|
||||
// methods (private)
|
||||
private:
|
||||
void SendMaterialNode ( const G4VisAttributes* pAV );
|
||||
void SendMaterialNode ();
|
||||
|
||||
void SendLineColor ( const G4VisAttributes* pAV );
|
||||
void SendMarkerColor ( const G4VMarker& mark ) ;
|
||||
void SendMarkerWorldPosition ( const G4VMarker& mark ) ;
|
||||
|
||||
G4double GetMarkerHalfSize ( const G4VMarker& mark ) ;
|
||||
void GetMarkerWorldPosition ( const G4VMarker& mark ,
|
||||
double* pX ,
|
||||
double* pY ,
|
||||
double* pZ ) ;
|
||||
|
||||
G4bool IsPVPickable () { return fPVPickable ;}
|
||||
void SetPVPickability ( G4bool on_off ) { fPVPickable = on_off ;}
|
||||
G4double SetPVTransparency () ;
|
||||
G4double GetPVTransparency () { return fPVTransparency ; }
|
||||
|
||||
// data
|
||||
private:
|
||||
|
||||
G4VRML2& fSystem; // Graphics system for this scene.
|
||||
|
||||
G4bool fPVPickable ;
|
||||
G4double fPVTransparency ;
|
||||
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
public:
|
||||
G4FRClient fDest ;
|
||||
|
||||
};
|
||||
|
||||
#endif //G4VRML2_SCENE_HH
|
||||
#endif //G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
@@ -1,67 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRML2Viewer.hh
|
||||
// Satoshi Tanaka & Yasuhide Sawada
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
#ifdef G4VIS_BUILD_VRML_DRIVER
|
||||
|
||||
#ifndef G4VRML2_VIEWER_HH
|
||||
#define G4VRML2_VIEWER_HH
|
||||
|
||||
#include "G4VViewer.hh"
|
||||
#include "globals.hh"
|
||||
|
||||
#include "G4FRClient.hh"
|
||||
|
||||
class G4VRML2SceneHandler;
|
||||
|
||||
class G4VRML2Viewer: public G4VViewer {
|
||||
public:
|
||||
G4VRML2Viewer(G4VRML2SceneHandler& scene, const G4String& name = "");
|
||||
virtual ~G4VRML2Viewer();
|
||||
void ClearView();
|
||||
void DrawView();
|
||||
void ShowView();
|
||||
void FinishView();
|
||||
private:
|
||||
void SetView(); // Do nothing. SendViewParameters will do its job.
|
||||
void SendViewParameters () ;
|
||||
|
||||
private:
|
||||
G4VRML2SceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
|
||||
G4FRClient& fDest ;
|
||||
|
||||
G4double fViewHalfAngle ;
|
||||
G4double fsin_VHA ;
|
||||
};
|
||||
|
||||
#endif //G4VRML2_VIEW_HH
|
||||
#endif //G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
@@ -1,44 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
// G4VRMLNetConfig.hh
|
||||
// Satoshi Tanaka
|
||||
|
||||
#ifndef WIN32
|
||||
|
||||
#ifdef G4VIS_BUILD_VRML_DRIVER
|
||||
|
||||
#ifndef G4VRML_NET_CONFIG_HH
|
||||
#define G4VRML_NET_CONFIG_HH
|
||||
|
||||
const int FR_VRML_DEFAULT_PORT = 40801 ;
|
||||
const char FR_VRML_PORT_ENV [] = "G4VRML_PORT" ;
|
||||
const char FR_VRML_HOST_NAME_ENV[] = "G4VRML_HOST_NAME" ;
|
||||
|
||||
#endif // G4VRML_NET_CONFIG_HH
|
||||
#endif // G4VIS_BUILD_VRML_DRIVER
|
||||
#endif //WIN32
|
||||
Reference in New Issue
Block a user