Import Geant4 11.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2021-12-10 14:46:44 +01:00
committed by Ben Morgan
parent 6399a014b6
commit 80e2389dd8
3932 changed files with 202519 additions and 246221 deletions
+31
View File
@@ -18,6 +18,37 @@ committal in the CVS repository !
History file for visualization/Qt3D sub-category
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12 November 2021 - Ben Morgan (visQt3D-V10-07-12)
- Retire G4VIS_... preprocessor symbols in toolkit build, only required
by obsolete GNUmake system
8 November 2021 - Ben Morgan (visQt3D-V10-07-11)
- Retire G4UI/G4INTY_... preprocessor symbols in toolkit build, only required
by obsolete GNUmake system
20 October 2021 Gabriele Cosmo (visQt3D-V10-07-10)
- Fixed broken dependency in GNUmakefile...
18 October 2021 John Allison (visQt3D-V10-07-09)
- G4Qt3DSceneHandler:
- Introduce AddCompound(const G4Mesh&).
- This copies G4OpenGLSceneHandler.
- Subsequently it may be refined for Qt3D - but works well for now.
01 September 2021 John Allison (visQt3D-V10-07-08)
- G4Qt3DSceneHandler.cc:
o Raise G4Exception if no available node.
- G4Qt3DViewer.cc:
o Protect against illegal call to show() - it may only be called from
the master thread.
22 August 2021 John Allison (visQt3D-V10-07-07)
- Fix the problem of drawing from the vis sub-thread.
20 August 2021 John Allison (visQt3D-V10-07-06)
- Minor updates - optional debug printing, etc.
- Revert to black background.
- Add G4Qt3DViewer::MovingToVisSubThread and MovingToMasterThread.
07 June 2021 John Allison (visQt3D-V10-07-05)
- Requires greps-V10-07-07 (new method AddCompound (const G4Mesh&)).