Import Geant4 11.0.0 source tree
This commit is contained in:
committed by
Ben Morgan
parent
6399a014b6
commit
80e2389dd8
@@ -33,23 +33,19 @@
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#include "G4VGraphicsSystem.hh"
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//----- prototype
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class G4VSceneHandler ;
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//----------------------------//
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//----- class G4DAWNFILE -----//
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//----------------------------//
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class G4DAWNFILE: public G4VGraphicsSystem {
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public:
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G4DAWNFILE ();
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virtual ~G4DAWNFILE ();
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G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
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G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
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private:
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//----- prototype
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class G4VSceneHandler;
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//----------------------------//
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//----- class G4DAWNFILE -----//
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//----------------------------//
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class G4DAWNFILE : public G4VGraphicsSystem
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{
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public:
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G4DAWNFILE();
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virtual ~G4DAWNFILE();
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G4VSceneHandler* CreateSceneHandler(const G4String& name = "");
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G4VViewer* CreateViewer(G4VSceneHandler&, const G4String& name = "");
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};
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#endif
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@@ -37,193 +37,139 @@
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#include "G4FRofstream.hh"
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#include "G4FRConst.hh"
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class G4VisAttributes ;
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class G4VisAttributes;
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class G4DAWNFILE;
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//-----
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class G4DAWNFILESceneHandler: public G4VSceneHandler {
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//-----
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class G4DAWNFILESceneHandler : public G4VSceneHandler
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{
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friend class G4DAWNFILEViewer;
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public:
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public:
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//----- constructor and destructor
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G4DAWNFILESceneHandler(G4DAWNFILE& system, const G4String& name = "");
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virtual ~G4DAWNFILESceneHandler();
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//----- constructor and destructor
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G4DAWNFILESceneHandler (G4DAWNFILE& system, const G4String& name = "");
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virtual ~G4DAWNFILESceneHandler ();
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//----- overriding base class methods
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//----- overriding base class methods
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using G4VSceneHandler::AddPrimitive;
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void AddPrimitive (const G4Polyline& line);
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void AddPrimitive (const G4Polyhedron& p);
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void AddPrimitive (const G4Text&);
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void AddPrimitive (const G4Circle&);
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void AddPrimitive (const G4Square&);
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void AddPrimitive(const G4Polyline& line);
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void AddPrimitive(const G4Polyhedron& p);
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void AddPrimitive(const G4Text&);
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void AddPrimitive(const G4Circle&);
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void AddPrimitive(const G4Square&);
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void BeginPrimitives (const G4Transform3D& objectTransformation);
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void EndPrimitives ();
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void BeginPrimitives(const G4Transform3D& objectTransformation);
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void EndPrimitives();
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using G4VSceneHandler::AddSolid;
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void AddSolid ( const G4Box& box );
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void AddSolid ( const G4Cons& cons );
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void AddSolid ( const G4Tubs& tubs );
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void AddSolid ( const G4Trd& trd );
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void AddSolid ( const G4Trap& trap );
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void AddSolid ( const G4Sphere& sphere );
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void AddSolid ( const G4Para& para );
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void AddSolid ( const G4Torus& torus );
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void AddSolid ( const G4VSolid& solid );
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void AddSolid(const G4Box& box);
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void AddSolid(const G4Cons& cons);
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void AddSolid(const G4Tubs& tubs);
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void AddSolid(const G4Trd& trd);
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void AddSolid(const G4Trap& trap);
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void AddSolid(const G4Sphere& sphere);
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void AddSolid(const G4Para& para);
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void AddSolid(const G4Torus& torus);
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void AddSolid(const G4VSolid& solid);
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void ClearTransientStore(); // Used for triggering detector re-drawing.
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//----- public methods inherent to this class
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void FRBeginModeling () ;
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void FREndModeling () ;
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G4bool FRIsInModeling () { return FRflag_in_modeling ; }
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//----- public methods inherent to this class
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void FRBeginModeling();
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void FREndModeling();
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G4bool FRIsInModeling() { return FRflag_in_modeling; }
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G4bool IsSavingG4Prim ( void ) { return flag_saving_g4_prim ; }
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void BeginSavingG4Prim( void );
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void EndSavingG4Prim ( void ) ;
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void SetG4PrimFileName() ;
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G4bool IsSavingG4Prim(void) { return flag_saving_g4_prim; }
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void BeginSavingG4Prim(void);
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void EndSavingG4Prim(void);
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void SetG4PrimFileName();
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G4DAWNFILE& GetSystem () { return fSystem ; }
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void SendBoundingBox ( void );
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const char* GetG4PrimFileName () { return fG4PrimFileName ; }
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G4DAWNFILE& GetSystem() { return fSystem; }
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void SendBoundingBox(void);
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const char* GetG4PrimFileName() { return fG4PrimFileName; }
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private:
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//----- Utilities etc (common to DAWN and DAWNFILE drivers )
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G4bool SendVisAttributes(const G4VisAttributes* pAV);
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G4bool IsVisible(void);
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void SendTransformedCoordinates(void);
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void SendPhysVolName(void);
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void SendNdiv(void);
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private:
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//----- public methods common to DAWN and DAWNFILE drivers
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public:
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void SendStr(const char* char_string);
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void SendStrInt(const char* char_string, G4int ival);
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void SendStrInt3(const char* char_string, G4int ival1, G4int ival2,
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G4int ival3);
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void SendStrInt4(const char* char_string, G4int ival1, G4int ival2,
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G4int ival3, G4int ival4);
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void SendStrDouble(const char* char_string, G4double dval);
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void SendStrDouble2(const char* char_string, G4double dval1, G4double dval2);
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void SendStrDouble3(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3);
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//----- Utilities etc (common to DAWN and DAWNFILE drivers )
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G4bool SendVisAttributes ( const G4VisAttributes* pAV );
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G4bool IsVisible ( void ) ;
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void SendTransformedCoordinates( void ) ;
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void SendPhysVolName ( void ) ;
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void SendNdiv ( void ) ;
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void SendStrDouble4(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3, G4double dval4);
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//----- public methods common to DAWN and DAWNFILE drivers
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public:
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void SendStr ( const char* char_string ) ;
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void SendStrInt( const char* char_string ,
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G4int ival );
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void SendStrInt3( const char* char_string ,
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G4int ival1 ,
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G4int ival2 ,
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G4int ival3 );
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void SendStrInt4( const char* char_string ,
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G4int ival1 ,
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G4int ival2 ,
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G4int ival3 ,
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G4int ival4 );
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void SendStrDouble( const char* char_string ,
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G4double dval );
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void SendStrDouble2( const char* char_string ,
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G4double dval1 ,
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G4double dval2 );
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void SendStrDouble3( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 );
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void SendStrDouble5(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3, G4double dval4, G4double dval5);
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void SendStrDouble4( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 );
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void SendStrDouble6(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3, G4double dval4, G4double dval5,
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G4double dval6);
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void SendStrDouble5( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 ,
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G4double dval5 );
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void SendStrDouble7(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3, G4double dval4, G4double dval5,
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G4double dval6, G4double dval7);
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void SendStrDouble6( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 ,
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G4double dval5 ,
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G4double dval6 );
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void SendStrDouble11(const char* char_string, G4double dval1, G4double dval2,
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G4double dval3, G4double dval4, G4double dval5,
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G4double dval6, G4double dval7, G4double dval8,
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G4double dval9, G4double dval10, G4double dval11);
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void SendStrDouble7( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 ,
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G4double dval5 ,
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G4double dval6 ,
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G4double dval7 );
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void SendIntDouble3(G4int ival, G4double dval1, G4double dval2,
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G4double dval3);
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void SendInt3Str(G4int ival1, G4int ival2, G4int ival3,
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const char* char_string);
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void SendInt4Str(G4int ival1, G4int ival2, G4int ival3, G4int ival4,
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const char* char_string);
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void SendStrDouble11( const char* char_string ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 ,
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G4double dval5 ,
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G4double dval6 ,
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G4double dval7 ,
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G4double dval8 ,
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G4double dval9 ,
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G4double dval10 ,
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G4double dval11 ) ;
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void SendStrDouble3Str(const char* char_string1, G4double dval1,
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G4double dval2, G4double dval3,
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const char* char_string2);
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void SendIntDouble3( G4int ival ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 );
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void SendInt3Str( G4int ival1 ,
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G4int ival2 ,
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G4int ival3 ,
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const char* char_string );
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void SendInt4Str( G4int ival1 ,
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G4int ival2 ,
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G4int ival3 ,
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G4int ival4 ,
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const char* char_string );
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void SendStrDouble6Str(const char* char_string1, G4double dval1,
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G4double dval2, G4double dval3, G4double dval4,
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G4double dval5, G4double dval6,
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const char* char_string2);
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void SendStrDouble3Str( const char* char_string1 ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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const char* char_string2 );
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void SendInt(G4int val);
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void SendDouble(G4double val);
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void SendStrDouble6Str( const char* char_string1 ,
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G4double dval1 ,
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G4double dval2 ,
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G4double dval3 ,
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G4double dval4 ,
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G4double dval5 ,
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G4double dval6 ,
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const char* char_string2 );
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private:
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G4DAWNFILE& fSystem; // Graphics system for this scene.
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static G4int fSceneIdCount;
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void SendInt ( G4int val );
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void SendDouble( G4double val );
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G4FRofstream fPrimDest; // defined here
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G4bool FRflag_in_modeling;
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// true: FR_BEGIN_MODELING has sent to DAWN, and
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// FR_END_MODELING has not sent yet.
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// false: otherwise
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//
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// FRflag_in_modeling is set to "true"
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// in FRBeginModeling(), and to "false"
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// in FREndModeling().
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private:
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G4DAWNFILE& fSystem; // Graphics system for this scene.
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static G4int fSceneIdCount;
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G4bool flag_saving_g4_prim;
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G4FRofstream fPrimDest ; // defined here
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G4bool FRflag_in_modeling ;
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// true: FR_BEGIN_MODELING has sent to DAWN, and
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// FR_END_MODELING has not sent yet.
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// false: otherwise
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//
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// FRflag_in_modeling is set to "true"
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// in FRBeginModeling(), and to "false"
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// in FREndModeling().
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const int COMMAND_BUF_SIZE;
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G4bool flag_saving_g4_prim ;
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char fG4PrimDestDir[256];
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char fG4PrimFileName[256];
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G4int fMaxFileNum;
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const int COMMAND_BUF_SIZE ;
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char fG4PrimDestDir [256] ;
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char fG4PrimFileName[256] ;
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G4int fMaxFileNum ;
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G4int fPrec, fPrec2 ;
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G4int fPrec, fPrec2;
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};
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#endif
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@@ -34,37 +34,45 @@
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#include "G4VViewer.hh"
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#include "globals.hh"
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class G4DAWNFILESceneHandler ;
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class G4DAWNFILESceneHandler;
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class G4DAWNFILEViewer: public G4VViewer {
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class G4DAWNFILEViewer : public G4VViewer
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{
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enum FRDEV
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{
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FRDEV_PS = 1,
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FRDEV_XWIN = 2,
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FRDEV_PS2 = 3,
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FRDEV_XWIN2 = 4,
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FRDEV_OPEN_GL = 5,
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FRDEV_DEVICE_END = 6
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};
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enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
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public:
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//----- constructor and destructor
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G4DAWNFILEViewer(G4DAWNFILESceneHandler& scene, const G4String& name = "");
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virtual ~G4DAWNFILEViewer();
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public:
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//----- constructor and destructor
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G4DAWNFILEViewer (G4DAWNFILESceneHandler& scene, const G4String& name = "");
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virtual ~G4DAWNFILEViewer ();
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//----- overriding base class methods
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void SetView(); // Do nothing. SendViewParameters will do its job.
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void ClearView();
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void DrawView();
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void ShowView();
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//----- overriding base class methods
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void SetView (); // Do nothing. SendViewParameters will do its job.
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void ClearView ();
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void DrawView ();
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void ShowView ();
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//---- methods inherent to this class
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void SendViewParameters();
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const char* GetG4PrimViewer() { return fG4PrimViewer; }
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const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation; }
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const char* GetPSViewer() { return fPSViewer; }
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void SendDrawingStyleToDAWNGUI(std::ostream& out);
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//---- methods inherent to this class
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void SendViewParameters () ;
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const char* GetG4PrimViewer () { return fG4PrimViewer ;}
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const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation ;}
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const char* GetPSViewer () { return fPSViewer ;}
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void SendDrawingStyleToDAWNGUI( std::ostream& out ) ;
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private:
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G4DAWNFILESceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
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char fG4PrimViewer [32] ;
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char fG4PrimViewerInvocation[64] ;
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char fPSViewer [32] ;
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private:
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G4DAWNFILESceneHandler&
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fSceneHandler; // Reference to Graphics Scene for this view.
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char fG4PrimViewer[32];
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char fG4PrimViewerInvocation[64];
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char fPSViewer[32];
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};
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#endif
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@@ -1,141 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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//
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// Satoshi TANAKA, Wed Jul 3 14:13:52 JST 1996
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////////////////////////////////
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///// G4FRClientServer.h /////
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////////////////////////////////
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//=================//
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#if defined (G4VIS_BUILD_DAWN_DRIVER) || defined (G4VIS_USE_DAWN)
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//=================//
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#if !defined G4FR_CLIENT_SERVER_H
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#define G4FR_CLIENT_SERVER_H
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#include<sys/types.h>
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#include<sys/socket.h>
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#include<netinet/in.h>
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#include<arpa/inet.h>
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#include<netdb.h>
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#include<sys/un.h>
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#include<unistd.h>
|
||||
#include<stdio.h>
|
||||
#include<stdlib.h>
|
||||
#include<string.h>
|
||||
#include"G4ios.hh"
|
||||
|
||||
|
||||
//----- constants
|
||||
const char FR_ENV_SERVER_HOST_NAME[] = "G4DAWN_HOST_NAME" ;
|
||||
const char FR_ENV_NAMED_PIPE_CONNECTION[] = "G4DAWN_NAMED_PIPE" ;
|
||||
|
||||
//-----------------------------------//
|
||||
//----- class G4FRClientServer -----//
|
||||
//-----------------------------------//
|
||||
|
||||
class G4FRClientServer {
|
||||
public:
|
||||
enum { SEND_BUFMAX = 1024 , RECV_BUFMAX = 1024 };
|
||||
enum { SUN_PATH_MAX = 16 };
|
||||
|
||||
protected:
|
||||
const char TERMINATOR ;
|
||||
const char END_OF_LINE;
|
||||
char SUN_PATH[ SUN_PATH_MAX ];
|
||||
int PORT_NUMBER ;
|
||||
int fSocketFd ;
|
||||
|
||||
char fReceivedMessage [ RECV_BUFMAX ];
|
||||
char fSendingMessage [ SEND_BUFMAX ];
|
||||
|
||||
protected:
|
||||
|
||||
void Err( const char* message ) { perror(message) ;}
|
||||
void SetSendingMessage( const char* message )
|
||||
{ strcpy( fSendingMessage, message );}
|
||||
void Send() ; // send command in fSendingMessage
|
||||
|
||||
public:
|
||||
//----- Server
|
||||
int AcceptUnix(){ return 0;} // made unfunctioned
|
||||
int AcceptINET(){ return 0 ;} // made unfunctioned
|
||||
|
||||
//----- Client
|
||||
int ConnectUnix();
|
||||
int ConnectINET();
|
||||
|
||||
//----- Common to server and client
|
||||
|
||||
//---------- (1)
|
||||
G4FRClientServer ( char terminator = '.' ,
|
||||
char end_line = '\n' ) ;
|
||||
virtual ~G4FRClientServer () {;}
|
||||
void SetSunPath( const char* sun_path )
|
||||
{ strcpy ( SUN_PATH, sun_path ); }
|
||||
void SetPortNumber( int port_num )
|
||||
{ PORT_NUMBER = port_num ; }
|
||||
void IncrementPortNumber( int incr = 1 )
|
||||
{ PORT_NUMBER += incr ; }
|
||||
const char* GetSendingMessage() const
|
||||
{ return fSendingMessage ;}
|
||||
int GetSendingMessageLength() const
|
||||
{ return strlen(fSendingMessage) ;}
|
||||
void SetReceivedMessage( const char* message )
|
||||
{ strcpy( fReceivedMessage, message );}
|
||||
const char* GetReceivedMessage() const
|
||||
{ return fReceivedMessage ;}
|
||||
int GetReceivedMessageLength() const
|
||||
{ return strlen(fReceivedMessage) ;}
|
||||
int GetSofd() const { return fSocketFd ; }
|
||||
int GetPortNumber () const { return PORT_NUMBER ; }
|
||||
void ClearReceivedMessage ()
|
||||
{ memset(fReceivedMessage, '\0', RECV_BUFMAX) ; }
|
||||
|
||||
int IsTerminator(char ch ) { return ( ch == TERMINATOR ); }
|
||||
char GetTerminator() const { return TERMINATOR ; }
|
||||
int IsEndOfLine (char ch ) { return ( ch == END_OF_LINE ); }
|
||||
char GetEndOfLine() const { return END_OF_LINE ; }
|
||||
void DisConnect();
|
||||
void Clear();
|
||||
void WaitSendBack( const char* command_string ) ;
|
||||
|
||||
//---------- (2) send and receive
|
||||
virtual void Send ( const char* message ) ;
|
||||
virtual void SendLine ( const char* message ) ;
|
||||
// Add END_OF_LINE if the message does not
|
||||
// Terminate with it. And then send the message.
|
||||
virtual void Receive() ;
|
||||
virtual void ReceiveLine() ;
|
||||
|
||||
}; // G4FRClientServer
|
||||
|
||||
|
||||
#endif
|
||||
#endif //G4VIS_BUILD_DAWN_DRIVER
|
||||
|
||||
@@ -30,166 +30,166 @@
|
||||
///// G4FRConst.hh /////
|
||||
///////////////////////////////////
|
||||
|
||||
#if !defined G4_FR_COMMAND_LIST_HH
|
||||
#ifndef G4_FR_COMMAND_LIST_HH
|
||||
#define G4_FR_COMMAND_LIST_HH
|
||||
|
||||
//----- Header comment
|
||||
const char FR_G4_PRIM_HEADER [] = "##G4.PRIM-FORMAT-2.4" ;
|
||||
//const char FR_PHYSICAL_VOLUME_NAME [] = "#/PhysicalVolumeName" ;
|
||||
const char FR_PHYSICAL_VOLUME_NAME [] = "#/PVName" ;
|
||||
//----- Header comment
|
||||
const char FR_G4_PRIM_HEADER[] = "##G4.PRIM-FORMAT-2.4";
|
||||
// const char FR_PHYSICAL_VOLUME_NAME [] = "#/PhysicalVolumeName" ;
|
||||
const char FR_PHYSICAL_VOLUME_NAME[] = "#/PVName";
|
||||
|
||||
//----- Execution control (beginning with !)
|
||||
const char FR_GUI [] = "!GraphicalUserInterface" ;
|
||||
const char FR_DEVICE [] = "!Device" ;
|
||||
const char FR_SET_CAMERA [] = "!SetCamera" ;
|
||||
const char FR_OPEN_DEVICE [] = "!OpenDevice" ;
|
||||
const char FR_CLOSE_DEVICE [] = "!CloseDevice" ;
|
||||
const char FR_DRAW_ALL [] = "!DrawAll" ;
|
||||
const char FR_CLEAR_DATA [] = "!ClearData" ;
|
||||
const char FR_QUIT [] = "!Quit" ;
|
||||
const char FR_DISCONNECT_DAWND [] = "!DisconnectDawnd" ;
|
||||
const char FR_TERMINATE_DAWND [] = "!TerminateDawnd" ;
|
||||
const char FR_SAVE [] = "!Save" ;
|
||||
const char FR_END_SAVE [] = "!EndSave" ;
|
||||
const char FR_WAIT [] = "!Wait" ;
|
||||
const char FR_PAUSE [] = "!Pause" ;
|
||||
//----- Execution control (beginning with !)
|
||||
const char FR_GUI[] = "!GraphicalUserInterface";
|
||||
const char FR_DEVICE[] = "!Device";
|
||||
const char FR_SET_CAMERA[] = "!SetCamera";
|
||||
const char FR_OPEN_DEVICE[] = "!OpenDevice";
|
||||
const char FR_CLOSE_DEVICE[] = "!CloseDevice";
|
||||
const char FR_DRAW_ALL[] = "!DrawAll";
|
||||
const char FR_CLEAR_DATA[] = "!ClearData";
|
||||
const char FR_QUIT[] = "!Quit";
|
||||
const char FR_DISCONNECT_DAWND[] = "!DisconnectDawnd";
|
||||
const char FR_TERMINATE_DAWND[] = "!TerminateDawnd";
|
||||
const char FR_SAVE[] = "!Save";
|
||||
const char FR_END_SAVE[] = "!EndSave";
|
||||
const char FR_WAIT[] = "!Wait";
|
||||
const char FR_PAUSE[] = "!Pause";
|
||||
|
||||
//----- Drawing Style
|
||||
const char FR_WIREFRAME [] = "/Wireframe" ;
|
||||
const char FR_SURFACE [] = "/Surface" ;
|
||||
const char FR_LINES [] = "/Lines" ;
|
||||
//----- Drawing Style
|
||||
const char FR_WIREFRAME[] = "/Wireframe";
|
||||
const char FR_SURFACE[] = "/Surface";
|
||||
const char FR_LINES[] = "/Lines";
|
||||
|
||||
//----- Begin and End of Modeling
|
||||
const char FR_BEGIN_MODELING [] = "!BeginModeling" ;
|
||||
const char FR_END_MODELING [] = "!EndModeling" ;
|
||||
//----- Begin and End of Modeling
|
||||
const char FR_BEGIN_MODELING[] = "!BeginModeling";
|
||||
const char FR_END_MODELING[] = "!EndModeling";
|
||||
|
||||
//----- Bounding box
|
||||
const char FR_BOUNDING_BOX [] = "/BoundingBox" ;
|
||||
const char FR_BOUNDING_BOX_UNIT [] = "/BoundingBox -0.5 -0.5 -0.5 0.5 0.5 0.5" ;
|
||||
//----- Bounding box
|
||||
const char FR_BOUNDING_BOX[] = "/BoundingBox";
|
||||
const char FR_BOUNDING_BOX_UNIT[] = "/BoundingBox -0.5 -0.5 -0.5 0.5 0.5 0.5";
|
||||
|
||||
//----- Number of divising curved surface
|
||||
const int FR_DEFALUT_NDIV_VALUE = 24 ;
|
||||
//----- Number of divising curved surface
|
||||
const int FR_DEFALUT_NDIV_VALUE = 24;
|
||||
|
||||
const char FR_NDIV [] = "/Ndiv" ;
|
||||
const char FR_NDIV_DEFAULT [] = "/Ndiv 24" ;
|
||||
const char FR_NDIV_3 [] = "/Ndiv 3" ;
|
||||
const char FR_NDIV_4 [] = "/Ndiv 4" ;
|
||||
const char FR_NDIV_8 [] = "/Ndiv 8" ;
|
||||
const char FR_NDIV_16 [] = "/Ndiv 16" ;
|
||||
const char FR_NDIV_24 [] = "/Ndiv 24" ;
|
||||
const char FR_NDIV_48 [] = "/Ndiv 48" ;
|
||||
const char FR_NDIV_96 [] = "/Ndiv 96" ;
|
||||
const char FR_NDIV[] = "/Ndiv";
|
||||
const char FR_NDIV_DEFAULT[] = "/Ndiv 24";
|
||||
const char FR_NDIV_3[] = "/Ndiv 3";
|
||||
const char FR_NDIV_4[] = "/Ndiv 4";
|
||||
const char FR_NDIV_8[] = "/Ndiv 8";
|
||||
const char FR_NDIV_16[] = "/Ndiv 16";
|
||||
const char FR_NDIV_24[] = "/Ndiv 24";
|
||||
const char FR_NDIV_48[] = "/Ndiv 48";
|
||||
const char FR_NDIV_96[] = "/Ndiv 96";
|
||||
|
||||
//----- Camera information
|
||||
const char FR_CAMERA_POSITION[] = "/CameraPosition" ;
|
||||
const char FR_CAMERA_POSITION_DEFAULT[] = "/CameraPosition 100000.0 0.0 0.0" ;
|
||||
// see from far upward position
|
||||
const char FR_TARGET_POINT [] = "/TargetPoint";
|
||||
const char FR_ZOOM_FACTOR [] = "/ZoomFactor";
|
||||
const char FR_SCALE [] = "/Scale";
|
||||
const char FR_FOCAL_DISTANCE [] = "/FocalDistance";
|
||||
//----- Camera information
|
||||
const char FR_CAMERA_POSITION[] = "/CameraPosition";
|
||||
const char FR_CAMERA_POSITION_DEFAULT[] = "/CameraPosition 100000.0 0.0 0.0";
|
||||
// see from far upward position
|
||||
const char FR_TARGET_POINT[] = "/TargetPoint";
|
||||
const char FR_ZOOM_FACTOR[] = "/ZoomFactor";
|
||||
const char FR_SCALE[] = "/Scale";
|
||||
const char FR_FOCAL_DISTANCE[] = "/FocalDistance";
|
||||
|
||||
//----- Body coordinate information
|
||||
const char FR_BASE_VECTOR [] = "/BaseVector" ;
|
||||
// Give e1 and e2. Then e3 is calculated.
|
||||
const char FR_BASE_VECTOR_DEFAULT [] = "/BaseVector 1.0 0.0 0.0 0.0 1.0 0.0" ;
|
||||
const char FR_ORIGIN [] = "/Origin" ;
|
||||
const char FR_ORIGIN_DEFAULT [] = "/Origin 0.0 0.0 0.0" ;
|
||||
//----- Body coordinate information
|
||||
const char FR_BASE_VECTOR[] = "/BaseVector";
|
||||
// Give e1 and e2. Then e3 is calculated.
|
||||
const char FR_BASE_VECTOR_DEFAULT[] = "/BaseVector 1.0 0.0 0.0 0.0 1.0 0.0";
|
||||
const char FR_ORIGIN[] = "/Origin";
|
||||
const char FR_ORIGIN_DEFAULT[] = "/Origin 0.0 0.0 0.0";
|
||||
|
||||
//----- Attribute information
|
||||
const char FR_DIFFUSE_RGB [] = "/DiffuseRGB" ;
|
||||
// old name of /ColorRGB
|
||||
//----- Attribute information
|
||||
const char FR_DIFFUSE_RGB[] = "/DiffuseRGB";
|
||||
// old name of /ColorRGB
|
||||
|
||||
const char FR_COLOR_RGB [] = "/ColorRGB" ;
|
||||
const char FR_COLOR_RGB_DEFAULT [] = "/ColorRGB 1.0 1.0 1.0" ;
|
||||
const char FR_COLOR_RGB_WHITE [] = "/ColorRGB 1.0 1.0 1.0" ;
|
||||
const char FR_COLOR_RGB[] = "/ColorRGB";
|
||||
const char FR_COLOR_RGB_DEFAULT[] = "/ColorRGB 1.0 1.0 1.0";
|
||||
const char FR_COLOR_RGB_WHITE[] = "/ColorRGB 1.0 1.0 1.0";
|
||||
|
||||
const char FR_COLOR_RGB_RED [] = "/ColorRGB 1.0 0.0 0.0" ;
|
||||
const char FR_COLOR_RGB_GREEN [] = "/ColorRGB 0.0 1.0 0.0" ;
|
||||
const char FR_COLOR_RGB_BLUE [] = "/ColorRGB 0.0 0.0 1.0" ;
|
||||
const char FR_COLOR_RGB_RED[] = "/ColorRGB 1.0 0.0 0.0";
|
||||
const char FR_COLOR_RGB_GREEN[] = "/ColorRGB 0.0 1.0 0.0";
|
||||
const char FR_COLOR_RGB_BLUE[] = "/ColorRGB 0.0 0.0 1.0";
|
||||
|
||||
const char FR_COLOR_RGB_CYAN [] = "/ColorRGB 0.0 1.0 1.0" ;
|
||||
const char FR_COLOR_RGB_MAGENTA [] = "/ColorRGB 1.0 0.0 1.0" ;
|
||||
const char FR_COLOR_RGB_YELLOW [] = "/ColorRGB 1.0 1.0 0.0" ;
|
||||
const char FR_COLOR_RGB_CYAN[] = "/ColorRGB 0.0 1.0 1.0";
|
||||
const char FR_COLOR_RGB_MAGENTA[] = "/ColorRGB 1.0 0.0 1.0";
|
||||
const char FR_COLOR_RGB_YELLOW[] = "/ColorRGB 1.0 1.0 0.0";
|
||||
|
||||
const char FR_SPECULAR_RGB [] = "/SpecularRGB" ;
|
||||
const char FR_SPECULAR_RGB_DEFAULT [] = "/SpecularRGB 1.0 1.0 1.0" ;
|
||||
const char FR_SPECULAR_RGB_WHITE [] = "/SpecularRGB 1.0 1.0 1.0" ;
|
||||
const char FR_SPECULAR_RGB[] = "/SpecularRGB";
|
||||
const char FR_SPECULAR_RGB_DEFAULT[] = "/SpecularRGB 1.0 1.0 1.0";
|
||||
const char FR_SPECULAR_RGB_WHITE[] = "/SpecularRGB 1.0 1.0 1.0";
|
||||
|
||||
const char FR_PHONG_POWER [] = "/PhongPower" ;
|
||||
const char FR_PHONG_POWER_DEFAULT [] = "/PhongPower 3" ;
|
||||
const char FR_PHONG_POWER[] = "/PhongPower";
|
||||
const char FR_PHONG_POWER_DEFAULT[] = "/PhongPower 3";
|
||||
|
||||
const char FR_TRANSPARENCY [] = "/Transparency" ;
|
||||
const char FR_TRANSPARENCY_ON [] = "/Transparency 1 " ; // transparent
|
||||
const char FR_TRANSPARENCY_OFF [] = "/Transparency 0 " ; // non-transparent
|
||||
const char FR_TRANSPARENCY[] = "/Transparency";
|
||||
const char FR_TRANSPARENCY_ON[] = "/Transparency 1 "; // transparent
|
||||
const char FR_TRANSPARENCY_OFF[] = "/Transparency 0 "; // non-transparent
|
||||
|
||||
const char FR_FORCE_WIREFRAME [] = "/ForceWireframe" ;
|
||||
const char FR_FORCE_WIREFRAME_ON [] = "/ForceWireframe 1" ;
|
||||
const char FR_FORCE_WIREFRAME_OFF [] = "/ForceWireframe 0" ;
|
||||
const char FR_FORCE_WIREFRAME[] = "/ForceWireframe";
|
||||
const char FR_FORCE_WIREFRAME_ON[] = "/ForceWireframe 1";
|
||||
const char FR_FORCE_WIREFRAME_OFF[] = "/ForceWireframe 0";
|
||||
|
||||
const char FR_VISIBILITY [] = "/Visibility" ;
|
||||
const char FR_VISIBILITY_ON [] = "/Visibility 1" ; // visible
|
||||
const char FR_VISIBILITY_OFF [] = "/Visibility 0" ; // invisible
|
||||
const char FR_VISIBILITY[] = "/Visibility";
|
||||
const char FR_VISIBILITY_ON[] = "/Visibility 1"; // visible
|
||||
const char FR_VISIBILITY_OFF[] = "/Visibility 0"; // invisible
|
||||
|
||||
//----- 3D Primitives
|
||||
const char FR_POLYHEDRON [] = "/Polyhedron" ;
|
||||
const char FR_VERTEX [] = "/Vertex" ;
|
||||
const char FR_FACET [] = "/Facet" ;
|
||||
const char FR_END_POLYHEDRON [] = "/EndPolyhedron" ;
|
||||
//----- 3D Primitives
|
||||
const char FR_POLYHEDRON[] = "/Polyhedron";
|
||||
const char FR_VERTEX[] = "/Vertex";
|
||||
const char FR_FACET[] = "/Facet";
|
||||
const char FR_END_POLYHEDRON[] = "/EndPolyhedron";
|
||||
|
||||
const char FR_BOX [] = "/Box" ;
|
||||
const char FR_BOX_UNIT [] = "/Box 0.5 0.5 0.5" ; // dx, dy, dz
|
||||
const char FR_BOX[] = "/Box";
|
||||
const char FR_BOX_UNIT[] = "/Box 0.5 0.5 0.5"; // dx, dy, dz
|
||||
|
||||
const char FR_COLUMN [] = "/Column" ;
|
||||
const char FR_COLUMN_UNIT [] = "/Column 0.5 0.5" ; // R dz
|
||||
const char FR_COLUMN[] = "/Column";
|
||||
const char FR_COLUMN_UNIT[] = "/Column 0.5 0.5"; // R dz
|
||||
|
||||
const char FR_POLYLINE [] = "/Polyline" ;
|
||||
const char FR_PL_VERTEX [] = "/PLVertex" ;
|
||||
const char FR_PL_VERTEX_OLD [] = "PLVertex" ;
|
||||
const char FR_END_POLYLINE [] = "/EndPolyline" ;
|
||||
const char FR_POLYLINE[] = "/Polyline";
|
||||
const char FR_PL_VERTEX[] = "/PLVertex";
|
||||
const char FR_PL_VERTEX_OLD[] = "PLVertex";
|
||||
const char FR_END_POLYLINE[] = "/EndPolyline";
|
||||
|
||||
const char FR_TRD [] = "/Trd" ;
|
||||
// /Trd dx1 dx2 dy1 dy2 dz ;
|
||||
const char FR_TRAP [] = "/Trap" ;
|
||||
// /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 tl2 alpha2
|
||||
const char FR_TUBS [] = "/Tubs" ;
|
||||
// /Tubs rmin rmax dz sphi dphi
|
||||
const char FR_CONS [] = "/Cons" ;
|
||||
// /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi
|
||||
const char FR_SPHERE [] = "/Sphere" ;
|
||||
// /Sphere R
|
||||
const char FR_SPHERE_SEG [] = "/SphereSeg" ;
|
||||
// /SphereSeg rmin rmax s_theta d_theta s_phi d_phi
|
||||
const char FR_PARA [] = "/Parallelepiped" ;
|
||||
// /Parallelepiped dx dy dz tanAlpha tanTheta_cosPhi tanTheta_sinPhi
|
||||
const char FR_PCON [] = "/PolyCone" ;
|
||||
// /PolyCone sphi dphi nz z[nz] rmin[nz] rmax[nz]
|
||||
const char FR_PGON [] = "/PolyGon" ;
|
||||
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
|
||||
const char FR_TORUS [] = "/Torus" ;
|
||||
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
|
||||
const char FR_TRD[] = "/Trd";
|
||||
// /Trd dx1 dx2 dy1 dy2 dz ;
|
||||
const char FR_TRAP[] = "/Trap";
|
||||
// /Trap dz theta phi h1 bl1 tl1 alpha1 h2 bl2 tl2 alpha2
|
||||
const char FR_TUBS[] = "/Tubs";
|
||||
// /Tubs rmin rmax dz sphi dphi
|
||||
const char FR_CONS[] = "/Cons";
|
||||
// /Cons rmin1 rmax1 rmin2 rmax2 dz sphi dphi
|
||||
const char FR_SPHERE[] = "/Sphere";
|
||||
// /Sphere R
|
||||
const char FR_SPHERE_SEG[] = "/SphereSeg";
|
||||
// /SphereSeg rmin rmax s_theta d_theta s_phi d_phi
|
||||
const char FR_PARA[] = "/Parallelepiped";
|
||||
// /Parallelepiped dx dy dz tanAlpha tanTheta_cosPhi tanTheta_sinPhi
|
||||
const char FR_PCON[] = "/PolyCone";
|
||||
// /PolyCone sphi dphi nz z[nz] rmin[nz] rmax[nz]
|
||||
const char FR_PGON[] = "/PolyGon";
|
||||
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
|
||||
const char FR_TORUS[] = "/Torus";
|
||||
// /PolyGon sphi dphi ndiv nz z[nz] rmin[nz] rmax[nz]
|
||||
|
||||
//----- Marks I (arg: x y z half_size_3d)
|
||||
const char FR_FONT_NAME [] = "/FontName" ;
|
||||
const char FR_FONT_NAME[] = "/FontName";
|
||||
|
||||
//----- Marks I (arg: x y z half_size_3d)
|
||||
const char FR_MARK_CIRCLE_2D [] = "/MarkCircle2D" ;
|
||||
const char FR_MARK_SQUARE_2D [] = "/MarkSquare2D" ;
|
||||
const char FR_MARK_TEXT_2D [] = "/MarkText2D" ;
|
||||
// /MarkText2D x y z size_world x_offset_world y_offset_world string
|
||||
const char FR_MARK_CIRCLE_2D[] = "/MarkCircle2D";
|
||||
const char FR_MARK_SQUARE_2D[] = "/MarkSquare2D";
|
||||
const char FR_MARK_TEXT_2D[] = "/MarkText2D";
|
||||
// /MarkText2D x y z size_world x_offset_world y_offset_world string
|
||||
|
||||
//----- Marks II (arg: x y z half_size_2d)
|
||||
const char FR_MARK_CIRCLE_2DS [] = "/MarkCircle2DS" ;
|
||||
const char FR_MARK_SQUARE_2DS [] = "/MarkSquare2DS" ;
|
||||
const char FR_MARK_TEXT_2DS [] = "/MarkText2DS" ;
|
||||
// /MarkText2DS x y z size_pt x_offset_pt y_offset_pt string
|
||||
const char FR_MARK_CIRCLE_2DS[] = "/MarkCircle2DS";
|
||||
const char FR_MARK_SQUARE_2DS[] = "/MarkSquare2DS";
|
||||
const char FR_MARK_TEXT_2DS[] = "/MarkText2DS";
|
||||
// /MarkText2DS x y z size_pt x_offset_pt y_offset_pt string
|
||||
|
||||
//----- Text
|
||||
const char FR_TEXT_2DS [] = "/Text2DS" ;
|
||||
const char FR_TEXT_2DS[] = "/Text2DS";
|
||||
|
||||
//----- For DAWNCUT
|
||||
const char FR_CLIPPING_PLANE [] = "/ClippingPlane" ;
|
||||
// /ClippingPlaneMarkCross2D a b c d
|
||||
// for plane ax + by + cz + d = 0
|
||||
const char FR_CLIPPING_PLANE[] = "/ClippingPlane";
|
||||
// /ClippingPlaneMarkCross2D a b c d
|
||||
// for plane ax + by + cz + d = 0
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,58 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
#if !defined G4_FR_FEATURES_HH
|
||||
#define G4_FR_FEATURES_HH
|
||||
|
||||
|
||||
const char FR_DAWN_FEATURES[] = "High quality technical renderer.\
|
||||
\n Features: exact hidden line, hidden surface algorithms.\
|
||||
\n high (unlimited) resolution.\
|
||||
\n renders to PostScript for viewing and/or hardcopy.\
|
||||
\n remote rendering.\
|
||||
\n off-line rendering.\
|
||||
\n graphical user interface.\
|
||||
\n connection via TCP/IP socket or named pipe Fukui Renderer DAWN.\
|
||||
\n Disadvantages: compute intensive, takes time (use a fast graphics\
|
||||
\n system, such as OpenGL, to select view, then copy\
|
||||
\n to this renderer - /vis~/copy/view, /vis~/set/view).";
|
||||
|
||||
|
||||
const char FR_DAWNFILE_FEATURES[] ="High quality technical renderer.\
|
||||
\n Features: exact hidden line, hidden surface algorithms.\
|
||||
\n high (unlimited) resolution.\
|
||||
\n renders to PostScript for viewing and/or hardcopy.\
|
||||
\n remote rendering.\
|
||||
\n off-line rendering.\
|
||||
\n graphical user interface.\
|
||||
\n connection via g4.prim file to Fukui Renderer DAWN,\
|
||||
\n DAVID (DAwn's Visual Intersection Debugger, etc.\
|
||||
\n Disadvantages: compute intensive, takes time (use a fast graphics\
|
||||
\n system, such as OpenGL, to select view, then copy\
|
||||
\n to this renderer - /vis~/copy/view, /vis~/set/view).";
|
||||
|
||||
#endif
|
||||
File diff suppressed because it is too large
Load Diff
@@ -25,100 +25,92 @@
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef G4_FR_OFSTREAM_HH
|
||||
#define G4_FR_OFSTREAM_HH
|
||||
|
||||
#include <fstream>
|
||||
|
||||
#if !defined G4_FR_OFSTREAM_HH
|
||||
#define G4_FR_OFSTREAM_HH
|
||||
|
||||
|
||||
#include "globals.hh"
|
||||
|
||||
/////////////////////
|
||||
//typedef int G4bool ;
|
||||
//#define false 0 ;
|
||||
//#define true 1 ;
|
||||
////////////////////
|
||||
|
||||
class G4FRofstream {
|
||||
class G4FRofstream
|
||||
{
|
||||
public:
|
||||
enum
|
||||
{
|
||||
SEND_BUFMAX = 1024
|
||||
};
|
||||
|
||||
public:
|
||||
enum { SEND_BUFMAX = 1024 };
|
||||
// constructors
|
||||
G4FRofstream() { flag_file_open = false; }
|
||||
G4FRofstream(const char* filename);
|
||||
|
||||
public:
|
||||
|
||||
// constructors
|
||||
G4FRofstream () { flag_file_open = false ; }
|
||||
G4FRofstream ( const char* filename ) ;
|
||||
// destructor
|
||||
virtual ~G4FRofstream();
|
||||
|
||||
// destructor
|
||||
virtual ~G4FRofstream ();
|
||||
// open and close
|
||||
void Open(const char* filename);
|
||||
void Close();
|
||||
G4bool IsOpen() { return flag_file_open; }
|
||||
|
||||
// open and close
|
||||
void Open ( const char* filename );
|
||||
void Close() ;
|
||||
G4bool IsOpen() { return flag_file_open ;}
|
||||
// utilities
|
||||
void SendLine(const char* string); // save string with new line
|
||||
|
||||
// utilities
|
||||
void SendLine( const char* string ) ; // save string with new line
|
||||
|
||||
// static functions
|
||||
static G4bool DoesFileExist( const char* filename ) ;
|
||||
// static functions
|
||||
static G4bool DoesFileExist(const char* filename);
|
||||
|
||||
protected:
|
||||
G4bool flag_file_open ;
|
||||
std::ofstream fout ;
|
||||
} ;
|
||||
G4bool flag_file_open;
|
||||
std::ofstream fout;
|
||||
};
|
||||
|
||||
|
||||
inline void G4FRofstream::Open ( const char* filename )
|
||||
{
|
||||
if( !IsOpen() ) {
|
||||
fout.open( filename ) ;
|
||||
flag_file_open = true ;
|
||||
}
|
||||
inline void G4FRofstream::Open(const char* filename)
|
||||
{
|
||||
if(!IsOpen())
|
||||
{
|
||||
fout.open(filename);
|
||||
flag_file_open = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline void G4FRofstream::Close ()
|
||||
{
|
||||
if( IsOpen() ) {
|
||||
fout.close();
|
||||
flag_file_open = false ;
|
||||
}
|
||||
inline void G4FRofstream::Close()
|
||||
{
|
||||
if(IsOpen())
|
||||
{
|
||||
fout.close();
|
||||
flag_file_open = false;
|
||||
}
|
||||
}
|
||||
|
||||
inline void G4FRofstream::SendLine ( const char* message )
|
||||
inline void G4FRofstream::SendLine(const char* message)
|
||||
{
|
||||
if ( IsOpen() ) {
|
||||
fout << message << G4endl;
|
||||
}
|
||||
if(IsOpen())
|
||||
{
|
||||
fout << message << G4endl;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
inline G4bool G4FRofstream::DoesFileExist ( const char* filename )
|
||||
inline G4bool G4FRofstream::DoesFileExist(const char* filename)
|
||||
{
|
||||
G4bool status = false ;
|
||||
G4bool status = false;
|
||||
|
||||
std::ifstream fout_tmp( filename ) ;
|
||||
if( fout_tmp ) { status = true ; }
|
||||
fout_tmp.close();
|
||||
std::ifstream fout_tmp(filename);
|
||||
if(fout_tmp)
|
||||
{
|
||||
status = true;
|
||||
}
|
||||
fout_tmp.close();
|
||||
|
||||
return status ;
|
||||
return status;
|
||||
}
|
||||
|
||||
|
||||
inline
|
||||
G4FRofstream::G4FRofstream ( const char* filename )
|
||||
inline G4FRofstream::G4FRofstream(const char* filename)
|
||||
{
|
||||
flag_file_open = false ;
|
||||
Open( filename );
|
||||
}
|
||||
|
||||
inline
|
||||
G4FRofstream::~G4FRofstream ()
|
||||
{
|
||||
Close() ;
|
||||
}
|
||||
flag_file_open = false;
|
||||
Open(filename);
|
||||
}
|
||||
|
||||
inline G4FRofstream::~G4FRofstream() { Close(); }
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,82 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// Satoshi TANAKA
|
||||
// Fukui Renderer factory.
|
||||
|
||||
//=================//
|
||||
#if defined (G4VIS_BUILD_DAWN_DRIVER) || defined (G4VIS_USE_DAWN)
|
||||
//=================//
|
||||
|
||||
#ifndef G4FUKUI_RENDERER_HH
|
||||
#define G4FUKUI_RENDERER_HH
|
||||
|
||||
#include "G4VGraphicsSystem.hh"
|
||||
#include "G4FRClientServer.hh"
|
||||
|
||||
//----- prototype
|
||||
class G4VSceneHandler ;
|
||||
|
||||
//---------------------------------//
|
||||
//----- class G4FukuiRenderer -----//
|
||||
//---------------------------------//
|
||||
class G4FukuiRenderer: public G4VGraphicsSystem {
|
||||
|
||||
public:
|
||||
G4FukuiRenderer ();
|
||||
virtual ~G4FukuiRenderer ();
|
||||
G4VSceneHandler* CreateSceneHandler (const G4String& name = "");
|
||||
G4VViewer* CreateViewer (G4VSceneHandler&, const G4String& name = "");
|
||||
|
||||
G4FRClientServer& GetPrimDest() { return fPrimDest ; }
|
||||
|
||||
//----- inter-process communication
|
||||
enum { IP_UNIX, IP_INET };
|
||||
enum { FR_MAX_PORT_INCR = 10 };
|
||||
G4bool IsUnixDomain() const { return (fIPMode == G4FukuiRenderer::IP_UNIX); }
|
||||
G4bool IsInetDomain() const { return (fIPMode == G4FukuiRenderer::IP_INET); }
|
||||
void UseInetDomainAuto();
|
||||
void UseInetDomain();
|
||||
void UseBSDUnixDomainAuto();
|
||||
void ConnectPort( int max_port_incr = FR_MAX_PORT_INCR);
|
||||
|
||||
G4bool IsGUIMode (void) { return flag_use_gui ; }
|
||||
G4bool IsConnected (void) { return flag_connected ; }
|
||||
|
||||
public:
|
||||
//----- inter-process communication
|
||||
G4FRClientServer fPrimDest ;
|
||||
|
||||
private:
|
||||
int fIPMode ;
|
||||
G4bool flag_use_gui ;
|
||||
G4int flag_connected ;
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif //G4VIS_BUILD_DAWN_DRIVER
|
||||
@@ -1,238 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// Satoshi TANAKA, Fri Jun 28 11:19:19 JST 1996
|
||||
|
||||
|
||||
//=================//
|
||||
#ifdef G4VIS_BUILD_DAWN_DRIVER
|
||||
//=================//
|
||||
|
||||
|
||||
#ifndef G4FUKUI_RENDERER_SCENE_HANDLER_HH
|
||||
#define G4FUKUI_RENDERER_SCENE_HANDLER_HH
|
||||
|
||||
#include "globals.hh"
|
||||
|
||||
#include "G4VSceneHandler.hh"
|
||||
|
||||
#include "G4FRClientServer.hh"
|
||||
#include "G4FRConst.hh"
|
||||
|
||||
class G4VisAttributes ;
|
||||
class G4FukuiRenderer;
|
||||
|
||||
//-----
|
||||
class G4FukuiRendererSceneHandler: public G4VSceneHandler {
|
||||
|
||||
public:
|
||||
|
||||
//----- constructor and destructor
|
||||
G4FukuiRendererSceneHandler (G4FukuiRenderer& system, const G4String& name = "");
|
||||
virtual ~G4FukuiRendererSceneHandler ();
|
||||
|
||||
//----- overriding base class methods
|
||||
using G4VSceneHandler::AddPrimitive;
|
||||
void AddPrimitive (const G4Polyline& line);
|
||||
void AddPrimitive (const G4Polyhedron& p);
|
||||
void AddPrimitive (const G4Text&);
|
||||
void AddPrimitive (const G4Circle&);
|
||||
void AddPrimitive (const G4Square&);
|
||||
|
||||
void BeginPrimitives (const G4Transform3D& objectTransformation);
|
||||
void EndPrimitives ();
|
||||
|
||||
using G4VSceneHandler::AddSolid;
|
||||
void AddSolid ( const G4Box& box );
|
||||
void AddSolid ( const G4Cons& cons );
|
||||
void AddSolid ( const G4Tubs& tubs );
|
||||
void AddSolid ( const G4Trd& trd );
|
||||
void AddSolid ( const G4Trap& trap );
|
||||
void AddSolid ( const G4Sphere& sphere );
|
||||
void AddSolid ( const G4Para& para );
|
||||
void AddSolid ( const G4Torus& torus );
|
||||
void AddSolid ( const G4VSolid& solid );
|
||||
|
||||
void ClearTransientStore(); // Used for triggering detector re-drawing.
|
||||
|
||||
//----- methods inherent to this class
|
||||
void FRBeginModeling () ;
|
||||
void FREndModeling () ;
|
||||
G4bool FRIsInModeling () { return FRflag_in_modeling ; }
|
||||
|
||||
G4bool IsSavingG4Prim ( void ) { return flag_saving_g4_prim ; }
|
||||
void BeginSavingG4Prim( void )
|
||||
{
|
||||
if( !IsSavingG4Prim() )
|
||||
{
|
||||
SendStr( FR_SAVE ) ;
|
||||
SendStr( FR_G4_PRIM_HEADER ) ;
|
||||
flag_saving_g4_prim = true ;
|
||||
}
|
||||
}
|
||||
void EndSavingG4Prim ( void )
|
||||
{ if( IsSavingG4Prim() ) { SendStr( FR_END_SAVE ); flag_saving_g4_prim = false ; } }
|
||||
|
||||
G4FRClientServer& GetPrimDest () { return fPrimDest ; }
|
||||
G4FukuiRenderer& GetSystem () { return fSystem ; }
|
||||
void SendBoundingBox ( void );
|
||||
|
||||
private:
|
||||
|
||||
//----- Utilities etc
|
||||
G4bool SendVisAttributes ( const G4VisAttributes* pAV );
|
||||
G4bool IsVisible ( void ) ;
|
||||
void SendTransformedCoordinates( void ) ;
|
||||
void SendPhysVolName ( void ) ;
|
||||
void SendNdiv ( void ) ;
|
||||
|
||||
public:
|
||||
|
||||
void SendStr ( const char* char_string ) ;
|
||||
void SendStrInt( const char* char_string ,
|
||||
G4int ival );
|
||||
void SendStrInt3( const char* char_string ,
|
||||
G4int ival1 ,
|
||||
G4int ival2 ,
|
||||
G4int ival3 );
|
||||
void SendStrInt4( const char* char_string ,
|
||||
G4int ival1 ,
|
||||
G4int ival2 ,
|
||||
G4int ival3 ,
|
||||
G4int ival4 );
|
||||
void SendStrDouble( const char* char_string ,
|
||||
G4double dval );
|
||||
void SendStrDouble2( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 );
|
||||
void SendStrDouble3( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 );
|
||||
|
||||
void SendStrDouble4( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 );
|
||||
|
||||
void SendStrDouble5( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 ,
|
||||
G4double dval5 );
|
||||
|
||||
void SendStrDouble6( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 ,
|
||||
G4double dval5 ,
|
||||
G4double dval6 );
|
||||
|
||||
void SendStrDouble7( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 ,
|
||||
G4double dval5 ,
|
||||
G4double dval6 ,
|
||||
G4double dval7 );
|
||||
|
||||
void SendStrDouble11( const char* char_string ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 ,
|
||||
G4double dval5 ,
|
||||
G4double dval6 ,
|
||||
G4double dval7 ,
|
||||
G4double dval8 ,
|
||||
G4double dval9 ,
|
||||
G4double dval10 ,
|
||||
G4double dval11 ) ;
|
||||
|
||||
void SendIntDouble3( G4int ival ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 );
|
||||
void SendInt3Str( G4int ival1 ,
|
||||
G4int ival2 ,
|
||||
G4int ival3 ,
|
||||
const char* char_string );
|
||||
void SendInt4Str( G4int ival1 ,
|
||||
G4int ival2 ,
|
||||
G4int ival3 ,
|
||||
G4int ival4 ,
|
||||
const char* char_string );
|
||||
|
||||
void SendStrDouble3Str( const char* char_string1 ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
const char* char_string2 );
|
||||
|
||||
void SendStrDouble6Str( const char* char_string1 ,
|
||||
G4double dval1 ,
|
||||
G4double dval2 ,
|
||||
G4double dval3 ,
|
||||
G4double dval4 ,
|
||||
G4double dval5 ,
|
||||
G4double dval6 ,
|
||||
const char* char_string2 );
|
||||
|
||||
void SendInt ( G4int val );
|
||||
void SendDouble( G4double val );
|
||||
|
||||
|
||||
|
||||
private:
|
||||
G4FukuiRenderer& fSystem; // Graphics system for this scene.
|
||||
static G4int fSceneIdCount;
|
||||
|
||||
G4FRClientServer& fPrimDest ; // defined in G4FukuiRenderer
|
||||
G4bool FRflag_in_modeling ;
|
||||
// true: FR_BEGIN_MODELING has sent to DAWN, and
|
||||
// FR_END_MODELING has not sent yet.
|
||||
// false: otherwise
|
||||
//
|
||||
// FRflag_in_modeling is set to "true"
|
||||
// in FRBeginModeling(), and to "false"
|
||||
// in FREndModeling().
|
||||
|
||||
G4bool flag_saving_g4_prim ;
|
||||
|
||||
const int COMMAND_BUF_SIZE ;
|
||||
|
||||
G4int fPrec, fPrec2 ;
|
||||
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif //G4VIS_BUILD_DAWN_DRIVER
|
||||
@@ -1,75 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
// Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
|
||||
// FukuiRenderer viewer - opens window, hard copy, etc.
|
||||
|
||||
//=================//
|
||||
#ifdef G4VIS_BUILD_DAWN_DRIVER
|
||||
//=================//
|
||||
|
||||
|
||||
#ifndef G4FUKUI_RENDERER_VIEWER_HH
|
||||
#define G4FUKUI_RENDERER_VIEWER_HH
|
||||
|
||||
#include "G4VViewer.hh"
|
||||
#include "globals.hh"
|
||||
|
||||
class G4FukuiRendererSceneHandler ;
|
||||
|
||||
|
||||
class G4FukuiRendererViewer: public G4VViewer {
|
||||
|
||||
public:
|
||||
|
||||
enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
|
||||
|
||||
//----- constructor and destructor
|
||||
G4FukuiRendererViewer (G4FukuiRendererSceneHandler& scene, const G4String& name);
|
||||
virtual ~G4FukuiRendererViewer ();
|
||||
|
||||
//----- overriding base class methods
|
||||
void SetView (); // Do nothing. SendViewParameters will do its job.
|
||||
void ClearView ();
|
||||
void DrawView ();
|
||||
void ShowView ();
|
||||
|
||||
//---- methods inherent to this class
|
||||
void Wait() ;
|
||||
void SendViewParameters () ;
|
||||
|
||||
void SendDevice( FRDEV dev );
|
||||
void SendDrawingStyle() ;
|
||||
|
||||
private:
|
||||
|
||||
G4FukuiRendererSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
|
||||
};
|
||||
|
||||
#endif
|
||||
#endif //G4VIS_BUILD_DAWN_DRIVER
|
||||
@@ -30,6 +30,6 @@
|
||||
|
||||
#include "globals.hh"
|
||||
|
||||
G4String G4VisFeaturesOfDAWNFILE ();
|
||||
G4String G4VisFeaturesOfDAWNFILE();
|
||||
|
||||
#endif
|
||||
|
||||
@@ -1,37 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
//
|
||||
//
|
||||
//
|
||||
|
||||
#ifndef G4VISFEATURESOFFUKUIRENDERER_HH
|
||||
#define G4VISFEATURESOFFUKUIRENDERER_HH
|
||||
|
||||
#include "globals.hh"
|
||||
|
||||
G4String G4VisFeaturesOfFukuiRenderer ();
|
||||
|
||||
#endif
|
||||
Reference in New Issue
Block a user