Import Geant4 11.0.0 source tree
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committed by
Ben Morgan
parent
6399a014b6
commit
80e2389dd8
@@ -125,15 +125,15 @@ class G4PhantomParameterisation : public G4VPVParameterisation
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inline void SetMaterialIndices( size_t* matInd );
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void SetVoxelDimensions( G4double halfx, G4double halfy, G4double halfz );
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void SetNoVoxel( size_t nx, size_t ny, size_t nz );
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void SetNoVoxels( size_t nx, size_t ny, size_t nz );
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inline G4double GetVoxelHalfX() const;
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inline G4double GetVoxelHalfY() const;
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inline G4double GetVoxelHalfZ() const;
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inline size_t GetNoVoxelX() const;
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inline size_t GetNoVoxelY() const;
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inline size_t GetNoVoxelZ() const;
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inline size_t GetNoVoxel() const;
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inline size_t GetNoVoxelsX() const;
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inline size_t GetNoVoxelsY() const;
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inline size_t GetNoVoxelsZ() const;
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inline size_t GetNoVoxels() const;
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inline std::vector<G4Material*> GetMaterials() const;
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inline size_t* GetMaterialIndices() const;
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@@ -167,11 +167,11 @@ class G4PhantomParameterisation : public G4VPVParameterisation
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G4double fVoxelHalfX = 0.0, fVoxelHalfY = 0.0, fVoxelHalfZ = 0.0;
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// Half dimension of voxels (assume they are boxes).
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size_t fNoVoxelX = 0, fNoVoxelY = 0, fNoVoxelZ = 0;
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size_t fNoVoxelsX = 0, fNoVoxelsY = 0, fNoVoxelsZ = 0;
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// Number of voxel in x, y and z dimensions.
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size_t fNoVoxelXY = 0;
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size_t fNoVoxelsXY = 0;
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// Number of voxels in x times number of voxels in y (for speed-up).
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size_t fNoVoxel = 0;
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size_t fNoVoxels = 0;
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// Total number of voxels (for speed-up).
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std::vector<G4Material*> fMaterials;
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