Import Geant4 11.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2021-12-10 14:46:44 +01:00
committed by Ben Morgan
parent 6399a014b6
commit 80e2389dd8
3932 changed files with 202519 additions and 246221 deletions
@@ -34,6 +34,9 @@
#include "G4AnalysisManagerState.hh"
#include "globals.hh"
#include <memory>
#include <string_view>
class G4VNtupleManager;
class G4NtupleBookingManager;
@@ -44,16 +47,17 @@ class G4VNtupleFileManager
friend class G4VAnalysisManager;
public:
explicit G4VNtupleFileManager(const G4AnalysisManagerState& state,
const G4String& fileType);
virtual ~G4VNtupleFileManager();
G4VNtupleFileManager(const G4AnalysisManagerState& state,
const G4String& fileType);
G4VNtupleFileManager() = delete;
virtual ~G4VNtupleFileManager() = default;
// deleted copy constructor & assignment operator
G4VNtupleFileManager(const G4VNtupleFileManager& rhs) = delete;
G4VNtupleFileManager& operator=(const G4VNtupleFileManager& rhs) = delete;
// MT/MPI
virtual void SetNtupleMerging(G4bool mergeNtuples,
virtual void SetNtupleMerging(G4bool mergeNtuples,
G4int nofReducedNtupleFiles = 0);
virtual void SetNtupleRowWise(G4bool rowWise, G4bool rowMode = true);
virtual void SetBasketSize(unsigned int basketSize);
@@ -73,10 +77,21 @@ class G4VNtupleFileManager
G4String GetFileType() const;
protected:
// static data members
// Methods for verbose
void Message(G4int level,
const G4String& action,
const G4String& objectType,
const G4String& objectName = "",
G4bool success = true) const;
// Static data members
const G4AnalysisManagerState& fState;
G4String fFileType;
std::shared_ptr<G4NtupleBookingManager> fBookingManager;
G4String fFileType;
std::shared_ptr<G4NtupleBookingManager> fBookingManager { nullptr };
private:
// Static data members
static constexpr std::string_view fkClass { "G4VNtupleFileManager" };
};
// inline functions
@@ -93,4 +108,11 @@ inline G4String G4VNtupleFileManager::GetFileType() const {
return fFileType;
}
inline void G4VNtupleFileManager::Message(
G4int level, const G4String& action, const G4String& objectType,
const G4String& objectName, G4bool success) const
{
fState.Message(level, action, objectType, objectName, success);
}
#endif