Import Geant4 11.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2021-12-10 14:46:44 +01:00
committed by Ben Morgan
parent 6399a014b6
commit 80e2389dd8
3932 changed files with 202519 additions and 246221 deletions
@@ -24,27 +24,31 @@
// ********************************************************************
//
//
/// \file B4dActionInitialization.hh
/// \brief Definition of the B4dActionInitialization class
/// \file ActionInitialization.hh
/// \brief Definition of the B4d::ActionInitialization class
#ifndef B4dActionInitialization_h
#define B4dActionInitialization_h 1
#include "G4VUserActionInitialization.hh"
/// Action initialization class.
///
namespace B4d
{
class B4dActionInitialization : public G4VUserActionInitialization
/// Action initialization class.
class ActionInitialization : public G4VUserActionInitialization
{
public:
B4dActionInitialization();
virtual ~B4dActionInitialization();
ActionInitialization();
~ActionInitialization() override;
virtual void BuildForMaster() const;
virtual void Build() const;
void BuildForMaster() const override;
void Build() const override;
};
}
#endif
@@ -1,40 +0,0 @@
//
// ********************************************************************
// * License and Disclaimer *
// * *
// * The Geant4 software is copyright of the Copyright Holders of *
// * the Geant4 Collaboration. It is provided under the terms and *
// * conditions of the Geant4 Software License, included in the file *
// * LICENSE and available at http://cern.ch/geant4/license . These *
// * include a list of copyright holders. *
// * *
// * Neither the authors of this software system, nor their employing *
// * institutes,nor the agencies providing financial support for this *
// * work make any representation or warranty, express or implied, *
// * regarding this software system or assume any liability for its *
// * use. Please see the license in the file LICENSE and URL above *
// * for the full disclaimer and the limitation of liability. *
// * *
// * This code implementation is the result of the scientific and *
// * technical work of the GEANT4 collaboration. *
// * By using, copying, modifying or distributing the software (or *
// * any work based on the software) you agree to acknowledge its *
// * use in resulting scientific publications, and indicate your *
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
//
/// \file B4Analysis.hh
/// \brief Selection of the analysis technology
#ifndef B4Analysis_h
#define B4Analysis_h 1
#include "g4root.hh"
//#include "g4csv.hh"
//#include "g4xml.hh"
//#include "G4GenericAnalysisManager.hh"
//using G4AnalysisManager = G4GenericAnalysisManager;
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
/// \file B4dDetectorConstruction.hh
/// \brief Definition of the B4dDetectorConstruction class
/// \file DetectorConstruction.hh
/// \brief Definition of the B4d::DetectorConstruction class
#ifndef B4dDetectorConstruction_h
#define B4dDetectorConstruction_h 1
@@ -36,6 +36,9 @@
class G4VPhysicalVolume;
class G4GlobalMagFieldMessenger;
namespace B4d
{
/// Detector construction class to define materials and geometry.
/// The calorimeter is a box made of a given number of layers. A layer consists
/// of an absorber plate and of a detection gap. The layer is replicated.
@@ -52,15 +55,15 @@ class G4GlobalMagFieldMessenger;
/// and Gap volumes. In addition a transverse uniform magnetic field is defined
/// via G4GlobalMagFieldMessenger class.
class B4dDetectorConstruction : public G4VUserDetectorConstruction
class DetectorConstruction : public G4VUserDetectorConstruction
{
public:
B4dDetectorConstruction();
virtual ~B4dDetectorConstruction();
DetectorConstruction();
~DetectorConstruction() override;
public:
virtual G4VPhysicalVolume* Construct();
virtual void ConstructSDandField();
G4VPhysicalVolume* Construct() override;
void ConstructSDandField() override;
private:
// methods
@@ -73,10 +76,11 @@ class B4dDetectorConstruction : public G4VUserDetectorConstruction
static G4ThreadLocal G4GlobalMagFieldMessenger* fMagFieldMessenger;
// magnetic field messenger
G4bool fCheckOverlaps; // option to activate checking of volumes overlaps
G4bool fCheckOverlaps = true; // option to activate checking of volumes overlaps
};
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif
@@ -24,31 +24,34 @@
// ********************************************************************
//
//
/// \file B4dEventAction.hh
/// \brief Definition of the B4dEventAction class
/// \file EventAction.hh
/// \brief Definition of the EventAction class
#ifndef B4dEventAction_h
#define B4dEventAction_h 1
#ifndef EventAction_h
#define EventAction_h 1
#include "G4UserEventAction.hh"
#include "G4THitsMap.hh"
#include "globals.hh"
namespace B4d
{
/// Event action class
///
/// In EndOfEventAction(), it prints the accumulated quantities of the energy
/// deposit and track lengths of charged particles in Absober and Gap layers
/// stored in the hits collections.
class B4dEventAction : public G4UserEventAction
class EventAction : public G4UserEventAction
{
public:
B4dEventAction();
virtual ~B4dEventAction();
EventAction();
~EventAction() override;
virtual void BeginOfEventAction(const G4Event* event);
virtual void EndOfEventAction(const G4Event* event);
void BeginOfEventAction(const G4Event* event) override;
void EndOfEventAction(const G4Event* event) override;
private:
// methods
@@ -59,14 +62,14 @@ private:
G4double gapEdep, G4double gapTrackLength) const;
// data members
G4int fAbsoEdepHCID;
G4int fGapEdepHCID;
G4int fAbsoTrackLengthHCID;
G4int fGapTrackLengthHCID;
G4int fAbsoEdepHCID = -1;
G4int fGapEdepHCID = -1;
G4int fAbsoTrackLengthHCID = -1;
G4int fGapTrackLengthHCID = -1;
};
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
/// \file B4PrimaryGeneratorAction.hh
/// \brief Definition of the B4PrimaryGeneratorAction class
/// \file PrimaryGeneratorAction.hh
/// \brief Definition of the PrimaryGeneratorAction class
#ifndef B4PrimaryGeneratorAction_h
#define B4PrimaryGeneratorAction_h 1
@@ -36,6 +36,9 @@
class G4ParticleGun;
class G4Event;
namespace B4
{
/// The primary generator action class with particle gum.
///
/// It defines a single particle which hits the calorimeter
@@ -43,21 +46,23 @@ class G4Event;
/// can be changed via the G4 build-in commands of G4ParticleGun class
/// (see the macros provided with this example).
class B4PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction
{
public:
B4PrimaryGeneratorAction();
virtual ~B4PrimaryGeneratorAction();
PrimaryGeneratorAction();
~PrimaryGeneratorAction() override;
virtual void GeneratePrimaries(G4Event* event);
void GeneratePrimaries(G4Event* event) override;
// set methods
void SetRandomFlag(G4bool value);
private:
G4ParticleGun* fParticleGun; // G4 particle gun
G4ParticleGun* fParticleGun = nullptr; // G4 particle gun
};
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
/// \file B4RunAction.hh
/// \brief Definition of the B4RunAction class
/// \file RunAction.hh
/// \brief Definition of the B4::RunAction class
#ifndef B4RunAction_h
#define B4RunAction_h 1
@@ -35,6 +35,9 @@
class G4Run;
namespace B4
{
/// Run action class
///
/// It accumulates statistic and computes dispersion of the energy deposit
@@ -47,23 +50,24 @@ class G4Run;
/// - Track length in gap
/// The same values are also saved in the ntuple.
/// The histograms and ntuple are saved in the output file in a format
/// accoring to a selected technology in B4Analysis.hh.
/// according to a specified file extension.
///
/// In EndOfRunAction(), the accumulated statistic and computed
/// dispersion is printed.
///
class B4RunAction : public G4UserRunAction
class RunAction : public G4UserRunAction
{
public:
B4RunAction();
virtual ~B4RunAction();
RunAction();
~RunAction() override;
virtual void BeginOfRunAction(const G4Run*);
virtual void EndOfRunAction(const G4Run*);
void BeginOfRunAction(const G4Run*) override;
void EndOfRunAction(const G4Run*) override;
};
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
#endif