Import Geant4 11.0.0 source tree

This commit is contained in:
Gabriele Cosmo
2021-12-10 14:46:44 +01:00
committed by Ben Morgan
parent 6399a014b6
commit 80e2389dd8
3932 changed files with 202519 additions and 246221 deletions
+6 -6
View File
@@ -27,10 +27,10 @@
/// \file exampleB4d.cc
/// \brief Main program of the B4d example
#include "B4dDetectorConstruction.hh"
#include "B4dActionInitialization.hh"
#include "B4Analysis.hh"
#include "DetectorConstruction.hh"
#include "ActionInitialization.hh"
#include "G4AnalysisManager.hh"
#include "G4RunManagerFactory.hh"
#include "G4SteppingVerbose.hh"
#include "G4TScoreNtupleWriter.hh"
@@ -46,7 +46,7 @@
namespace {
void PrintUsage() {
G4cerr << " Usage: " << G4endl;
G4cerr << " exampleB4a [-m macro ] [-u UIsession] [-t nThreads] [-vDefault]"
G4cerr << " exampleB4d [-m macro ] [-u UIsession] [-t nThreads] [-vDefault]"
<< G4endl;
G4cerr << " note: -t option is available only for multi-threaded mode."
<< G4endl;
@@ -116,13 +116,13 @@ int main(int argc,char** argv)
// Set mandatory initialization classes
//
auto detConstruction = new B4dDetectorConstruction();
auto detConstruction = new B4d::DetectorConstruction();
runManager->SetUserInitialization(detConstruction);
auto physicsList = new FTFP_BERT;
runManager->SetUserInitialization(physicsList);
auto actionInitialization = new B4dActionInitialization();
auto actionInitialization = new B4d::ActionInitialization();
runManager->SetUserInitialization(actionInitialization);
// Initialize visualization