Import Geant4 11.0.0 source tree
This commit is contained in:
committed by
Ben Morgan
parent
6399a014b6
commit
80e2389dd8
@@ -60,239 +60,241 @@ class doiPETDetectorConstructionMessenger;
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class doiPETDetectorConstruction : public G4VUserDetectorConstruction
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{
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public:
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doiPETDetectorConstruction();
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virtual ~doiPETDetectorConstruction();
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doiPETDetectorConstruction();
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virtual ~doiPETDetectorConstruction();
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public:
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virtual G4VPhysicalVolume* Construct();
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virtual G4VPhysicalVolume* Construct();
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void ConstructPhantom(G4LogicalVolume*);
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void ChangePhantom(G4String choice);
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void SetPhantomPosition(G4ThreeVector);
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void SetPhantomRadius(G4double);
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void SetPhantomLength(G4double);
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void ConstructPhantom(G4LogicalVolume*);
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void ChangePhantom(G4String choice);
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void SetPhantomPosition(G4ThreeVector);
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void SetPhantomRadius(G4double);
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void SetPhantomLength(G4double);
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void SetNumberOfSleeves(G4int);
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private:
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void DefineMaterials();
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doiPETDetectorConstructionMessenger* fDetectorMessenger;
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doiPETAnalysis* pAnalysis;
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void DefineMaterials();
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doiPETDetectorConstructionMessenger* fDetectorMessenger;
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doiPETAnalysis* pAnalysis;
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G4LogicalVolume* phantom_logicalV;
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G4VPhysicalVolume* phantom_physicalV;
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// G4LogicalVolume* gelatin_logicalV;
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// G4VPhysicalVolume* gelatin_physicalV;
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G4LogicalVolume* phantom_logicalV;
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G4VPhysicalVolume* phantom_physicalV;
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//G4LogicalVolume* gelatin_logicalV;
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//G4VPhysicalVolume* gelatin_physicalV;
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//wolrd
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G4LogicalVolume* world_logicalV;
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G4VPhysicalVolume* world_physicalV;
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//world
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G4LogicalVolume* world_logicalV;
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G4VPhysicalVolume* world_physicalV;
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//detector block
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G4LogicalVolume* blockDetector_logicalV;
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G4VPhysicalVolume* blockDetector_physicalV;
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//detector block
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G4LogicalVolume* blockDetector_logicalV;
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G4VPhysicalVolume* blockDetector_physicalV;
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//air volume to fill the detector block
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G4LogicalVolume* airBox_logicalV;
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G4VPhysicalVolume* airBox_physicalV;
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//air volume to fill the detector block
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G4LogicalVolume* airBox_logicalV;
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G4VPhysicalVolume* airBox_physicalV;
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//crystals
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G4LogicalVolume* crystal_logicalV;
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G4VPhysicalVolume* crystal_physicalV;
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//crystals
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G4LogicalVolume* crystal_logicalV;
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G4VPhysicalVolume* crystal_physicalV;
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//water
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G4LogicalVolume* water_logicalV;
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G4VPhysicalVolume* water_physicalV;
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//water
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G4LogicalVolume* water_logicalV;
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G4VPhysicalVolume* water_physicalV;
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//lung
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G4LogicalVolume* lung_logicalV;
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G4VPhysicalVolume* lung_physicalV;
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//lung
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G4LogicalVolume* lung_logicalV;
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G4VPhysicalVolume* lung_physicalV;
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//test line phantom
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G4LogicalVolume* test_logicalV;
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G4VPhysicalVolume* test_physicalV;
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//test line phantom
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G4LogicalVolume* test_logicalV;
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G4VPhysicalVolume* test_physicalV;
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G4LogicalVolume* lung_logicalV_PMMA;
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G4VPhysicalVolume* lung_physicalVPMMA;
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G4LogicalVolume* lung_logicalV_PMMA;
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G4VPhysicalVolume* lung_physicalVPMMA;
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//cold regions
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// G4LogicalVolume* coldRegion_logicalV;
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// G4VPhysicalVolume* coldRegion_physicalV;
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//cold regions
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//G4LogicalVolume* coldRegion_logicalV;
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//G4VPhysicalVolume* coldRegion_physicalV;
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//
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//Surrounding PMMA for hot sphere
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G4LogicalVolume* hotSpherePMMA_logicalV;
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G4VPhysicalVolume* hotSpherePMMA_physicalV;
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//
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//Surrounding PMMA for hot sphere
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G4LogicalVolume* hotSpherePMMA_logicalV;
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G4VPhysicalVolume* hotSpherePMMA_physicalV;
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//hot water phantom (activity is distributed)
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G4LogicalVolume* hotSphereWater_logicalV;
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G4VPhysicalVolume* hotSphereWater_physicalV;
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//hot water phantom (activity is distributed)
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G4LogicalVolume* hotSphereWater_logicalV;
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G4VPhysicalVolume* hotSphereWater_physicalV;
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//surrounding PMMA cold sphere
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G4LogicalVolume* coldSpherePMMA_logicalV;
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G4VPhysicalVolume* coldSpherePMMA_physicalV;
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//surrounding PMMA cold sphere
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G4LogicalVolume* coldSpherePMMA_logicalV;
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G4VPhysicalVolume* coldSpherePMMA_physicalV;
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//cold Water phantom in the cold PMMA sphere
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G4LogicalVolume* coldSphereWater_logicalV;
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G4VPhysicalVolume* coldSphereWater_physicalV;
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//cold Water phantom in the cold PMMA sphere
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G4LogicalVolume* coldSphereWater_logicalV;
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G4VPhysicalVolume* coldSphereWater_physicalV;
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//fillable polyethylene phantom for sensitivity
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G4LogicalVolume* phantomPE_logicalV;
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G4VPhysicalVolume* phantomPE_physicalV;
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//fillable polyethylene phantom for sensitivity
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G4LogicalVolume* phantomPE_logicalV;
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G4VPhysicalVolume* phantomPE_physicalV;
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//Image quality phantom for small animal NEMA NU-4
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G4LogicalVolume* waterPhantom_logicalV;
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G4VPhysicalVolume* WaterPhantom_physicalV;
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//Image quality phantom for small animal NEMA NU-4
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G4LogicalVolume* waterPhantom_logicalV;
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G4VPhysicalVolume* WaterPhantom_physicalV;
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G4LogicalVolume* rod_phantom_logicalV;
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G4VPhysicalVolume* rod_phantom_physicalV;
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G4LogicalVolume* rod_phantom_logicalV;
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G4VPhysicalVolume* rod_phantom_physicalV;
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G4LogicalVolume* chamberPMMA_logicalV;
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G4VPhysicalVolume* chamberPMMA_physicalV;
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G4LogicalVolume* chamberPMMA_logicalV;
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G4VPhysicalVolume* chamberPMMA_physicalV;
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//
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G4LogicalVolume* chamberWater_logicalV;
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G4VPhysicalVolume* chamberWater_physicalV;
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//
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G4LogicalVolume* chamberWater_logicalV;
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G4VPhysicalVolume* chamberWater_physicalV;
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//
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G4LogicalVolume* chamberAir_logicalV;
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G4VPhysicalVolume* chamberAir_physicalV;
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//
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G4LogicalVolume* chamberAir_logicalV;
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G4VPhysicalVolume* chamberAir_physicalV;
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//Dimension of the sphere
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G4double spherePositionX, spherePositionY; // spherePositionZ;
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G4double sphereDiameter;
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G4double distanceFromCenter;
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G4int numberOfSpheres;
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G4double sphereWallThickness;
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G4double zOffsetSpherePhantom;
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//Dimension of the sphere
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G4double spherePositionX, spherePositionY; //, spherePositionZ;
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G4double sphereDiameter;
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G4double distanceFromCenter;
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G4int numberOfSpheres;
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G4double sphereWallThickness;
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G4double zOffsetSpherePhantom;
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G4String PhantomType;
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G4String PhantomType;
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//materials
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G4Material* air;
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G4Material* pmma;
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G4Material* water;
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G4Material* polyethylene;
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G4Material* polyethylene_NEMA;
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// G4Material* inflatedLung;
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G4Material* polystyrene;
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G4Material* Aluminum;
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//materials
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G4Material* air;
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G4Material* pmma;
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G4Material* water;
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G4Material* polyethylene;
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G4Material* polyethylene_NEMA;
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//G4Material* inflatedLung;
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G4Material* polystyrene;
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G4Material* Aluminum;
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//elements for GSO
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G4Element* O;
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G4Element* Si;
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G4Element* Gd;
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G4Material* GSO;
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//elements for GSO
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G4Element* O;
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G4Element* Si;
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G4Element* Gd;
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G4Material* GSO;
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G4Material* crystalMaterial;
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//G4Material* phantomMaterial;
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G4Material* crystalMaterial;
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//G4Material* phantomMaterial;
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G4bool fCheckOverlaps;
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G4bool isotopes;
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G4bool fCheckOverlaps;
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G4bool isotopes;
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//size of world
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G4double worldSizeX;
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G4double worldSizeY;
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G4double worldSizeZ;
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//size of world
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G4double worldSizeX;
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G4double worldSizeY;
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G4double worldSizeZ;
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//The following is moved to doiPETGlobalParameters.hh
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//G4int numberOfCrystal_DOI;
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//G4int numberOfCrystal_tangential;
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//G4int numberOfCrystal_axial;
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//The following is moved to doiPETGlobalParameters.hh
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//G4int numberOfCrystal_DOI;
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//G4int numberOfCrystal_tangential;
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//G4int numberOfCrystal_axial;
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////
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//G4double sizeOfCrystal_DOI;
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//G4double sizeOfCrystal_tangential;
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//G4double sizeOfCrystal_axial;
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////
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//G4double sizeOfCrystal_DOI;
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//G4double sizeOfCrystal_tangential;
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//G4double sizeOfCrystal_axial;
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////
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//G4double crystalGap_DOI;
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//G4double crystalGap_tangential;
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//G4double crystalGap_axial;
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////
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//G4double crystalGap_DOI;
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//G4double crystalGap_tangential;
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//G4double crystalGap_axial;
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G4double sizeOfAirBox_DOI;
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G4double sizeOfAirBox_axial;
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G4double sizeOfAirBox_tangential;
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G4double sizeOfAirBox_DOI;
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G4double sizeOfAirBox_axial;
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G4double sizeOfAirBox_tangential;
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G4double sizeOfBlockDetector_DOI;
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G4double sizeOfBlockDetector_axial;
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G4double sizeOfBlockDetector_tangential;
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G4double sizeOfBlockDetector_DOI;
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G4double sizeOfBlockDetector_axial;
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G4double sizeOfBlockDetector_tangential;
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//G4double AluminumCoverThickness;
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//G4double AluminumCoverThickness;
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//G4int numberOfPETDetector;
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//G4int numberOfRings;
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//G4int numberOfPETDetector;
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//G4int numberOfRings;
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//G4double scannerRadius;
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G4double thetaDetector; //The azimuthal angle for arranging the detector in the PET ring
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//G4double ringGap;
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G4int blockIndex;
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// G4int AlCase_Index;
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G4int crystalIndex;
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//G4double scannerRadius;
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G4double thetaDetector; //The azimuthal angle for arranging the detector in the PET ring
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//G4double ringGap;
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G4int blockIndex;
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//G4int AlCase_Index;
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G4int crystalIndex;
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//detector position
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G4double detectorPositionX;
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G4double detectorPositionY;
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G4double detectorPositionZ;
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//detector position
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G4double detectorPositionX;
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G4double detectorPositionY;
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G4double detectorPositionZ;
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//crystal position
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G4double crystalPositionX;
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G4double crystalPositionY;
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G4double crystalPositionZ;
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//crystal position
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G4double crystalPositionX;
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G4double crystalPositionY;
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G4double crystalPositionZ;
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G4ThreeVector phantomPosition;
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G4ThreeVector phantomPosition;
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//
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G4double phantomRadius;
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G4double phantomLength;
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//
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G4double phantomRadius;
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G4double phantomLength;
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//Phantom dimension for rectangular box (placed for therapy study)
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// G4double phantomSizeX, phantomSizeY, phantomSizeZ;
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//Phantom dimension for rectangular box (placed for therapy study)
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//G4double phantomSizeX, phantomSizeY, phantomSizeZ;
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//the following is to make the body phantom
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G4double yOffsetBodyPhantom;
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G4double zOffsetBodyPhantom;
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G4double lengthOfBodyPhantom; //Interior length ( = 180m mm) + wallthickness (= 3mm)
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G4double radiusOfBodyPhantom;
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G4double wallThicknessOfBodyPhantom;
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G4double radiusOfLungPhantom;
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//the following is to make the body phantom
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G4double yOffsetBodyPhantom;
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G4double zOffsetBodyPhantom;
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G4double lengthOfBodyPhantom; //Interior length ( = 180m mm) + wallthickness (= 3mm)
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G4double radiusOfBodyPhantom;
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G4double wallThicknessOfBodyPhantom;
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G4double radiusOfLungPhantom;
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//Test phantom defnition. The phantom has the same as that that of NECR phantom except
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G4double hieghtOfTestPhantom;
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G4double diameterOfTestPhantom;
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//Test phantom defnition. The phantom has the same as that that of NECR phantom except
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G4double hieghtOfTestPhantom;
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G4double diameterOfTestPhantom;
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//To the cylindrical phantom to make the body phantom
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G4double radiusOfSmallcyl;
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G4double boxWidth;
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G4double boxHeight;
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//To the cylindrical phantom to make the body phantom
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G4double radiusOfSmallcyl;
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G4double boxWidth;
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G4double boxHeight;
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//Image quality phantom for small animals
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G4double waterPhantomRadius;
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G4double waterPhantomLength;
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//Image quality phantom for small animals
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G4double waterPhantomRadius;
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G4double waterPhantomLength;
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G4double rodPhantomLength;
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G4double rodDiameter;
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G4int numberOfRods;
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G4double rodPhantomLength;
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G4double rodDiameter;
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G4int numberOfRods;
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//Declare position for the rod phantoms
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G4double rodPositionX, rodPositionY, rodPositionZ;
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//Declare position for cold region chanmbers
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G4double chamberPositionX, chamberPositionY, chamberPositionZ;
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G4double chamberPhantomLength;
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G4double chamberDiameter;
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G4double wallThicknessOfChamber;
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//Declare position for the rod phantoms
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G4double rodPositionX, rodPositionY, rodPositionZ;
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//Declare position for cold region chanmbers
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G4double chamberPositionX, chamberPositionY, chamberPositionZ;
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G4double chamberPhantomLength;
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G4double chamberDiameter;
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G4double wallThicknessOfChamber;
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//Declare the number of concentric (Al) sleeves
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G4int numOfSleeves;
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};
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/////////////////////////////////////////////////////////////////////////////////////////
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