Import Geant4 8.3.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenGLSceneHandler.hh,v 1.20 2006/08/30 11:37:34 allison Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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// $Id: G4OpenGLSceneHandler.hh,v 1.21 2007/01/09 10:11:16 allison Exp $
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// GEANT4 tag $Name: geant4-08-03 $
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//
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//
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// Andrew Walkden 27th March 1996
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@@ -44,6 +44,7 @@
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#include "G4VSceneHandler.hh"
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#include "G4OpenGLViewer.hh"
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#include "G4OpenGLBitMapStore.hh"
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// Base class for various OpenGLScene classes.
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class G4OpenGLSceneHandler: public G4VSceneHandler {
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@@ -90,18 +91,13 @@ protected:
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private:
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void AddCircleSquare (const G4VMarker&, G4int nSides);
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/**************************************************
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Not needed - but see note on future development in .cc.
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void DrawScreenPolygon (G4double size,
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const G4Point3D& centre,
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G4int nSides);
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// Draws in screen coordinates.
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*********************************/
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void AddCircleSquare (const G4VMarker&, G4OpenGLBitMapStore::Shape);
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void DrawXYPolygon (G4double size,
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const G4Point3D& centre,
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G4int nSides);
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void DrawXYPolygon
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(G4OpenGLBitMapStore::Shape,
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G4double size,
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const G4Point3D& centre,
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const G4VisAttributes* pApplicableVisAtts);
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// Draws in world coordinates a polygon in the screen plane knowing
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// viewpoint direction and up vector.
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