Import Geant4 8.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 15:07:44 +02:00
parent fe73f43734
commit 75c7fd177d
764 changed files with 45230 additions and 95238 deletions
@@ -24,8 +24,8 @@
// ********************************************************************
//
//
// $Id: G4OpenGLSceneHandler.hh,v 1.20 2006/08/30 11:37:34 allison Exp $
// GEANT4 tag $Name: geant4-08-02 $
// $Id: G4OpenGLSceneHandler.hh,v 1.21 2007/01/09 10:11:16 allison Exp $
// GEANT4 tag $Name: geant4-08-03 $
//
//
// Andrew Walkden 27th March 1996
@@ -44,6 +44,7 @@
#include "G4VSceneHandler.hh"
#include "G4OpenGLViewer.hh"
#include "G4OpenGLBitMapStore.hh"
// Base class for various OpenGLScene classes.
class G4OpenGLSceneHandler: public G4VSceneHandler {
@@ -90,18 +91,13 @@ protected:
private:
void AddCircleSquare (const G4VMarker&, G4int nSides);
/**************************************************
Not needed - but see note on future development in .cc.
void DrawScreenPolygon (G4double size,
const G4Point3D& centre,
G4int nSides);
// Draws in screen coordinates.
*********************************/
void AddCircleSquare (const G4VMarker&, G4OpenGLBitMapStore::Shape);
void DrawXYPolygon (G4double size,
const G4Point3D& centre,
G4int nSides);
void DrawXYPolygon
(G4OpenGLBitMapStore::Shape,
G4double size,
const G4Point3D& centre,
const G4VisAttributes* pApplicableVisAtts);
// Draws in world coordinates a polygon in the screen plane knowing
// viewpoint direction and up vector.