Import Geant4 8.3.0 source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4ExtrudedSolid.icc,v 1.2 2007/02/19 10:17:45 ivana Exp $
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// GEANT4 tag $Name: geant4-08-03 $
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//
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// --------------------------------------------------------------------
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// GEANT 4 inline definitions file
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//
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// G4ExtrudedSolid.icc
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//
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// Implementation of inline methods of G4ExtrudedSolid
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// --------------------------------------------------------------------
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inline
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G4int G4ExtrudedSolid::GetNofVertices() const
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{
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return fNv;
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}
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inline G4TwoVector G4ExtrudedSolid::GetVertex(G4int index) const
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{
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if ( index<0 || index >= fNv )
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{
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G4Exception ("G4ExtrudedSolid::GetVertex()", "InvalidInput",
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FatalException, "Index outside range.");
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return G4TwoVector();
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}
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return fPolygon[index];
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}
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inline
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std::vector<G4TwoVector> G4ExtrudedSolid::GetPolygon() const
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{
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return fPolygon;
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}
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inline
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G4int G4ExtrudedSolid::GetNofZSections() const
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{
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return fNz;
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}
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inline
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G4ExtrudedSolid::ZSection G4ExtrudedSolid::GetZSection(G4int index) const
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{
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if ( index<0 || index >= fNz )
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{
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G4Exception ("G4ExtrudedSolid::GetZSection()", "InvalidInput",
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FatalException, "Index outside range.");
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return ZSection(0.0, G4TwoVector(), 0.0);
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}
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return fZSections[index];
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}
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inline
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std::vector<G4ExtrudedSolid::ZSection> G4ExtrudedSolid::GetZSections() const
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{
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return fZSections;
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}
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