Import Geant4 8.3.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4PSFlatSurfaceFlux.cc,v 1.5 2006/06/29 18:07:45 gunter Exp $
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// GEANT4 tag $Name: geant4-08-02 $
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// $Id: G4PSFlatSurfaceFlux.cc,v 1.6 2007/04/20 07:53:33 asaim Exp $
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// GEANT4 tag $Name: geant4-08-03 $
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//
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// G4PSFlatSurfaceFlux
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#include "G4PSFlatSurfaceFlux.hh"
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@@ -47,6 +47,7 @@
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// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
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//
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// 18-Nov-2005 T.Aso, To use always positive value for anglefactor.
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// 29-Mar-2007 T.Aso, Bug fix for momentum direction at outgoing flux.
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///////////////////////////////////////////////////////////////////////////////
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G4PSFlatSurfaceFlux::G4PSFlatSurfaceFlux(G4String name,
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@@ -70,26 +71,38 @@ G4bool G4PSFlatSurfaceFlux::ProcessHits(G4Step* aStep,G4TouchableHistory*)
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G4int dirFlag =IsSelectedSurface(aStep,boxSolid);
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if ( dirFlag > 0 ) {
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G4int index = GetIndex(aStep);
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G4double square = 4.*boxSolid->GetXHalfLength()*boxSolid->GetYHalfLength();
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G4TouchableHandle theTouchable = preStep->GetTouchableHandle();
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G4ThreeVector pdirection = preStep->GetMomentumDirection();
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G4ThreeVector localdir =
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theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
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G4double angleFactor = localdir.z();
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if ( angleFactor < 0 ) angleFactor *= -1.;
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G4double flux = preStep->GetWeight(); // Current (Particle Weight)
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flux = flux/angleFactor/square; // Flux with angle.
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if ( fDirection == fFlux_InOut || fDirection == dirFlag ){
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G4StepPoint* thisStep=0;
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if ( dirFlag == fFlux_In ){
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thisStep = preStep;
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}else if ( dirFlag == fFlux_Out ){
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thisStep = aStep->GetPostStepPoint();
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}else{
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return FALSE;
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}
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G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
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G4ThreeVector pdirection = thisStep->GetMomentumDirection();
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G4ThreeVector localdir =
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theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
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//
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G4double angleFactor = localdir.z();
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if ( angleFactor < 0 ) angleFactor *= -1.;
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G4double flux = preStep->GetWeight(); // Current (Particle Weight)
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//
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G4double square = 4.*boxSolid->GetXHalfLength()*boxSolid->GetYHalfLength();
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//
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flux = flux/angleFactor/square; // Flux with angle.
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//
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G4int index = GetIndex(aStep);
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EvtMap->add(index,flux);
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}
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}
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#ifdef debug
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G4cout << " PASSED vol "
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<< index << " trk "<<trkid<<" len " << fFlatSurfaceFlux<<G4endl;
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#endif
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}
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return TRUE;
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}
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@@ -0,0 +1,187 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id: G4PSSphereSurfaceFlux.cc,v 1.1 2007/04/20 07:55:38 asaim Exp $
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// GEANT4 tag $Name: geant4-08-03 $
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//
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// G4PSSphereSurfaceFlux
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#include "G4PSSphereSurfaceFlux.hh"
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#include "G4StepStatus.hh"
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#include "G4Track.hh"
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#include "G4UnitsTable.hh"
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////////////////////////////////////////////////////////////////////////////////
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// (Description)
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// This is a primitive scorer class for scoring only Surface Flux.
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// Flux version assumes only for G4Sphere shape.
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//
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// Surface is defined at the inside of sphere.
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// Direction -Rmin +Rmax
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// 0 IN || OUT ->|<- |
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// 1 IN ->| |
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// 2 OUT |<- |
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//
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// Created: 2005-11-14 Tsukasa ASO, Akinori Kimura.
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// 29-Mar-2007 T.Aso, Bug fix for momentum direction at outgoing flux.
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//
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///////////////////////////////////////////////////////////////////////////////
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G4PSSphereSurfaceFlux::G4PSSphereSurfaceFlux(G4String name,
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G4int direction, G4int depth)
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:G4VPrimitiveScorer(name,depth),HCID(-1),fDirection(direction)
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{;}
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G4PSSphereSurfaceFlux::~G4PSSphereSurfaceFlux()
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{;}
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G4bool G4PSSphereSurfaceFlux::ProcessHits(G4Step* aStep,G4TouchableHistory*)
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{
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G4StepPoint* preStep = aStep->GetPreStepPoint();
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G4VSolid * solid =
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preStep->GetPhysicalVolume()->GetLogicalVolume()->GetSolid();
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if( solid->GetEntityType() != "G4Sphere" ){
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G4Exception("G4PSSphereSurfaceFluxScorer. - Solid type is not supported.");
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return FALSE;
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}
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G4Sphere* sphereSolid = (G4Sphere*)(solid);
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G4int dirFlag =IsSelectedSurface(aStep,sphereSolid);
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if ( dirFlag > 0 ) {
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if ( fDirection == fFlux_InOut || fDirection == dirFlag ){
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G4StepPoint* thisStep=0;
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if ( dirFlag == fFlux_In ){
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thisStep = preStep;
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}else if ( dirFlag == fFlux_Out ){
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thisStep = aStep->GetPreStepPoint();
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}else{
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return FALSE;
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}
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G4TouchableHandle theTouchable = thisStep->GetTouchableHandle();
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G4ThreeVector pdirection = thisStep->GetMomentumDirection();
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G4ThreeVector localdir =
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theTouchable->GetHistory()->GetTopTransform().TransformAxis(pdirection);
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G4double localdirL2 = localdir.x()*localdir.x()
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+localdir.y()*localdir.y()
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+localdir.z()*localdir.z();
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G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
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G4ThreeVector localpos1 =
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theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
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G4double localR2 = localpos1.x()*localpos1.x()
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+localpos1.y()*localpos1.y()
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+localpos1.z()*localpos1.z();
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G4double anglefactor = (localdir.x()*localpos1.x()
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+localdir.y()*localpos1.y()
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+localdir.z()*localpos1.z())
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/std::sqrt(localdirL2)/std::sqrt(localR2);
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G4double radi = sphereSolid->GetInsideRadius();
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G4double dph = sphereSolid->GetDeltaPhiAngle()/radian;
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G4double stth = sphereSolid->GetStartThetaAngle()/radian;
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G4double enth = stth+sphereSolid->GetDeltaThetaAngle()/radian;
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G4double square = radi*radi*dph*( -std::cos(enth) + std::cos(stth) );
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G4double current = thisStep->GetWeight(); // Flux (Particle Weight)
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current = current/square; // Flux with angle.
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current /= anglefactor;
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G4int index = GetIndex(aStep);
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EvtMap->add(index,current);
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}
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}
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return TRUE;
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}
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G4int G4PSSphereSurfaceFlux::IsSelectedSurface(G4Step* aStep, G4Sphere* sphereSolid){
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G4TouchableHandle theTouchable =
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aStep->GetPreStepPoint()->GetTouchableHandle();
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if (aStep->GetPreStepPoint()->GetStepStatus() == fGeomBoundary ){
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// Entering Geometry
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G4ThreeVector stppos1= aStep->GetPreStepPoint()->GetPosition();
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G4ThreeVector localpos1 =
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theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos1);
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G4double localR2 = localpos1.x()*localpos1.x()
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+localpos1.y()*localpos1.y()
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+localpos1.z()*localpos1.z();
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G4double InsideRadius2 =
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sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
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if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
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return fFlux_In;
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}
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}
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if (aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ){
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// Exiting Geometry
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G4ThreeVector stppos2= aStep->GetPostStepPoint()->GetPosition();
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G4ThreeVector localpos2 =
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theTouchable->GetHistory()->GetTopTransform().TransformPoint(stppos2);
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G4double localR2 = localpos2.x()*localpos2.x()
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+localpos2.y()*localpos2.y()
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+localpos2.z()*localpos2.z();
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G4double InsideRadius2 =
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sphereSolid->GetInsideRadius()*sphereSolid->GetInsideRadius();
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if(std::fabs( localR2 - InsideRadius2 ) < kCarTolerance ){
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return fFlux_Out;
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}
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}
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return -1;
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}
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void G4PSSphereSurfaceFlux::Initialize(G4HCofThisEvent* HCE)
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{
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EvtMap = new G4THitsMap<G4double>(detector->GetName(), GetName());
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if ( HCID < 0 ) HCID = GetCollectionID(0);
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HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
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}
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void G4PSSphereSurfaceFlux::EndOfEvent(G4HCofThisEvent*)
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{;}
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void G4PSSphereSurfaceFlux::clear(){
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EvtMap->clear();
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}
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void G4PSSphereSurfaceFlux::DrawAll()
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{;}
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void G4PSSphereSurfaceFlux::PrintAll()
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{
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G4cout << " MultiFunctionalDet " << detector->GetName() << G4endl;
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G4cout << " PrimitiveScorer " << GetName() <<G4endl;
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G4cout << " Number of entries " << EvtMap->entries() << G4endl;
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std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
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for(; itr != EvtMap->GetMap()->end(); itr++) {
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G4cout << " copy no.: " << itr->first
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<< " current : " << *(itr->second)
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<< G4endl;
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}
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}
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