Import Geant4 9.3.0 source tree
This commit is contained in:
@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventorSceneHandler.cc,v 1.54 2008/04/04 13:40:04 allison Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4OpenInventorSceneHandler.cc,v 1.55 2009/02/18 14:21:38 lgarnier Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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//
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// Jeff Kallenbach 01 Aug 1996
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@@ -45,7 +45,6 @@
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#include <Inventor/nodes/SoMaterial.h>
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#include <Inventor/nodes/SoLineSet.h>
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#include <Inventor/nodes/SoCube.h>
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#include <Inventor/nodes/SoSphere.h>
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#include <Inventor/nodes/SoFont.h>
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#include <Inventor/nodes/SoText2.h>
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#include <Inventor/nodes/SoFaceSet.h>
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@@ -23,8 +23,8 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4OpenInventorViewer.cc,v 1.59 2007/04/03 13:35:48 allison Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4OpenInventorViewer.cc,v 1.60 2009/02/16 15:31:05 lgarnier Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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#ifdef G4VIS_BUILD_OI_DRIVER
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@@ -479,9 +479,10 @@ void G4OpenInventorViewer::WritePostScript(const G4String& aFile) {
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if(!fGL2PSAction) return;
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fGL2PSAction->setFileName(aFile.c_str());
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G4cout << "Produce " << aFile << "..." << G4endl;
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fGL2PSAction->enableFileWriting();
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ViewerRender();
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fGL2PSAction->disableFileWriting();
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if (fGL2PSAction->enableFileWriting()) {
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ViewerRender();
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fGL2PSAction->disableFileWriting();
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}
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}
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void G4OpenInventorViewer::WritePixmapPostScript(const G4String& aFile) {
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventorWin.cc,v 1.6 2006/06/29 21:22:20 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4OpenInventorWin.cc,v 1.7 2009/09/18 12:48:43 lgarnier Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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// OpenInventor graphics system factory.
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@@ -52,7 +52,8 @@ void G4OpenInventorWin::Initialize ()
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SetInteractorManager (G4Win32::getInstance());
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GetInteractorManager () -> RemoveDispatcher((G4DispatchFunction)G4Win32::dispatchWin32Event);
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GetInteractorManager () -> AddDispatcher((G4DispatchFunction)SoWin::dispatchEvent);
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// GetInteractorManager () -> AddDispatcher((G4DispatchFunction)SoWin::dispatchEvent);
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HWND toplevel = (HWND)GetInteractorManager()->GetMainInteractor();
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventorWinViewer.cc,v 1.25 2006/06/29 21:22:22 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4OpenInventorWinViewer.cc,v 1.26 2009/09/18 12:48:43 lgarnier Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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/*
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* jck : 05 Feb 1997 : Initial Implementation
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@@ -64,7 +64,6 @@ public:
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}
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};
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#define SIZE 600
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// File :
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#define ID_FILE_POSTSCRIPT 1
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#define ID_FILE_PIXMAP_POSTSCRIPT 2
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@@ -97,8 +96,16 @@ G4OpenInventorWinViewer::G4OpenInventorWinViewer(
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{
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G4cout << "Window name: " << fName << G4endl;
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}
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void G4OpenInventorWinViewer::Initialise() {
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G4String wName = fName;
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int width = 600;
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int height = 600;
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HWND parent = (HWND)fInteractorManager->GetParentInteractor ();
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if(!parent) {
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//Create a shell window :
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@@ -121,7 +128,10 @@ G4OpenInventorWinViewer::G4OpenInventorWinViewer(
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::RegisterClass(&wc);
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done = TRUE;
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}
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width = fVP.GetWindowSizeHintX();
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height = fVP.GetWindowSizeHintX();
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HMENU menuBar = CreateMenu();
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{HMENU casc = CreatePopupMenu();
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@@ -156,7 +166,7 @@ G4OpenInventorWinViewer::G4OpenInventorWinViewer(
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WS_OVERLAPPEDWINDOW |
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WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN,
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CW_USEDEFAULT, CW_USEDEFAULT,
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SIZE,SIZE,
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width,height,
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0,menuBar,::GetModuleHandle(0),0);
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// Retreive window and client sizez :
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RECT wrect,crect;
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@@ -166,8 +176,8 @@ G4OpenInventorWinViewer::G4OpenInventorWinViewer(
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int wh = wrect.bottom-wrect.top;
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int cw = crect.right-crect.left;
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int ch = crect.bottom-crect.top;
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// Compell client rect to be SIZE SIZE :
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MoveWindow((HWND)fShell,wrect.left,wrect.top,SIZE+ww-cw,SIZE+wh-ch,TRUE);
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// Compell client rect to be width height :
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MoveWindow((HWND)fShell,wrect.left,wrect.top,width+ww-cw,height+wh-ch,TRUE);
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::SetWindowLong((HWND)fShell,GWL_USERDATA,LONG(this));
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::SetWindowText((HWND)fShell,shellName.c_str());
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parent = fShell;
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@@ -183,7 +193,7 @@ G4OpenInventorWinViewer::G4OpenInventorWinViewer(
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fGL2PSAction = new SoGL2PSAction(vpRegion);
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fViewer->setGLRenderAction(fGL2PSAction);
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fViewer->setSize(SbVec2s(SIZE,SIZE));
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fViewer->setSize(SbVec2s(width,height));
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fViewer->setSceneGraph(fSoSelection);
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fViewer->viewAll();
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fViewer->saveHomePosition();
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4OpenInventorXtViewer.cc,v 1.24 2006/06/29 21:22:26 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4OpenInventorXtViewer.cc,v 1.25 2009/09/18 12:48:43 lgarnier Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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/*
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* jck 05 Feb 1997 - Initial Implementation
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@@ -75,17 +75,35 @@ G4OpenInventorXtViewer::G4OpenInventorXtViewer(
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,fHelpText(0)
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{
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G4cout << "Window name: " << fName << G4endl;
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}
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void G4OpenInventorXtViewer::Initialise() {
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G4String wName = fName;
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#define SIZE 600
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Widget parent = (Widget)fInteractorManager->GetParentInteractor ();
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int width = 600;
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int height = 600;
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if(!parent) {
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// Check if user has specified an X-Windows-type geometry string...
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char s[32];
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sprintf(s,"%dx%d",SIZE,SIZE);
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G4String sgeometry = fVP.GetXGeometryString();
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if(sgeometry.empty()) sgeometry = s;
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if(sgeometry.empty()) {
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G4cout << "ERROR: Geometry string \""
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<< sgeometry
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<< "\" is empty. Using \"600x600\"."
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<< G4endl;
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width = 600;
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height = 600;
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sprintf(s,"%dx%d",width,height);
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sgeometry = s;
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} else {
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width = fVP.GetWindowSizeHintX();
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height = fVP.GetWindowSizeHintX();
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}
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//Create a shell window :
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G4String shellName = wName;
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@@ -166,7 +184,7 @@ G4OpenInventorXtViewer::G4OpenInventorXtViewer(
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fViewer = new SoXtExaminerViewer(parent,wName.c_str(),TRUE);
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}
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fViewer->setSize(SbVec2s(SIZE,SIZE));
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fViewer->setSize(SbVec2s(width,height));
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// Have a GL2PS render action :
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const SbViewportRegion& vpRegion = fViewer->getViewportRegion();
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@@ -1,123 +0,0 @@
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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#ifndef Geant4_gl2ps_h
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#define Geant4_gl2ps_h
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// gl2ps-0.73.
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// The gl2ps code is prefixed by Geant4_ in order
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// to avoid clashes with other gl2ps code that may come at link
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// time from other channels.
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#define gl2psBeginPage Geant4_gl2psBeginPage
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#define gl2psEndPage Geant4_gl2psEndPage
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#define gl2psText Geant4_gl2psText
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#define gl2psEnable Geant4_gl2psEnable
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#define gl2psDisable Geant4_gl2psDisable
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#define gl2psPointSize Geant4_gl2psPointSize
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#define gl2psLineWidth Geant4_gl2psLineWidth
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#define gl2psNumShadeColors Geant4_gl2psNumShadeColors
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#define gl2psDrawPixels Geant4_gl2psDrawPixels
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#define gl2psBeginViewport Geant4_gl2psBeginViewport
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#define gl2psEndViewport Geant4_gl2psEndViewport
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#define gl2psMsg Geant4_gl2psMsg
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#define gl2psMalloc Geant4_gl2psMalloc
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#define gl2psRealloc Geant4_gl2psRealloc
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#define gl2psFree Geant4_gl2psFree
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#define gl2psListRealloc Geant4_gl2psListRealloc
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#define gl2psListCreate Geant4_gl2psListCreate
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#define gl2psListDelete Geant4_gl2psListDelete
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#define gl2psListAdd Geant4_gl2psListAdd
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#define gl2psListNbr Geant4_gl2psListNbr
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#define gl2psListPointer Geant4_gl2psListPointer
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#define gl2psListSort Geant4_gl2psListSort
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#define gl2psListAction Geant4_gl2psListAction
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#define gl2psListActionInverse Geant4_gl2psListActionInverse
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#define gl2psComparePointPlane Geant4_gl2psComparePointPlane
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#define gl2psPsca Geant4_gl2psPsca
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#define gl2psPvec Geant4_gl2psPvec
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#define gl2psNorm Geant4_gl2psNorm
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#define gl2psGetNormal Geant4_gl2psGetNormal
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#define gl2psGetPlane Geant4_gl2psGetPlane
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#define gl2psCutEdge Geant4_gl2psCutEdge
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#define gl2psCreateSplitPrimitive Geant4_gl2psCreateSplitPrimitive
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#define gl2psAddIndex Geant4_gl2psAddIndex
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#define gl2psGetIndex Geant4_gl2psGetIndex
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#define gl2psTestSplitPrimitive Geant4_gl2psTestSplitPrimitive
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#define gl2psSplitPrimitive Geant4_gl2psSplitPrimitive
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#define gl2psDivideQuad Geant4_gl2psDivideQuad
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#define gl2psCompareDepth Geant4_gl2psCompareDepth
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#define gl2psTrianglesFirst Geant4_gl2psTrianglesFirst
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#define gl2psFindRoot Geant4_gl2psFindRoot
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#define gl2psFreePrimitive Geant4_gl2psFreePrimitive
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#define gl2psAddPrimitiveInList Geant4_gl2psAddPrimitiveInList
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#define gl2psFreeBspTree Geant4_gl2psFreeBspTree
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#define gl2psGreater Geant4_gl2psGreater
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#define gl2psLess Geant4_gl2psLess
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#define gl2psBuildBspTree Geant4_gl2psBuildBspTree
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#define gl2psTraverseBspTree Geant4_gl2psTraverseBspTree
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#define gl2psGetPlaneFromPoints Geant4_gl2psGetPlaneFromPoints
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#define gl2psFreeBspImageTree Geant4_gl2psFreeBspImageTree
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#define gl2psCheckPoint Geant4_gl2psCheckPoint
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#define gl2psAddPlanesInBspTreeImage Geant4_gl2psAddPlanesInBspTreeImage
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#define gl2psCheckPrimitive Geant4_gl2psCheckPrimitive
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#define gl2psCreateSplitPrimitive2D Geant4_gl2psCreateSplitPrimitive2D
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#define gl2psSplitPrimitive2D Geant4_gl2psSplitPrimitive2D
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#define gl2psAddInImageTree Geant4_gl2psAddInImageTree
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#define gl2psAddInImage Geant4_gl2psAddInImage
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#define gl2psAddBoundaryInList Geant4_gl2psAddBoundaryInList
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#define gl2psBuildPolygonBoundary Geant4_gl2psBuildPolygonBoundary
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#define gl2psAddPolyPrimitive Geant4_gl2psAddPolyPrimitive
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#define gl2psGetVertex Geant4_gl2psGetVertex
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#define gl2psParseFeedbackBuffer Geant4_gl2psParseFeedbackBuffer
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#define gl2psSameColor Geant4_gl2psSameColor
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#define gl2psVertsSameColor Geant4_gl2psVertsSameColor
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#define gl2psPrintPostScriptHeader Geant4_gl2psPrintPostScriptHeader
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#define gl2psPrintPostScriptColor Geant4_gl2psPrintPostScriptColor
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#define gl2psResetPostScriptColor Geant4_gl2psResetPostScriptColor
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#define gl2psPrintPostScriptPrimitive Geant4_gl2psPrintPostScriptPrimitive
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#define gl2psPrintPostScriptFooter Geant4_gl2psPrintPostScriptFooter
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#define gl2psPrintTeXHeader Geant4_gl2psPrintTeXHeader
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#define gl2psPrintTeXPrimitive Geant4_gl2psPrintTeXPrimitive
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#define gl2psPrintTeXFooter Geant4_gl2psPrintTeXFooter
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#define gl2psPrintPostScriptBeginViewport Geant4_gl2psPrintPostScriptBeginViewport
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#define gl2psPrintPostScriptEndViewport Geant4_gl2psPrintPostScriptEndViewport
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#define gl2psWriteByte Geant4_gl2psWriteByte
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#define gl2psGetRGB Geant4_gl2psGetRGB
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#define gl2psPrintPostScriptPixmap Geant4_gl2psPrintPostScriptPixmap
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#define gl2psListReset Geant4_gl2psListReset
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#define gl2psAddInBspImageTree Geant4_gl2psAddInBspImageTree
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#define gl2psPrintPrimitives Geant4_gl2psPrintPrimitives
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#define gl2psPrintTeXBeginViewport Geant4_gl2psPrintTeXBeginViewport
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#define gl2psPrintTeXEndViewport Geant4_gl2psPrintTeXEndViewport
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#define gl2ps Geant4_gl2ps
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#include "gl2ps.h"
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#endif
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@@ -57,40 +57,32 @@ SoGL2PSAction::SoGL2PSAction(
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const SbViewportRegion& aViewPortRegion
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)
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:SoGLRenderAction(aViewPortRegion)
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,fFileName("out.ps")
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,fFile(0)
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,G4OpenGL2PSAction()
|
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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setFileName("out.ps");
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SO_ACTION_CONSTRUCTOR(SoGL2PSAction);
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||||
}
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//////////////////////////////////////////////////////////////////////////////
|
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void SoGL2PSAction::setFileName(
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const char* aFileName
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||||
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bool SoGL2PSAction::enableFileWriting(
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||||
)
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||||
//////////////////////////////////////////////////////////////////////////////
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||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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{
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fFileName = aFileName;
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}
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||||
//////////////////////////////////////////////////////////////////////////////
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void SoGL2PSAction::enableFileWriting(
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)
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//////////////////////////////////////////////////////////////////////////////
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//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
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||||
{
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fFile = ::fopen(fFileName.getString(),"w");
|
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fFile = ::fopen(fFileName,"w");
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if(!fFile) {
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SoDebugError::post("SoGL2PSAction::enableFileWriting",
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"Cannot open file %s",fFileName.getString());
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return;
|
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"Cannot open file %s",fFileName);
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||||
return false;
|
||||
}
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||||
#ifdef __COIN__
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#else //SGI
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const SbViewportRegion& vpr = getViewportRegion();
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SoViewportRegionElement::set(getState(),vpr);
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gl2psBegin();
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G4gl2psBegin();
|
||||
#endif
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||||
return true;
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||||
}
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||||
//////////////////////////////////////////////////////////////////////////////
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||||
void SoGL2PSAction::disableFileWriting(
|
||||
@@ -105,16 +97,9 @@ void SoGL2PSAction::disableFileWriting(
|
||||
::fclose(fFile);
|
||||
fFile = 0;
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
SbBool SoGL2PSAction::fileWritingEnabled(
|
||||
) const
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
||||
{
|
||||
return (fFile?TRUE:FALSE);
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
SbBool SoGL2PSAction::addBitmap(
|
||||
bool SoGL2PSAction::addBitmap(
|
||||
int aWidth
|
||||
,int aHeight
|
||||
,float aXorig
|
||||
@@ -125,10 +110,10 @@ SbBool SoGL2PSAction::addBitmap(
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
||||
{
|
||||
if(!fFile) return FALSE;
|
||||
if(!fFile) return false;
|
||||
GLboolean valid;
|
||||
glGetBooleanv(GL_CURRENT_RASTER_POSITION_VALID,&valid);
|
||||
if(valid==GL_FALSE) return FALSE;
|
||||
if(!valid) return false;
|
||||
float pos[4];
|
||||
glGetFloatv(GL_CURRENT_RASTER_POSITION,pos);
|
||||
int xoff = -(int)(aXmove + aXorig);
|
||||
@@ -143,33 +128,13 @@ SbBool SoGL2PSAction::addBitmap(
|
||||
if(x+w>(vp[0]+vp[2])) w = vp[0]+vp[2]-x;
|
||||
if(y+h>(vp[1]+vp[3])) h = vp[1]+vp[3]-y;
|
||||
int s = 3 * w * h;
|
||||
if(s<=0) return FALSE;
|
||||
if(s<=0) return false;
|
||||
float* image = (float*)::malloc(s * sizeof(float));
|
||||
if(!image) return FALSE;
|
||||
if(!image) return false;
|
||||
glReadPixels(x,y,w,h,GL_RGB,GL_FLOAT,image);
|
||||
GLint status = gl2psDrawPixels(w,h,xoff,yoff,GL_RGB,GL_FLOAT,image);
|
||||
::free(image);
|
||||
return (status!=GL2PS_SUCCESS ? FALSE : TRUE);
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
void SoGL2PSAction::beginViewport(
|
||||
)
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
||||
{
|
||||
if(!fFile) return;
|
||||
GLint vp[4];
|
||||
glGetIntegerv(GL_VIEWPORT,vp);
|
||||
gl2psBeginViewport(vp);
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
void SoGL2PSAction::endViewport(
|
||||
)
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
||||
{
|
||||
if(!fFile) return;
|
||||
gl2psEndViewport();
|
||||
return (status!=GL2PS_SUCCESS ? false : true);
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
void SoGL2PSAction::beginTraversal(
|
||||
@@ -182,47 +147,17 @@ void SoGL2PSAction::beginTraversal(
|
||||
#ifdef __COIN__
|
||||
const SbViewportRegion& vpr = getViewportRegion();
|
||||
SoViewportRegionElement::set(getState(),vpr);
|
||||
gl2psBegin();
|
||||
G4gl2psBegin();
|
||||
traverse(aNode);
|
||||
gl2psEndPage();
|
||||
gl2psEndPage();
|
||||
#else //SGI
|
||||
// Should have already do G4gl2psBegin() before
|
||||
SoGLRenderAction::beginTraversal(aNode);
|
||||
// Should do gl2psEndPage() after
|
||||
#endif
|
||||
} else {
|
||||
SoGLRenderAction::beginTraversal(aNode);
|
||||
}
|
||||
}
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
void SoGL2PSAction::gl2psBegin(
|
||||
)
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
//!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!//
|
||||
{
|
||||
if(!fFile) return;
|
||||
int options = GL2PS_OCCLUSION_CULL |
|
||||
GL2PS_BEST_ROOT | GL2PS_SILENT | GL2PS_DRAW_BACKGROUND;
|
||||
int sort = GL2PS_BSP_SORT;
|
||||
//int sort = GL2PS_SIMPLE_SORT;
|
||||
|
||||
const SbViewportRegion& vpr = getViewportRegion();
|
||||
SoViewportRegionElement::set(getState(),vpr);
|
||||
|
||||
const SbVec2s& win = vpr.getWindowSize();
|
||||
GLint vp[4];
|
||||
vp[0] = 0;
|
||||
vp[1] = 0;
|
||||
vp[2] = win[0];
|
||||
vp[3] = win[1];
|
||||
|
||||
int bufsize = 0;
|
||||
gl2psBeginPage("title","HEPVis::SoGL2PSAction",
|
||||
vp,
|
||||
GL2PS_EPS,
|
||||
sort,
|
||||
options,
|
||||
GL_RGBA,0, NULL,0,0,0,
|
||||
bufsize,
|
||||
fFile,fFileName.getString());
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,258 +0,0 @@
|
||||
//
|
||||
// ********************************************************************
|
||||
// * License and Disclaimer *
|
||||
// * *
|
||||
// * The Geant4 software is copyright of the Copyright Holders of *
|
||||
// * the Geant4 Collaboration. It is provided under the terms and *
|
||||
// * conditions of the Geant4 Software License, included in the file *
|
||||
// * LICENSE and available at http://cern.ch/geant4/license . These *
|
||||
// * include a list of copyright holders. *
|
||||
// * *
|
||||
// * Neither the authors of this software system, nor their employing *
|
||||
// * institutes,nor the agencies providing financial support for this *
|
||||
// * work make any representation or warranty, express or implied, *
|
||||
// * regarding this software system or assume any liability for its *
|
||||
// * use. Please see the license in the file LICENSE and URL above *
|
||||
// * for the full disclaimer and the limitation of liability. *
|
||||
// * *
|
||||
// * This code implementation is the result of the scientific and *
|
||||
// * technical work of the GEANT4 collaboration. *
|
||||
// * By using, copying, modifying or distributing the software (or *
|
||||
// * any work based on the software) you agree to acknowledge its *
|
||||
// * use in resulting scientific publications, and indicate your *
|
||||
// * acceptance of all terms of the Geant4 Software license. *
|
||||
// ********************************************************************
|
||||
//
|
||||
/*
|
||||
* GL2PS, an OpenGL to PostScript Printing Library
|
||||
* Copyright (C) 1999-2003 Christophe Geuzaine
|
||||
*
|
||||
* $Id: gl2ps.h,v 1.5 2006/06/29 21:23:11 gunter Exp $
|
||||
*
|
||||
* E-mail: geuz@geuz.org
|
||||
* URL: http://www.geuz.org/gl2ps/
|
||||
*
|
||||
* This library is free software; you can redistribute it and/or
|
||||
* modify it under the terms of the GNU Library General Public
|
||||
* License as published by the Free Software Foundation; either
|
||||
* version 2 of the License, or (at your option) any later version.
|
||||
*
|
||||
* This library is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
* Library General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Library General Public
|
||||
* License along with this library; if not, write to the Free
|
||||
* Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef __GL2PS_H__
|
||||
#define __GL2PS_H__
|
||||
|
||||
#include <stdio.h>
|
||||
#include <stdlib.h>
|
||||
#include <cmath>
|
||||
|
||||
/* To generate a Windows dll, you have to define GL2PSDLL at compile
|
||||
time */
|
||||
|
||||
#ifdef WIN32
|
||||
# include <windows.h>
|
||||
# ifdef GL2PSDLL
|
||||
# ifdef GL2PSDLL_EXPORTS
|
||||
# define GL2PSDLL_API __declspec(dllexport)
|
||||
# else
|
||||
# define GL2PSDLL_API __declspec(dllimport)
|
||||
# endif
|
||||
# else
|
||||
# define GL2PSDLL_API
|
||||
# endif
|
||||
#else
|
||||
# define GL2PSDLL_API
|
||||
#endif
|
||||
|
||||
#ifdef __APPLE__
|
||||
# include <OpenGL/gl.h>
|
||||
#else
|
||||
# include <GL/gl.h>
|
||||
#endif
|
||||
|
||||
|
||||
#define GL2PS_VERSION 0.8
|
||||
#define GL2PS_NONE 0
|
||||
|
||||
/* Output file format */
|
||||
|
||||
#define GL2PS_PS 1
|
||||
#define GL2PS_EPS 2
|
||||
#define GL2PS_TEX 3
|
||||
|
||||
/* Sorting algorithms */
|
||||
|
||||
#define GL2PS_NO_SORT 1
|
||||
#define GL2PS_SIMPLE_SORT 2
|
||||
#define GL2PS_BSP_SORT 3
|
||||
|
||||
/* Options for gl2psBeginPage */
|
||||
|
||||
#define GL2PS_DRAW_BACKGROUND (1<<0)
|
||||
#define GL2PS_SIMPLE_LINE_OFFSET (1<<1)
|
||||
#define GL2PS_SILENT (1<<2)
|
||||
#define GL2PS_BEST_ROOT (1<<3)
|
||||
#define GL2PS_OCCLUSION_CULL (1<<4)
|
||||
#define GL2PS_NO_TEXT (1<<5)
|
||||
#define GL2PS_LANDSCAPE (1<<6)
|
||||
#define GL2PS_NO_PS3_SHADING (1<<7)
|
||||
#define GL2PS_NO_PIXMAP (1<<8)
|
||||
|
||||
/* Arguments for gl2psEnable/gl2psDisable */
|
||||
|
||||
#define GL2PS_POLYGON_OFFSET_FILL 1
|
||||
#define GL2PS_POLYGON_BOUNDARY 2
|
||||
#define GL2PS_LINE_STIPPLE 3
|
||||
|
||||
/* Magic numbers */
|
||||
|
||||
#define GL2PS_EPSILON 5.e-3
|
||||
#define GL2PS_DEPTH_FACT 1000.0
|
||||
#define GL2PS_SIMPLE_OFFSET 0.05
|
||||
#define GL2PS_SIMPLE_OFFSET_LARGE 1.0
|
||||
#define GL2PS_ZERO(arg) (std::fabs(arg)<1.e-20)
|
||||
/*#define GL2PS_ZERO(arg) ((arg)==0.0)*/
|
||||
|
||||
/* Message levels and error codes */
|
||||
|
||||
#define GL2PS_SUCCESS 0
|
||||
#define GL2PS_INFO 1
|
||||
#define GL2PS_WARNING 2
|
||||
#define GL2PS_ERROR 3
|
||||
#define GL2PS_NO_FEEDBACK 4
|
||||
#define GL2PS_OVERFLOW 5
|
||||
#define GL2PS_UNINITIALIZED 6
|
||||
|
||||
/* Primitive types */
|
||||
|
||||
#define GL2PS_TEXT 1
|
||||
#define GL2PS_POINT 2
|
||||
#define GL2PS_LINE 3
|
||||
#define GL2PS_QUADRANGLE 4
|
||||
#define GL2PS_TRIANGLE 5
|
||||
#define GL2PS_PIXMAP 6
|
||||
|
||||
/* BSP tree primitive comparison */
|
||||
|
||||
#define GL2PS_COINCIDENT 1
|
||||
#define GL2PS_IN_FRONT_OF 2
|
||||
#define GL2PS_IN_BACK_OF 3
|
||||
#define GL2PS_SPANNING 4
|
||||
|
||||
/* 2D BSP tree primitive comparison */
|
||||
|
||||
#define GL2PS_POINT_COINCIDENT 0
|
||||
#define GL2PS_POINT_INFRONT 1
|
||||
#define GL2PS_POINT_BACK 2
|
||||
|
||||
/* Pass through options */
|
||||
|
||||
#define GL2PS_BEGIN_POLYGON_OFFSET_FILL 1
|
||||
#define GL2PS_END_POLYGON_OFFSET_FILL 2
|
||||
#define GL2PS_BEGIN_POLYGON_BOUNDARY 3
|
||||
#define GL2PS_END_POLYGON_BOUNDARY 4
|
||||
#define GL2PS_BEGIN_LINE_STIPPLE 5
|
||||
#define GL2PS_END_LINE_STIPPLE 6
|
||||
#define GL2PS_SET_POINT_SIZE 7
|
||||
#define GL2PS_SET_LINE_WIDTH 8
|
||||
|
||||
typedef GLfloat GL2PSrgba[4];
|
||||
typedef GLfloat GL2PSxyz[3];
|
||||
typedef GLfloat GL2PSplane[4];
|
||||
|
||||
typedef struct _GL2PSbsptree2d GL2PSbsptree2d;
|
||||
|
||||
struct _GL2PSbsptree2d {
|
||||
GL2PSplane plane;
|
||||
GL2PSbsptree2d *front, *back;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
GLint nmax, size, incr, n;
|
||||
char *array;
|
||||
} GL2PSlist;
|
||||
|
||||
typedef struct _GL2PSbsptree GL2PSbsptree;
|
||||
|
||||
struct _GL2PSbsptree {
|
||||
GL2PSplane plane;
|
||||
GL2PSlist *primitives;
|
||||
GL2PSbsptree *front, *back;
|
||||
};
|
||||
|
||||
typedef struct {
|
||||
GL2PSxyz xyz;
|
||||
GL2PSrgba rgba;
|
||||
} GL2PSvertex;
|
||||
|
||||
typedef struct {
|
||||
GLshort fontsize;
|
||||
char *str, *fontname;
|
||||
} GL2PSstring;
|
||||
|
||||
typedef struct {
|
||||
GLsizei width, height;
|
||||
GLenum format, type;
|
||||
GLfloat *pixels;
|
||||
} GL2PSimage;
|
||||
|
||||
typedef struct {
|
||||
GLshort type, numverts;
|
||||
char boundary, dash, culled;
|
||||
GLfloat width, depth;
|
||||
GL2PSvertex *verts;
|
||||
GL2PSstring *text;
|
||||
GL2PSimage *image;
|
||||
} GL2PSprimitive;
|
||||
|
||||
typedef struct {
|
||||
GLint format, sort, options, colorsize, colormode, buffersize, maxbestroot;
|
||||
const char *title, *producer, *filename;
|
||||
GLboolean shade, boundary;
|
||||
GLfloat *feedback, offset[2];
|
||||
GLint viewport[4];
|
||||
GL2PSrgba *colormap, lastrgba, threshold;
|
||||
float lastlinewidth;
|
||||
GL2PSlist *primitives;
|
||||
GL2PSbsptree2d *imagetree;
|
||||
FILE *stream;
|
||||
} GL2PScontext;
|
||||
|
||||
/* public functions */
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
GL2PSDLL_API GLint gl2psBeginPage(const char *title, const char *producer,
|
||||
GLint viewport[4], GLint format, GLint sort,
|
||||
GLint options, GLint colormode,
|
||||
GLint colorsize, GL2PSrgba *colormap,
|
||||
GLint nr, GLint ng, GLint nb, GLint buffersize,
|
||||
FILE *stream, const char *filename);
|
||||
GL2PSDLL_API GLint gl2psEndPage(void);
|
||||
GL2PSDLL_API GLint gl2psBeginViewport(GLint viewport[4]);
|
||||
GL2PSDLL_API GLint gl2psEndViewport(void);
|
||||
GL2PSDLL_API GLint gl2psText(const char *str, const char *fontname, GLshort fontsize);
|
||||
GL2PSDLL_API GLint gl2psDrawPixels(GLsizei width, GLsizei height,
|
||||
GLint xorig, GLint yorig,
|
||||
GLenum format, GLenum type, const void *pixels);
|
||||
GL2PSDLL_API GLint gl2psEnable(GLint mode);
|
||||
GL2PSDLL_API GLint gl2psDisable(GLint mode);
|
||||
GL2PSDLL_API GLint gl2psPointSize(GLfloat value);
|
||||
GL2PSDLL_API GLint gl2psLineWidth(GLfloat value);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* __GL2PS_H__ */
|
||||
Reference in New Issue
Block a user