Import Geant4 9.3.0 source tree
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4DAWNFILESceneHandler.hh,v 1.16 2006/06/29 21:16:30 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4DAWNFILESceneHandler.hh,v 1.17 2009/10/21 14:59:17 allison Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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// Satoshi TANAKA
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@@ -97,6 +97,9 @@ public:
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void AddCompound ( const G4THitsMap<G4double> & hits) {
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G4VSceneHandler::AddCompound(hits);
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}
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void ClearTransientStore(); // Used for triggering detector re-drawing.
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@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4FukuiRendererSceneHandler.hh,v 1.15 2006/06/29 21:16:46 gunter Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4FukuiRendererSceneHandler.hh,v 1.16 2009/10/21 14:59:17 allison Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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//
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// Satoshi TANAKA, Fri Jun 28 11:19:19 JST 1996
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@@ -100,6 +100,9 @@ public:
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void AddCompound ( const G4VHit& hit) {
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G4VSceneHandler::AddCompound(hit);
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}
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void AddCompound ( const G4THitsMap<G4double> & hits) {
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G4VSceneHandler::AddCompound(hits);
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}
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void ClearTransientStore(); // Used for triggering detector re-drawing.
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