Import Geant4 9.3.0 source tree
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@@ -84,7 +84,8 @@ class G4Fancy3DNucleus : public G4V3DNucleus
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void CenterNucleons();
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void DoTranslation(const G4ThreeVector & theShift);
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const G4VNuclearDensity * GetNuclearDensity() const;
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void SortNucleonsInZ();
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void SortNucleonsIncZ(); // on increased Z-coordinates Uzhi 29.08.08
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void SortNucleonsDecZ(); // on decreased Z-coordinates Uzhi 29.08.08
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private:
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@@ -55,7 +55,9 @@ class G4NuclearFermiDensity : public G4VNuclearDensity
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G4double GetDeriv(const G4ThreeVector & aPosition) const
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{
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return -std::exp((aPosition.mag()-theR)/a) * sqr(GetDensity(aPosition)) / (a*Getrho0());
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G4double currentR=aPosition.mag();
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if (currentR > 40*theR ) {return 0;}
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else return -std::exp((currentR-theR)/a) * sqr(GetDensity(aPosition)) / (a*Getrho0());
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}
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private:
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@@ -79,21 +79,15 @@ class G4Nucleon : public G4VKineticNucleon
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inline void Boost(const G4ThreeVector & beta){ theMomentum.boost(beta); }
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void Boost(const G4LorentzVector & aMomentum);
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inline void Hit(G4VSplitableHadron * aHit) { theSplitableHadron=aHit;}
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inline void Hit(G4VSplitableHadron *aHit) { theSplitableHadron=aHit;}
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// inline void Hit(G4int ) { isHit=true;}
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inline void Hit(G4int )
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{
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theSplitableHadron=reinterpret_cast<G4VSplitableHadron *>(1111);
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// G4cout << "$%$#%@%$#@%@%%% "<<theSplitableHadron<<G4endl;
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}
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inline G4VSplitableHadron * GetSplitableHadron() const { return theSplitableHadron;}
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inline G4bool AreYouHit() const
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{
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G4bool result = true;
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if (theSplitableHadron==NULL) result = false;
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return result;
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}
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inline G4bool AreYouHit() const { return theSplitableHadron!=0;}
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private:
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G4ThreeVector thePosition;
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