Import Geant4 9.3.0 source tree
This commit is contained in:
@@ -24,8 +24,8 @@
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// ********************************************************************
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//
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//
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// $Id: G4FTFModel.cc,v 1.13 2008/12/09 10:40:52 vuzhinsk Exp $
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// GEANT4 tag $Name: geant4-09-02 $
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// $Id: G4FTFModel.cc,v 1.34 2009/12/15 19:14:31 vuzhinsk Exp $
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// GEANT4 tag $Name: geant4-09-03 $
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//
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// ------------------------------------------------------------
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@@ -37,48 +37,46 @@
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// ------------------------------------------------------------
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#include "G4FTFModel.hh"
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#include "G4FTFParameters.hh" // Uzhi 29.03.08
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#include "G4FTFParameters.hh"
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#include "G4FTFParticipants.hh"
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#include "G4DiffractiveSplitableHadron.hh"
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#include "G4InteractionContent.hh"
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#include "G4LorentzRotation.hh"
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#include "G4ParticleDefinition.hh"
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#include "G4ParticleTable.hh"
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#include "G4ios.hh"
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#include <utility> // Uzhi 29.03.08
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#include <utility>
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#include "G4IonTable.hh"
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// Class G4FTFModel
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G4FTFModel::G4FTFModel():theExcitation(new G4DiffractiveExcitation()),
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theElastic(new G4ElasticHNScattering()) // Uzhi 29.03.08
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theElastic(new G4ElasticHNScattering())
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{
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G4VPartonStringModel::SetThisPointer(this);
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theParameters=0; // Uzhi 9.12.08
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theParameters=0;
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NumberOfInvolvedNucleon=0;
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}
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/*
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G4FTFModel::G4FTFModel(G4double , G4double , G4double ):theExcitation(new // Uzhi 9.12.08 G4DiffractiveExcitation())
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{
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G4VPartonStringModel::SetThisPointer(this);
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}
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G4FTFModel::G4FTFModel(G4DiffractiveExcitation * anExcitation)
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:
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theExcitation(anExcitation)
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{
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G4VPartonStringModel::SetThisPointer(this);
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}
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*/
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G4FTFModel::~G4FTFModel()
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{
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if( theParameters != 0 ) delete theParameters; // Uzhi 5.12.08
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// Because FTF model can be called for various particles
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// theParameters must be erased at the end of each call.
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// Thus the delete is olso in G4FTFModel::GetStrings() method
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if( theExcitation != 0 ) delete theExcitation; // Uzhi 5.12.08
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if( theElastic != 0 ) delete theElastic; // Uzhi 5.12.08
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}
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// Thus the delete is also in G4FTFModel::GetStrings() method
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if( theParameters != 0 ) delete theParameters;
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if( theExcitation != 0 ) delete theExcitation;
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if( theElastic != 0 ) delete theElastic;
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if( NumberOfInvolvedNucleon != 0)
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{
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for(G4int i=0; i < NumberOfInvolvedNucleon; i++)
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{
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G4VSplitableHadron * aNucleon = TheInvolvedNucleon[i]->GetSplitableHadron();
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if(aNucleon) delete aNucleon;
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}
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}
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}
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const G4FTFModel & G4FTFModel::operator=(const G4FTFModel &)
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{
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@@ -86,7 +84,6 @@ const G4FTFModel & G4FTFModel::operator=(const G4FTFModel &)
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return *this;
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}
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int G4FTFModel::operator==(const G4FTFModel &right) const
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{
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return this==&right;
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@@ -101,115 +98,515 @@ int G4FTFModel::operator!=(const G4FTFModel &right) const
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void G4FTFModel::Init(const G4Nucleus & aNucleus, const G4DynamicParticle & aProjectile)
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{
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theProjectile = aProjectile;
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//G4cout<<"G4FTFModel::Init "<<aNucleus.GetN()<<" "<<aNucleus.GetZ()<<G4endl;
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theParticipants.Init(aNucleus.GetN(),aNucleus.GetZ());
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// Uzhi N-mass number Z-charge ------------------------- Uzhi 29.03.08
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// ----------- N-mass number Z-charge -------------------------
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// --- cms energy
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G4double s = sqr( theProjectile.GetMass() ) +
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sqr( G4Proton::Proton()->GetPDGMass() ) +
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2*theProjectile.GetTotalEnergy()*G4Proton::Proton()->GetPDGMass();
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/*
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G4cout << " primary Total E (GeV): " << theProjectile.GetTotalEnergy()/GeV << G4endl;
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G4cout << " primary Mass (GeV): " << theProjectile.GetMass() /GeV << G4endl;
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G4cout << "cms std::sqrt(s) (GeV) = " << std::sqrt(s) / GeV << G4endl;
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*/
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if( theParameters != 0 ) delete theParameters; // Uzhi 9.12.08
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if( theParameters != 0 ) delete theParameters;
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theParameters = new G4FTFParameters(theProjectile.GetDefinition(),
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aNucleus.GetN(),aNucleus.GetZ(),
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s);// ------------------------- Uzhi 19.04.08
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//theParameters->SetProbabilityOfElasticScatt(0.); // To turn on/off (1/0) elastic scattering
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s);
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//theParameters->SetProbabilityOfElasticScatt(0.);
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// To turn on/off (1/0) elastic scattering
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}
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// ------------------------------------------------------------
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struct DeleteVSplitableHadron { void operator()(G4VSplitableHadron * aH){ delete aH;} };
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// ------------------------------------------------------------
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G4ExcitedStringVector * G4FTFModel::GetStrings()
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{
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//G4cout<<"theParticipants.GetList"<<G4endl;
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{
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G4ExcitedStringVector * theStrings(0);
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theParticipants.GetList(theProjectile,theParameters);
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//G4cout<<"ExciteParticipants()"<<G4endl;
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if (! ExciteParticipants()) return NULL;;
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//G4cout<<"theStrings = BuildStrings()"<<G4endl;
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G4ExcitedStringVector * theStrings = BuildStrings();
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//G4cout<<"Return to theStrings "<<G4endl;
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if( theParameters != 0 ) // Uzhi 9.12.08
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{ // Uzhi 9.12.08
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delete theParameters; // Uzhi 9.12.08
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theParameters=0; // Uzhi 9.12.08
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} // Uzhi 9.12.08
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return theStrings;
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ReggeonCascade();
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G4bool Success(true);
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if( PutOnMassShell() )
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{
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if( ExciteParticipants() )
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{
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theStrings = BuildStrings();
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GetResidualNucleus();
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if( theParameters != 0 )
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{
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delete theParameters;
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theParameters=0;
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}
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} else // if( ExciteParticipants() )
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{ Success=false;}
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} else // if( PutOnMassShell() )
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{ Success=false;}
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if(!Success)
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{
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// -------------- Erase the projectile ----------------
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std::vector<G4VSplitableHadron *> primaries;
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theParticipants.StartLoop(); // restart a loop
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while ( theParticipants.Next() )
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{
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const G4InteractionContent & interaction=theParticipants.GetInteraction();
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// do not allow for duplicates ...
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if ( primaries.end() == std::find(primaries.begin(), primaries.end(),
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interaction.GetProjectile()) )
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primaries.push_back(interaction.GetProjectile());
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}
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std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron());
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primaries.clear();
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}
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// -------------- Cleaning of the memory --------------
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// -------------- Erase the target nucleons -----------
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G4VSplitableHadron * aNucleon = 0;
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for(G4int i=0; i < NumberOfInvolvedNucleon; i++)
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{
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aNucleon = TheInvolvedNucleon[i]->GetSplitableHadron();
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if(aNucleon) delete aNucleon;
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}
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NumberOfInvolvedNucleon=0;
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return theStrings;
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}
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//-------------------------------------------------------------------
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void G4FTFModel::ReggeonCascade()
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{ //--- Implementation of reggeon theory inspired model-------
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NumberOfInvolvedNucleon=0;
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theParticipants.StartLoop();
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while (theParticipants.Next())
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{
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const G4InteractionContent & collision=theParticipants.GetInteraction();
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G4Nucleon * TargetNucleon=collision.GetTargetNucleon();
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TheInvolvedNucleon[NumberOfInvolvedNucleon]=TargetNucleon;
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NumberOfInvolvedNucleon++;
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G4double XofWoundedNucleon = TargetNucleon->GetPosition().x();
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G4double YofWoundedNucleon = TargetNucleon->GetPosition().y();
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theParticipants.theNucleus->StartLoop();
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G4Nucleon * Neighbour(0);
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while ( (Neighbour = theParticipants.theNucleus->GetNextNucleon()) )
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{
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if(!Neighbour->AreYouHit())
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{
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G4double impact2= sqr(XofWoundedNucleon - Neighbour->GetPosition().x()) +
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sqr(YofWoundedNucleon - Neighbour->GetPosition().y());
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if(G4UniformRand() < theParameters->GetCofNuclearDestruction()*
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std::exp(-impact2/theParameters->GetR2ofNuclearDestruction()))
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{ // The neighbour nucleon is involved in the reggeon cascade
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TheInvolvedNucleon[NumberOfInvolvedNucleon]=Neighbour;
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NumberOfInvolvedNucleon++;
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G4VSplitableHadron *targetSplitable;
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targetSplitable = new G4DiffractiveSplitableHadron(*Neighbour);
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Neighbour->Hit(targetSplitable);
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targetSplitable->SetStatus(2);
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}
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} // end of if(!Neighbour->AreYouHit())
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} // end of while (theParticipant.theNucleus->GetNextNucleon())
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} // end of while (theParticipants.Next())
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// ---------------- Calculation of creation time for each target nucleon -----------
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theParticipants.StartLoop(); // restart a loop
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theParticipants.Next();
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G4VSplitableHadron * primary = theParticipants.GetInteraction().GetProjectile();
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G4double betta_z=primary->Get4Momentum().pz()/primary->Get4Momentum().e();
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primary->SetTimeOfCreation(0.);
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G4double ZcoordinateOfPreviousCollision(0.);
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G4double ZcoordinateOfCurrentInteraction(0.);
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G4double TimeOfPreviousCollision(0.);
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G4double TimeOfCurrentCollision(0);
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theParticipants.theNucleus->StartLoop();
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G4Nucleon * aNucleon;
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G4bool theFirstInvolvedNucleon(true);
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while ( (aNucleon = theParticipants.theNucleus->GetNextNucleon()) )
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{
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if(aNucleon->AreYouHit())
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{
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if(theFirstInvolvedNucleon)
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{
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ZcoordinateOfPreviousCollision=aNucleon->GetPosition().z();
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theFirstInvolvedNucleon=false;
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}
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ZcoordinateOfCurrentInteraction=aNucleon->GetPosition().z();
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TimeOfCurrentCollision=TimeOfPreviousCollision+
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(ZcoordinateOfCurrentInteraction-ZcoordinateOfPreviousCollision)/betta_z;
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// It is assumed that the nucleons are ordered on increasing z-coordinate ------------
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aNucleon->GetSplitableHadron()->SetTimeOfCreation(TimeOfCurrentCollision);
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ZcoordinateOfPreviousCollision=ZcoordinateOfCurrentInteraction;
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TimeOfPreviousCollision=TimeOfCurrentCollision;
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} // end of if(aNucleon->AreYouHit())
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} // end of while (theParticipant.theNucleus->GetNextNucleon())
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//
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// The algorithm can be improved, but it will be more complicated, and will require
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// changes in G4DiffractiveExcitation.cc and G4ElasticHNScattering.cc
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} // Uzhi 26 July 2009
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// ------------------------------------------------------------
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struct DeleteVSplitableHadron { void operator()(G4VSplitableHadron * aH){delete aH;} };
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G4bool G4FTFModel::PutOnMassShell()
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{
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// -------------- Properties of the projectile ----------------
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theParticipants.StartLoop(); // restart a loop
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theParticipants.Next();
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G4VSplitableHadron * primary = theParticipants.GetInteraction().GetProjectile();
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G4LorentzVector Pprojectile=primary->Get4Momentum();
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// To get original projectile particle
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if(Pprojectile.z() < 0.){return false;}
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G4double Mprojectile = Pprojectile.mag();
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G4double M2projectile = Pprojectile.mag2();
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//-------------------------------------------------------------
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G4LorentzVector Psum = Pprojectile;
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G4double SumMasses = Mprojectile + 20.*MeV; // 13.12.09
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// Separation energy for projectile
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//--------------- Target nucleus ------------------------------
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G4V3DNucleus *theNucleus = GetWoundedNucleus();
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G4Nucleon * aNucleon;
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G4int ResidualMassNumber=theNucleus->GetMassNumber();
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G4int ResidualCharge =theNucleus->GetCharge();
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ResidualExcitationEnergy=0.;
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G4LorentzVector PnuclearResidual(0.,0.,0.,0.);
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G4double ExcitationEnergyPerWoundedNucleon=
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theParameters->GetExcitationEnergyPerWoundedNucleon();
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theNucleus->StartLoop();
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while ((aNucleon = theNucleus->GetNextNucleon()))
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{
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if(aNucleon->AreYouHit())
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{ // Involved nucleons
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Psum += aNucleon->Get4Momentum();
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SumMasses += aNucleon->GetDefinition()->GetPDGMass();
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SumMasses += 20.*MeV; // 13.12.09 Separation energy for a nucleon
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ResidualMassNumber--;
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ResidualCharge-=(G4int) aNucleon->GetDefinition()->GetPDGCharge();
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ResidualExcitationEnergy+=ExcitationEnergyPerWoundedNucleon;
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}
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else
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{ // Spectator nucleons
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PnuclearResidual += aNucleon->Get4Momentum();
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} // end of if(!aNucleon->AreYouHit())
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} // end of while (theNucleus->GetNextNucleon())
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Psum += PnuclearResidual;
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G4double ResidualMass(0.);
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if(ResidualMassNumber == 0)
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{
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ResidualMass=0.;
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ResidualExcitationEnergy=0.;
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}
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else
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{
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ResidualMass=G4ParticleTable::GetParticleTable()->GetIonTable()->
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GetIonMass(ResidualCharge ,ResidualMassNumber);
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if(ResidualMassNumber == 1) {ResidualExcitationEnergy=0.;}
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}
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// ResidualMass +=ResidualExcitationEnergy; // Will be given after checks
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SumMasses += ResidualMass;
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//-------------------------------------------------------------
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G4double SqrtS=Psum.mag();
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G4double S=Psum.mag2();
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if(SqrtS < SumMasses) {return false;} // It is impossible to simulate
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// after putting nuclear nucleons
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// on mass-shell
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if(SqrtS < SumMasses+ResidualExcitationEnergy) {ResidualExcitationEnergy=0.;}
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ResidualMass +=ResidualExcitationEnergy;
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SumMasses +=ResidualExcitationEnergy;
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//-------------------------------------------------------------
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// Sampling of nucleons what are transfered to delta-isobars --
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G4int MaxNumberOfDeltas = (int)((SqrtS - SumMasses)/(400.*MeV));
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G4int NumberOfDeltas(0);
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if(theNucleus->GetMassNumber() != 1)
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{
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G4double ProbDeltaIsobar(0.); // 1. *** Can be set if it is needed
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for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
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{
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if((G4UniformRand() < ProbDeltaIsobar)&&(NumberOfDeltas < MaxNumberOfDeltas))
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{
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NumberOfDeltas++;
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G4VSplitableHadron * targetSplitable=TheInvolvedNucleon[i]->GetSplitableHadron();
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SumMasses-=targetSplitable->GetDefinition()->GetPDGMass();
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G4int PDGcode = targetSplitable->GetDefinition()->GetPDGEncoding();
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G4int newPDGcode = PDGcode/10; newPDGcode=newPDGcode*10+4; // Delta
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G4ParticleDefinition* ptr =
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G4ParticleTable::GetParticleTable()->FindParticle(newPDGcode);
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targetSplitable->SetDefinition(ptr);
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SumMasses+=targetSplitable->GetDefinition()->GetPDGMass();
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}
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} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
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} // end of if(theNucleus.GetMassNumber() != 1)
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//-------------------------------------------------------------
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G4LorentzRotation toCms(-1*Psum.boostVector());
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G4LorentzVector Ptmp=toCms*Pprojectile;
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if ( Ptmp.pz() <= 0. )
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{ // "String" moving backwards in CMS, abort collision !!
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//G4cout << " abort ColliDeleteVSplitableHadronsion!! " << G4endl;
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return false;
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}
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// toCms.rotateZ(-1*Ptmp.phi()); // Uzhi 5.12.09
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// toCms.rotateY(-1*Ptmp.theta()); // Uzhi 5.12.09
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G4LorentzRotation toLab(toCms.inverse());
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//-------------------------------------------------------------
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//------- Ascribing of the involved nucleons Pt and Xminus ----
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G4double Dcor = theParameters->GetDofNuclearDestruction()/
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theNucleus->GetMassNumber();
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G4double AveragePt2 = theParameters->GetPt2ofNuclearDestruction();
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G4double maxPtSquare = theParameters->GetMaxPt2ofNuclearDestruction();
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G4double M2target(0.);
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G4double WminusTarget(0.);
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G4double WplusProjectile(0.);
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G4int NumberOfTries(0);
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G4double ScaleFactor(1.);
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G4bool OuterSuccess(true);
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do // while (!OuterSuccess)
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{
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OuterSuccess=true;
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do // while (SqrtS < Mprojectile + std::sqrt(M2target))
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{ // while (DecayMomentum < 0.)
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NumberOfTries++;
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if(NumberOfTries == 100*(NumberOfTries/100)) // 100
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{ // At large number of tries it would be better to reduce the values
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ScaleFactor/=2.;
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Dcor *=ScaleFactor;
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AveragePt2 *=ScaleFactor;
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}
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G4ThreeVector PtSum(0.,0.,0.);
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G4double XminusSum(0.);
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G4double Xminus(0.);
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G4bool InerSuccess=true;
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do // while(!InerSuccess);
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{
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InerSuccess=true;
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|
||||
PtSum =G4ThreeVector(0.,0.,0.);
|
||||
XminusSum=0.;
|
||||
|
||||
for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
{
|
||||
G4Nucleon * aNucleon = TheInvolvedNucleon[i];
|
||||
|
||||
G4ThreeVector tmpPt = GaussianPt(AveragePt2, maxPtSquare);
|
||||
PtSum += tmpPt;
|
||||
G4ThreeVector tmpX=GaussianPt(Dcor*Dcor, 1.);
|
||||
Xminus=tmpX.x();
|
||||
XminusSum+=Xminus;
|
||||
|
||||
G4LorentzVector tmp(tmpPt.x(),tmpPt.y(),Xminus,0.);
|
||||
aNucleon->SetMomentum(tmp);
|
||||
} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
|
||||
//---------------------------------------------------------------------------
|
||||
G4double DeltaX(0.);
|
||||
G4double DeltaY(0.);
|
||||
G4double DeltaXminus(0.);
|
||||
|
||||
if(ResidualMassNumber == 0)
|
||||
{
|
||||
DeltaX = PtSum.x()/NumberOfInvolvedNucleon;
|
||||
DeltaY = PtSum.y()/NumberOfInvolvedNucleon;
|
||||
DeltaXminus = (XminusSum-1.)/NumberOfInvolvedNucleon;
|
||||
}
|
||||
else
|
||||
{
|
||||
DeltaXminus = -1./theNucleus->GetMassNumber();
|
||||
}
|
||||
|
||||
XminusSum=1.;
|
||||
M2target =0.;
|
||||
|
||||
for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
{
|
||||
G4Nucleon * aNucleon = TheInvolvedNucleon[i];
|
||||
|
||||
Xminus = aNucleon->Get4Momentum().pz() - DeltaXminus;
|
||||
XminusSum-=Xminus;
|
||||
|
||||
if((Xminus <= 0.) || (Xminus > 1.) ||
|
||||
(XminusSum <=0.) || (XminusSum > 1.)) {InerSuccess=false; break;}
|
||||
|
||||
G4double Px=aNucleon->Get4Momentum().px() - DeltaX;
|
||||
G4double Py=aNucleon->Get4Momentum().py() - DeltaY;
|
||||
|
||||
M2target +=(aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass()*
|
||||
aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass() +
|
||||
Px*Px + Py*Py)/Xminus;
|
||||
|
||||
G4LorentzVector tmp(Px,Py,Xminus,0.);
|
||||
aNucleon->SetMomentum(tmp);
|
||||
} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
|
||||
if(InerSuccess && (ResidualMassNumber != 0))
|
||||
{
|
||||
M2target +=(ResidualMass*ResidualMass + PtSum.mag2())/XminusSum;
|
||||
}
|
||||
} while(!InerSuccess);
|
||||
} while (SqrtS < Mprojectile + std::sqrt(M2target));
|
||||
//-------------------------------------------------------------
|
||||
G4double DecayMomentum2= S*S+M2projectile*M2projectile+M2target*M2target
|
||||
-2.*S*M2projectile - 2.*S*M2target
|
||||
-2.*M2projectile*M2target;
|
||||
|
||||
WminusTarget=(S-M2projectile+M2target+std::sqrt(DecayMomentum2))/2./SqrtS;
|
||||
WplusProjectile=SqrtS - M2target/WminusTarget;
|
||||
//-------------------------------------------------------------
|
||||
for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
{
|
||||
G4Nucleon * aNucleon = TheInvolvedNucleon[i];
|
||||
G4LorentzVector tmp=aNucleon->Get4Momentum();
|
||||
|
||||
G4double Mt2 = sqr(tmp.x())+sqr(tmp.y())+
|
||||
aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass()*
|
||||
aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass();
|
||||
G4double Xminus=tmp.z();
|
||||
|
||||
G4double Pz=-WminusTarget*Xminus/2. + Mt2/(2.*WminusTarget*Xminus);
|
||||
G4double E = WminusTarget*Xminus/2. + Mt2/(2.*WminusTarget*Xminus);
|
||||
|
||||
if( E+Pz > WplusProjectile ){OuterSuccess=false; break;}
|
||||
} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
} while(!OuterSuccess);
|
||||
|
||||
//-------------------------------------------------------------
|
||||
G4double Pzprojectile=WplusProjectile/2. - M2projectile/2./WplusProjectile;
|
||||
G4double Eprojectile =WplusProjectile/2. + M2projectile/2./WplusProjectile;
|
||||
Pprojectile.setPz(Pzprojectile); Pprojectile.setE(Eprojectile);
|
||||
|
||||
Pprojectile.transform(toLab); // The work with the projectile
|
||||
primary->Set4Momentum(Pprojectile); // is finished at the moment.
|
||||
|
||||
//-------------------------------------------------------------
|
||||
G4ThreeVector Residual3Momentum(0.,0.,1.);
|
||||
|
||||
for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
{
|
||||
G4Nucleon * aNucleon = TheInvolvedNucleon[i];
|
||||
G4LorentzVector tmp=aNucleon->Get4Momentum();
|
||||
Residual3Momentum-=tmp.vect();
|
||||
|
||||
G4double Mt2 = sqr(tmp.x())+sqr(tmp.y())+
|
||||
aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass()*
|
||||
aNucleon->GetSplitableHadron()->GetDefinition()->GetPDGMass();
|
||||
G4double Xminus=tmp.z();
|
||||
|
||||
G4double Pz=-WminusTarget*Xminus/2. + Mt2/(2.*WminusTarget*Xminus);
|
||||
G4double E = WminusTarget*Xminus/2. + Mt2/(2.*WminusTarget*Xminus);
|
||||
|
||||
tmp.setPz(Pz);
|
||||
tmp.setE(E);
|
||||
|
||||
tmp.transform(toLab);
|
||||
|
||||
aNucleon->SetMomentum(tmp);
|
||||
|
||||
G4VSplitableHadron * targetSplitable=aNucleon->GetSplitableHadron();
|
||||
targetSplitable->Set4Momentum(tmp);
|
||||
|
||||
} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
|
||||
G4double Mt2Residual=sqr(ResidualMass) +
|
||||
sqr(Residual3Momentum.x())+sqr(Residual3Momentum.y());
|
||||
|
||||
G4double PzResidual=-WminusTarget*Residual3Momentum.z()/2. +
|
||||
Mt2Residual/(2.*WminusTarget*Residual3Momentum.z());
|
||||
G4double EResidual = WminusTarget*Residual3Momentum.z()/2. +
|
||||
Mt2Residual/(2.*WminusTarget*Residual3Momentum.z());
|
||||
|
||||
Residual4Momentum.setPx(Residual3Momentum.x());
|
||||
Residual4Momentum.setPy(Residual3Momentum.y());
|
||||
Residual4Momentum.setPz(PzResidual);
|
||||
Residual4Momentum.setE(EResidual);
|
||||
|
||||
Residual4Momentum.transform(toLab);
|
||||
//-------------------------------------------------------------
|
||||
return true;
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------
|
||||
G4bool G4FTFModel::ExciteParticipants()
|
||||
{
|
||||
/* // Uzhi 29.03.08 For elastic Scatt.
|
||||
G4cout<<" In ExciteParticipants() "<<theParticipants.theInteractions.size()<<G4endl;
|
||||
G4cout<<" test Params Tot "<<theParameters->GetTotalCrossSection()<<G4endl;
|
||||
G4cout<<" test Params Ela "<<theParameters->GetElasticCrossSection()<<G4endl;
|
||||
|
||||
G4int counter=0;
|
||||
*/ // Uzhi 29.03.08
|
||||
|
||||
|
||||
|
||||
G4bool Successfull(false);
|
||||
// do { // } while (Successfull == false) // Closed 15.12.09
|
||||
Successfull=false;
|
||||
theParticipants.StartLoop();
|
||||
while (theParticipants.Next())
|
||||
{
|
||||
const G4InteractionContent & collision=theParticipants.GetInteraction();
|
||||
/*
|
||||
counter++;
|
||||
G4cout<<" Inter # "<<counter<<G4endl;
|
||||
*/
|
||||
|
||||
G4VSplitableHadron * projectile=collision.GetProjectile();
|
||||
G4VSplitableHadron * target=collision.GetTarget();
|
||||
|
||||
// // Uzhi 29.03.08
|
||||
G4bool Successfull;
|
||||
if(G4UniformRand()< theParameters->GetProbabilityOfElasticScatt())
|
||||
{
|
||||
//G4cout<<"Elastic"<<G4endl;
|
||||
Successfull=theElastic->ElasticScattering(projectile, target, theParameters);
|
||||
{ // Elastic scattering -------------------------
|
||||
if(theElastic->ElasticScattering(projectile, target, theParameters))
|
||||
{
|
||||
Successfull = Successfull || true;
|
||||
} else
|
||||
{
|
||||
Successfull = Successfull || false;
|
||||
target->SetStatus(2);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//G4cout<<"Inelastic"<<G4endl;
|
||||
Successfull=theExcitation->ExciteParticipants(projectile, target, theParameters);
|
||||
{ // Inelastic scattering ----------------------
|
||||
if(theExcitation->ExciteParticipants(projectile, target,
|
||||
theParameters, theElastic))
|
||||
{
|
||||
Successfull = Successfull || true;
|
||||
} else
|
||||
{
|
||||
Successfull = Successfull || false;
|
||||
target->SetStatus(2);
|
||||
}
|
||||
}
|
||||
// if(!Successfull)
|
||||
// // Uzhi 29.03.08
|
||||
|
||||
// if ( ! theExcitation->ExciteParticipants(projectile, target) )
|
||||
if(!Successfull)
|
||||
{
|
||||
// give up, clean up
|
||||
std::vector<G4VSplitableHadron *> primaries;
|
||||
std::vector<G4VSplitableHadron *> targets;
|
||||
theParticipants.StartLoop(); // restart a loop
|
||||
while ( theParticipants.Next() )
|
||||
{
|
||||
const G4InteractionContent & interaction=theParticipants.GetInteraction();
|
||||
// do not allow for duplicates ...
|
||||
if ( primaries.end() == std::find(primaries.begin(), primaries.end(),
|
||||
interaction.GetProjectile()) )
|
||||
primaries.push_back(interaction.GetProjectile());
|
||||
|
||||
if ( targets.end() == std::find(targets.begin(), targets.end(),
|
||||
interaction.GetTarget()) )
|
||||
targets.push_back(interaction.GetTarget());
|
||||
}
|
||||
std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron());
|
||||
primaries.clear();
|
||||
std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron());
|
||||
targets.clear();
|
||||
|
||||
return false;
|
||||
} // End of the loop Uzhi
|
||||
}
|
||||
return true;
|
||||
} // end of while (theParticipants.Next())
|
||||
// } while (Successfull == false); // Closed 15.12.09
|
||||
return Successfull;
|
||||
}
|
||||
// ------------------------------------------------------------
|
||||
G4ExcitedStringVector * G4FTFModel::BuildStrings()
|
||||
@@ -221,49 +618,91 @@ G4ExcitedStringVector * G4FTFModel::BuildStrings()
|
||||
strings = new G4ExcitedStringVector();
|
||||
|
||||
std::vector<G4VSplitableHadron *> primaries;
|
||||
std::vector<G4VSplitableHadron *> targets;
|
||||
|
||||
G4ExcitedString * FirstString(0); // If there will be a kink,
|
||||
G4ExcitedString * SecondString(0); // two strings will be produced.
|
||||
|
||||
theParticipants.StartLoop(); // restart a loop
|
||||
|
||||
while ( theParticipants.Next() )
|
||||
{
|
||||
const G4InteractionContent & interaction=theParticipants.GetInteraction();
|
||||
// do not allow for duplicates ...
|
||||
|
||||
if ( primaries.end() == std::find(primaries.begin(), primaries.end(),
|
||||
interaction.GetProjectile()) )
|
||||
primaries.push_back(interaction.GetProjectile());
|
||||
|
||||
if ( targets.end() == std::find(targets.begin(), targets.end(),
|
||||
interaction.GetTarget()) )
|
||||
targets.push_back(interaction.GetTarget());
|
||||
primaries.push_back(interaction.GetProjectile());
|
||||
}
|
||||
|
||||
|
||||
// G4cout << "BuildStrings prim/targ " << primaries.size() << " , " <<
|
||||
// targets.size() << G4endl;
|
||||
|
||||
unsigned int ahadron;
|
||||
// Only for hA-interactions Uzhi -------------------------------------
|
||||
for ( ahadron=0; ahadron < primaries.size() ; ahadron++)
|
||||
{
|
||||
//G4ThreeVector aPosition=primaries[ahadron]->GetPosition();
|
||||
//G4cout<<"Proj Build "<<aPosition<<" "<<primaries[ahadron]->GetTimeOfCreation()<<G4endl;
|
||||
G4bool isProjectile=true;
|
||||
strings->push_back(theExcitation->String(primaries[ahadron], isProjectile));
|
||||
G4bool isProjectile(0);
|
||||
if(primaries[ahadron]->GetStatus() == 1) {isProjectile=true; }
|
||||
if(primaries[ahadron]->GetStatus() == 3) {isProjectile=false;}
|
||||
|
||||
FirstString=0; SecondString=0;
|
||||
theExcitation->CreateStrings(primaries[ahadron], isProjectile,
|
||||
FirstString, SecondString,
|
||||
theParameters);
|
||||
|
||||
if(FirstString != 0) strings->push_back(FirstString);
|
||||
if(SecondString != 0) strings->push_back(SecondString);
|
||||
}
|
||||
|
||||
for ( ahadron=0; ahadron < targets.size() ; ahadron++)
|
||||
for (G4int ahadron=0; ahadron < NumberOfInvolvedNucleon ; ahadron++)
|
||||
{
|
||||
//G4ThreeVector aPosition=targets[ahadron]->GetPosition();
|
||||
//G4cout<<"Targ Build "<<aPosition<<" "<<targets[ahadron]->GetTimeOfCreation()<<G4endl;
|
||||
G4bool isProjectile=false;
|
||||
strings->push_back(theExcitation->String(targets[ahadron], isProjectile));
|
||||
if(TheInvolvedNucleon[ahadron]->GetSplitableHadron()->GetStatus() !=0) //== 2)
|
||||
{
|
||||
G4bool isProjectile=false;
|
||||
FirstString=0; SecondString=0;
|
||||
theExcitation->CreateStrings(
|
||||
TheInvolvedNucleon[ahadron]->GetSplitableHadron(),
|
||||
isProjectile,
|
||||
FirstString, SecondString,
|
||||
theParameters);
|
||||
if(FirstString != 0) strings->push_back(FirstString);
|
||||
if(SecondString != 0) strings->push_back(SecondString);
|
||||
}
|
||||
}
|
||||
|
||||
std::for_each(primaries.begin(), primaries.end(), DeleteVSplitableHadron());
|
||||
primaries.clear();
|
||||
std::for_each(targets.begin(), targets.end(), DeleteVSplitableHadron());
|
||||
targets.clear();
|
||||
|
||||
|
||||
return strings;
|
||||
}
|
||||
// ------------------------------------------------------------
|
||||
void G4FTFModel::GetResidualNucleus()
|
||||
{ // This method is needed for the correct application of G4PrecompoundModelInterface
|
||||
G4double DeltaExcitationE=ResidualExcitationEnergy/
|
||||
(G4double) NumberOfInvolvedNucleon;
|
||||
G4LorentzVector DeltaPResidualNucleus = Residual4Momentum/
|
||||
(G4double) NumberOfInvolvedNucleon;
|
||||
|
||||
for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
{
|
||||
G4Nucleon * aNucleon = TheInvolvedNucleon[i];
|
||||
// G4LorentzVector tmp=aNucleon->Get4Momentum()-DeltaPResidualNucleus;
|
||||
G4LorentzVector tmp=-DeltaPResidualNucleus;
|
||||
aNucleon->SetMomentum(tmp);
|
||||
aNucleon->SetBindingEnergy(DeltaExcitationE);
|
||||
} // end of for(G4int i=0; i < NumberOfInvolvedNucleon; i++ )
|
||||
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------
|
||||
G4ThreeVector G4FTFModel::GaussianPt(G4double AveragePt2, G4double maxPtSquare) const
|
||||
{ // @@ this method is used in FTFModel as well. Should go somewhere common!
|
||||
|
||||
G4double Pt2(0.);
|
||||
if(AveragePt2 <= 0.) {Pt2=0.;}
|
||||
else
|
||||
{
|
||||
Pt2 = -AveragePt2 * std::log(1. + G4UniformRand() *
|
||||
(std::exp(-maxPtSquare/AveragePt2)-1.));
|
||||
}
|
||||
G4double Pt=std::sqrt(Pt2);
|
||||
G4double phi=G4UniformRand() * twopi;
|
||||
|
||||
return G4ThreeVector (Pt*std::cos(phi), Pt*std::sin(phi), 0.);
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user