Import Geant4 9.3.0 source tree

This commit is contained in:
Gabriele Cosmo
2016-06-09 16:15:05 +02:00
parent b79225fb37
commit 74cad5e589
3877 changed files with 234205 additions and 167127 deletions
@@ -23,8 +23,8 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: G4VEmModel.cc,v 1.20 2008/11/13 23:13:18 schaelic Exp $
// GEANT4 tag $Name: geant4-09-02 $
// $Id: G4VEmModel.cc,v 1.30 2009/09/23 14:42:47 vnivanch Exp $
// GEANT4 tag $Name: geant4-09-03 $
//
// -------------------------------------------------------------------
//
@@ -40,6 +40,7 @@
// Modifications:
// 25.10.2005 Set default highLimit=100.TeV (V.Ivanchenko)
// 06.02.2006 add method ComputeMeanFreePath() (mma)
// 16.02.2009 Move implementations of virtual methods to source (VI)
//
//
// Class Description:
@@ -52,14 +53,19 @@
#include "G4VEmModel.hh"
#include "G4LossTableManager.hh"
#include "G4ProductionCutsTable.hh"
#include "G4ParticleChangeForLoss.hh"
#include "G4ParticleChangeForGamma.hh"
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4VEmModel::G4VEmModel(const G4String& nam):
fluc(0), name(nam), lowLimit(0.1*keV), highLimit(100.0*TeV),
eMinActive(0.0),eMaxActive(DBL_MAX),
polarAngleLimit(0.0),secondaryThreshold(DBL_MAX),theLPMflag(false),
pParticleChange(0),nuclearStopping(false),nsec(5)
pParticleChange(0),nuclearStopping(false),
currentCouple(0),currentElement(0),
nsec(5),flagDeexcitation(false)
{
xsec.resize(nsec);
nSelectors = 0;
@@ -81,6 +87,88 @@ G4VEmModel::~G4VEmModel()
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ParticleChangeForLoss* G4VEmModel::GetParticleChangeForLoss()
{
G4ParticleChangeForLoss* p = 0;
if (pParticleChange) {
p = static_cast<G4ParticleChangeForLoss*>(pParticleChange);
} else {
p = new G4ParticleChangeForLoss();
pParticleChange = p;
}
return p;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4ParticleChangeForGamma* G4VEmModel::GetParticleChangeForGamma()
{
G4ParticleChangeForGamma* p = 0;
if (pParticleChange) {
p = static_cast<G4ParticleChangeForGamma*>(pParticleChange);
} else {
p = new G4ParticleChangeForGamma();
pParticleChange = p;
}
return p;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* p,
const G4DataVector& cuts)
{
// initialise before run
flagDeexcitation = false;
G4int nbins = G4int(std::log10(highLimit/lowLimit) + 0.5);
if(nbins < 3) nbins = 3;
G4bool spline = G4LossTableManager::Instance()->SplineFlag();
G4ProductionCutsTable* theCoupleTable=
G4ProductionCutsTable::GetProductionCutsTable();
G4int numOfCouples = theCoupleTable->GetTableSize();
// prepare vector
if(numOfCouples > nSelectors) elmSelectors.reserve(numOfCouples);
// initialise vector
for(G4int i=0; i<numOfCouples; i++) {
currentCouple = theCoupleTable->GetMaterialCutsCouple(i);
const G4Material* material = currentCouple->GetMaterial();
G4int idx = currentCouple->GetIndex();
// selector already exist check if should be deleted
G4bool create = true;
if(i < nSelectors) {
if(elmSelectors[i]) {
if(material == elmSelectors[i]->GetMaterial()) create = false;
else delete elmSelectors[i];
}
} else {
nSelectors++;
elmSelectors.push_back(0);
}
if(create) {
elmSelectors[i] = new G4EmElementSelector(this,material,nbins,
lowLimit,highLimit,spline);
}
elmSelectors[i]->Initialise(p, cuts[idx]);
//elmSelectors[i]->Dump(p);
}
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::ComputeDEDXPerVolume(const G4Material*,
const G4ParticleDefinition*,
G4double,G4double)
{
return 0.0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::CrossSectionPerVolume(const G4Material* material,
const G4ParticleDefinition* p,
G4double ekin,
@@ -106,59 +194,69 @@ G4double G4VEmModel::CrossSectionPerVolume(const G4Material* material,
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::ComputeMeanFreePath(const G4ParticleDefinition* p,
G4double ekin,
const G4Material* material,
G4double emin,
G4double emax)
G4double G4VEmModel::ComputeCrossSectionPerAtom(const G4ParticleDefinition*,
G4double, G4double, G4double,
G4double, G4double)
{
G4double mfp = DBL_MAX;
G4double cross = CrossSectionPerVolume(material,p,ekin,emin,emax);
if (cross > DBL_MIN) mfp = 1./cross;
return mfp;
return 0.0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4VEmModel::InitialiseElementSelectors(const G4ParticleDefinition* p,
const G4DataVector& cuts)
void G4VEmModel::DefineForRegion(const G4Region*)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::MinEnergyCut(const G4ParticleDefinition*,
const G4MaterialCutsCouple*)
{
G4int nbins = G4int(std::log10(highLimit/lowLimit) + 0.5);
if(nbins < 3) nbins = 3;
G4bool spline = G4LossTableManager::Instance()->SplineFlag();
G4ProductionCutsTable* theCoupleTable=
G4ProductionCutsTable::GetProductionCutsTable();
G4int numOfCouples = theCoupleTable->GetTableSize();
// prepare vector
if(numOfCouples > nSelectors) {
elmSelectors.resize(numOfCouples);
nSelectors = numOfCouples;
}
// initialise vector
for(G4int i=0; i<numOfCouples; i++) {
const G4MaterialCutsCouple* couple =
theCoupleTable->GetMaterialCutsCouple(i);
const G4Material* material = couple->GetMaterial();
G4int idx = couple->GetIndex();
// selector already exist check if should be deleted
G4bool create = true;
if(elmSelectors[i]) {
if(material == elmSelectors[i]->GetMaterial()) create = false;
else delete elmSelectors[i];
}
if(create) {
elmSelectors[i] = new G4EmElementSelector(this,material,nbins,
lowLimit,highLimit,spline);
}
elmSelectors[i]->Initialise(p, cuts[idx]);
//elmSelectors[i]->Dump(p);
}
return 0.0;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::GetChargeSquareRatio(const G4ParticleDefinition* p,
const G4Material*, G4double)
{
G4double q = p->GetPDGCharge()/CLHEP::eplus;
return q*q;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::GetParticleCharge(const G4ParticleDefinition* p,
const G4Material*, G4double)
{
return p->GetPDGCharge();
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4VEmModel::CorrectionsAlongStep(const G4MaterialCutsCouple*,
const G4DynamicParticle*,
G4double&,G4double&,G4double)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4VEmModel::SampleDeexcitationAlongStep(const G4Material*,
const G4Track&,
G4double& )
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
G4double G4VEmModel::MaxSecondaryEnergy(const G4ParticleDefinition*,
G4double kineticEnergy)
{
return kineticEnergy;
}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
void G4VEmModel::SetupForMaterial(const G4ParticleDefinition*,
const G4Material*, G4double)
{}
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......