Import Geant4 10.5.0.beta source tree
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@@ -23,7 +23,7 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4RPGAntiKZeroInelastic.cc 94214 2015-11-09 08:18:05Z gcosmo $
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// $Id: G4RPGAntiKZeroInelastic.cc 109779 2018-05-09 08:08:28Z gcosmo $
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//
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#include "G4RPGAntiKZeroInelastic.hh"
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@@ -110,7 +110,7 @@
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targetNucleus, currentParticle, targetParticle,
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incidentHasChanged, targetHasChanged, quasiElastic );
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}
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catch(G4HadReentrentException aR)
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catch(G4HadReentrentException & aR)
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{
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aR.Report(G4cout);
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throw G4HadReentrentException(__FILE__, __LINE__, "Bailing out");
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@@ -23,7 +23,7 @@
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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// $Id: G4RPGInelastic.cc 94214 2015-11-09 08:18:05Z gcosmo $
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// $Id: G4RPGInelastic.cc 109779 2018-05-09 08:08:28Z gcosmo $
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//
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#include "G4RPGInelastic.hh"
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@@ -367,7 +367,7 @@ G4RPGInelastic::CalculateMomenta(G4FastVector<G4ReactionProduct,256>& vec,
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vec, vecLen,
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leadFlag, leadingStrangeParticle);
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}
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catch(G4HadReentrentException aC)
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catch(G4HadReentrentException & aC)
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{
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aC.Report(G4cout);
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throw G4HadReentrentException(__FILE__, __LINE__, "Failing to calculate momenta");
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