Import Geant4 10.5.0.beta source tree

This commit is contained in:
Gabriele Cosmo
2018-06-29 10:58:11 +02:00
parent fe81a77428
commit 6aa23be517
1581 changed files with 124288 additions and 83758 deletions
@@ -23,7 +23,7 @@
// * acceptance of all terms of the Geant4 Software license. *
// ********************************************************************
//
// $Id: G4PolarizedAnnihilationModel.hh 96114 2016-03-16 18:51:33Z gcosmo $
// $Id: G4PolarizedAnnihilationModel.hh 109176 2018-04-03 06:53:39Z gcosmo $
//
// -------------------------------------------------------------------
//
@@ -71,12 +71,11 @@ public:
virtual ~G4PolarizedAnnihilationModel();
virtual void Initialise(const G4ParticleDefinition*,
const G4DataVector&) override;
virtual G4double ComputeCrossSectionPerElectron(
const G4ParticleDefinition*,
G4double kinEnergy,
G4double cut,
G4double emax) override;
const G4DataVector&) final;
virtual G4double
ComputeCrossSectionPerElectron(G4double kinEnergy) final;
void ComputeAsymmetriesPerElectron(G4double gammaEnergy,
G4double & valueX,
G4double & valueA,
@@ -86,7 +85,7 @@ public:
const G4MaterialCutsCouple*,
const G4DynamicParticle*,
G4double tmin,
G4double maxEnergy) override;
G4double maxEnergy) final;
// polarized routines
inline void SetTargetPolarization(const G4ThreeVector & pTarget);
@@ -95,11 +94,12 @@ public:
inline const G4ThreeVector & GetBeamPolarization() const;
inline const G4ThreeVector & GetFinalGamma1Polarization() const;
inline const G4ThreeVector & GetFinalGamma2Polarization() const;
private:
// hide assignment operator
G4PolarizedAnnihilationModel &
operator=(const G4PolarizedAnnihilationModel &right) = delete;
operator=(const G4PolarizedAnnihilationModel &right) = delete;
G4PolarizedAnnihilationModel(const G4PolarizedAnnihilationModel&) = delete;
G4PolarizedAnnihilationCrossSection * crossSectionCalculator;
@@ -113,7 +113,6 @@ private:
G4int verboseLevel;
G4ParticleChangeForGamma* gParticleChange;
G4bool gIsInitialised;
};
//....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo....