Import Geant4 10.5.0.beta source tree
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//
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// ********************************************************************
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// * License and Disclaimer *
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// * *
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// * The Geant4 software is copyright of the Copyright Holders of *
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// * the Geant4 Collaboration. It is provided under the terms and *
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// * conditions of the Geant4 Software License, included in the file *
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// * LICENSE and available at http://cern.ch/geant4/license . These *
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// * include a list of copyright holders. *
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// * *
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// * Neither the authors of this software system, nor their employing *
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// * institutes,nor the agencies providing financial support for this *
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// * work make any representation or warranty, express or implied, *
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// * regarding this software system or assume any liability for its *
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// * use. Please see the license in the file LICENSE and URL above *
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// * for the full disclaimer and the limitation of liability. *
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// * *
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// * This code implementation is the result of the scientific and *
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// * technical work of the GEANT4 collaboration. *
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// * By using, copying, modifying or distributing the software (or *
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// * any work based on the software) you agree to acknowledge its *
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// * use in resulting scientific publications, and indicate your *
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// * acceptance of all terms of the Geant4 Software license. *
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// ********************************************************************
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//
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//
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// $Id:$
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//
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//
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// --------------------------------------------------------------------
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// GEANT 4 class header file
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//
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//
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// G4UTesselladedSolid
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//
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// Class description:
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//
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// Wrapper class for G4TessellatedSolid to make use of VecGeom TessellatedSolid.
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// History:
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// 11.01.18 G.Cosmo, CERN
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// --------------------------------------------------------------------
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#ifndef G4UTESSELLATEDSOLID_hh
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#define G4UTESSELLATEDSOLID_hh
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#include "G4UAdapter.hh"
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#if ( defined(G4GEOM_USE_USOLIDS) || defined(G4GEOM_USE_PARTIAL_USOLIDS) )
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#include <volumes/UnplacedTessellated.h>
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#include "G4Polyhedron.hh"
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class G4VFacet;
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class G4UTessellatedSolid : public G4UAdapter<vecgeom::UnplacedTessellated>
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{
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using Shape_t = vecgeom::UnplacedTessellated;
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using Base_t = G4UAdapter<vecgeom::UnplacedTessellated>;
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public: // with description
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G4UTessellatedSolid();
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G4UTessellatedSolid(const G4String& pName);
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~G4UTessellatedSolid();
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G4bool AddFacet(G4VFacet* aFacet);
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G4VFacet* GetFacet(G4int i) const;
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G4int GetNumberOfFacets() const;
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inline G4GeometryType GetEntityType() const;
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void SetSolidClosed(const G4bool t);
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G4bool GetSolidClosed() const;
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void SetMaxVoxels(G4int);
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G4double GetMinXExtent() const;
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G4double GetMaxXExtent() const;
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G4double GetMinYExtent() const;
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G4double GetMaxYExtent() const;
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G4double GetMinZExtent() const;
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G4double GetMaxZExtent() const;
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G4int AllocatedMemoryWithoutVoxels();
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G4int AllocatedMemory();
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void DisplayAllocatedMemory();
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public: // without description
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G4UTessellatedSolid(__void__&);
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// Fake default constructor for usage restricted to direct object
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// persistency for clients requiring preallocation of memory for
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// persistifiable objects.
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G4UTessellatedSolid( const G4UTessellatedSolid& source );
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G4UTessellatedSolid &operator=(const G4UTessellatedSolid& source);
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// Copy constructor and assignment operator.
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void BoundingLimits(G4ThreeVector& pMin, G4ThreeVector& pMax) const;
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G4bool CalculateExtent(const EAxis pAxis,
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const G4VoxelLimits& pVoxelLimit,
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const G4AffineTransform& pTransform,
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G4double& pMin, G4double& pMax) const;
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G4Polyhedron* CreatePolyhedron() const;
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private:
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std::vector<G4VFacet *> fFacets;
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std::vector<G4ThreeVector> fVertexList;
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};
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// --------------------------------------------------------------------
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// Inline methods
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// --------------------------------------------------------------------
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inline G4GeometryType G4UTessellatedSolid::GetEntityType() const
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{
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return "G4TessellatedSolid";
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}
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#endif // G4GEOM_USE_USOLIDS
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#endif
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